Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 82 | 128 | 160 |
| 1440p QHD | 118 | 126 | 200 | 253 |
| 1080p Full HD | 171 | 178 | 284 | 351 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5060 delivers overwhelming performance in Inside, a 2016 Puzzle Platformer. Across every resolution and preset combination tested, the combo clears the 60 FPS playability threshold by a massive margin. The data shows a system that is effectively unchallenged by this title, with even the most demanding 4K Ultra setting producing an average of 77.5 FPS. This configuration is not merely playable; it is overkill for the game's modest graphical demands, providing headroom for high refresh-rate displays at all tested settings.
Measured FPS Breakdown
The measured performance data for this combination reveals a linear scaling pattern that is typical for a well-optimized, older title running on modern hardware. At 1920x1080, the average frame rates are exceptionally high. With the Low preset, the system achieves an average of 350.5 FPS. Moving to Medium reduces this to 283.7 FPS, while High and Ultra presets deliver 178.4 FPS and 170.5 FPS, respectively. The performance delta between High and Ultra is minimal, suggesting the GPU is operating near its efficiency sweet spot rather than hitting a hard computational ceiling at these settings.
At 2560x1440, the frame rates remain far beyond what any display could reasonably require. The Low preset produces an average of 253.4 FPS. The Medium preset sees a drop to 199.8 FPS, while High and Ultra settings yield 126.4 FPS and 118.4 FPS, respectively. The scaling from 1080p to 1440p shows a consistent reduction of roughly 30% across all presets, indicating that the GPU's render output units and memory bandwidth are being utilized more heavily, but still without any signs of bottleneck-induced instability.
The most demanding scenario is 3840x2160 (4K). Here, the Low preset still manages a stellar average of 159.7 FPS. The Medium preset drops to 127.7 FPS, and High settles at 81.8 FPS. The Ultra preset, which represents the highest fidelity the game can offer, maintains a solid 77.5 FPS average. No min or max FPS data was captured in the dataset, so the analysis relies solely on average frame times, which show no indication of stuttering or frame pacing issues given the high margins above the 60 FPS threshold.
Similar Performance Alternatives
The benchmark database places this CPU and GPU in specific performance tiers, and the nearest rivals provide context for how other hardware would behave in this system. The Intel Core i9-10900K is the closest match for the CPU, with an average benchmark score of 27872, representing a delta of -0.3% against the i5-12600KF’s average score of 27799. This means the older i9 performs virtually identically in synthetic tests, though the i5-12600KF has a more modern architecture with 10 cores and 16 threads.
Also near the CPU are the AMD Ryzen 5 8500GE (avg score 27712, delta +0.3%) and the AMD Ryzen 7 6800U (avg score 27887, delta -0.3%). These chips would produce nearly indistinguishable frame rates in Inside, as the game’s single-threaded nature means the high single-core performance of any of these processors is more than sufficient. The AMD Ryzen 7 5800X3D (avg score 27896, delta -0.3%) is another close rival, though its 3D V-Cache is irrelevant for this title’s low cache pressure.
On the GPU side, the NVIDIA GeForce RTX 5060 finds its closest rivals in unexpected places. The AMD Radeon 860M (avg score 26401, delta -0.3%) and NVIDIA GeForce MX550 (avg score 26421, delta -0.3%) are listed as near matches in aggregate benchmark scores, but these are mobile or integrated-class parts. In a desktop context, the AMD Radeon RX 5700 XT 50th Anniversary (avg score 26553, delta -0.8%) and AMD Radeon RX 6750 XT (avg score 26011, delta +1.2%) are the realistic desktop alternatives. These cards would deliver similar frame rates in Inside, meaning users with those GPUs would see the same triple-digit performance at 1080p and 1440p, with only the 4K Ultra preset potentially dipping closer to the 60 FPS line.
How This Combo Ranks
The database ranks this specific CPU+GPU combination at 1578 out of 3716 tested combos for Inside. This places the configuration in the upper-middle tier of all possible pairings, roughly in the 58th percentile of all systems tested. The ranking is influenced by the fact that Inside is not a demanding game, so even entry-level hardware can achieve high frame rates, compressing the performance spread at the top.
A rank of 1578 might seem modest given the raw power of the components, but it reflects the reality that many higher-end combinations (e.g., RTX 4090s paired with top-tier CPUs) achieve similar or higher frame rates simply because the game’s engine caps out well before modern flagship GPUs are fully utilized. The i5-12600KF and RTX 5060 sit in a sweet spot where the CPU’s 3dmark single-thread score of 1016 and the GPU’s passmark G3D score of 20891 are both high enough to avoid becoming the limiting factor. In practice, this combo ranks higher in more demanding titles, but for Inside, the frame rates are already near the practical ceiling for the engine.
The Verdict
Yes, this PC can run Inside with exceptional ease. The verdict data is unambiguous: at 1920x1080, all four presets are playable, with the Ultra preset achieving an average of 170.5 FPS. At 2560x1440, the situation is identical, with Ultra producing 118.4 FPS. Even at 3840x2160, the Ultra preset remains comfortably above the 60 FPS threshold with an average of 77.5 FPS.
The playable settings list for each resolution includes High, Low, Medium, and Ultra, meaning there is no setting combination that fails to hit the playable threshold. This is a rare outcome for a hardware review, as most titles require some compromise at 4K. For Inside, the RTX 5060’s 8 GB of GDDR7 memory and 448.0 GB/s bandwidth are more than enough to handle the game’s texture loads at any resolution. The i5-12600KF’s boost clock of 4.90 GHz ensures that frame pacing remains consistent, preventing any sudden dips that could disrupt the game’s atmospheric puzzle-solving.
CPU and GPU Roles
The division of labor between the CPU and GPU in Inside is straightforward, but the data reveals interesting scaling behavior. At 1920x1080, the frame rates are so high (350.5 FPS on Low) that the CPU becomes the primary limiting factor. The i5-12600KF’s 3dmark 2-thread score of 1995 and single-thread score of 1016 are sufficient to drive these frame rates, but the transition from Low to Medium (a drop from 350.5 to 283.7 FPS) suggests the GPU starts to take on more work as shader complexity increases.
At 2560x1440, the GPU’s role becomes more pronounced. The frame rate drop from 1080p to 1440p is consistent across all presets, indicating that the RTX 5060’s pixel fill rate (119.9 GPixel/s) is becoming the binding constraint. However, the CPU still has headroom, as evidenced by the fact that the Ultra preset at 1440p (118.4 FPS) is still higher than the High preset at 4K (81.8 FPS). This shows that the GPU is the scaling factor as resolution increases, while the CPU maintains a constant output.
At 3840x2160, the GPU is definitively the bottleneck. The RTX 5060’s 3840 shading units are pushed to their limit, and the frame rates scale linearly with the reduction in settings: Low (159.7 FPS) to Medium (127.7 FPS) shows a 20% drop, Medium to High (81.8 FPS) shows a 36% drop, and High to Ultra (77.5 FPS) shows only a 5% drop. This final small delta indicates that the Ultra preset’s additional effects (likely shadow quality and post-processing) are not as GPU-intensive as the jump from Medium to High. The CPU’s role at 4K is minimal, as its 20 MB of L3 cache and high single-thread performance are never stressed.
Best Settings per Resolution
For players seeking the maximum visual fidelity without dropping below 60 FPS, the data points to a clear winner at each resolution. At 1920x1080, the Ultra preset is the optimal choice, delivering an average of 170.5 FPS. This is more than double the playable threshold, allowing for high refresh-rate monitors (144Hz or 165Hz) to be fully utilized without any compromise in quality.
At 2560x1440, the Ultra preset again takes the crown with an average of 118.4 FPS. This is comfortably above 60 FPS and also exceeds the 100 FPS mark, making it ideal for 1440p 120Hz displays. The 1440p Medium preset (199.8 FPS) offers a higher frame rate, but the visual downgrade is not worth the extra headroom when Ultra already maintains a triple-digit average.
At 3840x2160, the Ultra preset is still the best choice, with an average of 77.5 FPS. This is the only resolution where the frame rate dips below 80 FPS, but it remains 29% above the 60 FPS threshold. For 4K 60Hz displays, this is perfect. If a user has a 4K 120Hz panel, the High preset (81.8 FPS) would be a marginal improvement, but the 4.3 FPS difference between High and Ultra is negligible in terms of perceived smoothness. The verdict is consistent: run Inside at Ultra settings at any resolution, and the i5-12600KF + RTX 5060 will deliver a flawless experience.