Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 103 | 165 | 206 |
| 1440p QHD | 156 | 164 | 263 | 286 |
| 1080p Full HD | 218 | 228 | 295 | 320 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3080 Ti delivers exceptional performance in Inside, a 2016 puzzle platformer. Benchmark data shows this combination ranks 928th out of 3,716 tested combos for this title, placing it in the top quartile of all systems. Across every resolution tested, from 1920x1080 up to 3840x2160, the combo maintains average frame rates well above the 60 FPS playability threshold, even at the most demanding Ultra preset. The data confirms this is a system that not only runs the game but does so with substantial headroom, making it suitable for high-refresh-rate displays at lower resolutions and smooth 4K gameplay at maximum settings.
How This Combo Ranks
The combination of the Intel Core i5-12400F and NVIDIA GeForce RTX 3080 Ti achieves a combo rank of 928 out of 3,716 tested configurations for Inside. This places the system in the 75th percentile of all tested combos, meaning it outperforms roughly three-quarters of all systems evaluated for this game. The ranking reflects the substantial graphics horsepower of the RTX 3080 Ti, which sits in the 83rd percentile among all GPUs based on its average benchmark score of 41,187. The CPU component, the Core i5-12400F, holds a 73rd percentile ranking among all processors with an average benchmark score of 19,039.
The gap between the GPU's percentile (83rd) and the CPU's percentile (73rd) suggests that the graphics card is the stronger component in this pairing, which is typical for a game like Inside where the visual presentation and rendering efficiency matter more than complex physics or AI calculations. The combo's overall rank of 928 out of 3,716 is slightly lower than what the GPU percentile alone might suggest, indicating that the CPU does impose some limitation on the system's peak capability. However, in practical terms for this specific game, the measured frame rates show that this limitation does not manifest as any playability issue — the system clears the 60 FPS threshold at every resolution and preset combination tested.
CPU and GPU Roles
The performance scaling across resolutions reveals a clear pattern: the GPU becomes the dominant factor as resolution increases, while the CPU's role diminishes. At 1920x1080 with Low settings, the system achieves 320 FPS average, which represents the highest frame rate recorded in the entire dataset. This suggests that at lower resolutions, the CPU is capable of feeding the GPU with enough data to reach frame rates that approach the practical limits of the rendering pipeline. Moving from Low to Ultra at 1080p drops the average to 218 FPS, a reduction of 102 FPS, which indicates that the GPU's rendering workload is the primary constraint at this resolution.
At 2560x1440, the pattern shifts. The Low preset delivers 286 FPS average, while Ultra drops to 156 FPS — a spread of 130 FPS. The Medium preset at 1440p shows 263 FPS average with a minimum of 223 and maximum of 302, demonstrating that even mid-range settings provide substantial headroom above the 60 FPS threshold. At 3840x2160, the GPU's influence becomes even more pronounced. Low settings yield 206 FPS average, but Ultra drops to 98 FPS — a reduction of 108 FPS from Low to Ultra. The Medium preset at 4K shows 165 FPS average with a minimum of 140 and maximum of 190, which is still more than double the playability threshold.
The scaling between resolutions at identical settings further illustrates the GPU's role. At High settings, moving from 1080p (228 FPS) to 1440p (164 FPS) represents a 64 FPS drop, and moving from 1440p to 4K (103 FPS) represents a 61 FPS drop. These consistent decrements across resolution steps indicate that the rendering resolution is the primary performance driver, with the GPU's fill rate and memory bandwidth (912.4 GB/s from its 12 GB GDDR6X memory on a 384-bit bus) being the limiting factors. The CPU, with its 6 cores and 12 threads, provides sufficient processing power to avoid becoming a bottleneck even at the highest frame rates observed.
FAQ
*Q: Can this system run Inside at 4K resolution with Ultra settings?*
A: Yes. At 3840x2160 with Ultra settings, the combo achieves 98 FPS average, which is well above the 60 FPS playability threshold. The verdict data lists all four settings presets (Low, Medium, High, Ultra) as playable at 4K resolution.
*Q: What is the highest frame rate this combination achieves in Inside?*
A: The highest recorded average is 320 FPS at 1920x1080 with Low settings. The Medium preset at 1080p also delivers 295 FPS average with a maximum of 339 FPS.
Q: How does the RTX 3080 Ti compare to its nearest rivals in terms of benchmark scores?
A: The RTX 3080 Ti has an average benchmark score of 41,187. Its closest rival, the AMD Radeon Pro 5300, scores 40,870, which is 0.8% lower. The NVIDIA Tesla M40 24 GB scores 41,707 (1.2% higher), and the NVIDIA GeForce RTX 5070 scores 40,377 (2% lower).
Q: Is the CPU or GPU more important for this game at high resolutions?
A: The GPU becomes increasingly dominant at higher resolutions. At 4K, the frame rate differences between settings presets are substantial (206 FPS at Low vs. 98 FPS at Ultra), indicating the GPU's rendering workload is the primary constraint. The CPU's role is more relevant at lower resolutions where frame rates exceed 300 FPS.
Q: What is the minimum frame rate recorded across all tested configurations?
A: The lowest minimum frame rate recorded is 140 FPS at 3840x2160 with Medium settings. This is more than double the 60 FPS playability threshold, indicating consistent performance even in demanding scenes.
Q: Does the system maintain playable frame rates at all settings presets and resolutions?
A: Yes. The verdict data shows that all four settings presets (Low, Medium, High, Ultra) are playable at every resolution tested: 1920x1080, 2560x1440, and 3840x2160. The lowest average frame rate across all combinations is 98 FPS at 4K Ultra.
The Verdict
This system can absolutely run Inside — and then some. The benchmark data shows playable frame rates at every resolution and preset combination tested, with no configuration dipping below 98 FPS average. At 1920x1080, the lowest average is 218 FPS at Ultra settings, which is more than triple the 60 FPS threshold. The 2560x1440 resolution delivers 156 FPS average at Ultra, comfortably above 60 FPS. Even at the most demanding 3840x2160 resolution, Ultra settings maintain 98 FPS average, which provides a smooth experience with substantial headroom above the playability threshold.
The verdict data confirms that all four settings presets — Low, Medium, High, and Ultra — are playable at every resolution. The best settings at each resolution are Ultra, with average frame rates of 218 FPS at 1080p, 156 FPS at 1440p, and 98 FPS at 4K. This means users can enable maximum graphical fidelity without sacrificing smoothness. The data indicates that this combination is not merely capable of running the game but is overqualified for it, providing performance that would suit high-refresh-rate monitors at 1080p and 1440p while still delivering excellent 4K performance.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 320 FPS average. Medium settings show 295 FPS average with a minimum of 251 and maximum of 339 FPS. High settings achieve 228 FPS average. Ultra settings maintain 218 FPS average. The variation between Low and Ultra at 1080p is 102 FPS, demonstrating that the GPU's workload scaling with graphical fidelity directly impacts frame rates even at this relatively modest resolution.
Moving to 2560x1440, the performance remains exceptionally high. Low settings yield 286 FPS average. Medium settings show 263 FPS average with a minimum of 223 and maximum of 302 FPS. High settings deliver 164 FPS average. Ultra settings achieve 156 FPS average. The difference between Low and Ultra at 1440p is 130 FPS, which is larger than the 1080p spread, reflecting the increased GPU workload at higher pixel counts.
At 3840x2160, the system still performs admirably. Low settings produce 206 FPS average. Medium settings show 165 FPS average with a minimum of 140 and maximum of 190 FPS. High settings achieve 103 FPS average. Ultra settings deliver 98 FPS average. The 108 FPS difference between Low and Ultra at 4K demonstrates that the GPU is the primary bottleneck at this resolution, but even the most demanding settings remain well above the 60 FPS threshold.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which delivers 218 FPS average. This is the highest settings preset available, and it provides more than triple the playability threshold. Users with 1080p displays can enable maximum graphical fidelity without any performance concerns.
At 2560x1440, Ultra settings also provide the best balance of visual quality and performance, with 156 FPS average. This is comfortably above the 60 FPS threshold, allowing users to enjoy the game at maximum settings on 1440p monitors. The substantial headroom suggests that even demanding scenes will not cause noticeable frame drops.
At 3840x2160, Ultra settings achieve 98 FPS average, which is the most demanding preset that stays at or above 60 FPS. This provides a 38 FPS margin above the playability threshold, ensuring smooth gameplay even during complex visual sequences. For users prioritizing maximum refresh rates at 4K, dropping to High settings (103 FPS average) or Medium settings (165 FPS average) would provide additional performance, but Ultra remains fully playable.
Similar Performance Alternatives
For the CPU, the Intel Core i5-12400F's nearest rivals based on average benchmark scores include the AMD Ryzen 5 7535HS (average score 19,047, 0% difference), the Intel Core 3 201E (19,056, -0.1% difference), the Intel Core i5-1335U (18,982, 0.3% difference), and the AMD EPYC 7773X (18,979, 0.3% difference). These alternatives would provide similar CPU-side performance in Inside, though the actual frame rates would likely be indistinguishable given the game's modest CPU requirements and the GPU's dominance in this pairing.
For the GPU, the NVIDIA GeForce RTX 3080 Ti's nearest rivals include the AMD Radeon Pro 5300 (average score 40,870, 0.8% lower), the NVIDIA Tesla M40 24 GB (41,707, 1.2% higher), the NVIDIA Tesla M40 (41,897, 1.7% higher), and the NVIDIA GeForce RTX 5070 (40,377, 2% lower). Systems equipped with any of these GPUs paired with a similar-tier CPU would likely produce comparable frame rates in Inside, given that the game's performance is heavily GPU-bound at higher resolutions. The RTX 5070, being only 2% lower in average benchmark score, would be the closest modern alternative in terms of raw performance.