Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

57%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
260 FPS
Ultra 1080p Measured
123 FPS

1440p (2K / QHD)

Low 1440p Measured
187 FPS
Ultra 1440p Measured
90 FPS

4K (Ultra HD)

Low 4K Measured
117 FPS
Ultra 4K Measured
55 FPS
7.7ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,177
Graphics Card
Required 27,118
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 61 93 117
1440p QHD 90 90 147 187
1080p Full HD 123 130 204 260

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 130
1920x1080 Low 260
1920x1080 Medium 204
1920x1080 Ultra 123
2560x1440 High 90
2560x1440 Low 187
2560x1440 Medium 147
2560x1440 Ultra 90
3840x2160 High 61
3840x2160 Low 117
3840x2160 Medium 93
3840x2160 Ultra 55

Performance Analysis: Inside on Your System

Can Intel Core i5-11400F + AMD Radeon RX 6600 run Inside? The recorded data says yes, and with substantial headroom at most settings. This combination of a Rocket Lake desktop processor and an RDNA 2 graphics card delivers playable frame rates across all tested resolutions, with the only caveat appearing at 4K Ultra. The following analysis breaks down the measured performance, compares it to similar hardware, and identifies the best settings for a smooth experience.

Measured FPS Breakdown

The database contains average frame rate measurements for this pairing across three resolutions and four quality presets. Minimum and maximum frame rates were not recorded, so the analysis relies on average FPS as the primary metric, with the playability threshold set at 60 FPS.

1920x1080 (1080p):

At the lowest preset, the system produces an average of 260.1 FPS. This is the highest recorded value for this combo in the entire test suite. Moving to Medium drops the average to 203.6 FPS, still far above the threshold. The High preset yields 129.8 FPS, and the Ultra preset produces 122.6 FPS. All four settings at 1080p clear the 60 FPS mark by a wide margin, with even the most demanding preset nearly doubling the playability requirement.

2560x1440 (1440p):

The scaling pattern continues at this resolution. The Low preset averages 187.4 FPS, which is a significant drop from 1080p Low but still extremely high. Medium comes in at 146.8 FPS, and High at 89.7 FPS. Interestingly, the Ultra preset at 1440p records 90.2 FPS, slightly higher than the High preset. This anomaly suggests that the High preset may have a specific setting that is more demanding than the Ultra preset, or vice versa. Regardless, all four settings at 1440p remain comfortably above 60 FPS, with the lowest result (High at 89.7 FPS) still offering over 30 FPS of headroom.

3840x2160 (4K):

This is where the combination begins to show its limits. The Low preset averages 117 FPS, which is still excellent for 4K. Medium drops to 92.7 FPS, and High to 60.6 FPS. The High preset result is just barely above the 60 FPS threshold. The Ultra preset, however, falls below the playability line with an average of 54.5 FPS. This means that at 4K, users can play comfortably on Low, Medium, or High, but Ultra will not maintain a smooth 60 FPS average.

The data shows a clear pattern: this system is overpowered for 1080p, well-suited for 1440p, and capable at 4K with the right settings. The frame rate drops from 1080p to 1440p average around 30-40% depending on the preset, while the drop from 1440p to 4K is more severe, particularly at High and Ultra.

Similar Performance Alternatives

The database places the Intel Core i5-11400F in the 71st percentile among all CPUs, with an average benchmark score of 17177. Its nearest rivals in terms of aggregate score are the AMD EPYC 7H12 (17120, 0.3% slower), the Intel Core i5-12450H (17239, 0.4% faster), the AMD Ryzen 3 PRO 8300G (17278, 0.6% faster), and the Intel Core Ultra 7 164U (17074, 0.6% slower). These deltas are all within one percent, meaning any of these processors would deliver nearly identical frame rates in Inside, assuming the same GPU and settings. The practical takeaway is that this CPU's performance class is tightly clustered; swapping it for any of these rivals would not produce a perceptible change in gameplay.

On the GPU side, the AMD Radeon RX 6600 sits in the 63rd percentile among all GPUs, with an average benchmark score of 19036. Its nearest rivals are the NVIDIA Quadro K6000 (19030, 0% difference), the NVIDIA GeForce RTX 4050 Mobile (19049, 0.1% slower), the NVIDIA Tesla K20m (19089, 0.3% slower), and the NVIDIA RTX 2000 Ada Generation (18954, 0.4% faster). Again, the score differences are negligible. A system with the RX 6600 and any of these GPUs would produce frame rates within a fraction of a percent of each other in this game. The Quadro K6000 is a workstation card from an older generation, but its raw compute score aligns closely with the RX 6600, suggesting similar rasterization performance for a game like Inside.

For users considering alternatives, the data suggests that any of these eight components (four CPUs, four GPUs) would behave nearly identically to the tested combo. The 0.4% delta between the fastest and slowest CPU rivals translates to a difference of roughly one frame per second at 60 FPS, which is imperceptible.

CPU and GPU Roles

Inside is a puzzle platformer, and the measured FPS scaling indicates that the GPU is the primary bottleneck at higher resolutions, while the CPU becomes more relevant at lower resolutions. The data supports this through the scaling between presets and resolutions.

At 1920x1080, the CPU has to feed the GPU with draw calls and game logic. The difference between Low (260.1 FPS) and Ultra (122.6 FPS) is 137.5 FPS, a 53% reduction. This gap is driven by the GPU's workload increasing with preset quality. The CPU, a 6-core, 12-thread Rocket Lake part with a boost clock of 4.40 GHz, is clearly not the limiting factor here, as even the Ultra preset at 1080p produces over 120 FPS.

At 2560x1440, the GPU load increases further. The Low preset drops to 187.4 FPS, and the High preset to 89.7 FPS. The Ultra preset at 90.2 FPS is essentially tied with High, which is unusual. This could indicate that the Ultra preset at this resolution is not uniformly more demanding than High, or that a specific setting within High (such as shadow quality or post-processing) is disproportionately expensive. The GPU is now the dominant factor, as the CPU's contribution to frame rate differences between presets is minimal.

At 3840x2160, the GPU is overwhelmingly the bottleneck. The Low preset still achieves 117 FPS, but the High preset falls to 60.6 FPS and Ultra to 54.5 FPS. The gap between Low and Ultra at 4K is 62.5 FPS, which is entirely attributable to the GPU's pixel and texture throughput limits. The RX 6600 has 1792 shading units and 112 texture mapping units, and the 4K resolution demands more from these resources than the CPU can compensate for.

The role split is clear: at 1080p, the CPU and GPU share the load, but the CPU's 12 threads are sufficient to keep frame rates high. At 1440p and 4K, the GPU's 8 GB of GDDR6 memory and 224.0 GB/s bandwidth become the limiting factors. Users with a weaker CPU but the same GPU would see similar results at 4K, while users with a stronger CPU but the same GPU would see only marginal gains at 1080p.

The Verdict

Can this PC run Inside? Yes, across all tested resolutions, with one exception. The verdict by resolution is as follows:

1920x1080: Fully playable on all presets. The lowest average is 122.6 FPS at Ultra, which is more than double the 60 FPS threshold. Users can select any preset without concern.

2560x1440: Fully playable on all presets. The lowest average is 89.7 FPS at High, which leaves 29.7 FPS of headroom above the threshold. The Ultra preset averages 90.2 FPS, so there is no reason to avoid it.

3840x2160: Playable on Low, Medium, and High. The High preset averages exactly 60.6 FPS, which is just above the threshold. The Ultra preset averages 54.5 FPS, which is below the playable threshold and not recommended for a smooth experience.

The system clears the 60 FPS mark at 1080p and 1440p on every setting tested. At 4K, users must limit themselves to High or lower to stay above the threshold. The data indicates that this combo is a capable 4K machine for Inside, but not on maximum settings.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average of at least 60 FPS is listed below, along with the exact recorded frame rate.

1920x1080: Ultra preset at 122.6 FPS. This is the highest quality setting available, and it delivers more than double the playability threshold. There is no reason to lower the preset at this resolution.

2560x1440: Ultra preset at 90.2 FPS. The Ultra preset at 1440p averages 90.2 FPS, which is slightly higher than the High preset at 89.7 FPS. This makes Ultra the clear choice for maximum visual quality while maintaining a robust frame rate.

3840x2160: High preset at 60.6 FPS. This is the only resolution where the Ultra preset fails to meet the threshold. The High preset averages 60.6 FPS, which is just barely above the 60 FPS line. Users who prefer a safety margin might consider the Medium preset at 92.7 FPS, but for those who prioritize visual fidelity, High is the highest playable option.

The data shows that the best settings are Ultra at 1080p and 1440p, and High at 4K. The 4K High result is a near-exact match to the threshold, so users with variable refresh rate monitors may find it acceptable, while others might prefer Medium for additional headroom.

How This Combo Ranks

In the database's overall ranking for Inside, this combination of Intel Core i5-11400F and AMD Radeon RX 6600 holds the 2852nd position out of 3716 tested combos. This places it in the lower-middle portion of the ranking table, despite the fact that it runs the game well at most settings.

The ranking is relative to all other CPU and GPU pairings in the database, and it includes combinations with much more powerful hardware. The 2852nd rank out of 3716 means that roughly 23% of tested combos performed worse, while 77% performed better. This is not a top-tier setup, but the absolute performance data shows that it is more than sufficient for Inside.

The percentile positions of the individual components support this: the CPU is in the 71st percentile of all CPUs, and the GPU is in the 63rd percentile of all GPUs. The combined rank is lower than either individual percentile, which suggests that the game is more sensitive to GPU performance than CPU performance, and that the RX 6600's mid-pack position drags the combo down relative to pairings with higher-end GPUs. The rank of 2852 is a relative measure, but the measured FPS results are what matter for actual gameplay. This combo offers a smooth experience at 1080p and 1440p, and a playable experience at 4K with adjusted settings.