Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 59 | 99 | 123 |
| 1440p QHD | 94 | 96 | 156 | 195 |
| 1080p Full HD | 129 | 134 | 217 | 271 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-12400 and Intel Arc B580 combination delivers a thoroughly playable experience for Inside at every common resolution, with the data showing that the most demanding presets remain comfortably above the 60 FPS threshold at 1080p and 1440p. At 4K, the pair only misses the 60 FPS mark on the Ultra preset by a hair, averaging 59.9 FPS, while High settings sit just below at 59.4 FPS. This is a system that clearly has ample headroom for the game’s puzzle-platformer demands, making it a versatile choice for players using high-refresh-rate monitors or standard 60 Hz displays alike.
Best Settings per Resolution
At 1920x1080, the Intel Core i5-12400 and Intel Arc B580 can run Inside at the Ultra preset with an average of 128.5 FPS. This is the highest quality setting available, and the frame rate is more than double the 60 FPS target, leaving substantial room for dips in busier scenes. Even at this most demanding preset, the system is not straining, and the measured average suggests a fluid experience on any 1080p display.
Moving up to 2560x1440, the pair again achieves the Ultra preset as the best playable setting, with an average of 93.9 FPS. The 1440p Ultra frame rate is approximately 27% lower than the 1080p Ultra result, but it remains well above the 60 FPS threshold, offering a high-fidelity experience without any need to compromise on visual quality. The data indicates that this resolution is the sweet spot for balancing image clarity and performance, as even the heaviest preset maintains a comfortable margin above the playability threshold.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, which yields an average of 98.8 FPS. While the Ultra preset dips just below the line at 59.9 FPS and High falls slightly further to 59.4 FPS, Medium provides a large safety margin. This allows 4K users to enjoy the game with solid performance, though they will need to dial back from the absolute highest settings to maintain a consistent 60 FPS experience. Low settings at 4K push the average to 122.9 FPS, showing that even at this resolution, the hardware has significant untapped potential for players who prioritize frame rate above all else.
CPU and GPU Roles
For Inside, the data reveals that the GPU is the primary driver of performance scaling, but the CPU’s role becomes more apparent at lower resolutions. At 1920x1080, the gap between Low and Ultra settings is 142.6 FPS (271.1 FPS vs. 128.5 FPS), which is a massive 52.6% reduction in frame rate when moving to the highest preset. This wide spread indicates that the Arc B580 is being pushed harder as settings increase, but the i5-12400 is more than capable of keeping up with the game’s demands at this resolution, as even the Ultra average of 128.5 FPS is exceptionally high.
At 2560x1440, the scaling between presets tightens slightly. The difference between Low (195.1 FPS) and Ultra (93.9 FPS) is 101.2 FPS, a 48.1% drop. The relative uniformity of this scaling, compared to 1080p, suggests that the GPU is now the more dominant factor, with the CPU’s influence waning as the resolution increases. The i5-12400’s six cores and twelve threads are sufficient to feed the GPU at this resolution, as evidenced by the high frame rates across all settings.
The picture changes more notably at 3840x2160. Here, the spread between Low (122.9 FPS) and Ultra (59.9 FPS) is 63 FPS, a 51.3% reduction. Crucially, the Ultra preset at 4K averages just 59.9 FPS, which is below the 60 FPS threshold, while High averages 59.4 FPS. This indicates that at 4K, the Arc B580’s rendering capacity is the limiting factor, and the CPU’s performance is no longer the bottleneck. The data shows that the i5-12400 is strong enough to avoid being a constraint at any resolution, but the GPU’s workload at 4K Ultra simply exceeds what the card can deliver at a consistent 60 FPS. In short, the CPU matters most at 1080p where frame rates are highest, but the GPU governs playability at 4K.
Similar Performance Alternatives
For the Intel Core i5-12400, the nearest rivals in terms of average benchmark score provide a useful reference for expected in-game behavior. The AMD EPYC 7643 is essentially a statistical tie, with a delta of -0.1%, meaning it would deliver nearly identical performance in Inside. The Intel Core i7-1355U is similarly close at -0.3%, while the AMD Ryzen AI 5 330 trails by -0.7%. On the other side, the Intel Core i3-14100F is 0.9% faster on average, which would translate to a negligible difference in this game. For practical purposes, any of these CPUs would pair with the Arc B580 in a near-identical manner, with the i3-14100F offering a marginal theoretical edge.
On the GPU side, the Intel Arc B580 sits alongside some very familiar names. The AMD Radeon RX 580 2048SP is a 0.2% slower alternative, meaning it would produce frame rates within a rounding error of the B580 in Inside. The NVIDIA GeForce RTX 2080 is 0.6% faster, which would put it just slightly ahead in the most demanding 4K Ultra scenario, potentially pushing that 59.9 FPS average over the line. Interestingly, the NVIDIA GeForce RTX 3080 is listed as 0.7% slower in this comparison, which is a surprising result given its higher tier in other contexts, but the data shows it would behave nearly identically to the B580. The NVIDIA P106-100 rounds out the group at -1%, being the weakest of the four, though still close enough to deliver similar gameplay. None of these alternatives would fundamentally change the verdict for Inside.
The Verdict
The benchmark data clearly indicates that this PC can run Inside exceptionally well across all tested resolutions. At 1920x1080, the system clears the 60 FPS threshold on every preset, with the Ultra setting achieving 128.5 FPS on average. This makes it an excellent choice for high-refresh-rate 1080p displays. At 2560x1440, the verdict is equally positive, with Ultra settings averaging 93.9 FPS, well above the playability threshold and suitable for most 1440p monitors.
At 3840x2160, the situation is slightly more nuanced. The system achieves playable frame rates on Low (122.9 FPS) and Medium (98.8 FPS) presets, with the latter being the recommended maximum for a consistent 60 FPS experience. However, the High (59.4 FPS) and Ultra (59.9 FPS) presets both fall just below the 60 FPS line. The margin is razor-thin — less than 1 FPS — meaning that while these settings are technically unplayable by the strict 60 FPS standard, they are visually indistinguishable from a playable state. Players with VRR displays would likely find 4K High or Ultra perfectly acceptable, but for a locked 60 FPS, Medium is the safest choice. The overall verdict is that this is a highly capable pairing for Inside, with only the absolute highest 4K settings requiring any compromise.
Measured FPS Breakdown
The complete set of measured average frame rates for the Intel Core i5-12400 and Intel Arc B580 in Inside is as follows:
At 1920x1080:
- Low: 271.1 FPS
- Medium: 217 FPS
- High: 133.9 FPS
- Ultra: 128.5 FPS
At 2560x1440:
- Low: 195.1 FPS
- Medium: 156.2 FPS
- High: 95.7 FPS
- Ultra: 93.9 FPS
At 3840x2160:
- Low: 122.9 FPS
- Medium: 98.8 FPS
- High: 59.4 FPS
- Ultra: 59.9 FPS
The data shows a consistent pattern of diminishing returns as settings increase, with the largest single drop occurring between Medium and High at 1440p, where the average falls from 156.2 FPS to 95.7 FPS. At 1080p, the drop from Medium to High is similarly steep, going from 217 FPS to 133.9 FPS. This suggests that the High preset introduces a significant rendering load increase, likely related to shadow quality or post-processing effects. Interestingly, the 4K Ultra setting (59.9 FPS) is marginally faster than 4K High (59.4 FPS), which is an anomaly in the data, but both fall just short of the 60 FPS target. No minimum or maximum frame rates are available in the dataset, so the analysis relies on averages alone.
FAQ
Q: Can this PC run Inside at 4K with the highest settings?
A: The Ultra preset at 3840x2160 averages 59.9 FPS, which is just below the 60 FPS playable threshold. High settings average 59.4 FPS as well. For a guaranteed 60 FPS at 4K, the Medium preset is recommended, which averages 98.8 FPS.
Q: What is the best resolution for this CPU and GPU combo?
A: The data shows that 2560x1440 Ultra is the sweet spot, averaging 93.9 FPS. This provides a high-fidelity experience with significant headroom above the 60 FPS line, while 1080p Ultra runs at 128.5 FPS for those who prefer maximum frame rates.
Q: How does the Intel Arc B580 compare to an NVIDIA GeForce RTX 3080 in this game?
A: According to the nearest rivals data, the RTX 3080 has an average score that is 0.7% lower than the Arc B580. In practical terms, both GPUs would deliver nearly identical frame rates in Inside, with the B580 having a slight theoretical edge.
Q: Is the Intel Core i5-12400 a bottleneck at 1080p?
A: No. At 1080p Low, the system achieves 271.1 FPS, and at Ultra it still reaches 128.5 FPS. These high averages indicate the CPU is fully capable of feeding the GPU at this resolution, with no evidence of bottlenecking.
Q: Why is the 4K Ultra frame rate slightly higher than 4K High?
A: The measured data shows 4K Ultra averaging 59.9 FPS while 4K High averages 59.4 FPS. This is a minor anomaly in the dataset, but both values are effectively identical and fall just below the 60 FPS threshold.
Q: What settings should be used for a 144Hz 1080p monitor?
A: At 1920x1080, the Ultra preset averages 128.5 FPS, which is below 144 FPS. To get closer to a 144 Hz refresh rate, the Medium preset averages 217 FPS and Low averages 271.1 FPS, both of which exceed 144 FPS comfortably.