Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 70 | 112 | 140 |
| 1440p QHD | 106 | 111 | 178 | 223 |
| 1080p Full HD | 147 | 155 | 248 | 310 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
FAQ
Q: What is the average frame rate at 4K Ultra settings with this Intel Core i5-12400 and NVIDIA GeForce RTX 2070 SUPER combination?
A: At 3840x2160 with Ultra settings, the measured average frame rate is 67 FPS. This clears the 60 FPS playable threshold, so the game remains fluid at the highest preset even at 4K.
Q: How does the RTX 2070 SUPER compare to its closest rival in raw GPU benchmarks?
A: The RTX 2070 SUPER has an average benchmark score of 20,282. Its nearest rival, the NVIDIA Quadro M4000M, scores 20,480, which is 1% higher. The Intel Arc B570 and Arc A750 are also close, with scores of 20,556 and 20,582, respectively, placing them 1.3% and 1.5% above the RTX 2070 SUPER.
Q: What is the best preset to use at 2560x1440 to stay at or above 60 FPS?
A: At 2560x1440, the most demanding preset that remains at or above 60 FPS is Ultra, with an average of 106 FPS. All four presets (Low, Medium, High, Ultra) are playable at this resolution, but Ultra provides the highest visual quality while still maintaining a large margin above the 60 FPS threshold.
Q: Does the CPU bottleneck the GPU in this game at lower resolutions?
A: The benchmark data does not show a CPU bottleneck. At 1920x1080 Low, the average frame rate reaches 310 FPS, while at 3840x2160 Low it drops to 140 FPS. This scaling suggests the GPU is the limiting factor as resolution increases, while the i5-12400’s single-thread score of 910 in 3DMark single-thread and 2,257 in Cinebench R23 single-core indicates ample headroom for this puzzle platformer.
Q: What is the rank of this CPU and GPU combo among all tested combinations for Inside?
A: This combo ranks 2,087 out of 3,716 tested combinations. That places it in the upper-middle portion of the database, meaning many other combos deliver higher frame rates, but the i5-12400 and RTX 2070 SUPER still achieve playable performance at every resolution and preset tested.
Q: Are there any resolutions where the game fails to reach 60 FPS?
A: No. According to the recorded measurements, every resolution and preset combination tested produces an average frame rate above 60 FPS. The lowest recorded average is 67 FPS at 3840x2160 Ultra, which is still 7 FPS above the playable threshold.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-12400 in the database are the AMD EPYC 7643, Intel Core i7-1355U, AMD Ryzen AI 5 330, and Intel Core i3-14100F. The EPYC 7643 has an average score of 18,697, which is 0.1% below the i5-12400’s 18,683 (note the delta is -0.1%, meaning the i5-12400 is slightly ahead). The Core i7-1355U scores 18,730, 0.3% higher, while the Ryzen AI 5 330 scores 18,811, 0.7% higher. The i3-14100F sits 0.9% lower at 18,519. In practice, any of these CPUs would deliver nearly identical performance in Inside, given that the game is not heavily threaded. The i5-12400’s multi-thread scores (5,873 in 3DMark 16-thread, 15,989 in Cinebench R23 multi-core) are strong, but the game’s simple physics and logic likely rely more on single-thread performance, where the i5-12400 holds a 910 3DMark single-thread score.
For the GPU, the RTX 2070 SUPER’s nearest rivals are the NVIDIA Quadro M4000M, RTX 3070 Mobile, Intel Arc B570, and Intel Arc A750. The Quadro M4000M is 1% ahead in average score, while the RTX 3070 Mobile is 1.2% ahead. The Arc B570 and Arc A750 are 1.3% and 1.5% ahead, respectively. These differences are small, under 2%, meaning that swapping the RTX 2070 SUPER for any of these would result in nearly identical frame rates in Inside. At 3840x2160 Ultra, the RTX 2070 SUPER produces 67 FPS, and a GPU that is 1.5% faster would produce roughly 68 FPS, a difference imperceptible to most players. Similarly, at 1920x1080 Ultra, the 147 FPS average would only shift to around 149 FPS with the fastest rival. The takeaway is that the RTX 2070 SUPER sits in a tight cluster of GPUs with similar rasterization performance, and the game’s modest demands mean all of these alternatives would feel the same.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 147 FPS. The margin is enormous, 87 FPS above the threshold, so players can max out every setting without concern. Even the Low preset hits 310 FPS, which is useful for high-refresh-rate displays, but Ultra offers the full visual experience while still remaining far above playable.
At 2560x1440, the best preset is also Ultra, with an average of 106 FPS. This is 46 FPS above the 60 FPS threshold, providing a comfortable cushion. The Medium preset runs at 178 FPS, but Ultra adds the highest-quality shadows, lighting, and effects while still maintaining a smooth experience. For those who prefer even higher frame rates, Low runs at 223 FPS, but that sacrifices visual fidelity unnecessarily given the headroom.
At 3840x2160, Ultra remains the best preset, with an average of 67 FPS. This is only 7 FPS above the threshold, so it is playable but with less margin. The Medium preset runs at 112 FPS with a minimum of 95 FPS, which offers a much larger safety buffer. For 4K gaming, the data suggests Ultra is viable, but players sensitive to frame drops may prefer Medium for its wider minimum frame rate gap. The High preset sits at 70 FPS, nearly identical to Ultra’s 67 FPS, so the visual difference between High and Ultra is minimal at this resolution while the performance cost is also small.
The Verdict
Based on the recorded data, this PC can run Inside at playable frame rates across every resolution and preset combination tested. The verdictByResolution confirms that at 3840x2160, 2560x1440, and 1920x1080, all four presets (Low, Medium, High, Ultra) exceed the 60 FPS playable threshold. The best settings at each resolution are Ultra, with average frame rates of 67 FPS at 4K, 106 FPS at 1440p, and 147 FPS at 1080p.
The critical question is the margin above 60 FPS. At 4K Ultra, the 67 FPS average leaves only 7 FPS of headroom. While the data does not list minimum frame rates for Ultra settings, the Medium preset shows a minimum of 95 FPS at 4K, suggesting that Ultra may occasionally dip closer to the threshold. For players with VRR displays or those who tolerate minor dips, Ultra is playable. For others, stepping down to High (70 FPS) or Medium (112 FPS) provides more stability. At 1440p and 1080p, the margins are substantial: 46 FPS and 87 FPS above the threshold, respectively. Even if frame times spike, the average is high enough that drops below 60 FPS are unlikely.
The game is a puzzle platformer, which typically has less demanding real-time rendering than action titles. The data supports that this combo is overqualified for Inside at all resolutions. The 4K Ultra setting is the only borderline case, but it still clears the threshold. Therefore, the verdict is that this PC can run Inside with maximum settings at 1080p and 1440p with large headroom, and at 4K with sufficient performance for a playable experience.
CPU and GPU Roles
The data reveals how the CPU and GPU share the workload in Inside across resolutions. Comparing the frame rates at Low settings, which stress the CPU more relative to the GPU, shows clear scaling: at 1920x1080 Low, the average is 310 FPS; at 2560x1440 Low, it drops to 223 FPS; at 3840x2160 Low, it falls to 140 FPS. This progression indicates that as resolution increases, the GPU becomes more dominant, since the CPU workload remains constant while the pixel count quadruples from 1080p to 4K. The GPU’s fill rate and memory bandwidth (448.0 GB/s) are the limiting factors at higher resolutions.
At Ultra settings, the same pattern holds: 147 FPS at 1080p, 106 FPS at 1440p, and 67 FPS at 4K. The percentage drop from 1080p to 1440p is about 28%, and from 1440p to 4K is about 37%. These reductions are steeper than the Low preset’s drops (28% and 37% respectively, coincidentally similar), suggesting that the GPU’s shader and rasterization workload scales consistently with resolution regardless of preset. The CPU’s role is more visible at lower resolutions where frame rates are extremely high. At 1080p Low, 310 FPS means the CPU must deliver draw calls and physics updates at a rate that exceeds most games. The i5-12400’s 6 cores and 12 threads, with a boost clock of 4.40 GHz, handle this without issue, as evidenced by the fact that the frame rate does not plateau. If the CPU were limiting, the 1080p Low score would be closer to the 1440p Low score, but instead there is a 87 FPS difference.
At 4K, the GPU is clearly the primary constraint. The RTX 2070 SUPER’s 9.062 TFLOPS FP32 performance and 2560 shading units are taxed by the 8.3 million pixels per frame. The CPU’s utilization likely drops at 4K, but the data does not include per-component utilization, only frame rates. The scaling from 1080p Ultra (147 FPS) to 4K Ultra (67 FPS) is a 54% reduction, which aligns with the 4x pixel count increase being partially mitigated by the GPU’s architecture. In summary, the CPU matters most at 1080p and below, where frame rates exceed 200 FPS, while the GPU matters most at 4K, where the pixel throughput dominates.
How This Combo Ranks
In the database of tested combinations for Inside, this combo ranks 2,087 out of 3,716. That places it in the 56th percentile, meaning roughly 44% of tested combos perform better. The percentile for the CPU alone is 72 against all CPUs, and the GPU alone is 65 against all GPUs, but the combo rank is lower because Inside is not a demanding title, so even modest hardware can achieve playable frame rates. The rank reflects that many combos with newer or higher-end parts produce higher average frame rates, especially at 1080p where the CPU and GPU both have headroom.
However, the rank is not a measure of playability. The combo achieves 67 FPS at the worst-case tested setting (4K Ultra), which is above the 60 FPS threshold. The rank only indicates relative performance among all combos, many of which include top-tier GPUs like the RTX 4090 or RTX 4080 that would push frame rates to hundreds. For a game like Inside, the difference between 67 FPS and 200 FPS is irrelevant for most displays, especially since the game is a puzzle platformer with no competitive multiplayer. The combo’s rank of 2,087 is acceptable, and the data shows that it sits in the upper half of all tested systems. The nearest CPU rivals, such as the i3-14100F (0.9% lower average score), would likely produce nearly identical frame rates in this game, reinforcing that the CPU is not a differentiating factor here.
Measured FPS Breakdown
The recorded measurements provide a complete picture of performance across all nine tested combinations (three resolutions times four presets, with some presets missing min/max values).
At 1920x1080, the Low preset averages 310 FPS. The Medium preset averages 248 FPS, with a minimum of 210 FPS and a maximum of 285 FPS. The High preset averages 155 FPS. The Ultra preset averages 147 FPS. No min/max values are listed for Low, High, or Ultra at 1080p, so only the Medium preset provides frame time variance data. The 38 FPS spread between Medium’s min and max indicates consistent performance, with no severe drops.
At 2560x1440, Low averages 223 FPS. Medium averages 178 FPS, with a minimum of 151 FPS and a maximum of 205 FPS. High averages 111 FPS. Ultra averages 106 FPS. Again, only Medium has min/max data. The spread of 54 FPS is wider than at 1080p, suggesting more variance at higher resolution, but still far above the 60 FPS threshold.
At 3840x2160, Low averages 140 FPS. Medium averages 112 FPS, with a minimum of 95 FPS and a maximum of 129 FPS. High averages 70 FPS. Ultra averages 67 FPS. The Medium preset at 4K shows a minimum of 95 FPS, which is 35 FPS above the playable threshold. The High and Ultra presets have no min/max data, but their averages of 70 and 67 FPS respectively are close to each other, suggesting that the visual difference between High and Ultra at 4K is minimal while the performance cost is only 3 FPS on average. The data implies that Ultra is a reasonable choice at 4K, though players who prioritize frame rate stability might prefer Medium based on its recorded minimum.
Across all resolutions, the pattern is consistent: Low and Medium presets provide abundant headroom, while High and Ultra remain playable but with smaller margins. The minimum frame rates for Medium presets (210 FPS at 1080p, 151 FPS at 1440p, 95 FPS at 4K) are all well above 60 FPS, indicating that the game does not exhibit severe frame time spikes. The absence of min/max data for other presets limits the analysis, but the averages alone confirm that this combo never falls below the playable threshold in any tested configuration.