Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
283 FPS
Ultra 1080p Measured
138 FPS

1440p (2K / QHD)

Low 1440p Measured
203 FPS
Ultra 1440p Measured
99 FPS

4K (Ultra HD)

Low 4K Measured
127 FPS
Ultra 4K Measured
59 FPS
7ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,799
Graphics Card
Required 27,118
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 62 101 127
1440p QHD 99 99 163 203
1080p Full HD 138 143 227 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 143
1920x1080 Low 283
1920x1080 Medium 227
1920x1080 Ultra 138
2560x1440 High 99
2560x1440 Low 203
2560x1440 Medium 163
2560x1440 Ultra 99
3840x2160 High 62
3840x2160 Low 127
3840x2160 Medium 101
3840x2160 Ultra 59

Performance Analysis: Inside on Your System

The Intel Core i5-12600KF paired with the AMD Radeon RX 7600 delivers a remarkably consistent performance profile for Inside, a 2016 puzzle platformer that is not demanding by modern standards. Measured data shows this combination pushes frame rates far beyond the 60 FPS playable threshold at every tested resolution and preset, with the only exception being a sub-60 result at the most extreme 4K Ultra setting. The dataset reveals a system that is heavily GPU-limited at lower resolutions but becomes increasingly balanced as pixel count rises, making it a versatile choice for high-refresh-rate monitors and 4K displays alike.

Measured FPS Breakdown

At 1920x1080, the i5-12600KF and RX 7600 produce exceptional frame rates that leave enormous headroom for high-refresh displays. The Low preset reaches an average of 283.1 FPS, which is the highest figure recorded across the entire test suite. Medium settings still deliver 227.1 FPS average, while High mode drops to 142.8 FPS. The Ultra preset, which represents the most demanding configuration, still maintains a robust 138 FPS average. Notably, the gap between High and Ultra at 1080p is relatively small — only 4.8 FPS — suggesting that the Ultra preset’s additional graphical effects are not particularly taxing on this hardware combination.

Moving to 2560x1440, the performance scaling follows a predictable pattern but with more pronounced differences between presets. Low settings produce 203.1 FPS average, which is a 28.2% decrease from the 1080p Low result. Medium settings achieve 162.7 FPS average, while both High and Ultra presets land at exactly 99.4 FPS. This identical result for High and Ultra is striking; it implies that at 1440p, the bottleneck shifts away from the GPU’s pixel-pushing capabilities and toward another component, or that the Ultra preset’s overhead is fully absorbed without penalty. The 1440p numbers indicate the system can comfortably drive high refresh rates even at maximum quality.

At 3840x2160, the performance envelope narrows considerably, which reflects the increased pixel workload. Low settings still deliver a very playable 127.2 FPS average. Medium settings follow with 101 FPS average, and High settings produce 62.4 FPS, which barely clears the 60 FPS playability threshold. The Ultra preset falls to 59.2 FPS, marking the only sub-60 result in the entire dataset and rendering that specific configuration technically unplayable by the stated criteria. The transition from 1440p to 4K at High settings shows a 37% drop in average frame rate, from 99.4 to 62.4 FPS, which is a substantial but expected cost for quadrupling the pixel count.

The measured FPS data contains no minimum or maximum frame time information, so the analysis relies solely on average frame rates. The absence of min/max values means stutter or frame-time consistency cannot be assessed from this pack, but the high averages across nearly all configurations suggest smooth gameplay is likely, given the game’s 2016 release and relatively simple rendering requirements.

FAQ

*Q: Can this PC run Inside at 4K resolution?*

A: Yes, at 4K the system achieves 62.4 FPS average on High settings, which is above the 60 FPS playable threshold. The Low preset reaches 127.2 FPS, and Medium produces 101 FPS. However, the Ultra preset only manages 59.2 FPS, which falls just short of the playable threshold.

Q: What is the best preset at 1440p for this combo?

A: The Ultra preset is the best choice at 2560x1440, delivering 99.4 FPS average. This is identical to the High preset’s result, meaning there is no performance penalty for selecting Ultra. All four presets — Low, Medium, High, and Ultra — are playable at this resolution.

Q: How does the RX 7600 compare to its nearest rivals?

A: The RX 7600’s average benchmark score is 15171, placing it at the 57th percentile among all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3050 OEM, scores 15199, which is only 0.2% higher. The AMD Radeon Pro 560X and NVIDIA GeForce GTX 660 Ti score 15082 and 15063 respectively, trailing by 0.6% and 0.7%.

Q: Is the CPU or GPU more important for this game?

A: The data suggests the GPU is the primary determinant of frame rates at lower resolutions, but the CPU becomes more relevant at 4K. At 1080p, frame rates vary dramatically between presets (283.1 to 138 FPS), showing GPU workload dominates. At 4K, the spread narrows (127.2 to 59.2 FPS), indicating the GPU’s pixel throughput becomes the limiting factor.

Q: What is the playable threshold for this game?

A: The playable threshold is defined as 60 FPS. The verdict data identifies playable settings per resolution based on this threshold. For 4K, playable settings include High, Low, and Medium. For 1440p and 1080p, all four presets are playable.

Q: How does this combo rank among all tested combinations?

A: This CPU-GPU pairing ranks 2485 out of 3716 tested combos for Inside, placing it in the lower third of the benchmark database’s sample. This rank reflects the hardware’s mid-range positioning rather than any deficiency in the game itself, since Inside is not a demanding title.

CPU and GPU Roles

The interaction between the Intel Core i5-12600KF and AMD Radeon RX 7600 reveals a clear division of labor that shifts with resolution. At 1920x1080, the GPU is unequivocally the bottleneck. The frame rate spread between Low and Ultra presets is enormous — 283.1 FPS versus 138 FPS, a difference of 145.1 FPS. This indicates that the RX 7600’s shading units, texture units, and raster operations are fully occupied with rendering the scene, while the CPU’s 10 cores and 16 threads have ample capacity to feed the GPU with draw calls and geometry data.

At 2560x1440, the relationship becomes more nuanced. The Low preset drops to 203.1 FPS, which is a 28.2% reduction from the 1080p Low result. This proportional decline suggests the GPU is still the limiting factor, as the increased pixel count directly impacts the rasterizer’s workload. However, the fact that High and Ultra both produce exactly 99.4 FPS is anomalous. Either the game’s engine caps certain effects at this resolution, or the CPU begins to exert influence at this pixel count. Given the i5-12600KF’s benchmark scores — including a Cinebench R23 multi-core score of 23391 and a single-core score of 3302 — it is unlikely the CPU is the constraint, so the identical results likely stem from the game’s rendering pipeline.

At 3840x2160, the GPU dominance becomes absolute. The frame rates compress into a narrower band: 127.2 FPS at Low, 101 FPS at Medium, 62.4 FPS at High, and 59.2 FPS at Ultra. The gap between Low and Ultra is only 68 FPS, compared to 145.1 FPS at 1080p. This compression demonstrates that at 4K, the RX 7600’s 8 GB of GDDR6 memory and 288.0 GB/s bandwidth are saturated, and every additional graphical effect directly reduces the pixel throughput. The CPU’s role diminishes because the GPU simply cannot process pixels fast enough to be starved by the processor.

The scaling between resolutions also underscores the GPU’s role. From 1080p to 1440p, the average frame rate across all presets decreases by approximately 30-40%, which aligns with the 78% increase in pixel count (from 2.07 million to 3.69 million pixels). From 1440p to 4K, the drop is more severe, particularly at High settings where the frame rate falls from 99.4 to 62.4 FPS. This non-linear scaling is characteristic of a GPU that is approaching its memory bandwidth or fill-rate limits, rather than a CPU constraint.

Similar Performance Alternatives

For the CPU, the Intel Core i5-12600KF’s nearest rivals are closely matched in average benchmark score. The Intel Core i9-10900K scores 27872, which is 0.3% lower than the i5-12600KF’s 27799. The AMD Ryzen 7 6800U and AMD Ryzen 7 5800X3D score 27887 and 27896 respectively, both 0.3% higher. The AMD Ryzen 5 8500GE scores 27712, which is 0.3% lower. These four alternatives would behave nearly identically in Inside, as the game is not CPU-intensive. The i9-10900K offers more cores, but the i5-12600KF’s higher single-thread performance, demonstrated by its Geekbench single-core score of 2157, makes it equally capable for this title.

For the GPU, the AMD Radeon RX 7600’s nearest rivals are also tightly clustered. The NVIDIA GeForce RTX 3050 OEM has an average score of 15199, just 0.2% above the RX 7600’s 15171. The AMD Radeon 680M scores 15270, which is 0.7% higher, while the AMD Radeon Pro 560X and NVIDIA GeForce GTX 660 Ti score 15082 and 15063, which are 0.6% and 0.7% lower respectively. In practice, any of these GPUs would produce frame rates within approximately 1% of the RX 7600 in Inside. Given the game’s low requirements, even the older GTX 660 Ti would likely exceed 60 FPS at most settings, though the RX 7600’s 8 GB memory and modern architecture provide better headroom for High and Ultra presets.

The combo’s ranking of 2485 out of 3716 tested combos places it in the 33rd percentile, which is consistent with its mid-range hardware. The CPU is at the 79th percentile among all CPUs, while the GPU is at the 57th percentile among all GPUs. The lower GPU percentile drags the overall combo ranking down, since Inside is far more sensitive to GPU performance than CPU performance across the tested presets.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the most demanding option that remains playable, delivering 138 FPS average. This exceeds the 60 FPS threshold by a factor of 2.3, providing substantial headroom for high-refresh monitors. The High preset at 142.8 FPS is slightly faster, but the Ultra preset’s additional visual fidelity comes at virtually no cost — only 4.8 FPS less than High.

At 2560x1440, the Ultra preset is again the best choice, achieving 99.4 FPS average. This is well above the 60 FPS threshold, and notably, it produces the exact same frame rate as the High preset. This means selecting Ultra adds visual quality without any measurable performance penalty, making it the obvious choice for 1440p gaming.

At 3840x2160, the High preset is the most demanding that stays at or above 60 FPS, producing 62.4 FPS average. The Ultra preset falls to 59.2 FPS, which is below the threshold and therefore not recommended. The Medium preset delivers 101 FPS and provides a comfortable margin if the user prefers smoother motion over maximum visual fidelity. The Low preset at 127.2 FPS is also viable for those prioritizing frame rate above all else.

The verdict data confirms these recommendations: for 4K, playable settings are High, Low, and Medium, with High being the best. For 1440p and 1080p, all four presets are playable, with Ultra being the best in both cases.

The Verdict

This PC can absolutely run Inside with excellent performance across nearly every configuration. The verdict by resolution is unambiguous: at 1920x1080, all four presets clear the 60 FPS threshold, with Ultra achieving 138 FPS average. At 2560x1440, all four presets also clear the threshold, with Ultra at 99.4 FPS average. At 3840x2160, three of four presets clear the threshold — High at 62.4 FPS, Medium at 101 FPS, and Low at 127.2 FPS — while Ultra falls just short at 59.2 FPS.

The only configuration that fails to meet the playability standard is 4K Ultra, which misses the 60 FPS mark by a mere 0.8 FPS. This is a marginal failure that would be imperceptible in practice, as the game’s frame pacing at 59.2 FPS average would still feel smooth. For a game released in 2016, this hardware combination provides overwhelming performance headroom. The i5-12600KF’s strong single-thread performance — evidenced by its Cinebench R23 single-core score of 3302 — ensures no CPU-related stutter, while the RX 7600’s 21.75 TFLOPS of FP32 compute handles the game’s simple rendering with ease.

Users with 4K displays should select High settings for the best balance of visual quality and frame rate, while those on 1440p or 1080p monitors can confidently enable Ultra settings and enjoy frame rates well above 100 FPS. The system is future-proof for this title, and even the most demanding preset combination remains playable except for the single 4K Ultra case.

How This Combo Ranks

The Intel Core i5-12600KF and AMD Radeon RX 7600 combination ranks 2485 out of 3716 tested combos in Inside. This places it in the bottom third of the database’s tested configurations, which is surprising given the excellent actual frame rates measured. The discrepancy arises from the combo’s mid-range hardware positioning: the CPU sits at the 79th percentile among all CPUs, but the GPU only reaches the 57th percentile among all GPUs. Since Inside is a GPU-bound title at most settings, the GPU’s lower percentile drags the overall combo rank down.

The rank also reflects the benchmark database’s methodology, which likely includes many high-end combinations such as flagship CPUs paired with top-tier GPUs. A combo ranking of 2485 out of 3716 means approximately 67% of tested combinations outperform this setup on average, but for Inside specifically, the practical impact is minimal. The game’s low requirements mean that even the RX 7600’s nearest rivals — the RTX 3050 OEM, Radeon 680M, or even the GTX 660 Ti — would all produce playable frame rates.

The CPU’s percentile ranking is more favorable, with the i5-12600KF outperforming 79% of all CPUs in aggregate benchmarks. This strength ensures the system is balanced for future games that are more CPU-intensive, while the GPU’s 57th percentile suggests it is the component most likely to limit performance in more demanding titles. For Inside specifically, the combo’s rank is inflated downward by the inclusion of much higher-end GPUs in the database, but the measured FPS data tells the real story: this is a thoroughly capable system for the game at hand.