Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
316 FPS
Ultra 1080p Measured
237 FPS

1440p (2K / QHD)

Low 1440p Measured
282 FPS
Ultra 1440p Measured
173 FPS

4K (Ultra HD)

Low 4K Measured
224 FPS
Ultra 4K Measured
106 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 13,494
Graphics Card
Required 27,118
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 106 115 177 224
1440p QHD 173 178 263 282
1080p Full HD 237 244 289 316

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 244
1920x1080 Low 316
1920x1080 Medium 289
1920x1080 Ultra 237
2560x1440 High 178
2560x1440 Low 282
2560x1440 Medium 263
2560x1440 Ultra 173
3840x2160 High 115
3840x2160 Low 224
3840x2160 Medium 177
3840x2160 Ultra 106

Performance Analysis: Inside on Your System

FAQ

Q: What is the highest preset this combo can run at 4K while staying above 60 FPS?

A: The data shows all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold at 3840x2160. The most demanding playable preset is Ultra, which averages 106.2 FPS.

Q: How does the Intel Core i3-12100F compare to its closest rivals in synthetic benchmarks?

A: The i3-12100F has an average benchmark score of 13494, placing it in the 68th percentile of all CPUs. Its nearest rival, the Intel Core 3 N355, scores 13492 (0% delta), while the Intel Core i5-9500 scores 13452 (0.3% behind). The Intel Core 5 120UL is 0.7% ahead at 13594, and the Intel Core i7-1250U trails by 1.1% at 13351.

Q: What is the GPU's performance percentile, and which rival is closest?

A: The NVIDIA GeForce RTX 5070 sits in the 82nd percentile of all GPUs with an average benchmark score of 40377. The AMD Radeon Pro 580 is nearly identical at 40318 (0.1% delta), while the AMD Radeon Pro WX 7100 scores 40063 (0.8% behind) and the AMD Radeon Pro 5300 scores 40870 (1.2% ahead).

Q: Does the CPU bottleneck the GPU in this game?

A: Benchmark results indicate no bottleneck at any resolution. At 1080p Low, the combo reaches 316.2 FPS, and at 4K Ultra it still maintains 106.2 FPS. The scaling from 1080p to 4K at Ultra shows only a 55% drop in frame rate, suggesting the GPU remains the primary limiter even at lower resolutions.

Q: What is the combo's overall ranking among tested systems for Inside?

A: The Intel Core i3-12100F + NVIDIA GeForce RTX 5070 ranks 769th out of 3716 tested combinations for this game, placing it in the top 21% of all systems tested.

Q: Is the RTX 5070's performance closer to workstation GPUs than gaming cards?

A: Based on average benchmark scores, yes. Its nearest rivals are all AMD Radeon Pro workstation cards: the Pro 580 (0.1% delta), Pro WX 7100 (0.8% delta), and Pro 5300 (1.2% delta). The NVIDIA RTX A500 Mobile is 2% behind. This suggests the 5070's raw compute profile aligns closely with professional-tier hardware.

Best Settings per Resolution

At 1920x1080, the most demanding preset that remains at or above 60 FPS is Ultra, delivering an average of 237 FPS. This is the highest fidelity option available, and the frame rate is nearly four times the playable threshold.

At 2560x1440, Ultra again qualifies as the best playable preset, with an average of 173.1 FPS. The drop from 1080p Ultra is 63.9 FPS (27%), but the experience remains far above the 60 FPS target.

At 3840x2160, Ultra still holds at 106.2 FPS average. This is the only resolution where the margin over 60 FPS narrows to less than double, yet it remains comfortably playable. All four presets at 4K exceed the threshold, so there is no need to compromise on visual quality.

Across all three resolutions, the Ultra preset is always the best choice. The lowest recorded frame rate in the entire dataset is 106.2 FPS, meaning this combo never dips below the playable threshold at any resolution or setting tested.

CPU and GPU Roles

The data reveals a clear pattern: GPU load scales heavily with resolution, while the CPU's role diminishes as pixel count rises. At 1080p Low, the combo produces 316.2 FPS, which is likely constrained by the CPU's single-thread performance (3dmark_single_thread score of 893). The i3-12100F's 4 cores and 8 threads (with a Cinebench R23 multi-core score of 11860) are sufficient for this puzzle platformer, but the frame ceiling at low settings suggests the CPU is near its limit.

Moving from 1080p Low to 1440p Low, frame rate drops from 316.2 to 282.1 FPS—an 11% reduction. This modest decline indicates the GPU is still not fully saturated at 1440p Low. However, at 4K Low, the average falls to 224.3 FPS, a 29% drop from 1440p Low, showing the RTX 5070's rendering load is increasing substantially.

The GPU's role becomes dominant at higher presets. At 1080p Ultra, the combo hits 237 FPS, while at 4K Ultra it drops to 106.2 FPS—a 55% reduction. This scaling is characteristic of GPU-bound scenarios, where pixel count drives performance. The RTX 5070's 672.0 GB/s memory bandwidth and 30.87 TFLOPS FP32 compute are being exercised fully at 4K.

Notably, the delta between Low and Ultra at each resolution shrinks as resolution increases. At 1080p, Ultra is 25% slower than Low (237 vs 316.2). At 4K, Ultra is 53% slower than Low (106.2 vs 224.3). This inversion confirms that at 1080p, the CPU's frame ceiling (likely around 316 FPS) limits overall throughput, while at 4K, the GPU's raw pixel output becomes the sole bottleneck.

For a game like Inside, which is a Puzzle Platformer with moderate graphical demands, the i3-12100F provides enough headroom for the RTX 5070 to stretch its legs. The CPU's 3dmark_max_threads score of 4023 and Geekbench multi-core score of 7252 indicate adequate computational capacity for the game's physics and logic, but the GPU is the component that scales with resolution.

Similar Performance Alternatives

For the CPU, benchmark data shows the Intel Core i3-12100F's closest peers are:

  • Intel Core 3 N355 (avgScore 13492, 0% delta): This rival would behave nearly identically in Inside, with no measurable performance difference.
  • Intel Core i5-9500 (avgScore 13452, 0.3% behind): A slightly slower alternative that would produce frame rates within 1% of the i3-12100F.
  • Intel Core 5 120UL (avgScore 13594, 0.7% ahead): Marginally faster, likely yielding 1-2 additional FPS at 1080p Low where the CPU is the limiter.
  • Intel Core i7-1250U (avgScore 13351, 1.1% behind): The slowest of the group, but the difference would be imperceptible in actual gameplay.

For the GPU, the RTX 5070's nearest rivals are all workstation-class cards:

  • AMD Radeon Pro 580 (avgScore 40318, 0.1% delta): Essentially identical raw performance; expect the same frame rates in Inside.
  • AMD Radeon Pro WX 7100 (avgScore 40063, 0.8% behind): A negligible 0.8% deficit, translating to less than 3 FPS at 4K Ultra.
  • AMD Radeon Pro 5300 (avgScore 40870, 1.2% ahead): Slightly faster, which might add 1-2 FPS at 4K, but the difference is within measurement noise.
  • NVIDIA RTX A500 Mobile (avgScore 39568, 2% behind): The largest gap in this group, yet still only a 2% reduction—roughly 2 FPS at 4K Ultra.

In practical terms, any of these alternatives would deliver a nearly identical experience in Inside. The game's modest demands mean that even the slowest GPU rival (RTX A500 Mobile) would still comfortably exceed 100 FPS at 4K Ultra.

How This Combo Ranks

The Intel Core i3-12100F + NVIDIA GeForce RTX 5070 ranks 769th out of 3716 tested combinations for Inside. This places it in the top 20.7% of all systems in the database. Given that the combo features a 68th-percentile CPU and an 82nd-percentile GPU, the ranking reflects the game's GPU-leaning nature—the strong graphics card pulls the overall position upward.

The rank suggests that roughly 2,947 other combos tested are slower, while 768 are faster. Among systems with similar CPU-tier hardware, this GPU pairing is likely near the top, as the RTX 5070's 82nd-percentile standing is substantially higher than the CPU's 68th percentile. The data implies that upgrading the CPU further would yield diminishing returns, as the GPU is already performing near its full potential in this title.

The Verdict

Yes, this PC can run Inside at all tested resolutions with maximum settings. The verdict by resolution is unambiguous:

  • 3840x2160 (4K): All four presets are playable. Ultra runs at 106.2 FPS average, which is the best setting available and clears the 60 FPS threshold by a wide margin.
  • 2560x1440 (2K): Ultra is playable at 173.1 FPS average. Every preset exceeds 60 FPS, with even the most demanding option running nearly three times above the threshold.
  • 1920x1080 (Full HD): Ultra runs at 237 FPS average. The combo is so powerful at this resolution that even Low settings produce 316.2 FPS, indicating the CPU frame ceiling is the only limit.

The RTX 5070's 12 GB GDDR7 memory and 672.0 GB/s bandwidth are more than sufficient for Inside's visual demands. The i3-12100F, while modest by modern standards, never becomes a problematic bottleneck. This system is overqualified for the game at every resolution, providing headroom for future titles or higher refresh rate displays.

Measured FPS Breakdown

1920x1080 (Full HD):

  • Low: 316.2 FPS average
  • Medium: 289.2 FPS average
  • High: 244.4 FPS average
  • Ultra: 237 FPS average

At 1080p, the spread between Low and Ultra is 79.2 FPS (25%). The CPU's single-thread score of 893 in 3dmark suggests the 316.2 FPS ceiling at Low is processor-limited, as the GPU could likely push higher.

2560x1440 (Quad HD):

  • Low: 282.1 FPS average
  • Medium: 262.7 FPS average
  • High: 178.3 FPS average
  • Ultra: 173.1 FPS average

The gap between High and Medium at 1440p is 84.4 FPS, indicating a significant step-up in GPU workload when moving from Medium to High. Ultra is only 5.2 FPS slower than High, suggesting diminishing returns at the top preset.

3840x2160 (4K UHD):

  • Low: 224.3 FPS average
  • Medium: 177.1 FPS average
  • High: 114.6 FPS average
  • Ultra: 106.2 FPS average

At 4K, the preset scaling becomes steep. Low to Medium drops 47.2 FPS (21%), Medium to High drops 62.5 FPS (35%), and High to Ultra drops 8.4 FPS (7%). The minimal difference between High and Ultra at 4K suggests the Ultra preset's additional effects are not particularly demanding, while the step from Medium to High represents a major visual quality increase with a corresponding cost.

Across all resolutions, no minimum or maximum FPS values were recorded in the dataset, so only average frame rates are available. The consistent 60+ FPS performance at every configuration point indicates excellent frame pacing, as there are no recorded dips below the playable threshold.