Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 213 |
| 1080p Full HD | 141 | 148 | 237 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The data for the Intel Core i3-12100F and NVIDIA GeForce RTX 5050 combination inside Inside shows a system that consistently outperforms the 60 FPS threshold across all tested resolutions and presets. The measured results indicate that this hardware pairing is more than sufficient for the game, delivering high frame rates even at maximum settings on 4K displays. Benchmark scores for both components place them in the upper tier of all tested hardware, with the CPU in the 68th percentile and the GPU in the 66th percentile.
Measured FPS Breakdown
At 1920x1080, the RTX 5050 delivers exceptional performance. The Low preset reaches an average of 296 FPS, which is the highest recorded frame rate for this combination. Moving to Medium, the average drops to 237 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. The High preset still produces 148 FPS on average, while the Ultra preset maintains a strong 141 FPS average. The scaling from Low to Ultra shows a reduction of approximately 52%, but even the most demanding preset at 1080p leaves substantial headroom above the playable threshold.
At 2560x1440, performance remains remarkably high. The Low preset averages 213 FPS, while Medium delivers 170 FPS with a minimum of 145 FPS and a maximum of 196 FPS. High settings produce 106 FPS on average, and Ultra settings still achieve 101 FPS. The resolution increase from 1080p to 1440p costs roughly 28% of the frame rate at the Ultra preset, yet the average remains comfortably above 100 FPS. This indicates the GPU is not yet the limiting factor at this resolution.
At 3840x2160, the results show the first signs of scaling pressure, though performance remains playable. The Low preset averages 134 FPS, and Medium delivers 107 FPS with a minimum of 91 FPS and a maximum of 123 FPS. High settings produce 67 FPS on average, while Ultra settings yield 64 FPS. The gap between High and Ultra at 4K is notably narrow, suggesting that the game's Ultra preset introduces diminishing returns at this resolution. The minimum recorded FPS at 4K Medium is 91, which still far exceeds the 60 FPS playable threshold.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 141 FPS. This is the highest quality setting available, and the data shows it is not only playable but exceptionally smooth. The average of 141 FPS provides a buffer of 81 FPS over the playable threshold, meaning even demanding scenes are unlikely to cause noticeable slowdowns.
For 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 101 FPS. The frame rate remains well above the threshold, and the 101 FPS average indicates that the combination of the i3-12100F and RTX 5050 handles 1440p Ultra with ease. The 41 FPS margin above the playable threshold suggests consistent performance across varied gameplay.
For 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 64 FPS. This is the only resolution where the Ultra preset dips close to the playable threshold, but it still clears it. The 4 FPS margin above 60 FPS is narrower than at lower resolutions, yet the average of 64 FPS means the game remains playable at maximum settings on 4K displays. The High preset also qualifies at 67 FPS, but Ultra is the best choice for maximizing visual quality while staying playable.
FAQ
*Q: Can this PC run Inside at 4K resolution?*
A: Yes. The data shows that at 3840x2160, all four presets (Low, Medium, High, Ultra) are playable. The Ultra preset averages 64 FPS, which is above the 60 FPS playable threshold.
Q: What is the highest frame rate this combination achieves?
A: The highest recorded average FPS is 296, achieved at 1920x1080 with the Low preset. The Medium preset at 1080p reaches 237 FPS on average.
Q: How does the RTX 5050 compare to its nearest rival, the AMD Radeon RX 5600 XT?
A: The RTX 5050 has an average benchmark score of 21035, while the RX 5600 XT has an average score of 20713. The RTX 5050 is 1.6% ahead of the RX 5600 XT in overall GPU benchmarks.
Q: Does the CPU bottleneck the GPU at any resolution?
A: The data does not indicate a CPU bottleneck. The frame rates scale consistently across resolutions, and the i3-12100F's single-thread benchmark score of 893 in 3dMark places it in the 68th percentile of all CPUs, which is sufficient for this game.
Q: Is the Ultra preset at 1440p significantly slower than High?
A: The difference is minimal. At 2560x1440, the High preset averages 106 FPS, while the Ultra preset averages 101 FPS. The 5 FPS difference suggests that Ultra settings provide a visual upgrade without a significant performance cost.
Q: What minimum frame rate can be expected at 4K Medium settings?
A: The minimum recorded FPS at 3840x2160 with Medium settings is 91 FPS. This is above the 60 FPS playable threshold, indicating consistent performance without major dips.
Similar Performance Alternatives
The Intel Core i3-12100F has an average benchmark score of 13494, placing it in the 68th percentile. Its nearest rival, the Intel Core 3 N355, has an average score of 13492, representing a 0% difference in performance. The Intel Core i5-9500 scores 13452, which is 0.3% lower than the i3-12100F. The Intel Core 5 120UL scores 13594, 0.7% higher, while the Intel Core i7-1250U scores 13351, 1.1% lower. These CPUs would deliver nearly identical gameplay performance in Inside, as the game is not heavily multithreaded and the single-thread performance of these chips is comparable.
The NVIDIA GeForce RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, which is 0.6% higher. The AMD Radeon HD 8970M scores 21237, 1% higher, while the AMD Radeon RX 5600 XT scores 20713, 1.6% lower. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. Users with any of these GPUs paired with a comparable CPU would see similar frame rates in Inside, with the RX 5600 XT being the closest match in terms of performance delta. The RTX A4000 Mobile, while slightly faster in synthetic benchmarks, would likely produce nearly identical results in this game given the high frame rates already achieved.
The Verdict
The data confirms that this PC can run Inside at all tested resolutions and presets, with every configuration clearing the 60 FPS playable threshold. At 1920x1080, the Ultra preset averages 141 FPS, providing a high-refresh-rate experience. At 2560x1440, the Ultra preset averages 101 FPS, which is still smooth and responsive. At 3840x2160, the Ultra preset averages 64 FPS, which is playable but leaves only a small margin above the threshold. For users prioritizing visual fidelity, the Ultra preset at 4K is viable, though the High preset at 67 FPS offers a slightly larger buffer. The overall performance profile indicates that this combination is well-matched for the game, with the GPU providing sufficient power for 4K gaming and the CPU offering enough single-thread performance to avoid bottlenecks.
How This Combo Ranks
This specific combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 5050 ranks 2247 out of 3716 tested combos for Inside. This places the pairing in the top 60% of all configurations tested, which is notable given the high frame rates achieved. The ranking reflects the strong performance of both components individually — the CPU in the 68th percentile and the GPU in the 66th percentile. The rank suggests that while there are many faster configurations, this combo delivers a level of performance that exceeds the requirements of the game by a wide margin. The high frame rates across all resolutions indicate that the combination is not a limiting factor for Inside, and the rank is likely influenced by the overall benchmark scores of the components rather than any deficiency in this specific game.
CPU and GPU Roles
The data shows that the GPU is the primary driver of performance at higher resolutions, while the CPU's role becomes less significant as resolution increases. At 1920x1080, the frame rates are exceptionally high across all presets, indicating that neither component is heavily stressed. The difference between Low and Ultra at 1080p is 155 FPS, showing that the game's settings have a substantial impact on the GPU workload. At 2560x1440, the scaling from Low to Ultra is 112 FPS, which is a smaller absolute difference but still significant. At 3840x2160, the difference between Low and Ultra narrows to 70 FPS, suggesting that the GPU is becoming the limiting factor as the resolution increases.
The CPU's influence is most apparent at lower resolutions where frame rates are high. The i3-12100F's multi-threaded benchmark score of 11860 in Cinebench R23 and single-thread score of 1674 indicate that it can handle the game's logic and draw calls without becoming a bottleneck. At 1080p, the frame rates are high enough that the CPU could potentially limit performance in scenes with complex physics or many on-screen elements, but the measured averages do not show any signs of this. At 4K, the GPU workload increases, and the CPU has more time to prepare frames, making it even less likely to be a limiting factor. The scaling between resolutions — with 4K Ultra at 64 FPS compared to 1080p Ultra at 141 FPS — demonstrates that the GPU's performance scales predictably with resolution, while the CPU's performance remains constant, confirming that the GPU is the dominant factor in determining frame rates at higher resolutions.