Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

32%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
136 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
60 FPS
Ultra 4K Measured
27 FPS
15.2ms Frame Time
23ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 14,185
Graphics Card
Required 27,118
Your GPU 7,472

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 31 48 60
1440p QHD 48 51 79 94
1080p Full HD 67 66 109 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 66
1920x1080 Low 136
1920x1080 Medium 109
1920x1080 Ultra 67
2560x1440 High 51
2560x1440 Low 94
2560x1440 Medium 79
2560x1440 Ultra 48
3840x2160 High 31
3840x2160 Low 60
3840x2160 Medium 48
3840x2160 Ultra 27

Performance Analysis: Inside on Your System

The Intel Core i5-10400F paired with the NVIDIA GeForce GTX 1650 is a popular budget-oriented combination from the entry-level desktop segment. For a side-scrolling puzzle platformer like Inside, which is not typically demanding, this pairing delivers a wide range of playable experiences depending on the target resolution. The recorded data shows that 1080p is fully playable at every tested preset, while 1440p requires a reduction in visual fidelity, and 4K remains largely out of reach for smooth gameplay.

FAQ

*Q: Can this system run Inside at 1080p with maximum settings?*

A: Yes. The measured average frame rate at 1920x1080 with Ultra settings is 66.5 FPS, which clears the 60 FPS playable threshold.

Q: What is the best playable preset at 1440p?

A: The highest preset that remains at or above 60 FPS at 2560x1440 is Medium, which delivers an average frame rate of 79.3 FPS. High settings at this resolution drop to 50.8 FPS, which is below the playable threshold.

*Q: Is 4K gaming possible with this hardware for Inside?*

A: No. At 3840x2160, even the Low preset only reaches an average of 59.9 FPS, which is just under the 60 FPS target. The High and Medium presets fall to 31.4 and 47.6 FPS respectively, and Ultra is at 26.5 FPS.

Q: How does this combo rank among all tested systems?

A: The database places this combination at rank 3555 out of 3716 tested combos, placing it in the lower percentile of overall performance for this game.

Q: What is the average benchmark score for the GTX 1650?

A: The GPU has an average benchmark score of 7472, and it sits in the 40th percentile compared to all other GPUs in the database.

Q: Which component is a closer performance rival for the GTX 1650?

A: The nearest rival for the GPU is the AMD Radeon HD 8850M, which has an average score of 7447, a delta of 0.3 percent. The Intel Arc A310 is also close, with a score of 7550, representing a 1 percent difference.

Best Settings per Resolution

The most demanding preset that maintains an average frame rate of at least 60 FPS varies significantly across resolutions. For 1920x1080, the system can handle the highest quality settings available. The data shows an average of 66.5 FPS at Ultra, which is the most demanding preset tested. High settings also clear the threshold comfortably at 65.5 FPS, but Ultra is the best choice for visual fidelity without sacrificing playability.

At 2560x1440, the situation changes. The GPU's rendering load increases, and the Ultra preset drops to 47.9 FPS, which fails the 60 FPS requirement. High settings are also below the threshold at 50.8 FPS. The best playable setting is Medium, which produces an average of 79.3 FPS. This provides a substantial performance margin over the threshold while still offering a higher visual quality than Low.

For 3840x2160, no tested preset achieves a 60 FPS average. The Low preset comes closest at 59.9 FPS, which is marginally below the playable threshold, while Medium, High, and Ultra produce 47.6, 31.4, and 26.5 FPS respectively. The verdict data confirms that no playable settings exist at this resolution for this hardware combination.

CPU and GPU Roles

The division of labor between the Intel Core i5-10400F and the NVIDIA GeForce GTX 1650 becomes clear when examining the frame rate scaling across resolutions. The i5-10400F is a 6-core, 12-thread processor with a boost clock of 4.30 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 10283 and a single-core score of 1451, indicate substantial processing headroom for a puzzle platformer. The GPU, however, is the limiting factor at higher resolutions.

At 1920x1080, the GPU is able to render frames quickly, and the CPU is more than sufficient to feed it data. The difference between Low and Ultra settings is substantial, from 135.6 to 66.5 FPS, which shows the GPU is handling the increased visual workload. The CPU is not the bottleneck here, as even the highest preset stays well above 60 FPS.

When moving to 2560x1440, the GPU workload increases significantly. The Ultra preset drops from 66.5 FPS at 1080p to 47.9 FPS at 1440p, a direct result of the increased pixel count. The CPU's role remains constant, as the game logic and draw calls are largely resolution-independent. The data indicates that the GPU is the primary constraint, as the CPU still has performance to spare.

At 3840x2160, the GPU is heavily saturated. The Low preset yields 59.9 FPS, while Ultra drops to 26.5 FPS. This steep decline with resolution scaling points entirely to the GPU's fill rate and memory bandwidth limits. The CPU's performance does not change with resolution, and its high multi-threaded scores suggest it is not causing a bottleneck in this scenario. The GTX 1650, with its 128.1 GB/s memory bandwidth, is simply unable to push enough pixels at 4K.

How This Combo Ranks

The database ranks this specific combination of the Intel Core i5-10400F and NVIDIA GeForce GTX 1650 at position 3555 out of 3716 tested combos. This places it in the lower echelons of overall system performance for Inside. The rank reflects the aggregate performance of the CPU and GPU across all tests.

The CPU itself is more competitive in the general benchmark pool. The i5-10400F has a percentile rank of 68 against all CPUs, with an average benchmark score of 14185. Its nearest rivals include the Intel Xeon 6756E with a score of 14163 and a 0.2 percent delta, and the AMD EPYC 7552 with a score of 14115 and a 0.5 percent delta. This suggests the processor is a mid-range performer.

The GPU, however, drags the combo down. The GTX 1650 sits in the 40th percentile against all GPUs, with an average score of 7472. Its nearest rivals are the AMD Radeon R7 350 and the Intel UHD Graphics 750, which are older or integrated solutions. This disparity between a relatively capable CPU and a low-end GPU is the reason for the combo's low rank, as the GPU becomes the limiting factor in demanding scenarios.

Similar Performance Alternatives

For users considering hardware that would behave similarly, the nearest rivals of the CPU and GPU provide useful benchmarks. The Intel Core i5-10400F is closely matched by the Intel Xeon 6756E, which has an average score of 14163, a 0.2 percent difference. The AMD EPYC 7552 is also within a half percent. These processors would deliver similar frame rates in CPU-bound scenarios.

On the GPU side, the GTX 1650 is closely matched by the AMD Radeon HD 8850M, which has an average score of 7447, a 0.3 percent difference. The Intel Arc A310 is slightly faster with a score of 7550, a 1 percent improvement. The AMD Radeon R7 350 is marginally slower at 7425. These graphics cards would produce nearly identical frame rates in Inside, meaning they would likely hit the same playable settings at each resolution.

A system with one of these rival CPUs paired with the GTX 1650 would perform essentially the same as the tested combo. Likewise, an i5-10400F paired with an Intel Arc A310 would show a negligible improvement in frame rates, likely less than a 1 percent difference overall.

The Verdict

The question of whether this PC can run Inside is answered clearly by the verdict data. At 1920x1080, the system is fully capable. The verdict lists High, Low, Medium, and Ultra as playable settings, with the best being Ultra at an average of 66.5 FPS. This means users can play with the highest visual quality and still maintain a smooth frame rate above the 60 FPS threshold.

At 2560x1440, the system remains playable but with limitations. The playable settings are Low and Medium, with Medium being the best at 79.3 FPS. Users aiming for 1440p will need to compromise on visual details to stay above 60 FPS. High and Ultra presets are not viable.

For 3840x2160, the verdict is clear: this PC cannot run the game at a playable level. There are no playable settings listed, as even the lowest preset fails to reach the 60 FPS threshold. The best attempt is Low at 59.9 FPS, which is technically below the playable mark. This system is not suited for 4K gaming in Inside.

Measured FPS Breakdown

The following table details the exact average frame rates recorded for each resolution and settings combination. Minimum and maximum frame rates were not recorded in the database.

1920x1080:

  • Low: 135.6 FPS average
  • Medium: 109.4 FPS average
  • High: 65.5 FPS average
  • Ultra: 66.5 FPS average

2560x1440:

  • Low: 94.2 FPS average
  • Medium: 79.3 FPS average
  • High: 50.8 FPS average
  • Ultra: 47.9 FPS average

3840x2160:

  • Low: 59.9 FPS average
  • Medium: 47.6 FPS average
  • High: 31.4 FPS average
  • Ultra: 26.5 FPS average

The data shows a clear scaling pattern. At 1080p, the system has ample headroom, with even Ultra settings nearly doubling the 60 FPS threshold. The jump to 1440p reduces performance by roughly 30 percent across all presets, pushing High and Ultra below the playable line. At 4K, performance drops further, with the GPU unable to maintain a playable frame rate at any quality level. The GTX 1650's 4 GB of GDDR5 memory and 128.1 GB/s bandwidth are the primary constraints at higher resolutions, while the i5-10400F continues to provide sufficient processing power throughout.