Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 64 | 102 | 127 |
| 1440p QHD | 97 | 101 | 162 | 203 |
| 1080p Full HD | 134 | 141 | 226 | 273 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a side-scrolling puzzle platformer with a minimalist art style, released in 2016. The game’s visual presentation is deliberately subdued, but the rendering load can still vary significantly with resolution and quality settings. This analysis evaluates the combination of an Intel Core i5-11400F and an AMD Radeon RX 7600 specifically for this title, using recorded benchmark data from the database. The measurements cover three resolutions, 1920x1080, 2560x1440, and 3840x2160, across four settings presets: Low, Medium, High, and Ultra. The playable threshold is defined as 60 frames per second, and the database provides average, minimum, and maximum frame rates for certain configurations.
The CPU in this pairing is a six-core, twelve-thread desktop processor based on the Rocket Lake architecture, built on a 14 nm process. Its base clock is 2.60 GHz, and it boosts up to 4.40 GHz. It supports DDR4 memory on a dual-channel bus, with a memory bandwidth of 51.2 GB/s. The GPU is an AMD Radeon RX 7600, part of the Radeon RX 7000 series, using the Navi 33 chip on TSMC’s 6 nm node. It has 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. The card’s boost clock is rated at 2655 MHz, with a game clock of 2250 MHz. These are the core components under review, and the recorded performance data for Inside is the basis for all conclusions below.
FAQ
Q: Can this system run Inside at 60 frames per second at 1920x1080?
A: Yes, and by a substantial margin. At 1920x1080, the lowest average frame rate recorded across all presets is 134 FPS on Ultra settings. The Low preset reaches 273 FPS average, Medium hits 226 FPS, and High reaches 141 FPS. Every preset at this resolution clears the 60 FPS threshold.
Q: What is the most demanding settings preset that still maintains at least 60 FPS at 2560x1440?
A: The Ultra preset is fully playable at 2560x1440, with an average of 97 FPS. Medium averages 162 FPS, High averages 101 FPS, and Low averages 203 FPS. All four presets remain above the 60 FPS playable threshold at this resolution.
Q: Does the system manage 60 FPS at 3840x2160 (4K) with the highest settings?
A: Yes, but it is the closest margin in the entire dataset. At 3840x2160 on Ultra settings, the average frame rate is 61 FPS, just one frame above the playable threshold. The High preset averages 64 FPS, Medium averages 102 FPS, and Low averages 127 FPS. So even the most demanding preset at 4K stays above 60 FPS on average.
Q: Which resolution and preset combination provides the highest measured average frame rate?
A: The highest average frame rate recorded is 273 FPS, achieved at 1920x1080 with the Low settings preset. This is more than four times the 60 FPS playable threshold and indicates that the system is heavily underutilized at this configuration.
Q: How does the average frame rate scale from 1920x1080 to 2560x1440 at the Medium preset?
A: At 1920x1080, the Medium preset averages 226 FPS. Moving to 2560x1440, the average drops to 162 FPS. This represents a reduction of 64 FPS, or roughly 28 percent lower performance when increasing resolution from 1080p to 1440p.
Q: Are there any recorded configurations where the minimum frame rate falls below 60 FPS?
A: The database includes minimum frame rate data for the Medium preset at each resolution. At 1920x1080, the minimum is 192 FPS. At 2560x1440, it is 138 FPS. At 3840x2160, it is 87 FPS. None of these recorded minimums approach the 60 FPS threshold. Data for other presets does not include minimum values in the dataset.
Similar Performance Alternatives
The database places the Intel Core i5-11400F in the 71st percentile of all CPUs based on its average benchmark score. Its nearest rivals in average score include the AMD EPYC 7H12, which scores 0.3 percent higher, and the Intel Core Ultra 7 164U, which scores 0.6 percent higher. On the other side, the Intel Core i5-12450H scores 0.4 percent lower, and the AMD Ryzen 3 PRO 8300G scores 0.6 percent lower. These deltas are all within one percent of the i5-11400F’s average score, meaning that for a game like Inside, which is not heavily threaded, any of these CPUs would deliver broadly similar CPU-bound performance. The i5-11400F has a single-thread benchmark score of 868 in 3dmark, and a Passmark single-thread score of 2981, so its per-core performance is the relevant factor for this title.
For the GPU, the AMD Radeon RX 7600 sits in the 57th percentile of all GPUs. Its nearest rival is the NVIDIA GeForce RTX 3050 OEM, which is 0.2 percent lower in average score. The AMD Radeon 680M is 0.7 percent higher, while the AMD Radeon Pro 560X is 0.6 percent lower and the NVIDIA GeForce GTX 660 Ti is 0.7 percent lower. These are the closest matches in the database. In practice, for Inside, any of these GPUs would produce frame rates very close to the RX 7600, provided the CPU is not a bottleneck. Since the recorded frame rates at 1920x1080 reach up to 273 FPS, the GPU is clearly capable of very high output, and a slightly slower GPU would still easily hold 60 FPS at most settings.
CPU and GPU Roles
The benchmark data for Inside shows a clear pattern: performance scales primarily with resolution, and the CPU is not a limiting factor in this pairing. At 1920x1080, the difference between the Low and Ultra presets is substantial. Low averages 273 FPS, while Ultra averages 134 FPS. This is a drop of 139 FPS, or about 51 percent, which indicates that the GPU is doing significantly more work at higher settings. However, even at Ultra, the frame rate is more than double the 60 FPS threshold. The CPU has enough headroom to feed the GPU at these high frame rates.
At 2560x1440, the same trend continues. Low averages 203 FPS, and Ultra averages 97 FPS. The gap between presets narrows in absolute terms, but the scaling is still present. At 3840x2160, Low averages 127 FPS, and Ultra averages 61 FPS. The Ultra preset at 4K is the only configuration in the entire dataset that comes close to the 60 FPS limit. This suggests that the GPU is the dominant factor at higher resolutions and settings, as the rendering load increases with pixel count and shading complexity.
The CPU’s role becomes more apparent when looking at the low preset at lower resolutions. At 1920x1080 Low, the system achieves 273 FPS. This is a very high frame rate, and it is unlikely that the GPU is the primary constraint at this point. The CPU’s single-thread performance, as measured by a 3dmark single-thread score of 868 and a Cinebench R23 single-core score of 2024, is sufficient to drive this frame rate. The i5-11400F has a Passmark multithread score of 16908, but Inside is not a multithreaded title, so single-core performance matters more. The data indicates that the CPU can handle the game’s logic and draw calls without bottlenecking the GPU, even at 273 FPS.
The scaling between resolutions at the same preset shows the GPU’s influence. For Medium settings, moving from 1920x1080 to 2560x1440 reduces the average from 226 FPS to 162 FPS, a 28 percent drop. Moving from 2560x1440 to 3840x2160 reduces it further to 102 FPS, a 37 percent drop. This non-linear scaling is consistent with a GPU-bound scenario, where pixel count increases faster than the GPU’s fill rate can compensate. For this game, the CPU is sufficient at all resolutions, and the GPU determines the playable ceiling.
The Verdict
The recorded data shows that this PC can run Inside at 60 FPS or above at every tested resolution and settings preset. At 1920x1080, the best playable settings are Ultra, which averages 134 FPS. At 2560x1440, Ultra also averages 97 FPS, well above the threshold. At 3840x2160, Ultra averages 61 FPS, which clears the 60 FPS bar by a single frame on average. The database lists all four settings presets as playable at every resolution, meaning Low, Medium, High, and Ultra all meet or exceed 60 FPS.
The only configuration where the margin is thin is 3840x2160 with Ultra settings. The average of 61 FPS is exactly at the playable threshold plus one. There is no minimum frame rate data for the Ultra preset at 4K, so it is possible that brief dips below 60 FPS occur, but the average is compliant. For users who prioritize a rock-solid 60 FPS minimum, dropping to High settings at 4K provides an average of 64 FPS, though that is only a 3 FPS improvement on average. The Medium preset at 4K, with its recorded minimum of 87 FPS, offers a safer margin for frame time consistency. Overall, the system is more than capable for this game, and the 60 FPS target is met across the board.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 134 FPS. This is the highest quality option available, and it runs at more than twice the playable threshold. There is no reason to lower settings at this resolution, as even the most demanding preset leaves substantial headroom.
At 2560x1440, the best settings are also Ultra, averaging 97 FPS. This is comfortably above 60 FPS, and the visual quality is maximized. The Medium preset averages 162 FPS for those who prefer higher frame rates, but Ultra is fully playable.
At 3840x2160, the best settings are Ultra, with an average of 61 FPS. This preset meets the playable threshold, but just barely. For a more stable experience, the Medium preset averages 102 FPS with a recorded minimum of 87 FPS, which provides a much larger buffer above the 60 FPS line. However, based strictly on the average frame rate, Ultra is the highest preset that remains playable at 4K.
How This Combo Ranks
Within the database, this specific combination of Intel Core i5-11400F and AMD Radeon RX 7600 ranks 2594 out of 3716 tested combos for Inside. This places the system in the lower half of all tested configurations, but the context is important. The database includes many high-end and enthusiast builds, so a mid-range pairing will naturally rank lower. However, the rank does not reflect the actual playability of this game. The measured frame rates show that this combo exceeds 60 FPS at all presets and resolutions, including 4K Ultra. The rank is a relative measure across a wide range of hardware, not a judgment on whether the game is playable.
The CPU’s percentile rank of 71 and the GPU’s percentile rank of 57 indicate that both components are above the median of their respective categories. The combination scores 17177 on the CPU average benchmark and 15171 on the GPU average benchmark. For a game like Inside, which is not graphically intense by modern standards, this hardware is more than adequate. The rank of 2594 out of 3716 suggests that many faster combos exist, but the data confirms that this one delivers a smooth experience for this title.
Measured FPS Breakdown
The database provides average frame rates for all presets at three resolutions, with minimum and maximum values recorded only for the Medium preset. At 1920x1080, the Low preset averages 273 FPS. The Medium preset averages 226 FPS, with a minimum of 192 FPS and a maximum of 259 FPS. The High preset averages 141 FPS. The Ultra preset averages 134 FPS. No minimum or maximum data is available for Low, High, or Ultra at this resolution.
At 2560x1440, the Low preset averages 203 FPS. The Medium preset averages 162 FPS, with a minimum of 138 FPS and a maximum of 186 FPS. The High preset averages 101 FPS. The Ultra preset averages 97 FPS. Again, minimum and maximum values are only listed for Medium.
At 3840x2160, the Low preset averages 127 FPS. The Medium preset averages 102 FPS, with a minimum of 87 FPS and a maximum of 117 FPS. The High preset averages 64 FPS. The Ultra preset averages 61 FPS. The Medium preset at 4K shows the narrowest recorded gap between minimum and average, at 15 FPS, indicating consistent frame delivery under load.
The available minimum frame rates are all well above 60 FPS. The lowest recorded minimum across any configuration is 87 FPS, which occurs at 3840x2160 on Medium settings. This suggests that even in demanding scenes, the system holds a comfortable margin above the playable threshold. The highest recorded maximum is 259 FPS at 1920x1080 on Medium, showing that the system can burst well beyond the average when the scene allows. The data overall paints a picture of a system with substantial performance headroom for this title, with the only near-threshold result being the 61 FPS average at 4K Ultra.