Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

21%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
112 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
70 FPS
Ultra 4K Measured
34 FPS
12.8ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 13,494
Graphics Card
Required 27,118
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 35 56 70
1440p QHD 53 56 90 112
1080p Full HD 74 78 125 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 156
1920x1080 Medium 125
1920x1080 Ultra 74
2560x1440 High 56
2560x1440 Low 112
2560x1440 Medium 90
2560x1440 Ultra 53
3840x2160 High 35
3840x2160 Low 70
3840x2160 Medium 56
3840x2160 Ultra 34

Performance Analysis: Inside on Your System

The Intel Core i3-12100F and Intel Arc B390 combination presents a highly unusual pairing for running Inside. The CPU is a solid modern desktop processor, while the GPU is an integrated graphics solution that benchmarks far below most discrete options. The recorded data shows that this combination is playable, but the experience is heavily dictated by the Arc B390's limitations.

Similar Performance Alternatives

The database places the Intel Core i3-12100F at the 68th percentile of all CPUs, with an average benchmark score of 13494. Its nearest rivals in the CPU benchmark charts are incredibly close in performance. The Intel Core 3 N355 scores 13492, a delta of 0%, making it a near-identical match. The Intel Core i5-9500 is also effectively tied, scoring 13452, which is just 0.3% lower. Slightly above the i3-12100F is the Intel Core 5 120UL with a score of 13594, a 0.7% lead for that chip, while the Intel Core i7-1250U trails by 1.1% with a score of 13351. In practical terms, any of these processors would deliver virtually the same frame pacing and physics performance in a game like Inside.

The graphics side is a different story. The Intel Arc B390, an integrated GPU based on the Xe3-LPG architecture, sits at the 9th percentile of all GPUs. Its average benchmark score is just 1482 from the 3DMark Steel Nomad DX12 test. The nearest rivals are all older NVIDIA entry-level parts, and the deltas are small but significant. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% slower than the Arc B390. The NVIDIA GeForce 800M scores 1460, a 1.5% deficit. The NVIDIA GeForce GT 625 OEM scores 1446, coming in 2.5% behind, and the NVIDIA GeForce GT 710 scores 1443, a 2.7% gap. This places the Arc B390 in the same performance tier as these legacy cards, meaning users who have experience with those GPUs will have a good frame of reference for what to expect. The data suggests that any of these rival GPUs would produce similar frame rates in Inside, though the Arc B390 holds a slight edge over all of them in the recorded 3DMark score.

CPU and GPU Roles

The benchmark results make it clear that the Intel Arc B390 is the primary bottleneck for this game. The Intel Core i3-12100F, with its 4 cores and 8 threads boosting up to 4.30 GHz, is more than capable of handling the game's logic. As a Puzzle Platformer, Inside does not demand the high thread counts that modern AAA shooters do, so the CPU's processing power is largely held in reserve.

The GPU's role becomes the deciding factor at every resolution. At 3840x2160, the jump from Low to Medium settings drops the average frame rate from 70 FPS to 56 FPS, a 20% reduction. Moving from Medium to High further drops the average to 35 FPS, and Ultra falls to 34 FPS. This steep decline with each preset tier highlights that the GPU is running out of pixel throughput and shading power. The Arc B390 has 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines, and these figures are simply not enough to sustain high frame rates at 4K with elevated settings.

At 2560x1440, the GPU still dominates the performance curve, but the headroom is larger. Low settings produce 112 FPS, which falls to 90 FPS at Medium, a 19.6% drop. High settings cut the average down to 56 FPS, and Ultra brings it to 53 FPS. The pattern shows that the GPU is still the limiting factor, but the lower pixel count at 1440p allows for a playable Medium preset. At 1920x1080, the CPU and GPU roles shift slightly. The GPU is still the constraint, but the lower resolution allows even the most demanding preset to clear 60 FPS. The frame rate scaling from Low to Ultra at 1080p is 156 FPS to 74 FPS, which shows the GPU is still working hard, but the CPU is never the reason for a frame rate drop.

The scaling between resolutions reinforces the GPU's role. At Medium settings, the average frame rate goes from 125 FPS at 1080p, to 90 FPS at 1440p, to 56 FPS at 4K. This is a clear sign that the Arc B390's fill rate is the ceiling. The CPU, by contrast, has no such ceiling in this game. Its Cinebench R23 multicore score of 11860 and single-core score of 1674 indicate ample performance for a game of this scope.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 3296 out of 3716 tested combinations. This places the combo in the bottom 11.3% of all tested systems. The rank is a direct reflection of the GPU's low percentile standing. The CPU is not the issue, as its 68th percentile ranking shows, but the overall system performance is dragged down by the Arc B390's 9th percentile GPU score.

This ranking means that while the system can run Inside, it does so with far less visual headroom than most other configurations in the database. The combination of a modern 12th Gen CPU with an integrated graphics part creates a lopsided profile. The data shows that most other combos tested, including those with older CPUs paired with even modest discrete GPUs, would likely rank higher due to superior graphics performance. The 3296 rank is a warning sign for anyone expecting high-fidelity gameplay, but the measured FPS data shows that the game is still playable at specific settings.

The Verdict

Can this PC run Inside? Yes, it can, but with significant caveats depending on the resolution. The verdict by resolution is clear. At 3840x2160, the only playable setting is Low, which delivers an average of 70 FPS. Medium, High, and Ultra all fail to reach the 60 FPS threshold. At 2560x1440, the system can handle both Low and Medium presets, with Medium averaging 90 FPS. High and Ultra fall short at 56 FPS and 53 FPS respectively. At 1920x1080, the system is fully capable, running every preset at or above 60 FPS. Low averages 156 FPS, Medium averages 125 FPS, High averages 78 FPS, and even Ultra averages 74 FPS.

The practical takeaway is that this combo is a 1080p machine for Inside. Users with a 4K display will need to drop to Low settings to get a smooth experience, and even then, the game will not look its best. At 1440p, Medium settings strike a balance between visual quality and performance. The data does not include minimum or maximum frame rate data for most settings, so the consistency of the frame pacing at those playable settings is not fully recorded. However, the Medium preset at 1440p does show a minimum of 76 FPS and a maximum of 103 FPS, which suggests stable performance. The Medium preset at 1080p also shows a minimum of 106 FPS and a maximum of 144 FPS, indicating a very smooth experience.

Measured FPS Breakdown

At 3840x2160, the recorded data shows a wide range of performance depending on settings. Low settings produce an average of 70 FPS. Medium settings drop the average to 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS. High settings fall further to an average of 35 FPS. Ultra settings are the slowest, with an average of 34 FPS. The lack of min/max data for Low, High, and Ultra at this resolution means only the averages are available for comparison.

At 2560x1440, Low settings deliver an average of 112 FPS. Medium settings average 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. High settings drop to 56 FPS on average. Ultra settings average 53 FPS. The Medium preset at this resolution is the most demanding option that stays comfortably above the 60 FPS threshold, and the recorded minimum of 76 FPS shows that even the slowest frames are well within playable range.

At 1920x1080, the performance is strong across the board. Low settings hit an average of 156 FPS. Medium settings average 125 FPS, with a minimum of 106 FPS and a maximum of 144 FPS. High settings average 78 FPS. Ultra settings average 74 FPS. The data shows that the game is highly playable at this resolution, with even the most demanding preset staying above the 60 FPS target.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, which delivers an average of 70 FPS. This is the only viable option at 4K, and it leaves no room for increased visual fidelity.

For 2560x1440, the best setting is Medium, which averages 90 FPS. This preset provides a significant visual upgrade over Low while maintaining a comfortable margin above the 60 FPS threshold. The recorded minimum of 76 FPS ensures that the experience remains smooth even during demanding scenes.

For 1920x1080, the best setting is Ultra, which averages 74 FPS. This allows users to experience the game with all visual features enabled while still staying above the playable threshold. The drop from High to Ultra is only 4 FPS, from 78 FPS to 74 FPS, making Ultra a clear choice for the best visual experience at 1080p.