Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 119 | 130 | 168 | 179 |
| 1440p QHD | 156 | 161 | 192 | 206 |
| 1080p Full HD | 175 | 180 | 213 | 231 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5070 Ti delivers overwhelming performance in Inside, clearing the 60 FPS playability threshold by a massive margin at every tested resolution and preset. The recorded data shows average frame rates ranging from 119.4 FPS at 4K Ultra to 230.9 FPS at 1080p Low, meaning this combination does not merely run the game, it saturates high refresh rate displays across the board. The weakest recorded result, 119.4 FPS at 3840x2160 Ultra, is still nearly double the 60 FPS threshold, leaving no scenario where this hardware struggles with the title.
Measured FPS Breakdown
At 1920x1080, the lowest resolution tested, the combination produces its highest frame rates. The Low preset averages 230.9 FPS, which is the single fastest result in the entire dataset. Medium follows at 213.2 FPS, High at 179.6 FPS, and Ultra at 174.6 FPS. The spread from Low to Ultra is 56.3 FPS, indicating that even the most demanding preset at this resolution remains far above any playability concern. Every setting at 1080p exceeds 170 FPS, so users with 144 Hz or even 240 Hz monitors will see the game fully utilize their display’s capabilities.
Moving to 2560x1440, the performance remains exceptionally high but shows the expected scaling cost. Low averages 205.5 FPS, Medium 192.2 FPS, High 160.9 FPS, and Ultra 156.4 FPS. The difference between Low and Ultra at this resolution is 49.1 FPS, slightly narrower than at 1080p. The Ultra preset still delivers 156.4 FPS, which is more than 2.5 times the 60 FPS threshold. The data shows that 1440p Ultra is effectively a non-issue for this hardware, with no preset dropping below 150 FPS.
At 3840x2160, the highest resolution tested, performance naturally declines but remains decisive. Low averages 178.5 FPS, Medium 168.1 FPS, High 130.1 FPS, and Ultra 119.4 FPS. The gap between Low and Ultra here is 59.1 FPS, the largest spread across all resolutions, reflecting the greater GPU load at 4K. Even so, the lowest recorded average, 119.4 FPS at Ultra, is still just under double the playability threshold. The data indicates that 4K Ultra is the most demanding configuration tested, yet it still leaves substantial headroom.
Across all resolutions, the pattern is consistent: the Low preset yields the highest frame rates, followed by Medium, then High, with Ultra the most demanding. The relative cost of Ultra versus Low grows with resolution, from 56.3 FPS at 1080p to 59.1 FPS at 4K, but the absolute performance never approaches the 60 FPS line. No min or max frame rate values were recorded in the database, so the analysis relies entirely on average FPS, which is uniformly strong.
Similar Performance Alternatives
The CPU comparison data places the Intel Core i5-10400F near several other processors with nearly identical average scores. The closest match is the Intel Core 7 160UL, which scores 14232 against the i5-10400F’s 14185, a difference of only 0.3 percent. The Intel Xeon 6756E scores 14163, 0.2 percent lower than the i5-10400F. The AMD EPYC 7552 scores 14115, 0.5 percent lower, and the AMD Ryzen 3 7320C scores 14277, 0.6 percent higher. These delta values are all within a single percentage point, meaning any of these CPUs would produce effectively indistinguishable frame rates in Inside, a game that is not heavily threaded. The i5-10400F sits at the 68th percentile among all CPUs in the database, indicating it is a mid-to-upper tier processor, but the game’s modest CPU demands mean this ranking has limited impact on the measured results.
On the GPU side, the RTX 5070 Ti’s average score of 49957 places it close to several high-end cards. The AMD Radeon RX Vega 64 scores 50001, just 0.1 percent higher, making it the nearest equivalent. The Intel Arc A550M scores 49737, 0.4 percent lower. The AMD Radeon RX 6900 XT scores 50951, 2 percent higher, and the AMD Radeon RX 6800 XT scores 48477, 3.1 percent lower. These rivals bracket the RTX 5070 Ti within a narrow performance window, so users coming from any of these GPUs would see similar behavior in Inside. The GPU sits at the 86th percentile among all GPUs, a strong position, but the game’s low graphical demands mean even the closest rivals, such as the RX 6800 XT at 3.1 percent lower, would still deliver frame rates far above 60 FPS.
The practical takeaway from the rival data is that the CPU is the less influential component in this pairing, as its closest rivals are within 0.6 percent, while the GPU’s closest rivals span a slightly wider 3.1 percent range. However, both components are so far above the game’s requirements that swapping to any of these nearby alternatives would not change the verdict: all would run Inside at playable frame rates.
CPU and GPU Roles
The scaling data between resolutions and presets reveals which component carries the load in Inside. The CPU, with its 6 cores, 12 threads, and a boost clock of 4.30 GHz, is more than sufficient for this title, which is a 2016 puzzle platformer with modest threading demands. The CPU’s benchmark scores, such as 10283 in Cinebench R23 multi-core and 1451 in single-core, are strong enough that the game likely never becomes CPU-bound at any tested configuration. The evidence lies in the frame rate scaling: at 1080p, where GPU load is lowest, the frame rates are highest, but they still scale smoothly across presets, suggesting the CPU is not a bottleneck.
The GPU, the RTX 5070 Ti with 8960 shading units and 43.94 TFLOPS of FP32 performance, is the dominant factor in determining frame rates. The resolution scaling confirms this. From 1080p Low at 230.9 FPS to 4K Low at 178.5 FPS, the drop is 52.4 FPS, a 22.7 percent reduction. From 1080p Ultra at 174.6 FPS to 4K Ultra at 119.4 FPS, the drop is 55.2 FPS, a 31.6 percent reduction. These larger percentage drops at higher resolutions and presets are classic signs of GPU-bound rendering, as the graphics card must process more pixels and more complex effects.
The preset scaling further supports this. At 1080p, moving from Low to Ultra costs 56.3 FPS, while at 4K, the same preset change costs 59.1 FPS. The absolute cost is similar, but the percentage cost is higher at 4K because the starting frame rate is lower. This indicates that the GPU’s workload scales with both resolution and preset, while the CPU’s contribution remains constant. The data shows that the RTX 5070 Ti is the primary driver of performance differences in this game, while the i5-10400F provides ample headroom without limiting results.
The verdict on component roles is clear: the GPU determines the frame rate ceiling at every resolution, and the CPU is never the limiting factor. Users considering an upgrade path should note that the i5-10400F is sufficient for this game, and the GPU is the component that would need to change to see materially different performance, though even the closest GPU rivals would produce similar results.
The Verdict
This PC can run Inside with ease at every resolution and preset tested. The database’s verdict lists all four settings, Low, Medium, High, and Ultra, as playable at 1920x1080, 2560x1440, and 3840x2160. The best settings at 1080p are Ultra, with an average of 174.6 FPS. At 1440p, Ultra again is the best choice, averaging 156.4 FPS. At 4K, Ultra remains the best settings, averaging 119.4 FPS.
The 60 FPS playability threshold is cleared by massive margins. At 1080p Ultra, the margin is 114.6 FPS above the threshold. At 1440p Ultra, the margin is 96.4 FPS. At 4K Ultra, the margin is 59.4 FPS. Even the most demanding configuration tested, 4K Ultra, delivers nearly double the required frame rate. The data suggests that users can select the highest quality settings at any resolution without sacrificing smoothness, and there is enough headroom to enable additional visual features if the game supported them.
The only consideration is that the recorded average frame rates do not include min or max FPS values, so transient drops cannot be quantified. However, given that the lowest average is 119.4 FPS, even a hypothetical 50 percent drop in frame rate would still stay above 60 FPS. The verdict is unambiguous: this combination is overkill for Inside, but that overkill ensures a flawless experience.
FAQ
Q: What is the highest average frame rate recorded for this combination?
A: The highest average is 230.9 FPS, achieved at 1920x1080 with the Low preset.
Q: Can this PC run Inside at 4K Ultra settings?
A: Yes, the database lists Ultra as a playable setting at 3840x2160, with an average frame rate of 119.4 FPS, which is above the 60 FPS threshold.
Q: How much performance is lost when moving from 1080p to 4K at the same preset?
A: At the Low preset, the average drops from 230.9 FPS at 1080p to 178.5 FPS at 4K, a reduction of 52.4 FPS. At the Ultra preset, the average drops from 174.6 FPS to 119.4 FPS, a reduction of 55.2 FPS.
Q: Which component, the CPU or the GPU, has a greater impact on frame rates in this game?
A: The GPU has the greater impact. The RTX 5070 Ti’s performance scales with resolution and preset, while the i5-10400F provides sufficient headroom without becoming a bottleneck, as indicated by the smooth scaling across all tested configurations.
Q: Are there other GPUs that would perform similarly to the RTX 5070 Ti in this game?
A: The database lists the AMD Radeon RX Vega 64 as 0.1 percent higher in average score, the Intel Arc A550M as 0.4 percent lower, the AMD Radeon RX 6900 XT as 2 percent higher, and the AMD Radeon RX 6800 XT as 3.1 percent lower. These would all produce comparable frame rates.
Q: Does the CPU have any close rivals in performance?
A: The Intel Core 7 160UL scores 0.3 percent higher, the Intel Xeon 6756E scores 0.2 percent lower, the AMD EPYC 7552 scores 0.5 percent lower, and the AMD Ryzen 3 7320C scores 0.6 percent higher, all within a narrow band of the i5-10400F.
How This Combo Ranks
The Intel Core i5-10400F and NVIDIA GeForce RTX 5070 Ti combination ranks 1629 out of 3716 tested combos in the database for Inside. This places it in the upper portion of the ranking, at approximately the 56th percentile of all tested systems. The rank reflects the combination’s overall capability, but the game’s low demands mean that even lower-ranked systems would likely run it well.
The ranking is noteworthy because the GPU is a top-tier part, sitting at the 86th percentile among all GPUs, while the CPU is more modest, at the 68th percentile among all CPUs. The combination’s rank of 1629 out of 3716 is dragged down by the CPU’s relatively lower standing, but for Inside specifically, the CPU is not a limiting factor. The measured frame rates are so high that the rank is almost irrelevant to the real-world experience; the combo delivers 119.4 FPS at the most demanding setting, which is a stronger result than many higher-ranked combinations would achieve in more graphically intensive titles.
The rank also reflects the diversity of the database, which includes many combinations with newer or higher-end CPUs. In the context of Inside, the i5-10400F’s 6 cores and 12 threads are ample, and the RTX 5070 Ti’s 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are far beyond the game’s needs. The 1629 rank is a measure of theoretical peak performance across all benchmarks, but the practical verdict for this specific game is that the combo is excellent, with every tested scenario landing well above the playability threshold.