Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
176 FPS

1440p (2K / QHD)

Low 1440p Measured
208 FPS
Ultra 1440p Measured
158 FPS

4K (Ultra HD)

Low 4K Measured
179 FPS
Ultra 4K Measured
135 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 14,185
Graphics Card
Required 27,118
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 135 137 165 179
1440p QHD 158 160 192 208
1080p Full HD 176 179 215 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 179
1920x1080 Low 233
1920x1080 Medium 215
1920x1080 Ultra 176
2560x1440 High 160
2560x1440 Low 208
2560x1440 Medium 192
2560x1440 Ultra 158
3840x2160 High 137
3840x2160 Low 179
3840x2160 Medium 165
3840x2160 Ultra 135

Performance Analysis: Inside on Your System

Similar Performance Alternatives

The Intel Core i5-10400F sits in a tight cluster of comparable processors according to the database's average benchmark scores. With an average score of 14,185, this CPU lands within 0.6% of several nearby alternatives. The Intel Xeon 6756E posts a nearly identical average score of 14,163, just 0.2% behind the i5-10400F. The AMD EPYC 7552 comes in at 14,115, a 0.5% gap, while the Intel Core 7 160UL edges ahead with 14,232, or 0.3% higher. The AMD Ryzen 3 7320C leads this small group with 14,277, representing a 0.6% advantage. In practical terms, any of these processors would deliver essentially indistinguishable performance in a game like Inside, where the workload rarely stresses multi-threaded throughput to its limits.

On the graphics side, the NVIDIA GeForce RTX 5090 D holds an average benchmark score of 77,712, placing it in the 92nd percentile among all GPUs. Its nearest rivals show remarkably similar aggregate performance. The AMD Radeon RX 6650M XT scores 76,904, a 1.1% deficit. The AMD Radeon RX 6850M XT reaches 78,940, which is 1.6% higher. Two NVIDIA Tesla P100 variants, one with 12 GB and one with 16 GB, score 79,396 and 79,605 respectively, representing 2.1% and 2.4% advantages over the RTX 5090 D. These deltas are small enough that frame rate differences in Inside would be imperceptible. The RTX 5090 D's 32 GB of GDDR7 memory and 512-bit bus are far beyond what this puzzle platformer requires, so the nearby rivals would all produce comparable experiences.

How This Combo Ranks

The pairing of the Intel Core i5-10400F with the NVIDIA GeForce RTX 5090 D achieves a combo rank of 1,512 out of 3,716 tested combinations in Inside. This places the configuration in the upper portion of the database, though not at the very top. The ranking reflects the fact that Inside is a 2016 puzzle platformer with modest hardware demands. The RTX 5090 D is dramatically overprovisioned for this title, while the i5-10400F, with its 6 cores and 12 threads, provides more than enough processing power for the game's physics and logic. The combo rank of 1,512 suggests that many other pairings, likely those with newer high-end CPUs, edge ahead in the database's aggregate scoring, but the actual gameplay experience would be indistinguishable from far higher-ranked configurations.

The gap between this combo's rank and its actual capability highlights how benchmark rankings can be misleading for older games. The i5-10400F falls in the 68th percentile among all CPUs, and the RTX 5090 D sits in the 92nd percentile among all GPUs. Together, they form a system that the data shows can run Inside at maximum settings across all tested resolutions, which is the outcome that matters for gameplay. The rank of 1,512 out of 3,716, roughly the 41st percentile, undersells the real-world performance because the game simply cannot stress either component to any meaningful degree.

Measured FPS Breakdown

At 1920x1080, the lowest tested resolution, the combo delivers exceptional frame rates across every preset. Low settings produce an average of 233 FPS. Medium settings average 215 FPS, with a minimum of 183 FPS and a maximum of 247 FPS. High settings reach 179 FPS on average. Ultra settings, the most demanding preset, still hold an average of 176 FPS. These numbers indicate that the CPU and GPU combination has enormous headroom at 1080p, with even the Ultra preset sustaining nearly three times the 60 FPS playable threshold.

Moving to 2560x1440, the performance remains remarkably high. Low settings average 208 FPS. Medium settings drop slightly to 192 FPS, with a recorded minimum of 164 FPS and maximum of 221 FPS. High settings produce 160 FPS on average. Ultra settings maintain 158 FPS. The scaling from 1080p to 1440p costs roughly 10 to 12 percent of average frame rate across presets, which is modest and reflects the game's low graphical complexity.

At 3840x2160, the resolution stresses the GPU more substantially, but the RTX 5090 D handles it with ease. Low settings average 179 FPS. Medium settings average 165 FPS, with a minimum of 140 FPS and a maximum of 190 FPS. High settings deliver 137 FPS on average. Ultra settings, the maximum preset, still achieve 135 FPS. The drop from 1440p to 4K is more pronounced, costing roughly 14 to 16 percent of average frame rate, but every setting remains far above the 60 FPS threshold.

The data shows a consistent pattern: the RTX 5090 D provides such massive headroom that even at 4K Ultra, the system never approaches a performance ceiling. The minimum FPS values, recorded only for Medium settings, are 183 FPS at 1080p, 164 FPS at 1440p, and 140 FPS at 4K. These minimums confirm that frame pacing remains stable even in the most demanding moments captured by the benchmark.

The Verdict

The verdict is unambiguous across all tested resolutions. At 3840x2160, the system achieves playable performance on every preset, with Ultra settings averaging 135 FPS. At 2560x1440, all presets remain playable, with Ultra averaging 158 FPS. At 1920x1080, the same holds true, with Ultra averaging 176 FPS. The playable threshold of 60 FPS is cleared by a wide margin in every configuration tested.

The database's verdict designates Ultra as the best setting at each resolution. At 4K, that means 135 FPS on Ultra, which is more than double the playable threshold. At 1440p, Ultra runs at 158 FPS. At 1080p, Ultra hits 176 FPS. There is no resolution or preset combination in the measured data that fails to reach 60 FPS. The RTX 5090 D, combined with the i5-10400F, is effectively overkill for Inside, but the result is a flawless experience at maximum quality.

CPU and GPU Roles

The measured FPS data reveals how the workload shifts between CPU and GPU as resolution changes. At 1080p, the average FPS ranges from 176 on Ultra to 233 on Low. The spread between Low and Ultra is 57 FPS, or about 24 percent. This suggests that GPU load, not CPU capability, is the primary variable even at this resolution, since the i5-10400F's six cores can easily feed the frame buffer at these rates.

At 1440p, the spread narrows slightly. Low averages 208 FPS, while Ultra averages 158 FPS, a difference of 50 FPS, or about 24 percent. The consistency of this percentage across 1080p and 1440p indicates that the GPU remains the limiting factor, with the CPU providing sufficient headroom at both resolutions.

At 4K, the spread between Low and Ultra is 44 FPS, from 179 down to 135, which is about 25 percent. The fact that the relative gap between presets stays nearly constant across resolutions is telling. If the CPU were the bottleneck, the absolute FPS would compress more at higher resolutions, and the preset-based differences would shrink. Instead, the data shows that preset selection has a consistent proportional impact, which points to GPU-bound rendering at all three resolutions.

The scaling between resolutions further clarifies the roles. From 1080p to 1440p, Ultra drops from 176 to 158 FPS, a 10 percent reduction. From 1440p to 4K, Ultra drops from 158 to 135 FPS, a 15 percent reduction. The larger drop at 4K reflects the increased pixel count and memory bandwidth demands, which fall entirely on the GPU. The CPU's contribution becomes relatively smaller at higher resolutions, but the i5-10400F never becomes the limiting factor. The recorded data shows that this game is overwhelmingly GPU-bound, and the RTX 5090 D's massive shader count and 1.79 TB/s bandwidth ensure that no resolution tested comes close to overwhelming it.

FAQ

Q: Can the Intel Core i5-10400F and NVIDIA GeForce RTX 5090 D run Inside at 4K?

A: Yes. At 3840x2160, every preset from Low to Ultra averages at least 135 FPS, far exceeding the 60 FPS playable threshold.

Q: What is the best setting for 1080p gameplay?

A: Ultra settings achieve an average of 176 FPS at 1920x1080, making it the most demanding preset that still clears 60 FPS comfortably.

Q: How does the RTX 5090 D compare to its nearest rivals in benchmark scores?

A: The RTX 5090 D averages 77,712, which is 1.1% ahead of the AMD Radeon RX 6650M XT and 1.6% behind the AMD Radeon RX 6850M XT. The NVIDIA Tesla P100 variants lead by 2.1% and 2.4%.

Q: Is the CPU or GPU more important for Inside?

A: The data shows the game is GPU-bound at all tested resolutions. The relative FPS gap between Low and Ultra presets stays near 24 to 25 percent across 1080p, 1440p, and 4K, indicating consistent GPU-driven scaling.

Q: What is the lowest average FPS recorded for this combo?

A: The lowest average FPS is 135 at 3840x2160 with Ultra settings. The minimum FPS recorded for any Medium preset is 140 at 4K.

Q: How does the i5-10400F rank among all CPUs?

A: It sits in the 68th percentile, with an average benchmark score of 14,185. Its nearest rival, the Intel Core 7 160UL, scores 14,232, just 0.3% higher.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 176 FPS. This is the maximum quality setting available, and the system clears the playable threshold by nearly triple.

At 2560x1440, Ultra again is the best choice, averaging 158 FPS. The higher pixel count reduces performance by about 10 percent compared to 1080p, but the margin above 60 FPS remains enormous.

At 3840x2160, Ultra continues to be the optimal setting, with an average of 135 FPS. Even at this demanding resolution, the RTX 5090 D's 32 GB of memory and 512-bit bus keep frame rates more than double the playable threshold. The data shows no reason to reduce quality settings at any resolution for this game, as every preset exceeds 60 FPS and the highest preset remains the recommended choice throughout.