Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 99 | 104 | 165 | 179 |
| 1440p QHD | 157 | 160 | 192 | 208 |
| 1080p Full HD | 176 | 179 | 215 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
How This Combo Ranks
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 4070 places at rank 1724 out of 3716 tested combinations for Inside. That means this combo sits in the upper half of all tested systems, roughly in the 54th percentile of the database. While not a top-tier pairing, the rank reflects a machine that is far above the minimum requirements for a puzzle platformer from 2016.
The CPU alone holds the 68th percentile among all processors tracked in the database, with an average benchmark score of 14185. Its nearest rivals include the Intel Xeon 6756E (avg score 14163, 0.2% lower), Intel Core 7 160UL (avg score 14232, 0.3% higher), AMD EPYC 7552 (avg score 14115, 0.5% lower), and AMD Ryzen 3 7320C (avg score 14277, 0.6% higher). These deltas are all within a fraction of a percent, meaning the i5-10400F sits in a tightly packed performance cluster where no single rival meaningfully outperforms it.
The GPU holds the 81st percentile among all graphics cards, with an average benchmark score of 37648. Its nearest rivals are the NVIDIA Tesla P4 (avg score 37628, 0.1% lower), AMD Radeon RX Vega 56 (avg score 37507, 0.4% lower), NVIDIA GeForce RTX 4080 Mobile (avg score 38135, 1.3% higher), and AMD Radeon PRO W6400 (avg score 37157, 1.3% lower). Again, the deltas are small, so the RTX 4070 is essentially interchangeable with those cards in aggregate compute performance, despite the RTX 4070 being a desktop part with a much newer architecture.
For Inside specifically, the recorded frame rates are far above the 60 FPS playable threshold at every tested resolution and preset. The lowest average FPS recorded is 99 at 3840x2160 Ultra, which is still 65% above the threshold. This combo does not struggle with this title; it overwhelms it.
CPU and GPU Roles
Inside is a side-scrolling puzzle platformer with a muted, atmospheric visual style. The game's rendering demands are modest by modern standards, but the data still shows how each component influences performance across resolutions.
At 1920x1080, the average FPS ranges from 176 (Ultra) to 233 (Low). The gap between Low and Ultra is 57 FPS, or about 32%. At 2560x1440, the range is 157 (Ultra) to 208 (Low), a gap of 51 FPS (32%). At 3840x2160, the range is 99 (Ultra) to 179 (Low), a gap of 80 FPS (81%). The larger absolute gap at 4K indicates that the GPU is becoming more of a limiting factor as resolution increases, since pixel count scales quadratically.
Looking at scaling between resolutions at the same preset: at Ultra, moving from 1080p to 1440p drops average FPS from 176 to 157, a 11% reduction. Moving from 1440p to 4K drops further to 99, a 37% reduction. At Low, the same transitions go from 233 to 208 (11% drop) then to 179 (14% drop). The steeper drop at Ultra from 1440p to 4K suggests that the higher preset is more GPU-bound, while Low settings reduce the per-pixel work and allow the CPU to keep up better.
The CPU, with 6 cores and 12 threads, has a passmark multithread score of 12115 and a single-thread score of 2541. For Inside, which is not a heavily threaded title, the single-thread performance is likely the more relevant metric. The i5-10400F's single-thread score places it in the 68th percentile overall, which is more than sufficient for a game that does not simulate complex physics or large open worlds. The GPU, with 5888 shading units and a pixel rate of 158.4 GPixel/s, is far more capable than the game requires.
At 1080p, the gap between Low (233 FPS) and Ultra (176 FPS) is 57 FPS, which is a 32% penalty for maxing out settings. At 4K, the same preset gap is 80 FPS, an 81% penalty. This nonlinear jump indicates that at 4K Ultra, the GPU is working much harder per frame, and the CPU is no longer the bottleneck. The data suggests that for this game, the RTX 4070 is the dominant factor at higher resolutions, while at 1080p the CPU is still able to feed frames fast enough that the GPU becomes the limit even on Low.
FAQ
Q: Can this PC run Inside at 4K Ultra above 60 FPS?
A: Yes. The recorded average FPS at 3840x2160 Ultra is 99, which is well above the 60 FPS playable threshold. The verdictByResolution lists Ultra as the best settings at 4K with an average of 99 FPS.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest average is 99 FPS, which occurs at 3840x2160 with Ultra settings. No tested configuration falls below 99 FPS average.
Q: How does the CPU compare to its nearest rivals?
A: The i5-10400F has an average benchmark score of 14185. Its closest rival, the Intel Xeon 6756E, scores 14163, which is 0.2% lower. The AMD Ryzen 3 7320C scores 14277, which is 0.6% higher. All four nearest rivals are within 0.6% of the i5-10400F.
Q: How does the GPU compare to its nearest rivals?
A: The RTX 4070 has an average benchmark score of 37648. The closest rival, the NVIDIA Tesla P4, scores 37628, a 0.1% difference. The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 1.3% higher. The AMD Radeon RX Vega 56 scores 37507, which is 0.4% lower.
Q: What is the highest average FPS recorded?
A: The highest average is 233 FPS at 1920x1080 with Low settings. The Medium preset at 1080p reaches 215 FPS average, and High reaches 179 FPS.
Q: Is the Medium preset playable at all resolutions?
A: Yes. At 1920x1080 Medium averages 215 FPS, at 2560x1440 Medium averages 192 FPS, and at 3840x2160 Medium averages 165 FPS. All are far above 60 FPS.
The Verdict
This PC can run Inside with ease at every resolution and preset tested. The verdictByResolution data confirms that all four settings (Low, Medium, High, Ultra) are playable at 1920x1080, 2560x1440, and 3840x2160, since every average FPS is above the 60 FPS playable threshold.
At 1920x1080, the best settings are Ultra with an average of 176 FPS. That is nearly triple the threshold, so there is no reason to lower settings unless aiming for a very high refresh rate monitor. At 2560x1440, Ultra averages 157 FPS, again well above 60. At 3840x2160, Ultra averages 99 FPS, which is still comfortably above the threshold. The game is not demanding enough to push this combo anywhere near its limits.
The data implies that this system is overkill for Inside. Even the most demanding configuration, 4K Ultra, leaves a 39 FPS margin over the playable threshold. For a game released in 2016, this pairing delivers performance that is not just playable but exceptionally smooth. The only scenario where a user might want to lower settings is if they are targeting a 240 Hz display at 1080p, where the Low preset's 233 FPS would be closer to the refresh rate than Ultra's 176 FPS.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are the Intel Xeon 6756E, Intel Core 7 160UL, AMD EPYC 7552, and AMD Ryzen 3 7320C. All four have average benchmark scores within 0.6% of the i5-10400F's 14185. In practical terms, any of these processors would deliver nearly identical frame rates in Inside, since the game is not CPU-bound at any tested setting. The Xeon 6756E and EPYC 7552 are server parts, which would be unusual in a gaming PC, but their compute scores are close enough that the in-game results would be indistinguishable. The Ryzen 3 7320C is a low-power mobile part, yet its average score is only 0.6% higher, so it would also perform similarly in this title.
For the GPU, the nearest rivals are the NVIDIA Tesla P4, AMD Radeon RX Vega 56, NVIDIA GeForce RTX 4080 Mobile, and AMD Radeon PRO W6400. The RTX 4070's average benchmark score of 37648 is 0.1% above the Tesla P4, 0.4% above the RX Vega 56, 1.3% below the RTX 4080 Mobile, and 1.3% above the PRO W6400. In Inside, these differences would translate to at most a few FPS. For example, at 4K Ultra the RTX 4070 averages 99 FPS; a card 1.3% faster (the RTX 4080 Mobile) might reach around 100 FPS, while a card 1.3% slower (the PRO W6400) might dip to around 98 FPS. None of these differences would push any of these cards below the 60 FPS threshold at any setting.
It is importantly the RTX 4070 is a desktop card with a 200 W TDP, while the RTX 4080 Mobile is a laptop part. The close scores suggest that the mobile part is heavily power-limited, but for Inside, that limitation does not matter because the game is so light.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 176 FPS. The recorded data shows no configuration at this resolution drops below 176 FPS average, so Ultra is the clear choice for maximum visual quality.
At 2560x1440, Ultra is again the best setting, averaging 157 FPS. That is 97 FPS above the threshold, so there is no reason to compromise.
At 3840x2160, Ultra averages 99 FPS, which is still above 60. The data shows that Ultra is playable at 4K, making it the best settings for that resolution as well.
In all three resolutions, the best settings are Ultra. The only reason to choose a lower preset would be to chase extremely high refresh rates, such as 240 Hz at 1080p, where Low's 233 FPS would be closer to the display's maximum.
Measured FPS Breakdown
The recorded measurements cover three resolutions and four settings each, for a total of 12 data points.
At 1920x1080, the Low preset averages 233 FPS, with no min or max recorded. Medium averages 215 FPS, with a min of 183 and a max of 247. High averages 179 FPS, with no min or max. Ultra averages 176 FPS, with no min or max. The spread from Low to Ultra is 57 FPS, which is a 24% penalty for maxing out settings at 1080p.
At 2560x1440, Low averages 208 FPS, Medium averages 192 FPS (min 164, max 221), High averages 160 FPS, and Ultra averages 157 FPS. The spread from Low to Ultra is 51 FPS, a 25% penalty. The Medium preset's min of 164 FPS is still 104 FPS above the playable threshold, indicating no frame rate dips anywhere close to problematic.
At 3840x2160, Low averages 179 FPS, Medium averages 165 FPS (min 140, max 190), High averages 104 FPS, and Ultra averages 99 FPS. The spread from Low to Ultra is 80 FPS, an 81% penalty. This is the largest relative drop across resolutions, confirming that 4K Ultra places the most stress on the GPU. Even the lowest recorded min FPS in the entire dataset is 140 (at 4K Medium), which is still more than double the 60 FPS threshold.
The data shows a consistent pattern: the RTX 4070 handles Inside with massive headroom at all settings. The only interesting observation is the 4K Ultra drop to 99 FPS, which is still 65% above the playable threshold. For a puzzle platformer, this level of performance is far beyond what the game requires, and the combination of the i5-10400F's solid single-thread performance and the RTX 4070's high pixel throughput ensures no bottleneck emerges at any tested configuration.