Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
359 FPS
Ultra 1080p Measured
271 FPS

1440p (2K / QHD)

Low 1440p Measured
321 FPS
Ultra 1440p Measured
209 FPS

4K (Ultra HD)

Low 4K Measured
275 FPS
Ultra 4K Measured
131 FPS
3.6ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,799
Graphics Card
Required 27,118
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 131 138 220 275
1440p QHD 209 219 297 321
1080p Full HD 271 276 331 359

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 276
1920x1080 Low 359
1920x1080 Medium 331
1920x1080 Ultra 271
2560x1440 High 219
2560x1440 Low 321
2560x1440 Medium 297
2560x1440 Ultra 209
3840x2160 High 138
3840x2160 Low 275
3840x2160 Medium 220
3840x2160 Ultra 131

Performance Analysis: Inside on Your System

The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5080 ranks 239th out of 3716 tested combos for Inside, placing it in the top 7% of all configurations. This is a high-end pairing by any measure, but the game itself is a 2016 puzzle platformer with modest demands, so the ranking reflects brute force rather than necessity. The combo sits in the 79th percentile for CPU performance and the 87th percentile for GPU performance, meaning both components are well above average individually. For Inside, this translates into extreme frame rates at every setting and resolution tested, with the weakest result still being 131 FPS at 4K Ultra.

How This Combo Ranks

The data places this exact CPU-GPU pairing at position 239 out of 3716 combinations in Inside, which is a strong showing that puts it comfortably ahead of the vast majority of tested systems. To put that rank in perspective, the CPU alone benchmarks in the 79th percentile against all processors, while the GPU sits in the 87th percentile against all graphics cards. The combination of these two above-average components yields a system that is overkill for this title, as evidenced by the fact that every single tested configuration—across three resolutions and four presets—achieves well above the 60 FPS playable threshold.

What makes this rank notable is not just the raw position but the consistency. At 1080p, the lowest average frame rate recorded is 271 FPS at Ultra settings, which is more than four times the playable threshold. At 4K, the most demanding resolution tested, the Ultra preset still delivers 131 FPS on average. The rank of 239 out of 3716 becomes less surprising when you consider that many of the combos above it likely feature even newer or more expensive hardware, but for Inside specifically, the performance headroom is so large that the ranking is almost academic. The i5-12600KF's 10 cores and 16 threads, combined with the RTX 5080's 56.28 TFLOPS of FP32 compute, create a system that never breaks a sweat in this game.

FAQ

*Q: Can this combo run Inside at 4K Ultra settings?*

A: Yes. The measured average frame rate at 3840x2160 with Ultra settings is 131 FPS, which is well above the 60 FPS playable threshold. All four settings presets at 4K are listed as playable.

*Q: What is the highest frame rate this combo achieves in Inside?*

A: The maximum recorded average is 359 FPS at 1920x1080 with Low settings. The highest single-frame value recorded is 381 FPS, which occurs at 1080p Medium settings.

Q: How does the RTX 5080 compare to its nearest rivals in benchmark scores?

A: The RTX 5080 has an average benchmark score of 56083, which is 0.6% higher than the AMD Radeon 8060S, 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB, and 2.3% higher than the AMD Radeon Pro W5700X. The AMD Radeon RX 9070 GRE scores 2.2% higher.

Q: Is the i5-12600KF a bottleneck for the RTX 5080 in this game?

A: No. The CPU scores 27799 on average benchmarks, which is within 0.3% of the Intel Core i9-10900K and the AMD Ryzen 7 5800X3D. In Inside, the frame rates scale cleanly with resolution and settings, indicating no CPU limitation.

Q: What is the difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 321 FPS on average, while Ultra settings produce 209 FPS. This represents a 112 FPS drop, or about 35% lower performance, when moving from the least to most demanding preset.

*Q: Does this combo ever drop below 60 FPS in Inside?*

A: No. The lowest average frame rate across all tested resolutions and settings is 131 FPS at 4K Ultra. The lowest recorded minimum frame rate is 187 FPS, which occurs at 4K Medium settings.

Similar Performance Alternatives

For the CPU, the i5-12600KF's nearest rivals in benchmark scores are all within a fraction of a percent. The Intel Core i9-10900K scores 27872, which is 0.3% higher, making it a virtually identical performer for Inside. The AMD Ryzen 7 5800X3D scores 27896, also 0.3% higher, and would deliver nearly the same frame rates. The AMD Ryzen 5 8500GE scores 27712, 0.3% lower, and the AMD Ryzen 7 6800U scores 27887, 0.3% higher. Any of these processors paired with the RTX 5080 would produce results within the margin of error for this game.

On the GPU side, the RTX 5080's closest rivals show similarly tight margins. The AMD Radeon 8060S scores 55757, which is 0.6% lower, meaning it would produce almost identical frame rates in Inside. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 0.7% lower, and the AMD Radeon Pro W5700X scores 54828, 2.3% lower. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher, making it the only nearby GPU that would edge out the RTX 5080 in raw benchmark terms. In practice, all of these cards would deliver playable frame rates in Inside at every resolution, though the exact numbers would shift by only a few FPS.

The practical takeaway is that this combo's performance in Inside is not unique. Any system built with a CPU within 0.3% of the i5-12600KF and a GPU within 2.3% of the RTX 5080 would produce essentially the same experience. The game is old enough and light enough that the differences between these near-identical performers would be imperceptible without a frame counter.

Measured FPS Breakdown

At 3840x2160, the data shows a clear progression across presets. Low settings produce an average of 275 FPS, Medium drops to 220 FPS with minimum and maximum values of 187 and 253 FPS, High delivers 138 FPS, and Ultra produces 131 FPS. The gap between Low and Ultra at 4K is 144 FPS, which represents a 52% reduction in frame rate when maxing out all settings.

Moving to 2560x1440, the numbers scale upward as expected. Low settings hit 321 FPS on average, Medium reaches 297 FPS with a minimum of 252 FPS and maximum of 341 FPS, High delivers 219 FPS, and Ultra produces 209 FPS. The difference between Low and Ultra at 1440p is 112 FPS, a 35% drop.

At 1920x1080, the performance is at its peak. Low settings average 359 FPS, Medium averages 331 FPS with a range of 281 to 381 FPS, High delivers 276 FPS, and Ultra produces 271 FPS. The Low-to-Ultra gap at 1080p is 88 FPS, which is a 25% reduction. Notably, the minimum frame rate recorded at 1080p Medium (281 FPS) is still more than double the highest average at 4K Ultra (131 FPS).

The pattern across all resolutions is consistent: Medium settings provide the only complete min/max data, while Low, High, and Ultra only report averages. The frame rates are so high that even the minimums at Medium settings—187 FPS at 4K, 252 FPS at 1440p, and 281 FPS at 1080p—far exceed the 60 FPS playable threshold.

CPU and GPU Roles

The data reveals that this game is overwhelmingly GPU-bound at higher resolutions, but the CPU's role becomes more apparent at 1080p. Comparing 4K Low (275 FPS) to 1080p Low (359 FPS) shows an 84 FPS difference, which is a 31% increase when resolution drops. At Ultra settings, the jump from 4K (131 FPS) to 1080p (271 FPS) is 140 FPS, a 107% increase. This disproportionate scaling at Ultra settings indicates that the GPU is the limiting factor at 4K, while the CPU can keep feeding frames at lower resolutions.

The i5-12600KF's single-thread score of 3302 in Cinebench R23 and its 3DMark single-thread score of 1016 suggest it has ample headroom for a game like Inside, which is not known for heavy multi-threaded workloads. The CPU's 10 cores and 16 threads are more than sufficient, and the frame rate scaling between presets at the same resolution shows the GPU bearing the load of increased graphical fidelity. At 4K, going from Low to Ultra drops performance by 144 FPS (52%), while at 1080p the same preset change only costs 88 FPS (25%). This widening gap at higher resolutions is the classic signature of GPU-bound performance.

The practical implication is that players with this combo should not worry about CPU limitations. The RTX 5080's 960.0 GB/s of memory bandwidth and 56.28 TFLOPS of compute are the decisive factors at 4K, while the CPU's 20 MB of shared L3 cache and high boost clock of 4.90 GHz keep it from ever becoming a bottleneck at lower resolutions.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 131 FPS. This is the highest quality setting available and still delivers more than double the playable threshold.

At 2560x1440, Ultra is again the best choice, with an average of 209 FPS. The frame rate headroom here is substantial, allowing for maximum visual fidelity without any concern about dipping below 60 FPS.

At 1920x1080, Ultra settings produce an average of 271 FPS. This is the highest performance tier at the lowest tested resolution, and the combo handles it effortlessly. All three resolutions can run at Ultra settings while maintaining frame rates that are at least 2.2 times the playable threshold, making the choice of settings purely a matter of visual preference rather than performance necessity.