Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-12400 paired with the Intel Arc B390 presents a specific performance profile in the puzzle platformer Inside. The data shows a clear scaling pattern where resolution heavily dictates the available visual options, with the system demonstrating its strongest results at 1080p. The following analysis breaks down the measured performance, ranking, and component roles based on the recorded data.
Best Settings per Resolution
At 3840x2160, the most demanding preset that remains at or above 60 FPS is Low, which delivers an average of 70 FPS. The Medium preset falls below the threshold with an average of 56 FPS, so Low is the only viable option at this resolution.
At 2560x1440, the system can handle a higher preset. The Medium settings achieve an average of 90 FPS, clearing the 60 FPS line comfortably. Low runs at 112 FPS, but Medium is the best visual quality that stays playable, as High drops to 56 FPS.
At 1920x1080, the full range of presets is available. The Ultra preset runs at an average of 74 FPS, making it the best setting that stays above 60 FPS. High runs at 78 FPS, Medium at 125 FPS, and Low at 156 FPS, but Ultra is the most demanding option that remains playable.
How This Combo Ranks
The database places this combination at rank 3296 out of 3716 tested combos for Inside. This position, in the lower portion of the rankings, aligns with the measured FPS data showing that high resolutions and demanding presets push the system below the 60 FPS threshold. The combo outperforms roughly 11% of tested systems, based on the rank of 3296 out of 3716. This is a modest result, indicating that while the game is playable at lower resolutions and presets, the hardware does not compete with higher-tier combinations for this title. The ranking reflects a system that can handle the game at 1080p with maximum settings, but struggles to maintain playability at 4K beyond the Low preset.
Measured FPS Breakdown
The recorded measurements provide a detailed view of performance across resolutions and presets.
At 1920x1080, the system delivers its best results. Low settings produce an average of 156 FPS, with no minimum or maximum recorded. Medium settings average 125 FPS, with a minimum of 106 FPS and a maximum of 144 FPS. High settings average 78 FPS, and Ultra settings average 74 FPS. All presets at this resolution stay well above the 60 FPS playable threshold.
At 2560x1440, performance drops noticeably. Low settings average 112 FPS. Medium settings average 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. High settings fall to an average of 56 FPS, just below the playable threshold. Ultra settings average 53 FPS. The jump from Medium to High represents a significant loss of 34 FPS, or roughly 38%, making High and Ultra unplayable at this resolution.
At 3840x2160, the system is heavily constrained. Low settings average 70 FPS, the only playable preset. Medium settings average 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS. High settings drop to 35 FPS, and Ultra settings average 34 FPS. The gap between Low and Medium is 14 FPS, and the gap between Medium and High is 21 FPS, showing a steep decline as visual fidelity increases.
The data shows a consistent pattern: as resolution increases, the average FPS drops across all presets, and the number of playable settings shrinks. The min and max FPS values, where recorded, show that the Medium preset at 1080p and 1440p maintains reasonable stability, with the minimum still above 60 FPS at 1080p (106 FPS) and 1440p (76 FPS).
Similar Performance Alternatives
For the CPU, the Intel Core i5-12400 sits close to several other processors in the database. The AMD EPYC 7643 has an average score of 18697, which is 0.1% lower than the i5-12400's 18683. The Intel Core i7-1355U scores 18730, 0.3% higher. The AMD Ryzen AI 5 330 scores 18811, 0.7% higher. The Intel Core i3-14100F scores 18519, 0.9% lower. These processors would behave similarly in this game, with performance differences under 1% in aggregate benchmarks, meaning users with any of these CPUs would see nearly identical FPS in Inside.
For the GPU, the Intel Arc B390 has an average benchmark score of 1482, placing it near a group of older NVIDIA cards. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These GPUs are within a few percent of the Arc B390's score, so they would deliver comparable frame rates in Inside, all likely facing similar constraints at higher resolutions.
CPU and GPU Roles
The data indicates that the GPU plays the dominant role in determining performance in Inside, particularly as resolution increases. The CPU, with a 72nd percentile ranking among all CPUs and strong multi-threaded scores such as 15989 in Cinebench R23 multi-core, is capable of feeding the GPU at all tested settings. The bottleneck appears on the graphics side, as shown by the steep FPS drops when moving from 1080p to 1440p to 4K.
At 1920x1080, the system runs all presets above 60 FPS, with Ultra at 74 FPS. The GPU is sufficient to handle the load at this resolution. At 2560x1440, the GPU begins to struggle, with High and Ultra dropping below 60 FPS. The transition from 1080p Ultra at 74 FPS to 1440p Ultra at 53 FPS is a 28% reduction, driven by the increased pixel count. At 3840x2160, only Low remains playable at 70 FPS, and Ultra falls to 34 FPS, a 54% drop from 1440p Ultra.
The scaling between presets further confirms the GPU's role. At 1440p, moving from Low (112 FPS) to Medium (90 FPS) costs 22 FPS, but moving from Medium to High (56 FPS) costs 34 FPS, a much larger penalty. This nonlinear scaling is typical of GPU-bound rendering, where the cost of additional visual effects grows disproportionately. The CPU's performance, as measured by its benchmark scores, does not change with resolution, so the variable factor is entirely the GPU's rendering load.
The CPU's capabilities, such as 12 threads and an 18 MB shared L3 cache, are more than adequate for a puzzle platformer like Inside, which does not demand high thread counts. The recorded CPU benchmarks, including a Passmark multithread score of 18747 and a single-thread score of 3456, show a processor that handles general compute tasks well. In this game, the CPU is not the limiting factor at any resolution; the GPU's low percentile ranking (9th percentile among all GPUs) is the primary constraint.
FAQ
*Q: Can this system run Inside at 4K with Medium settings?*
A: No. At 3840x2160 with Medium settings, the system averages 56 FPS, which is below the 60 FPS playable threshold. The minimum recorded FPS at this setting is 48 FPS, so frame drops are likely. Only the Low preset at 4K, averaging 70 FPS, clears the threshold.
Q: What is the best playable preset at 1440p?
A: The Medium preset is the best option at 2560x1440, averaging 90 FPS. High settings drop to 56 FPS, which is below the playable threshold, so Medium is the highest quality setting that maintains 60 FPS or more.
Q: How does the system perform at 1080p on Ultra settings?
A: At 1920x1080 with Ultra settings, the system averages 74 FPS, which is above the 60 FPS threshold. This makes Ultra the best playable preset at 1080p, with High at 78 FPS, Medium at 125 FPS, and Low at 156 FPS also available.
*Q: Which component limits performance in Inside?*
A: The GPU is the limiting factor. The Intel Arc B390 ranks in the 9th percentile among all GPUs, and its performance drops sharply as resolution increases. The CPU, ranked in the 72nd percentile, does not constrain frame rates, as shown by the system's ability to run all presets above 60 FPS at 1080p.
Q: Are there GPUs with similar performance to the Intel Arc B390?
A: Yes. The NVIDIA GeForce GT 520MX is 1.3% slower, the NVIDIA GeForce 800M is 1.5% slower, the NVIDIA GeForce GT 625 OEM is 2.5% slower, and the NVIDIA GeForce GT 710 is 2.7% slower. These GPUs would produce similar frame rates in Inside.
Q: Does the system maintain stable frame rates at playable settings?
A: At the playable settings with recorded min/max values, stability is acceptable. At 1080p Medium, the minimum is 106 FPS and the maximum is 144 FPS. At 1440p Medium, the minimum is 76 FPS and the maximum is 103 FPS. At 4K Medium, which is not playable, the minimum is 48 FPS and the maximum is 65 FPS.
The Verdict
This system can run Inside, but the experience depends heavily on the chosen resolution. At 1920x1080, the answer is a clear yes: all presets, including Ultra at 74 FPS, clear the 60 FPS threshold, and the game runs smoothly across the board. At 2560x1440, the system is partially capable: Low at 112 FPS and Medium at 90 FPS are playable, but High at 56 FPS and Ultra at 53 FPS fall short. At 3840x2160, the system is limited to Low settings at 70 FPS, with Medium at 56 FPS, High at 35 FPS, and Ultra at 34 FPS all below the playable threshold. The verdict by resolution is that 1080p offers full flexibility, 1440p offers a choice of two presets, and 4K offers only the lowest preset. For a puzzle platformer, the 1080p experience is the recommended way to play, as it provides the widest range of settings while maintaining frame rates well above 60 FPS. The GPU is the clear bottleneck, and users seeking higher-quality visuals at 1440p or 4K would need more graphics headroom than this combination provides.