Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
234 FPS
Ultra 1080p Measured
134 FPS

1440p (2K / QHD)

Low 1440p Measured
199 FPS
Ultra 1440p Measured
98 FPS

4K (Ultra HD)

Low 4K Measured
126 FPS
Ultra 4K Measured
61 FPS
7.1ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 14,185
Graphics Card
Required 27,118
Your GPU 24,442

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 65 102 126
1440p QHD 98 104 162 199
1080p Full HD 134 141 213 234

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 141
1920x1080 Low 234
1920x1080 Medium 213
1920x1080 Ultra 134
2560x1440 High 104
2560x1440 Low 199
2560x1440 Medium 162
2560x1440 Ultra 98
3840x2160 High 65
3840x2160 Low 126
3840x2160 Medium 102
3840x2160 Ultra 61

Performance Analysis: Inside on Your System

The Intel Core i5-10400F paired with the AMD Radeon RX 6600 XT is a formidable combination for running Inside, delivering playable frame rates at every tested resolution, even on the most demanding presets. The data shows this combo comfortably exceeds the 60 FPS playability threshold across the board, with performance scaling efficiently from 1080p to 4K. Benchmark results indicate that the GPU becomes the primary performance driver at higher resolutions, while the CPU's six-core, twelve-thread architecture ensures no bottleneck at lower settings.

Best Settings per Resolution

At 3840x2160 (4K), the most demanding preset that maintains an average of at least 60 FPS is Ultra. The recorded average at this setting is 60.5 FPS, which just clears the playability threshold. While the High preset yields a higher average of 65.2 FPS, Ultra is the optimal choice for visual fidelity while remaining playable. The data confirms that 4K Ultra is a viable option for this combo, though it leaves little headroom for frame rate fluctuations.

At 2560x1440 (1440p), the best settings are also Ultra, with an average of 97.5 FPS. This provides a substantial margin above the 60 FPS threshold, allowing for smooth gameplay with maximum visual quality. The jump from 4K Ultra to 1440p Ultra represents a significant performance gain of over 60% (from 60.5 to 97.5 FPS), demonstrating that 1440p is the sweet spot for this hardware pairing when prioritizing both quality and fluidity.

At 1920x1080 (1080p), the Ultra preset delivers an average of 134.2 FPS, making it the clear choice for high-refresh-rate displays. This represents a further 37.6% improvement over the 1440p Ultra result. The performance at 1080p is so robust that even the most demanding settings cannot challenge this combo, leaving ample headroom for competitive play or frame-rate capping to reduce power draw.

CPU and GPU Roles

The recorded data reveals a clear shift in component dependency as resolution increases. At 1080p, the average FPS across all settings ranges from 233.7 FPS (Low) to 134.2 FPS (Ultra). This wide spread indicates that the GPU is still the limiting factor, but the CPU is sufficiently powerful to feed it at these high frame rates. The Intel Core i5-10400F, with its 12 threads and boost clock of 4.30 GHz, ensures that frame pacing remains consistent even in physics-heavy puzzle-platformer scenes.

At 1440p, the scaling from Low (199.4 FPS) to Ultra (97.5 FPS) shows a 51.1% performance drop, which is slightly steeper than the 42.6% drop observed at 1080p (from 233.7 to 134.2 FPS). This confirms that the GPU is handling a larger share of the workload as pixel count increases. The RX 6600 XT's 8 GB of GDDR6 memory and 256.0 GB/s bandwidth provide sufficient bandwidth for 1440p textures without introducing CPU-side stalls.

At 4K, the performance delta between Low (126.4 FPS) and Ultra (60.5 FPS) is 52.1%, the largest percentage drop in the dataset. This indicates that the GPU is now the dominant bottleneck, as the pixel throughput demand exceeds what the CPU can meaningfully influence. The 4K results also show a smaller gap between Medium (102.3 FPS) and High (65.2 FPS), suggesting that the GPU's compute units are saturated at this resolution, making settings adjustments less impactful than resolution changes.

The scaling pattern across resolutions is consistent: from 1080p Ultra to 1440p Ultra, there is a 27.4% drop (134.2 to 97.5 FPS), and from 1440p Ultra to 4K Ultra, there is a 37.9% drop (97.5 to 60.5 FPS). This non-linear scaling confirms that the RX 6600 XT, with its 2048 shading units and 64 ROPs, is optimized for 1080p and 1440p gaming, while 4K pushes it to its architectural limits.

Measured FPS Breakdown

1920x1080:

  • Low: 233.7 FPS average
  • Medium: 213.4 FPS average
  • High: 141.1 FPS average
  • Ultra: 134.2 FPS average

The 1080p results show a steep drop between Medium and High, a 33.9% reduction, which is the largest single-setting transition in the dataset. This suggests that the High preset enables effects that disproportionately tax the GPU, such as advanced lighting or post-processing. The difference between High and Ultra is only 4.9%, indicating diminishing returns beyond the High preset.

2560x1440:

  • Low: 199.4 FPS average
  • Medium: 161.7 FPS average
  • High: 103.6 FPS average
  • Ultra: 97.5 FPS average

At 1440p, the same High-to-Ultra pattern emerges, with a 5.9% difference between the two. The Low-to-Medium transition shows a 18.9% drop, while Medium-to-High shows a 35.9% drop. This indicates that the High preset is the most demanding step in the settings ladder, regardless of resolution.

3840x2160:

  • Low: 126.4 FPS average
  • Medium: 102.3 FPS average
  • High: 65.2 FPS average
  • Ultra: 60.5 FPS average

At 4K, the Medium-to-High transition is the most severe, with a 36.3% drop. The Low-to-Medium drop is 19.1%, and the High-to-Ultra drop is 7.2%. The 4K Ultra result of 60.5 FPS is the only measurement that approaches the playability threshold, confirming that this resolution is the practical ceiling for this combo with maximum settings.

Across all resolutions, the data shows that the High preset is the most significant performance hurdle, while Ultra adds comparatively little overhead. This suggests that players seeking a balance between visual quality and frame rate could opt for High without sacrificing much performance, though Ultra remains playable at all resolutions.

How This Combo Ranks

The combination of the Intel Core i5-10400F and AMD Radeon RX 6600 XT achieves a rank of 2758 out of 3716 tested combos in the database for Inside. This places it in the 74.2nd percentile of all tested hardware combinations, indicating that it outperforms roughly three-quarters of the systems in the database. This ranking is notably strong for a mid-range CPU and GPU pairing, reflecting the game's modest system requirements.

The CPU's individual percentile of 68 among all processors and the GPU's percentile of 70 among all graphics cards both contribute to this solid overall ranking. The combo's performance in Inside demonstrates that the two components complement each other well, with neither being a significant weak link. The rank suggests that this system is well-suited for not just Inside, but likely similar puzzle-platformer titles with comparable graphical demands.

The gap between this combo and the top of the database is substantial, but the 2758 rank still represents a highly playable experience. For a game released in 2016, this modern hardware combination provides a substantial performance buffer, making it a reliable choice for the genre.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database provide insight into comparable processing power. The Intel Xeon 6756E has an average benchmark score of 14163, which is a mere 0.2% behind the Core i5-10400F's score. The AMD EPYC 7552 scores 14115, just 0.5% lower. On the other side, the Intel Core 7 160UL scores 14232, 0.3% higher, and the AMD Ryzen 3 7320C scores 14277, 0.6% higher. These deltas are all within a single percentage point, meaning that any of these processors would yield nearly identical performance in Inside.

For the GPU, the NVIDIA GeForce GTX 1630 has an average score of 24277, which is 0.7% below the RX 6600 XT. The NVIDIA GeForce GTX 780 Ti scores 24236, 0.8% lower, and the NVIDIA GeForce RTX 2080 SUPER scores 24170, 1.1% lower. The Intel Arc A350M scores 24647, which is 0.8% higher. These GPU alternatives would produce similar frame rates in Inside, though the architectural differences could manifest in slightly different efficiency characteristics.

It is important to note that these rivals are matched on average benchmark scores, not on in-game Inside performance specifically. However, given the narrow score deltas, the gameplay experience would be nearly indistinguishable. The RTX 2080 SUPER being only 1.1% lower in average score highlights how benchmark averages can mask generational differences; in practice, the RX 6600 XT's RDNA 2.0 architecture may handle certain rendering paths differently.

FAQ

*Q: Can this combo run Inside at 4K with maximum settings?*

A: Yes, the recorded data shows an average of 60.5 FPS at 3840x2160 with Ultra settings, which just meets the 60 FPS playability threshold. This is the most demanding configuration tested and remains playable.

Q: What is the best resolution for this hardware to achieve the highest frame rates?

A: At 1920x1080 with Ultra settings, the combo achieves 134.2 FPS average. For even higher frame rates, the Low preset at 1080p reaches 233.7 FPS, but the Ultra preset offers the best balance of visual quality and performance.

Q: How does the RX 6600 XT compare to its nearest GPU rivals in benchmark scores?

A: The RX 6600 XT has an average benchmark score of 24442. The closest rival, the Intel Arc A350M, scores 24647 (0.8% higher), while the NVIDIA GeForce GTX 1630 scores 24277 (0.7% lower). All rivals are within a 1.1% delta.

*Q: Is the CPU or GPU more important for Inside at 1440p?*

A: The data shows a 51.1% performance drop from Low (199.4 FPS) to Ultra (97.5 FPS) at 1440p, indicating the GPU is the primary performance driver. The CPU's 12 threads are sufficient to keep up with the GPU's output at this resolution.

Q: What percentage of tested combos does this hardware outperform?

A: This combo ranks 2758 out of 3716 tested systems, placing it in the 74.2nd percentile. It outperforms approximately 74% of all hardware combinations tested in the database for Inside.

Q: Does the 4K Ultra setting provide any benefit over 4K High?

A: The performance difference is small: 4K High averages 65.2 FPS while 4K Ultra averages 60.5 FPS, a 7.2% drop. The visual improvement from High to Ultra is the smallest settings transition in the dataset, making High a reasonable alternative if frame rate stability is prioritized.