Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 63 | 99 | 125 |
| 1440p QHD | 92 | 99 | 156 | 193 |
| 1080p Full HD | 128 | 131 | 216 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-10400F paired with the Intel Arc B580 delivers a remarkably strong performance profile in Inside, a game that is clearly not demanding on modern hardware. Across all three tested resolutions, the combo maintains average frame rates well above the 60 FPS playability threshold, with the only exception being the most extreme preset at 4K. The data shows a system that is heavily overqualified for this title, offering headroom that would allow for high refresh rate gaming at 1440p and smooth 4K experiences with only minor settings adjustments.
Measured FPS Breakdown
The recorded data provides a clear picture of how this combination handles Inside across three resolutions and four quality presets. It is important to note that the database only records average FPS for this title; minimum and maximum frame rate data is not available in the measurements.
At 1920x1080, the results are exceptionally high across the board. The Low preset achieves an average of 233.4 FPS, which is the highest recorded figure for this combo in the entire dataset. Moving to Medium, the average drops to 215.7 FPS, still an extraordinarily high number. The High preset delivers 131.4 FPS, and the Ultra preset, which is the most demanding, still manages a very strong 128 FPS. The gap between Low and Ultra at this resolution is 105.4 FPS, showing that even the most demanding settings only cost about 45% of the performance available at the lowest settings.
At 2560x1440, the performance remains excellent. The Low preset averages 192.9 FPS, which is a reduction of 40.5 FPS compared to the same preset at 1080p. Medium delivers 155.9 FPS, a drop of 59.8 FPS from the 1080p Medium result. High produces 99.1 FPS, down 32.3 FPS from 1080p High. Ultra averages 92.3 FPS, down 35.7 FPS from the 1080p Ultra result. Every preset at this resolution clears the 60 FPS threshold by a substantial margin, with the lowest result being Ultra at 92.3 FPS.
At 3840x2160, the picture changes slightly, as this is where the hardware begins to feel the pressure. The Low preset still delivers a very playable 125 FPS, a drop of 67.9 FPS from the 1080p Low result. Medium averages 98.7 FPS, down 57 FPS from 1080p Medium. High produces 62.5 FPS, which is just above the 60 FPS threshold and represents a drop of 68.9 FPS from the 1080p High result. The Ultra preset falls to 59.2 FPS, just below the 60 FPS playability threshold. This is the only configuration in the entire dataset that fails to reach 60 FPS. The scaling from 1080p to 4K at Ultra settings shows a loss of 68.8 FPS, which is the largest absolute drop observed in the data.
FAQ
Q: Can this PC run Inside at 4K with high settings?
A: Yes. The measured average FPS at 3840x2160 with High settings is 62.5 FPS, which clears the 60 FPS playability threshold. This is the best playable preset at 4K.
Q: What is the best settings preset at 2560x1440?
A: The Ultra preset at 2560x1440 averages 92.3 FPS. Since this is the most demanding preset and it clears 60 FPS, it is the recommended choice for that resolution.
Q: Is the Ultra preset playable at 3840x2160?
A: No. The measured average FPS for Ultra at 4K is 59.2 FPS, which falls just below the 60 FPS playability threshold. The High preset at 4K, at 62.5 FPS, is the better option.
Q: How much performance is lost when moving from 1080p to 4K at Medium settings?
A: At 1920x1080, the Medium preset averages 215.7 FPS. At 3840x2160, the Medium preset averages 98.7 FPS. This represents a drop of 117 FPS, or roughly 54% of the 1080p performance.
Q: Does the Low preset ever fall below 100 FPS at any resolution?
A: No. The Low preset averages 233.4 FPS at 1080p, 192.9 FPS at 1440p, and 125 FPS at 4K. All results are well above 100 FPS.
Q: What is the slowest settings preset at 1920x1080?
A: The Ultra preset at 1080p averages 128 FPS, which is the lowest recorded result for that resolution. Even so, it is more than double the 60 FPS threshold.
How This Combo Ranks
In the database for Inside, this specific combination of the Intel Core i5-10400F and the Intel Arc B580 ranks 2834 out of 3716 tested combos. This places it in the 76th percentile of all tested configurations, meaning it outperforms roughly three quarters of the systems that have been benchmarked for this game.
The ranking is notable because Inside is a lightweight title that does not heavily tax modern hardware. The low demand of the game means that even mid-range components can achieve high frame rates, so the percentile ranking reflects a system that is comfortably above average for this specific workload. The Intel Arc B580 itself has a percentile ranking of 68 against all GPUs in the broader database, and the i5-10400F also sits at the 68th percentile against all CPUs. When these two components are combined in this game, they produce a result that lands in the upper quartile of tested combos.
The database shows that the GPU is closely matched with several other cards in its overall average benchmark score. The AMD Radeon RX 580 2048SP scores 23061, which is 0.2% higher than the Arc B580's own average, and the NVIDIA GeForce RTX 3080 scores 23172, which is 0.7% higher. The NVIDIA GeForce RTX 2080 scores 22895, which is 0.6% lower. These differences are minor and do not suggest any meaningful performance gap between the Arc B580 and these rivals in general compute workloads. For Inside specifically, the measured FPS results are so high that any of these GPUs would likely deliver a similar experience.
The Verdict
The verdict for this combination is clear: yes, this PC can run Inside without issues in almost every configuration. The data shows that every resolution and preset combination in the dataset clears the 60 FPS threshold except for one: 3840x2160 at Ultra settings, which averages 59.2 FPS.
At 1920x1080, all four presets are playable. The Ultra preset delivers 128 FPS, which is more than double the threshold, so users can enable maximum quality without any concern. At 2560x1440, all four presets are playable as well. The Ultra preset averages 92.3 FPS, leaving a comfortable margin above 60 FPS. At 3840x2160, the High, Medium, and Low presets are all playable. The High preset is the best option at 62.5 FPS, while Ultra falls just short at 59.2 FPS.
For players using a 60 Hz display at 4K, the High preset is the recommended choice. For 1440p displays, Ultra is entirely viable and leaves enough headroom for a smooth experience. At 1080p, the system is so far above the threshold that the limiting factor will be the display's refresh rate rather than the hardware.
CPU and GPU Roles
The performance scaling across resolutions reveals how the workload shifts between the CPU and GPU in Inside. The game is not heavily threaded, and the i5-10400F with 6 cores and 12 threads is more than sufficient for this title. The CPU's single-thread performance, as shown by its 3DMark single-thread score of 688 and its Cinebench R23 single-core score of 1451, is adequate for the game's logic and physics.
The GPU scaling is more pronounced. At 1080p Low, the system produces 233.4 FPS. At 4K Low, it produces 125 FPS. This drop of 108.4 FPS indicates that the GPU is being pushed harder as resolution increases, which is expected behavior. The Arc B580's memory bandwidth of 456.0 GB/s and its 12 GB of GDDR6 memory are not limiting factors at these settings, as even the 4K Ultra result of 59.2 FPS shows the card is capable of processing the scene, just not fast enough to clear the threshold at maximum quality.
The gap between the Low and Ultra presets at each resolution shows where the GPU load scales. At 1080p, the difference between Low and Ultra is 105.4 FPS. At 1440p, the difference is 100.6 FPS. At 4K, the difference is 65.8 FPS. The shrinking gap at higher resolutions indicates that the GPU is becoming the primary bottleneck as resolution increases, which is typical for a game like Inside that relies on fill rate and pixel processing.
The CPU does not appear to be a limiting factor at any resolution. The fact that the 1080p Low preset reaches 233.4 FPS suggests that the CPU can feed the GPU fast enough to hit very high frame rates. The CPU's Cinebench R23 multicore score of 10283 and its PassMark multithread score of 12115 indicate a processor with enough throughput for this workload. The data suggests that for Inside, the GPU is the component that determines performance at higher resolutions, while the CPU has ample headroom even at the lowest settings.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 128 FPS. Since this is the highest quality preset available and it clears the threshold by a wide margin, it is the recommended setting for this resolution.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, averaging 92.3 FPS. The margin above the threshold is 32.3 FPS, which provides a comfortable buffer for scenes with more complex geometry or effects.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, averaging 62.5 FPS. The Ultra preset at this resolution falls to 59.2 FPS, just below the threshold, so High is the maximum playable setting. The margin above 60 FPS is only 2.5 FPS, which is thin, but the data indicates it is sufficient.
For players who prioritize a stable frame rate over visual fidelity, the Low preset at 4K offers 125 FPS, which is a substantial improvement over High. For those who want the best visual experience at 4K without dropping below 60 FPS, High is the correct choice. At 1080p and 1440p, there is no reason to lower settings below Ultra, as the measured performance is well above the threshold.