Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

51%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
131 FPS

1440p (2K / QHD)

Low 1440p Measured
203 FPS
Ultra 1440p Measured
97 FPS

4K (Ultra HD)

Low 4K Measured
129 FPS
Ultra 4K Measured
60 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 14,185
Graphics Card
Required 27,118
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 65 100 129
1440p QHD 97 98 163 203
1080p Full HD 131 137 216 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 233
1920x1080 Medium 216
1920x1080 Ultra 131
2560x1440 High 98
2560x1440 Low 203
2560x1440 Medium 163
2560x1440 Ultra 97
3840x2160 High 65
3840x2160 Low 129
3840x2160 Medium 100
3840x2160 Ultra 60

Performance Analysis: Inside on Your System

The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 2060 SUPER delivers a performance profile that is heavily skewed by the game's relatively modest graphical demands. The recorded data shows that this combination is not merely playable at standard resolutions; it is capable of pushing frame rates that far exceed typical display refresh rates, while still offering a comfortable experience at 4K. The following analysis breaks down the measured FPS across three resolutions and four quality presets, identifies the primary performance bottleneck, and compares this hardware against its closest measured rivals.

Measured FPS Breakdown

The benchmark results for Inside show a clear and consistent scaling pattern across all three tested resolutions. At 1920x1080, the system is almost absurdly overqualified. On the Low preset, the average frame rate reaches 232.8 FPS. Moving to Medium drops the average to 216.4 FPS, while High and Ultra presets record 137.4 FPS and 131.3 FPS respectively. The gap between the lower and upper presets is substantial, but every setting at this resolution stays far above the 60 FPS playable threshold.

At 2560x1440, the frame rates remain exceptionally high. The Low preset averages 203.2 FPS, and the Medium preset maintains 163.1 FPS. High sees a significant reduction to 98.4 FPS, while Ultra is recorded at 96.8 FPS. The scaling here is interesting: the difference between High and Ultra is barely measurable, suggesting that the Ultra preset does not add a heavy additional load over High for this particular title. All four presets at this resolution clear the playable threshold with room to spare.

The 3840x2160 results are where the combination begins to show its limits, though it still manages to stay playable on most settings. At Low, the average frame rate is 129.1 FPS. Medium drops to 99.9 FPS, and High falls to 64.7 FPS. The Ultra preset is the only configuration that fails to clear the 60 FPS threshold, recording an average of 59.7 FPS. This is a marginal miss, just 0.3 FPS below the playable mark, but it is a miss nonetheless. The data indicates that 4K Ultra is the sole setting in the entire measurement set where this hardware cannot maintain a 60 FPS average.

It is worth remembering the database records only average FPS values for this game; there are no min or max frame rate figures available for any resolution or preset. This means the analysis relies entirely on average performance, which for a puzzle platformer like Inside is a reasonable indicator of overall smoothness, as the game does not typically feature the sudden, intense action sequences that would cause frame time spikes.

CPU and GPU Roles

Determining which component matters more for Inside requires looking at how frame rates scale with resolution and preset changes. The data shows a classic pattern where the GPU becomes increasingly dominant as resolution increases, but the effect is muted here because the game is not particularly demanding.

At 1920x1080, the frame rates are so high that neither component is likely to be fully saturated. The jump from Low to Medium is relatively small (232.8 FPS to 216.4 FPS), which suggests that the CPU can feed the GPU quickly enough to maintain high output. However, the larger drop from Medium to High (216.4 FPS to 137.4 FPS) indicates that the graphical preset load is starting to weigh on the GPU. The Core i5-10400F, with its 6 cores and 12 threads, is more than sufficient for this title at 1080p, and the RTX 2060 SUPER becomes the limiting factor as settings rise.

At 2560x1440, the GPU's role becomes clearer. The Low preset still manages 203.2 FPS, but the transition to Medium (163.1 FPS) and then to High (98.4 FPS) shows a steep curve. This is a 64.7 FPS drop from Medium to High, which is a larger absolute decline than the 79.1 FPS drop seen from Low to Medium. The GPU is clearly the bottleneck at higher presets, as the CPU is unlikely to be constrained by a puzzle platformer at this resolution. The near-identical scores for High (98.4 FPS) and Ultra (96.8 FPS) further support the idea that the GPU is saturated by these settings.

The 3840x2160 results confirm this analysis. The RTX 2060 SUPER is working much harder here, as shown by the progression from 129.1 FPS at Low to 99.9 FPS at Medium and finally 64.7 FPS at High. The 4K Ultra setting, at 59.7 FPS, is the only point where the GPU cannot keep up with the demand. The i5-10400F's performance in synthetic benchmarks, including a Cinebench R23 multi-core score of 10283 and a single-core score of 1451, suggests it has ample headroom for this game; the data points to the GPU as the deciding factor for maximum quality at high resolutions.

Similar Performance Alternatives

For users considering this exact combination, the nearest rival hardware provides context for what to expect from similar components. On the CPU side, the Intel Core i5-10400F sits at the 68th percentile among all tested CPUs, with an average benchmark score of 14185. Its closest measured competitors are the Intel Xeon 6756E, which scores 14163 and is 0.2 percent slower, and the AMD EPYC 7552, which scores 14115 and is 0.5 percent slower. On the other side, the Intel Core 7 160UL scores 14232, which is 0.3 percent faster, and the AMD Ryzen 3 7320C scores 14277, which is 0.6 percent faster. These deltas are negligible in real-world gaming, meaning any of these CPUs would deliver nearly identical performance in Inside.

For the GPU, the NVIDIA GeForce RTX 2060 SUPER holds the 62nd percentile among all tested GPUs, with an average benchmark score of 18093. The nearest rivals are the NVIDIA GeForce RTX 3060 Mobile, which scores 18159 and is 0.4 percent faster, and the AMD Radeon Pro 5700, which scores 18189 and is 0.5 percent faster. The AMD Radeon RX 460 and Intel Arc A770M both score higher in the database, at 18373 and 18383 respectively, representing 1.5 percent and 1.6 percent advantages. Again, these differences are small enough that a user swapping between these GPUs would see almost no change in frame rates for Inside.

The practical takeaway is that this CPU and GPU pairing is well balanced for this game. A user with a slightly slower or faster CPU from the rival list would not notice a difference, and the same applies to the GPU alternatives. The performance headroom is so large at 1080p and 1440p that even a 1.6 percent GPU difference is irrelevant.

The Verdict

Can this PC run Inside? The answer is a clear yes for the vast majority of configurations, based on the measured data and the 60 FPS playable threshold. At 1920x1080, every preset from Low to Ultra clears the threshold, with the Ultra preset averaging 131.3 FPS. At 2560x1440, all four presets are also playable, with Ultra averaging 96.8 FPS. These results mean the system can handle the game at high refresh rates on a 1440p monitor without any concern.

At 3840x2160, the verdict is more nuanced. The database lists High, Low, and Medium as playable settings, with High being the best playable option at an average of 64.7 FPS. The Low preset averages 129.1 FPS and Medium averages 99.9 FPS, both well above the threshold. The Ultra preset, however, falls just short at 59.7 FPS. For 4K users, the choice is simple: use the High preset for a comfortable 64.7 FPS average, which is a marginal visual difference from Ultra, or accept the slight dip below 60 FPS at Ultra if maximum quality is the priority.

In summary, this combination is more than adequate for Inside. It delivers a flawless experience at 1080p and 1440p on any setting, and it remains playable at 4K on all but the highest quality preset, where it misses the mark by less than one frame per second.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 2786 out of 3716 tested combos for Inside. This places it in the 75th percentile of all tested configurations, meaning roughly a quarter of the tested combos perform better, while the majority perform worse. Given the game's low system requirements, this rank reflects the fact that many higher-end combos can achieve even higher frame rates, particularly at 4K Ultra, but it also indicates that this pairing is far from the bottom of the pack.

The rank is worth interpreting with caution. A rank of 2786 out of 3716 might sound mediocre, but the actual measured performance tells a different story. The system clears the 60 FPS threshold at 11 out of 12 tested configurations, missing only at 4K Ultra. The low rank is a function of the sheer number of combos in the database that feature more powerful GPUs, not a reflection of inadequate performance for this specific game. For a mainstream mid-range setup, this is a strong result.

FAQ

Q: What is the best preset for 4K gaming with this hardware?

A: The database lists High as the best playable setting at 3840x2160, with an average frame rate of 64.7 FPS. The Ultra preset falls below the 60 FPS threshold at 59.7 FPS.

Q: Can this system handle 1080p at maximum settings?

A: Yes. At 1920x1080 with the Ultra preset, the average frame rate is 131.3 FPS, which is well above the 60 FPS playable threshold.

Q: How does the RTX 2060 SUPER compare to its nearest GPU rivals?

A: The RTX 2060 SUPER has an average benchmark score of 18093. The NVIDIA GeForce RTX 3060 Mobile is 0.4 percent faster, while the AMD Radeon RX 460 and Intel Arc A770M are 1.5 percent and 1.6 percent faster respectively. These differences are negligible for Inside.

Q: Is the CPU a bottleneck for this game at 1440p?

A: The data suggests the GPU is the primary bottleneck at higher presets. At 2560x1440, frame rates drop from 163.1 FPS at Medium to 98.4 FPS at High, indicating the RTX 2060 SUPER is the limiting factor, not the i5-10400F.

Q: What percentile does the i5-10400F hold among all tested CPUs in the database?

A: The Intel Core i5-10400F is at the 68th percentile, with an average benchmark score of 14185. Its closest rival, the Intel Xeon 6756E, is only 0.2 percent slower.

*Q: How many tested configurations does this combo rank above for Inside?*

A: The combo ranks 2786 out of 3716 total tested combos. It clears the 60 FPS threshold in 11 of 12 measured settings, missing only at 4K Ultra with an average of 59.7 FPS.