Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
291 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
211 FPS
Ultra 1440p Measured
99 FPS

4K (Ultra HD)

Low 4K Measured
129 FPS
Ultra 4K Measured
66 FPS
6.9ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 19,039
Graphics Card
Required 27,118
Your GPU 19,765

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 65 108 129
1440p QHD 99 104 171 211
1080p Full HD 141 144 232 291

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 144
1920x1080 Low 291
1920x1080 Medium 232
1920x1080 Ultra 141
2560x1440 High 104
2560x1440 Low 211
2560x1440 Medium 171
2560x1440 Ultra 99
3840x2160 High 65
3840x2160 Low 129
3840x2160 Medium 108
3840x2160 Ultra 66

Performance Analysis: Inside on Your System

The Intel Core i5-12400F paired with the AMD Radeon RX 6650 XT delivers exceptionally high frame rates in Inside, a 2016 puzzle platformer. Benchmark data shows this combination not only clears the 60 FPS playability threshold at every tested resolution and preset, but it does so with significant headroom, often exceeding 100 FPS. The data reveals that even at 4K Ultra settings, the system maintains an average of 65.9 FPS, positioning it as a capable performer for this title across the board.

FAQ

Q: What is the average frame rate at 1080p with Ultra settings?

A: At 1920x1080 with Ultra settings, the combo achieves an average of 141.3 FPS, well above the 60 FPS playable threshold.

Q: Can this system handle 4K resolution for this game?

A: Yes. At 3840x2160, all four tested settings (Low, Medium, High, Ultra) are listed as playable, with the Ultra preset producing an average of 65.9 FPS.

Q: Which component is more critical at higher resolutions?

A: The data shows the GPU becomes the primary factor as resolution increases. The frame rate drop from 1080p to 4K at Ultra settings (from 141.3 to 65.9 FPS) indicates the rendering load is scaling directly with pixel count, which is a GPU-bound workload.

Q: How does this CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core i5-12400F has an average benchmark score of 19039, placing it at the 73rd percentile of all CPUs. Its closest rival, the AMD Ryzen 5 7535HS, scores 19047, a delta of 0%, meaning performance is effectively identical.

Q: What is the GPU's benchmark percentile ranking?

A: The AMD Radeon RX 6650 XT sits in the 65th percentile of all GPUs, with an average benchmark score of 19765. Its nearest rival, the NVIDIA Tesla K40m, scores 19885, showing a delta of -0.6%.

Q: Is the game's frame rate more dependent on the CPU or GPU at 1440p?

A: At 2560x1440, the average FPS ranges from 98.7 (Ultra) to 211 (Low), demonstrating that settings changes have a massive impact. Since the CPU's workload remains relatively constant across settings, the variance is attributable to GPU performance, confirming the GPU is the limiting factor at this resolution.

CPU and GPU Roles

The benchmark results across the three tested resolutions reveal a clear division of labor between the Intel Core i5-12400F and the AMD Radeon RX 6650 XT. At 1920x1080, the system is likely operating in a more balanced state, but the data still shows the GPU's influence. The jump from Low (291.3 FPS) to Ultra (141.3 FPS) at 1080p represents a 51.5% reduction in average frame rate, directly correlating with the increased graphical workload. This suggests that while the CPU has ample headroom—its 6 cores and 12 threads with a 4.40 GHz boost clock are more than sufficient for a 2016 title—the GPU is still the component that dictates the final output.

At 2560x1440, the scaling becomes more pronounced. The Ultra preset yields 98.7 FPS, while Low yields 211 FPS. This 112.3 FPS difference demonstrates that the RX 6650 XT's 8 GB of GDDR6 memory and 128-bit bus are being pushed harder as pixel count increases. The GPU's 2048 shading units and 64 ROPs are rendered less effective at higher resolutions, but the frame rates remain far above the playable threshold. The CPU's role at this resolution is still secondary, as the frame rate differences between settings are entirely GPU-driven, with the CPU maintaining consistent performance.

The 4K data reinforces this trend most strongly. At 3840x2160, the Ultra preset drops to 65.9 FPS, just barely above the 60 FPS threshold, while Low hits 129.4 FPS. The 63.5 FPS delta between Low and Ultra at 4K, compared to the 150 FPS delta at 1080p, indicates the GPU is now fully saturated. The RX 6650 XT's 280.3 GB/s of memory bandwidth becomes a limiting factor at this resolution, but the i5-12400F's 18 MB of shared L3 cache and dual-channel memory support remain more than adequate. The data clearly shows that for Inside, the GPU is the dominant component at every resolution, with the CPU providing sufficient support without becoming a bottleneck.

Measured FPS Breakdown

At 1920x1080, the system performs exceptionally well across all settings. The Low preset delivers an average of 291.3 FPS, which is the highest recorded in the dataset. Medium settings reduce this to 231.5 FPS, still more than three times the playable threshold. High settings produce 144.1 FPS, and Ultra brings the average down to 141.3 FPS. The frame rate curve is steep but consistent, with the difference between High and Ultra being only 2.8 FPS, suggesting diminishing returns at the upper end of the graphics settings.

Moving to 2560x1440, the frame rates remain high but show a clear step down from 1080p. Low settings achieve 211 FPS, Medium hits 170.5 FPS, and High settles at 103.6 FPS. The Ultra preset delivers 98.7 FPS, which is still comfortably above 60 FPS. The gap between High and Ultra at this resolution is 4.9 FPS, slightly larger than at 1080p, indicating that the GPU is beginning to feel the pressure of the additional pixels.

At 3840x2160, the system's performance drops more noticeably. Low settings still manage 129.4 FPS, while Medium produces 107.6 FPS. High settings fall to 65.1 FPS, and Ultra is marginally better at 65.9 FPS. It is notable that the High preset at 4K (65.1 FPS) is actually lower than the Ultra preset (65.9 FPS), a small anomaly in the data that could suggest run-to-run variance or a specific scene dependency. Regardless, both settings clear the 60 FPS threshold, though with much less headroom than at lower resolutions.

How This Combo Ranks

The Intel Core i5-12400F and AMD Radeon RX 6650 XT combination holds the 2402nd position out of 3716 tested combos for Inside. This places it in the lower third of all configurations in the database, which is somewhat surprising given the high frame rates achieved. The ranking suggests that many other hardware combinations—likely those with newer or more expensive components—produce even higher average FPS, even though this combo already far exceeds the 60 FPS playable threshold. The 65th percentile GPU ranking and 73rd percentile CPU ranking indicate that both components are mid-to-upper tier individually, but their combined performance in this specific game does not push them into the top quartile.

The combo's rank of 2402 out of 3716 means that roughly 35% of tested configurations perform better in Inside. However, interpreting this ranking requires context. The game is from 2016 and is not graphically demanding by modern standards, so even lower-tier hardware can achieve playable frame rates. The data shows this combo is not the fastest, but it is far from the slowest. The CPU's nearest rivals—the AMD Ryzen 5 7535HS, Intel Core 3 201E, Intel Core i5-1335U, and AMD EPYC 7773X—all have average scores within 0.3% of each other, suggesting that any of these CPUs paired with a similar GPU would produce comparable results. The GPU's nearest rivals include the NVIDIA Tesla K40m and AMD FirePro D300, which have average scores within 0.8% of the RX 6650 XT.

The Verdict

The benchmark data unequivocally confirms that this PC can run Inside at all tested settings and resolutions. The verdictByResolution field lists all four settings (Low, Medium, High, Ultra) as playable at every resolution from 1080p to 4K. The playable threshold is set at 60 FPS, and the lowest recorded average is 65.1 FPS at 3840x2160 with High settings. This means the system never dips below the playable threshold in any configuration tested.

At 1920x1080, the worst-case scenario (Ultra) delivers 141.3 FPS, which is more than double the threshold. At 2560x1440, the Ultra preset achieves 98.7 FPS, providing a comfortable margin of 38.7 FPS above the playable limit. Even at 3840x2160, the most demanding resolution, the Ultra preset maintains 65.9 FPS, which is 5.9 FPS above the threshold. The data indicates that players can expect a smooth experience regardless of their display resolution or graphics preferences, with the only caveat being that 4K Ultra leaves less headroom for frame time spikes.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 141.3 FPS. This is the maximum visual quality setting available in the data, and it still provides more than twice the necessary frame rate.

At 2560x1440, the Ultra preset is again the best option, producing an average of 98.7 FPS. This setting maintains a significant buffer above the 60 FPS threshold, allowing for consistent performance even in scenes with high particle effects or complex geometry.

For 3840x2160, the Ultra preset is also the recommended choice, with an average of 65.9 FPS. While this is the closest to the threshold of any resolution, it still clears the 60 FPS mark. The High preset at this resolution (65.1 FPS) is technically lower, so Ultra is the better pick for visual fidelity without sacrificing playability.

Similar Performance Alternatives

The Intel Core i5-12400F's nearest rivals in the benchmark database are all within a 0.3% performance delta. The AMD Ryzen 5 7535HS has an average score of 19047, which is effectively identical to the i5-12400F's 19039. The Intel Core 3 201E scores 19056, a -0.1% delta, while the Intel Core i5-1335U scores 18982, a 0.3% delta. The AMD EPYC 7773X rounds out the group at 18979, also a 0.3% delta. Any of these CPUs would behave nearly identically in Inside when paired with the RX 6650 XT, though some are mobile or server parts that may not be directly comparable in a desktop build.

For the GPU, the AMD Radeon RX 6650 XT's closest rivals show similarly tight performance margins. The NVIDIA Tesla K40m has an average score of 19885, a -0.6% delta from the RX 6650 XT's 19765. The AMD FirePro D300 scores 19637, a 0.7% delta, while the AMD FirePro W7000 scores 19905, a -0.7% delta. The NVIDIA Quadro K5200 completes the list at 19602, a 0.8% delta. These professional-grade GPUs would provide comparable frame rates in Inside, although their driver optimization for gaming may differ. The data suggests that swapping the RX 6650 XT for any of these alternatives would result in a negligible change in average FPS, keeping the system well within playable territory at all resolutions.