Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
169 FPS

1440p (2K / QHD)

Low 1440p Measured
208 FPS
Ultra 1440p Measured
122 FPS

4K (Ultra HD)

Low 4K Measured
161 FPS
Ultra 4K Measured
76 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 14,185
Graphics Card
Required 27,118
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 80 128 161
1440p QHD 122 128 192 208
1080p Full HD 169 178 215 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 178
1920x1080 Low 233
1920x1080 Medium 215
1920x1080 Ultra 169
2560x1440 High 128
2560x1440 Low 208
2560x1440 Medium 192
2560x1440 Ultra 122
3840x2160 High 80
3840x2160 Low 161
3840x2160 Medium 128
3840x2160 Ultra 76

Performance Analysis: Inside on Your System

Measured FPS Breakdown

Starting at 3840x2160, the Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5060 delivers an average of 80 FPS on High settings. Dropping to Low raises the average to 161 FPS, while Medium lands at 128 FPS with a minimum of 109 FPS and a maximum of 148 FPS. Ultra is the most demanding preset at this resolution, producing 76 FPS on average. The spread between Low and Ultra is substantial, with the Ultra preset running at roughly half the frame rate of Low.

At 2560x1440, the same combination shows clear headroom. High settings produce 128 FPS on average, Low reaches 208 FPS, and Medium averages 192 FPS with a recorded minimum of 164 FPS and maximum of 221 FPS. Ultra remains comfortably playable at 122 FPS average. The gap between Medium and High here is notable, 192 FPS versus 128 FPS, indicating that the High preset imposes a significantly heavier load than Medium at this resolution.

At 1920x1080, the pair is essentially unchallenged. Low settings average 233 FPS, Medium averages 215 FPS with a minimum of 183 FPS and a maximum of 247 FPS, High averages 178 FPS, and Ultra still holds 169 FPS. Every preset at 1080p clears the 60 FPS threshold by a wide margin, and even the most demanding setting keeps the average well above 160 FPS. The minimum recorded at Medium, 183 FPS, is higher than the average of any preset at 4K except Low.

The data shows a consistent pattern: this game is not a heavy load for the RTX 5060. Even at 4K Ultra, the average of 76 FPS leaves room for higher refresh rate displays, though not at the same levels seen at lower resolutions. The Medium preset at 4K, with a 109 FPS minimum, suggests that frame pacing remains stable even when the resolution is maxed out.

CPU and GPU Roles

The scaling between resolutions reveals how much of the workload shifts from the processor to the graphics card as pixel count increases. At 1920x1080, the CPU has more influence relative to the GPU, since the GPU can render frames quickly enough that the processor must keep up with draw calls and game logic. The jump from 1080p Ultra at 169 FPS to 1440p Ultra at 122 FPS is a 28% reduction, which points to the GPU becoming the limiting factor as resolution rises.

Between 1440p and 4K, the drop is steeper. Ultra goes from 122 FPS at 2560x1440 to 76 FPS at 3840x2160, a 38% decline. This heavier scaling indicates that at 4K, the RTX 5060's rendering throughput, rather than the i5-10400F's six cores and twelve threads, dictates performance. The CPU has ample headroom; its 3DMark multi-thread score of 4748 and PassMark single-thread score of 2541 show a balanced processor that does not bottleneck a mid-range GPU in a puzzle platformer.

Preset scaling within each resolution further clarifies the roles. At 1080p, Low averages 233 FPS while Ultra averages 169 FPS, a 64 FPS difference driven almost entirely by GPU load. At 4K, Low averages 161 FPS and Ultra drops to 76 FPS, an 85 FPS difference. The larger absolute gap at 4K confirms that graphical settings have a stronger impact on the GPU at higher resolutions. The CPU's contribution stays relatively constant across presets, since the game's simulation and logic load does not change with pixel count.

The recorded data also shows that Medium presets always sit closer to Low than to High. At 4K, Medium averages 128 FPS versus 161 FPS for Low and 80 FPS for High. This suggests that the High preset enables effects that disproportionately raise GPU cost, while Medium retains most of the frame rate of Low. For a game like Inside, which uses a muted, atmospheric visual style, the difference between Medium and High may be more about lighting and post-processing than geometry.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 76 FPS. This is the highest quality option available, and it clears the 60 FPS threshold with a 16 FPS margin. High settings at 4K produce 80 FPS, Medium produces 128 FPS, and Low produces 161 FPS, but Ultra offers the best visual quality while remaining playable.

At 2560x1440, Ultra again is the best choice, averaging 122 FPS. This leaves considerable headroom above the 60 FPS threshold, making 1440p Ultra the sweet spot for this combination if the display supports higher refresh rates. Medium at this resolution averages 192 FPS, and High averages 128 FPS, but neither offers better visual fidelity than Ultra.

At 1920x1080, Ultra averages 169 FPS, so there is no reason to lower settings for performance reasons. The minimum frame rate at Medium is 183 FPS, and Ultra does not report a minimum, but the average is high enough that even worst-case dips should stay well above 60 FPS. For users with 144 Hz or 240 Hz monitors, lower presets like Medium at 215 FPS or Low at 233 FPS could be preferable, but the question of playability at 60 FPS is settled: Ultra is the answer at every resolution.

How This Combo Ranks

The database ranks this combination at 2055 out of 3716 tested combos for Inside. That places it in the middle of the field, which is surprising given the high frame rates measured. The explanation lies in the game's age and the wide range of hardware in the database; many high-end combinations from newer generations push far higher numbers, while this mid-range pairing still delivers excellent playability.

The percentile data for the individual components provides context. The i5-10400F sits at the 68th percentile among all CPUs, meaning it outperforms most processors in the database. The RTX 5060 ranks at the 72nd percentile among GPUs. Both components are above average, but neither is near the top, so the combined rank of 2055 out of 3716 reflects a pairing that is solidly mid-pack rather than exceptional.

The CPU's nearest rivals in the database include the Intel Xeon 6756E with an average score 0.2% higher, the Intel Core 7 160UL with an average score 0.3% lower, the AMD EPYC 7552 with an average score 0.5% higher, and the AMD Ryzen 3 7320C with an average score 0.6% lower. These deltas are tiny, meaning the i5-10400F's compute performance is essentially interchangeable with several server and mobile chips in synthetic benchmarks. For gaming, the single-thread score of 2541 in PassMark matters more, and that figure supports strong frame pacing in a game like Inside.

The GPU's nearest rivals include the AMD Radeon 860M with an average score 0.3% lower, the NVIDIA GeForce MX550 with an average score 0.3% lower, the AMD Radeon RX 5700 XT 50th Anniversary with an average score 0.8% lower, and the AMD Radeon RX 6750 XT with an average score 1.2% higher. The RTX 5060's score of 20891 in PassMark G3D places it close to these cards, despite the generational difference. The RX 6750 XT is nominally faster by 1.2%, but the margin is small enough that real-world frame rates in Inside would be nearly identical.

FAQ

Q: Can this PC run Inside at 4K?

A: Yes. The database shows all four presets at 3840x2160 averaging above 60 FPS, with Ultra at 76 FPS, High at 80 FPS, Medium at 128 FPS, and Low at 161 FPS.

Q: What is the best preset at 1440p?

A: Ultra, with an average of 122 FPS. It is the highest quality setting and still leaves a large margin above the 60 FPS playable threshold.

Q: How much performance drops when going from 1080p to 4K on Ultra?

A: Ultra at 1920x1080 averages 169 FPS, while Ultra at 3840x2160 averages 76 FPS, a reduction of 93 FPS or roughly 55%.

Q: Is the CPU or GPU more important at 4K?

A: The GPU. The frame rate drops from 122 FPS at 1440p Ultra to 76 FPS at 4K Ultra, a 38% decline, which indicates the RTX 5060's rendering capacity is the limiting factor at higher resolutions.

Q: Does the Medium preset have reported minimum frame rates?

A: Yes. At 4K Medium, the minimum is 109 FPS and the maximum is 148 FPS. At 1440p Medium, the minimum is 164 FPS and the maximum is 221 FPS. At 1080p Medium, the minimum is 183 FPS and the maximum is 247 FPS.

Q: How does this combo rank compared to all tested systems?

A: It ranks 2055 out of 3716 combinations for Inside, placing it in the middle of the database despite delivering high frame rates.

The Verdict

This PC can run Inside without issue at any resolution tested. The verdict by resolution is clear: at 3840x2160, all four presets are playable, with Ultra averaging 76 FPS. At 2560x1440, Ultra averages 122 FPS. At 1920x1080, Ultra averages 169 FPS. Every preset across every resolution clears the 60 FPS threshold, and the most demanding settings at the highest resolution still maintain a comfortable margin.

The data indicates that the RTX 5060 is overkill for Inside at 1080p and 1440p, where frame rates exceed 120 FPS even on Ultra. At 4K, the card still delivers a smooth experience, though the margin narrows. The i5-10400F provides enough single-thread performance, as shown by its PassMark single-thread score of 2541, to avoid bottlenecking the GPU in this title. For a puzzle platformer with modest visual demands, this combination is more than sufficient.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are the Intel Xeon 6756E, the Intel Core 7 160UL, the AMD EPYC 7552, and the AMD Ryzen 3 7320C. The Xeon 6756E scores 0.2% higher on average, while the Core 7 160UL scores 0.3% lower. The EPYC 7552 is 0.5% higher, and the Ryzen 3 7320C is 0.6% lower. These differences are negligible, so any of these processors would deliver nearly identical performance in Inside when paired with the same GPU.

For the GPU, the AMD Radeon 860M, NVIDIA GeForce MX550, AMD Radeon RX 5700 XT 50th Anniversary, and AMD Radeon RX 6750 XT are the closest matches. The RX 6750 XT is 1.2% faster on average, while the Radeon 860M and MX550 are both 0.3% slower, and the RX 5700 XT 50th Anniversary is 0.8% slower. A system with the i5-10400F and any of these GPUs would produce frame rates in Inside that are effectively indistinguishable from the RTX 5060 based on the measured data.