Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
273 FPS
Ultra 1080p Measured
205 FPS

1440p (2K / QHD)

Low 1440p Measured
244 FPS
Ultra 1440p Measured
157 FPS

4K (Ultra HD)

Low 4K Measured
205 FPS
Ultra 4K Measured
101 FPS
4.8ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,177
Graphics Card
Required 27,118
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 101 105 166 205
1440p QHD 157 164 228 244
1080p Full HD 205 210 250 273

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 210
1920x1080 Low 273
1920x1080 Medium 250
1920x1080 Ultra 205
2560x1440 High 164
2560x1440 Low 244
2560x1440 Medium 228
2560x1440 Ultra 157
3840x2160 High 105
3840x2160 Low 205
3840x2160 Medium 166
3840x2160 Ultra 101

Performance Analysis: Inside on Your System

Measured FPS Breakdown

The recorded data for Inside with the Intel Core i5-11400F and NVIDIA GeForce RTX 4070 shows a game that is heavily GPU-bound at high settings but increasingly CPU-bound as settings drop. All measurements are average FPS; the database records no separate minimum or maximum frame time data for this title, so the analysis relies on sustained averages.

At 1920x1080, the lowest resolution tested, the combo delivers enormous headroom. Low settings produce 272.7 FPS average, Medium drops slightly to 250.3 FPS, High settles at 209.9 FPS, and Ultra still holds 204.8 FPS. The gap between Low and Ultra is 67.9 FPS, a 24.9% reduction from the lowest preset, which indicates that even at 1080p the graphics settings matter, but the absolute numbers are so high that no user would perceive any difference in smoothness.

Moving to 2560x1440, the pattern shifts slightly. Low settings average 243.7 FPS, Medium reaches 227.9 FPS, High drops to 163.6 FPS, and Ultra lands at 156.9 FPS. The delta between Low and Ultra here is 86.8 FPS, a 35.6% reduction. The jump from Medium to High is particularly steep, a 64.3 FPS loss, suggesting that the High preset introduces significantly heavier rendering work compared to Medium.

At 3840x2160, 4K Ultra HD, the numbers remain very strong but the scaling becomes more pronounced. Low settings average 205.1 FPS, Medium drops to 166.2 FPS, High falls to 104.7 FPS, and Ultra bottoms out at 100.7 FPS. The Low to Ultra delta is 104.4 FPS, a 50.9% reduction. Even the worst case, Ultra at 4K, more than doubles the 60 FPS playability threshold.

The resolution scaling from 1080p to 1440p to 4K is consistent: every preset loses performance as pixel count rises, but the loss is largest for High and Ultra settings. At Low settings, 1080p to 4K costs 67.6 FPS (272.7 down to 205.1). At Ultra, the same resolution climb costs 104.1 FPS (204.8 down to 100.7). This indicates that the higher presets are more sensitive to pixel throughput, while the lower presets are increasingly limited by the CPU's frame generation capability.

FAQ

Q: Can this PC run Inside at 4K with all settings maxed?

A: Yes. The Ultra preset at 3840x2160 averages 100.7 FPS, which is 67.8% above the 60 FPS playability threshold.

Q: What is the largest performance gap between presets at any resolution?

A: At 4K, the gap between Low (205.1 FPS) and Ultra (100.7 FPS) is 104.4 FPS. At 1440p, the Low to Ultra gap is 86.8 FPS. At 1080p, it is 67.9 FPS.

Q: Is the RTX 4070 overkill for Inside at 1080p?

A: Benchmark results indicate yes, if raw frame rate is the only concern. Low settings at 1080p reach 272.7 FPS, and even Ultra holds 204.8 FPS. This is far beyond any 60 Hz or even 144 Hz display's needs.

Q: Which preset gives the smoothest experience at 1440p?

A: Low settings yield the highest average at 243.7 FPS, but Medium at 227.9 FPS is nearly identical. If visual quality matters, Ultra still delivers 156.9 FPS, which remains comfortably above 60 FPS.

Q: Does the CPU limit the framerate at any tested configuration?

A: The data suggests the CPU becomes a limiting factor at low settings and low resolutions. At 1080p Low, the GPU has little work, yet the framerate caps near 272.7 FPS, which is likely near the CPU's maximum thread submission rate for this game engine.

Q: How does the 4K Ultra result compare to the 1080p Low result?

A: The 4K Ultra average of 100.7 FPS is 63.1% lower than the 1080p Low average of 272.7 FPS. Even so, the 4K Ultra result is still 40.7 FPS above the 60 FPS threshold.

CPU and GPU Roles

The recorded data across resolutions and presets reveals how the workload splits between the Intel Core i5-11400F and the NVIDIA GeForce RTX 4070. Inside is a puzzle platformer with modest geometry and effects, so the GPU is not heavily stressed even at 4K. The CPU, a 6-core, 12-thread Rocket Lake part with a boost clock of 4.40 GHz, has enough single-thread performance to drive very high frame rates, but it does impose a ceiling.

The clearest evidence of CPU limitation comes from the low settings results. At 1080p Low, the framerate is 272.7 FPS. At 1440p Low, it drops only to 243.7 FPS, and at 4K Low, it still holds 205.1 FPS. The scaling from 1080p to 4K at Low settings is only a 24.8% reduction, which is far smaller than the 4x increase in pixel count. This indicates that the GPU is not the bottleneck at Low settings; the CPU's ability to issue draw calls and update game logic is the limiting factor.

At Ultra settings, the scaling is much steeper. 1080p Ultra runs at 204.8 FPS, 1440p Ultra drops to 156.9 FPS, and 4K Ultra falls to 100.7 FPS. The 1080p to 4K reduction here is 50.8%, which is closer to what pixel-count scaling would predict if the GPU were the primary constraint. The High preset shows a similar trend: 209.9 FPS at 1080p, 163.6 FPS at 1440p, and 104.7 FPS at 4K.

The Medium preset behaves differently. At 1080p it runs 250.3 FPS, at 1440p it holds 227.9 FPS, and at 4K it drops to 166.2 FPS. The 1080p to 1440p drop is only 8.9%, suggesting CPU limitation at 1080p Medium. The 1440p to 4K drop is 27.1%, indicating a shift toward GPU limitation at higher pixel counts.

The practical takeaway is that the RTX 4070 is never fully saturated in this game. Even at 4K Ultra, the GPU is likely idling part of each frame, waiting for the CPU to prepare the next one. The i5-11400F's single-thread score of 868 in the 3DMark single-thread test and its PassMark single-thread score of 2981 place it in the 71st percentile of all CPUs, which is adequate for this title but not exceptional. A faster CPU would likely push the Low preset results higher, but the Ultra preset results would remain similar because the GPU's fill rate and shading work become more relevant there.

The Verdict

This PC can run Inside at every resolution and preset combination recorded in the database. The playability threshold is 60 FPS, and every measured average exceeds it by a wide margin.

At 1920x1080, all four presets are playable. The lowest average is Ultra at 204.8 FPS, which is 3.4x the 60 FPS threshold. At 2560x1440, all four presets remain playable, with Ultra averaging 156.9 FPS, which is 2.6x the threshold. At 3840x2160, all four presets are still playable, and even the most demanding preset, Ultra, averages 100.7 FPS, which is 1.7x the threshold.

The verdict data confirms that the best playable setting at each resolution is Ultra. At 4K, Ultra runs at 100.7 FPS average, which is high enough for smooth gameplay on a 60 Hz display and still fast enough for a 120 Hz display if you tolerate occasional dips below the refresh rate (the database does not record minimum FPS, so exact frame time consistency cannot be verified). At 1440p, Ultra averages 156.9 FPS, which suits 144 Hz monitors. At 1080p, Ultra averages 204.8 FPS, which exceeds even 200 Hz displays.

There is no configuration in the measured data that fails to clear 60 FPS. The weakest result, 4K Ultra at 100.7 FPS, still leaves a 40.7 FPS margin above the threshold. For a puzzle platformer with no competitive multiplayer component, this level of performance is far beyond what the gameplay requires.

How This Combo Ranks

The database ranks this CPU and GPU combination at 1258 out of 3716 tested combos for Inside. That places it in the 66th percentile of all tested systems, meaning roughly one-third of tested combos perform better in this game.

The GPU contributes significantly to this ranking. The RTX 4070 sits in the 81st percentile among all GPUs, with an average benchmark score of 37648. Its nearest rivals in the database are the NVIDIA Tesla P4 (37628, 0.1% slower), the AMD Radeon RX Vega 56 (37507, 0.4% slower), the NVIDIA GeForce RTX 4080 Mobile (38135, 1.3% faster), and the AMD Radeon PRO W6400 (37157, 1.3% slower). This places the RTX 4070 in a tight cluster where the differences between adjacent GPUs are within 1.3%.

The CPU is comparatively weaker. The i5-11400F sits in the 71st percentile among all CPUs, with an average benchmark score of 17177. Its nearest rivals include the AMD EPYC 7H12 (17120, 0.3% slower), the Intel Core i5-12450H (17239, 0.4% faster), the AMD Ryzen 3 PRO 8300G (17278, 0.6% faster), and the Intel Core Ultra 7 164U (17074, 0.6% slower). The CPU's relative standing is slightly below the GPU's, which suggests that a faster CPU could push the combo's ranking higher in CPU-bound scenarios like Low presets.

The rank of 1258 out of 3716 reflects the fact that many test systems pair higher-end CPUs with GPUs in this class. Since Inside is not demanding, the ranking is likely driven more by CPU frame generation limits at low settings and by GPU rasterization at high settings. The combo is solidly above average but not near the top, which is consistent with the i5-11400F being a mid-range 2021 part and the RTX 4070 being a strong 2023 GPU.

Best Settings per Resolution

The database's verdict data identifies the most demanding preset that stays at or above 60 FPS for each resolution. Since every preset clears 60 FPS, the best setting is always Ultra.

At 1920x1080, Ultra is the best setting. The average FPS at Ultra is 204.8, which is 3.4x the 60 FPS threshold. This is the highest quality preset available, and it delivers frame rates high enough for any current display.

At 2560x1440, Ultra is again the best setting. The average FPS at Ultra is 156.9, which is 2.6x the threshold. This leaves enough headroom that even a 144 Hz monitor will be fully utilized in most scenes, though the database does not record minimum FPS to confirm frame pacing.

At 3840x2160, Ultra remains the best setting. The average FPS at Ultra is 100.7, which is 1.7x the threshold. This is sufficient for a 60 Hz display with substantial margin, and it will drive a 120 Hz monitor smoothly in most scenes, though the margin above 120 FPS is not present.

In practical terms, there is no reason to lower settings on this hardware for Inside. The game's visual style is minimalist and atmospheric, and the Ultra preset at 4K already runs at nearly double the 60 FPS target. If you want to maximize frame rate for a very high refresh rate display, dropping to Low at 1080p gives 272.7 FPS, but the visual trade-off is unlikely to be worth it for a puzzle platformer. The recommended configuration is simply the highest resolution and preset your display supports, because the hardware is never close to the playability limit.