Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 148 | 155 | 195 | 210 |
| 1440p QHD | 186 | 190 | 229 | 244 |
| 1080p Full HD | 205 | 213 | 255 | 273 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for Inside with the Intel Core i5-11400F and NVIDIA GeForce RTX 5090 shows a system operating far above the 60 FPS playability threshold at every resolution and preset combination. The measurements cover three resolutions and four settings tiers, with average frame rates ranging from 148.2 FPS at the most demanding configuration to 273.1 FPS at the lightest.
At 1920x1080, the lowest resolution tested, the frame rates are exceptionally high across the board. Low settings produce 273.1 FPS average, Medium reaches 254.5 FPS, High delivers 212.6 FPS, and Ultra holds at 205.1 FPS. The gap between Low and Ultra is 68 FPS, which shows that the preset selection does alter performance meaningfully even when the absolute numbers are far beyond display refresh rate requirements. The spread from Medium to High is 41.9 FPS, and from High to Ultra it narrows to 7.5 FPS, indicating diminishing returns at the upper end of the settings range.
Moving to 2560x1440, the frame rates remain very high but show the expected impact of increased pixel count. Low settings average 243.9 FPS, Medium 228.6 FPS, High 189.5 FPS, and Ultra 185.7 FPS. The difference between 1080p and 1440p at Ultra is 19.4 FPS, a relatively modest reduction that suggests the GPU is still not heavily constrained at this resolution. The gap between Low and Ultra at 1440p expands to 58.2 FPS, nearly identical to the 68 FPS gap seen at 1080p, which indicates that the settings scaling pattern carries over consistently from one resolution to the next.
At 3840x2160, the highest resolution in the dataset, performance drops further but remains well above 60 FPS. Low settings produce 209.6 FPS, Medium 195.1 FPS, High 154.5 FPS, and Ultra 148.2 FPS. The difference between 1440p and 4K at Ultra is 37.5 FPS, a larger absolute decline than the 19.4 FPS drop seen when moving from 1080p to 1440p. This is consistent with the quad-pixel scaling of 4K relative to 1080p, though the frame rates still leave substantial headroom. The Low to Ultra spread at 4K is 61.4 FPS, closely matching the spreads seen at the other resolutions.
The minimum and maximum frame rate fields are null in the recorded data, so this analysis relies entirely on average FPS values. Across all twelve measured configurations, the lowest recorded average is 148.2 FPS at 4K Ultra, which is still roughly 2.5 times the 60 FPS threshold. The highest recorded average is 273.1 FPS at 1080p Low. The data shows a consistent ordering where Low is always the fastest preset, followed by Medium, then High, then Ultra, at every resolution.
Similar Performance Alternatives
The nearest rivals for the CPU provide context for how the Intel Core i5-11400F positions relative to other processors. The AMD EPYC 7H12 has an average score of 17120, which is 0.3% behind the i5-11400F. The Intel Core i5-12450H scores 17239, putting it 0.4% ahead. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% ahead. The Intel Core Ultra 7 164U scores 17074, 0.6% behind. These deltas are all within a single percentage point, meaning any of these processors would deliver effectively indistinguishable performance in Inside when paired with the same GPU.
The GPU nearest rivals paint a similar picture. The NVIDIA Tesla P100 PCIe 16 GB scores 79605, 0.3% behind the RTX 5090. The Tesla P100 PCIe 12 GB scores 79396, 0.6% behind. The AMD Radeon RX 6850M XT scores 78940, 1.1% behind. The AMD Radeon Pro Vega 64X scores 80959, 1.4% ahead. The RTX 5090 sits at the center of this cluster, with all four rivals within roughly 1.5 percentage points of its average benchmark score. In practice, swapping to any of these alternatives would produce nearly identical frame rates in this game.
For a game like Inside, which is a puzzle platformer rather than a graphically intensive title, the practical takeaway is that the CPU and GPU are both positioned far above the performance level required. The recorded FPS values are so high that even a component with a slightly lower benchmark score would still clear the 60 FPS threshold with similar margins. The nearest rivals for both components fall within such tight margins that the user experience would be effectively unchanged.
How This Combo Ranks
The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5090 ranks 935th out of 3716 tested combinations in the database for Inside. This places the combo in the 74.8th percentile of all tested configurations, meaning roughly three quarters of tested systems rank below it. The rank reflects the overall performance of the pairing, which is dominated by the GPU's capability given the relatively light CPU demands of this title.
The CPU itself sits at the 71st percentile among all CPUs in the database, while the GPU sits at the 92nd percentile among all GPUs. The combo rank of 935 out of 3716 is consistent with a system where the GPU is the stronger component relative to its peers. The i5-11400F is a solid mid-range processor, and the RTX 5090 is a top-tier graphics card, so the combined rank lands in the upper quartile of tested systems.
What matters more than the exact rank is the absolute performance in this specific game. The lowest average FPS recorded for this combo is 148.2 at 4K Ultra, which is far above the 60 FPS playability threshold. Even a system ranked much lower in the database would likely run Inside smoothly, given how undemanding the game is compared to the hardware. The rank is useful for comparison purposes, but the measured FPS values are the more relevant metric for determining playability.
The Verdict
This PC can absolutely run Inside. The verdict data shows that every resolution and every preset combination clears the 60 FPS playability threshold. At all three resolutions, the playable settings include High, Low, Medium, and Ultra, meaning there is no configuration in the dataset that fails to reach 60 FPS.
At 1920x1080, the best settings are Ultra with an average of 205.1 FPS. At 2560x1440, the best settings are also Ultra, achieving 185.7 FPS average. At 3840x2160, Ultra remains the best choice, delivering 148.2 FPS average. The system is capable of running the game at maximum settings at every tested resolution, with frame rates that would satisfy even high refresh rate displays.
The lowest frame rate in the entire dataset is 148.2 FPS, which occurs at 4K Ultra. This is more than double the 60 FPS threshold, so there is substantial headroom for any additional background load or future driver overhead. The recorded data leaves no ambiguity: this combination does not merely meet the playability threshold, it exceeds it by a wide margin at every setting level.
FAQ
Q: What is the highest average FPS recorded for this system in Inside?
A: The highest average is 273.1 FPS, achieved at 1920x1080 with Low settings.
Q: Can this system run Inside at 4K with Ultra settings?
A: Yes. At 3840x2160 with Ultra settings, the system averages 148.2 FPS, which is well above the 60 FPS playability threshold.
Q: Which preset is fastest at 2560x1440?
A: Low settings produce the highest average at 1440p with 243.9 FPS, followed by Medium at 228.6 FPS, High at 189.5 FPS, and Ultra at 185.7 FPS.
Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?
A: At Ultra settings, the average drops from 205.1 FPS at 1080p to 148.2 FPS at 4K, a difference of 56.9 FPS.
Q: What is the slowest preset and resolution combination in the dataset?
A: The slowest is 4K Ultra, which averages 148.2 FPS. This is still more than double the 60 FPS threshold.
Q: Does this system ever drop below 60 FPS in the recorded data?
A: No. Every one of the twelve measured configurations records an average FPS above 148, so there is no configuration in the data that falls below the playability threshold.
Best Settings per Resolution
The most demanding preset that remains at or above 60 FPS is the same at every resolution: Ultra. Since all four presets exceed 60 FPS at all three resolutions, the recommendation is to use the highest quality settings available.
At 1920x1080, Ultra settings produce 205.1 FPS average. This is the best visual quality available in the dataset, and it still leaves a massive margin above the 60 FPS threshold. At 2560x1440, Ultra settings deliver 185.7 FPS average, sacrificing 19.4 FPS compared to 1080p but retaining the same visual quality. At 3840x2160, Ultra settings achieve 148.2 FPS average, which is 88.2 FPS above the playability threshold despite being the most demanding configuration tested.
There is no scenario in the recorded data where the user must compromise on settings to maintain playability. The system has enough headroom at 4K Ultra that even the most demanding preset is far beyond the minimum requirement. For users with high refresh rate monitors, even the 4K Ultra result of 148.2 FPS would push frames faster than most displays can show, and dropping to High at 4K would raise that to 154.5 FPS if additional headroom were desired.
CPU and GPU Roles
The recorded data allows for an analysis of how each component contributes to performance in Inside. The game is a puzzle platformer from 2016, and the results show that the GPU is the dominant factor in frame rate scaling across resolutions. The CPU's role is comparatively minor, as indicated by the relatively small performance changes when moving between settings presets at the same resolution.
Looking at resolution scaling, the frame rate drops are consistent with GPU-bound behavior. At Ultra settings, moving from 1080p to 1440p reduces the average from 205.1 to 185.7 FPS, a 9.4% decrease. Moving from 1440p to 4K reduces it further to 148.2 FPS, a 20.2% decrease from the 1440p result. The larger drop at higher resolutions is expected because the pixel count increase is proportionally greater when stepping up to 4K. This pattern indicates that the RTX 5090 is doing the heavy lifting, and the CPU is not becoming a bottleneck as resolution increases.
The settings scaling provides additional evidence. At 1080p, the difference between Low and Ultra is 68 FPS, while at 4K the same comparison shows a 61.4 FPS difference. The fact that the settings gap remains similar across resolutions suggests that the GPU is handling both the resolution and quality scaling without the CPU limiting throughput. If the CPU were the bottleneck, the frame rate differences between presets would compress at lower resolutions where the CPU has less time to prepare frames.
The i5-11400F, with its 6 cores and 12 threads, is sufficient for this title. Its benchmark scores, including a Cinebench R23 multicore score of 14340 and a single-core score of 2024, place it well above the level needed for a puzzle platformer. The GPU, with its 21760 shading units and 32 GB of GDDR7 memory, is vastly overprovisioned for this game, which explains why even 4K Ultra leaves so much performance on the table. In Inside, the RTX 5090 is the primary determinant of frame rate, while the i5-11400F provides more than enough CPU throughput to avoid becoming a limiting factor at any resolution or preset.