Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 91 | 98 | 157 | 191 |
| 1440p QHD | 145 | 153 | 244 | 286 |
| 1080p Full HD | 204 | 215 | 298 | 317 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-12400F paired with the AMD Radeon RX 6800 XT is an exceptionally strong combination for running Inside, delivering far more performance than the game requires at every tested resolution and preset. Benchmark data confirms that this system clears the 60 FPS threshold by a massive margin in all scenarios, with the lowest recorded average still being 90.7 FPS at 4K Ultra settings. The only meaningful variable is how much headroom the user wants, as even the most demanding settings at 4K produce frame rates well above what a standard 60 Hz display can show.
Similar Performance Alternatives
The CPU and GPU in this configuration both sit near the top of their respective performance tiers, and the nearest rivals listed in the benchmark data provide useful reference points for expected behavior. The Intel Core i5-12400F has an average benchmark score of 19039, which places it in the 73rd percentile of all CPUs. Its closest competitor is the AMD Ryzen 5 7535HS, which scores 19047 and shows a delta of 0% — functionally identical performance. The Intel Core 3 201E trails by a negligible 0.1% with a score of 19056, while the Intel Core i5-1335U and AMD EPYC 7773X both sit 0.3% ahead of the i5-12400F with scores of 18982 and 18979 respectively. For Inside, a game that is not CPU-intensive, any of these processors would deliver indistinguishable gameplay experiences, as the bottleneck is almost entirely on the graphics side.
On the GPU side, the AMD Radeon RX 6800 XT achieves a 3DMark Steel Nomad DX12 score of 3689 and an average benchmark score of 48477, placing it in the 85th percentile of all GPUs. Its nearest rival is the NVIDIA RTX A1000 Mobile, which scores 47743 — 1.5% lower — meaning the RX 6800 XT is slightly faster. The Intel Arc A550M is 2.5% ahead with a score of 49737, while the NVIDIA GeForce RTX 5070 Ti and AMD Radeon RX Vega 64 are 3% ahead, scoring 49957 and 50001 respectively. For Inside, the practical difference between these GPUs would be invisible because even the weakest of them would push frame rates far beyond the 60 FPS target. The data suggests that users with any of these similar-performance components should expect the same outcome: flawless playability at every resolution with settings maxed out.
CPU and GPU Roles
For Inside, the GPU is overwhelmingly the dominant component, and the CPU plays a minimal role in determining frame rates. This conclusion is supported by the scaling patterns across resolutions and presets. At 1920x1080, the frame rate ranges from 316.8 FPS on Low settings to 204.1 FPS on Ultra — a spread of 112.7 FPS. Moving to 2560x1440, the same settings range from 285.7 FPS on Low to 144.9 FPS on Ultra, a spread of 140.8 FPS. At 3840x2160, the range narrows to 190.8 FPS on Low and 90.7 FPS on Ultra, a spread of 100.1 FPS.
The resolution scaling is particularly telling. When moving from 1080p to 1440p at Ultra settings, the frame rate drops from 204.1 FPS to 144.9 FPS — a 29% reduction. Moving from 1440p to 4K at Ultra drops performance from 144.9 FPS to 90.7 FPS, a 37% reduction. These are substantial drops that align with the pixel count increase, confirming that the GPU is the limiting factor. In contrast, the CPU's workload barely changes with resolution, and since the game is a 2D puzzle platformer with modest geometry, the i5-12400F's single-thread performance (3DMark single-thread score of 909, PassMark single-thread score of 3481) is more than sufficient.
The preset scaling reinforces the GPU-centric nature. At 4K, moving from Low to Medium reduces performance from 190.8 FPS to 156.9 FPS (17.8% drop), and from Medium to High from 156.9 FPS to 98.4 FPS (37.3% drop). The Ultra preset at 4K yields 90.7 FPS, still well above the 60 FPS threshold. These consistent drops with preset increases are classic signs of GPU-bound rendering. The CPU's contribution is essentially constant across all settings, meaning that users should focus on GPU settings when optimizing for higher frame rates, but in this case, there is no need to compromise — even the heaviest settings are easily playable.
Measured FPS Breakdown
The benchmark data provides a complete matrix of average frame rates across three resolutions and four presets, with no minimum or maximum values recorded. At 1920x1080, the system achieves 316.8 FPS on Low settings, 298.2 FPS on Medium, 214.9 FPS on High, and 204.1 FPS on Ultra. These numbers indicate that the GPU is barely taxed at 1080p, and the frame rate is likely limited by the game engine's frame pacing or the CPU's ability to feed the GPU, though the CPU is not a bottleneck given its strong single-thread scores.
At 2560x1440, performance remains exceptionally high: 285.7 FPS on Low, 244.4 FPS on Medium, 153.2 FPS on High, and 144.9 FPS on Ultra. The difference between Low and Medium at this resolution is only 41.3 FPS, while the jump from Medium to High is much larger at 91.2 FPS. This suggests that the High preset introduces significantly more rendering work, likely through additional lighting or post-processing effects, but the RX 6800 XT handles it without issue.
At 3840x2160, the frame rates are still very high but show the expected decline: 190.8 FPS on Low, 156.9 FPS on Medium, 98.4 FPS on High, and 90.7 FPS on Ultra. The gap between High and Ultra at 4K is only 7.7 FPS, indicating that the Ultra preset adds relatively little cost over High. The overall pattern shows that the system is capable of running Inside at refresh rates far beyond 60 FPS at any resolution, with the only limitation being the display's refresh rate. For users with 144 Hz or 165 Hz monitors, the 1440p and 1080p results are particularly compelling, as they allow for high-refresh-rate gameplay even at Ultra settings.
The Verdict
This PC can absolutely run Inside, and it does so with extraordinary performance headroom. The verdict by resolution is unambiguous: at every tested resolution — 1920x1080, 2560x1440, and 3840x2160 — all four presets (Low, Medium, High, and Ultra) are playable at or above the 60 FPS threshold. The best settings at each resolution, defined as the most demanding preset that maintains at least 60 FPS, are Ultra for all three resolutions.
At 1920x1080, Ultra settings yield 204.1 FPS, which is 3.4 times the playable threshold. At 2560x1440, Ultra yields 144.9 FPS, which is 2.4 times the threshold. At 3840x2160, Ultra yields 90.7 FPS, which is 1.5 times the threshold. The data shows that even the worst-case scenario — 4K Ultra — provides a 30.7 FPS buffer above the 60 FPS minimum. This means that users can max out every graphical setting without any concern for playability. The system ranks 1067 out of 3716 tested combinations, placing it in the top 29% of all CPU-GPU pairings for this game, which is a strong result for a game that is not particularly demanding.
The only scenario where a user might want to lower settings is to achieve extremely high refresh rates, such as 240 Hz or above. At 1080p Low, the system hits 316.8 FPS, which would satisfy even the most demanding high-refresh-rate displays. However, for the vast majority of users targeting 60 FPS, 144 FPS, or even 165 FPS, this system delivers flawless performance without any tweaking.
FAQ
*Q: Can this system run Inside at 4K with maximum settings?*
A: Yes. At 3840x2160 with Ultra settings, the system achieves an average of 90.7 FPS, which is well above the 60 FPS playable threshold. This is the most demanding configuration tested, and it still provides a 30.7 FPS buffer.
*Q: What is the highest frame rate this system can achieve in Inside?*
A: The highest recorded average frame rate is 316.8 FPS, achieved at 1920x1080 with Low settings. At 2560x1440 Low, the system reaches 285.7 FPS, and at 3840x2160 Low, it reaches 190.8 FPS.
Q: How does the Intel Core i5-12400F compare to its nearest rivals?
A: The i5-12400F has an average benchmark score of 19039. It is statistically tied with the AMD Ryzen 5 7535HS (19047, 0% delta), and within 0.3% of the Intel Core 3 201E, Intel Core i5-1335U, and AMD EPYC 7773X. For Inside, all of these CPUs would perform identically.
*Q: Is the AMD Radeon RX 6800 XT a bottleneck for Inside?*
A: No. The GPU's average benchmark score of 48477 places it in the 85th percentile, and its closest rival, the NVIDIA RTX A1000 Mobile, is 1.5% slower. In Inside, the GPU is the limiting factor, but it is so powerful that it still delivers 90.7 FPS at 4K Ultra, meaning there is no practical bottleneck.
Q: What settings should be used for a 144 Hz monitor at 1440p?
A: At 2560x1440, Ultra settings produce 144.9 FPS, which is just above the 144 Hz refresh rate. For a comfortable margin, High settings at 153.2 FPS or Medium at 244.4 FPS would also work, but Ultra is sufficient.
Q: Does the game require a powerful CPU?
A: No. The i5-12400F is more than adequate, given its 3DMark single-thread score of 909 and PassMark single-thread score of 3481. The frame rate scaling across resolutions shows that the GPU is the primary factor, and the CPU's performance is not a limiting constraint in this game.
Best Settings per Resolution
For users who want the best visual quality while maintaining at least 60 FPS, the data provides a clear recommendation: use Ultra settings at every resolution. At 1920x1080, Ultra settings deliver 204.1 FPS, which is the highest quality preset and provides massive headroom above the 60 FPS threshold. At 2560x1440, Ultra settings deliver 144.9 FPS, which is still more than double the playable threshold and suitable for high-refresh-rate displays. At 3840x2160, Ultra settings deliver 90.7 FPS, which is the lowest result in the entire dataset but still comfortably above the 60 FPS target.
There is no scenario where lowering settings below Ultra is necessary to achieve playability. The only reason to reduce settings would be to target extremely high refresh rates, such as 240 Hz. For a 240 Hz display at 1080p, Low settings (316.8 FPS) or Medium settings (298.2 FPS) would be required to fully saturate the display. At 1440p, Low settings at 285.7 FPS would also satisfy a 240 Hz display, but Medium at 244.4 FPS would be close. For 4K, no tested preset reaches 240 FPS, with the highest being Low at 190.8 FPS.
In summary, the recommended configuration for this system is Ultra settings at all resolutions. The performance data shows that the RX 6800 XT has ample power for Inside, and the i5-12400F provides sufficient CPU throughput. Users with standard 60 Hz or 144 Hz displays will experience flawless gameplay with every graphical feature enabled, making this an ideal setup for the game.