Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
317 FPS
Ultra 1080p Measured
202 FPS

1440p (2K / QHD)

Low 1440p Measured
284 FPS
Ultra 1440p Measured
148 FPS

4K (Ultra HD)

Low 4K Measured
195 FPS
Ultra 4K Measured
93 FPS
4.7ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 13,494
Graphics Card
Required 27,118
Your GPU 48,477

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 93 94 152 195
1440p QHD 148 152 247 284
1080p Full HD 202 213 289 317

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 213
1920x1080 Low 317
1920x1080 Medium 289
1920x1080 Ultra 202
2560x1440 High 152
2560x1440 Low 284
2560x1440 Medium 247
2560x1440 Ultra 148
3840x2160 High 94
3840x2160 Low 195
3840x2160 Medium 152
3840x2160 Ultra 93

Performance Analysis: Inside on Your System

The Intel Core i3-12100F paired with the AMD Radeon RX 6800 XT is a combination that, according to measured data, runs Inside with very high frame rates across all tested resolutions and settings. The game, a puzzle platformer released in 2016, is not particularly demanding, and this hardware delivers average FPS well above the 60 FPS playable threshold even at 4K Ultra. The following analysis breaks down the measured performance, compares the CPU and GPU to their nearest rivals, and provides guidance on the best settings for each resolution.

Similar Performance Alternatives

The CPU and GPU each have a set of near-identical performers based on average benchmark scores. For the Intel Core i3-12100F, the closest rival is the Intel Core 3 N355, with an average score of 13492 against the i3-12100F's 13494, a delta of 0%. The Intel Core i5-9500 scores 13452 (0.3% lower), the Intel Core 5 120UL scores 13594 (0.7% higher), and the Intel Core i7-1250U scores 13351 (1.1% lower). These four processors are within a 1.1% band of the i3-12100F, meaning that in a game like Inside, which is not heavily threaded, they would likely produce nearly identical frame rates. The i3-12100F itself sits at the 68th percentile of all CPUs, indicating solid mid-range performance.

On the GPU side, the AMD Radeon RX 6800 XT has an average benchmark score of 48477, placing it at the 85th percentile of all GPUs. Its nearest rivals are the NVIDIA RTX A1000 Mobile (47743, 1.5% lower), the Intel Arc A550M (49737, 2.5% higher), the NVIDIA GeForce RTX 5070 Ti (49957, 3% higher), and the AMD Radeon RX Vega 64 (50001, 3% higher). All of these GPUs are within a 3% performance band, so any of them would deliver similar frame rates in Inside. The RX 6800 XT's high percentile and large memory pool (16 GB GDDR6) make it a strong candidate for high-resolution gaming, and the measured FPS data confirms this.

CPU and GPU Roles

The measured FPS data reveals a clear pattern: performance scales strongly with resolution, indicating that the GPU is the primary driver of frame rates in Inside. At Ultra settings, the average FPS drops from 202.4 at 1920x1080 to 147.6 at 2560x1440 and further to 93.3 at 3840x2160. This is a typical GPU-bound scaling curve, where each step up in resolution increases the pixel load and reduces the frame rate. The same trend appears at Low settings: 317.4 FPS at 1080p, 284.2 at 1440p, and 194.8 at 4K. The relative drop from 1080p to 4K is larger at Ultra (from 202.4 to 93.3, a reduction of more than half) than at Low (from 317.4 to 194.8, a reduction of about 39%), which is consistent with the GPU being more stressed at higher quality presets.

The CPU's role is less pronounced. The i3-12100F has 4 cores and 8 threads, with a boost clock of 4.30 GHz and a single-thread 3DMark score of 893. Even at 1080p Low, where the CPU would be most likely to bottleneck, the average FPS is 317.4, far above the 60 FPS threshold. This suggests that the CPU is not a limiting factor at any tested resolution or setting. The game's genre—a puzzle platformer—typically has modest CPU demands, and the data supports that assumption. The GPU, with 4608 shading units, 288 TMUs, and 128 ROPs, is clearly the component that determines the upper bound of performance. Its memory bandwidth of 512.0 GB/s and FP32 throughput of 20.74 TFLOPS are more than sufficient for a game of this visual complexity.

The launch MSRP of the CPU is $97, and the GPU's launch MSRP is 649 USD. These figures are provided for reference only; they do not affect the performance analysis.

Measured FPS Breakdown

The following table lists the average FPS for each resolution and settings combination. Minimum and maximum FPS values were not recorded in the dataset, so only averages are available.

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | High | 94 |

| 3840x2160 | Low | 194.8 |

| 3840x2160 | Medium | 151.5 |

| 3840x2160 | Ultra | 93.3 |

| 2560x1440 | High | 152.3 |

| 2560x1440 | Low | 284.2 |

| 2560x1440 | Medium | 247 |

| 2560x1440 | Ultra | 147.6 |

| 1920x1080 | High | 212.7 |

| 1920x1080 | Low | 317.4 |

| 1920x1080 | Medium | 288.6 |

| 1920x1080 | Ultra | 202.4 |

At every resolution, the Low preset yields the highest average FPS, followed by Medium, then High, then Ultra. The gap between Low and Ultra is substantial: at 1080p, Low achieves 317.4 FPS while Ultra achieves 202.4 FPS; at 1440p, the gap is from 284.2 to 147.6; at 4K, from 194.8 to 93.3. The scaling from 1080p to 4K at Ultra is particularly steep—the 4K average of 93.3 FPS is less than half of the 1080p average of 202.4 FPS. This indicates that the GPU is heavily taxed at 4K, but even then, the frame rate remains well above the 60 FPS playable threshold.

The Verdict

The verdict is unambiguous: this PC can run Inside at all tested resolutions and settings. According to the verdictByResolution data, every resolution (3840x2160, 2560x1440, 1920x1080) lists all four settings (High, Low, Medium, Ultra) as playable, meaning they all exceed the 60 FPS threshold. The best setting at each resolution is Ultra, with average FPS of 93.3 at 4K, 147.6 at 1440p, and 202.4 at 1080p. Even the most demanding combination—4K Ultra—delivers 93.3 FPS, which is 33.3 FPS above the playable threshold. There is no scenario in the measured data where the frame rate falls below 60 FPS, so users can confidently enable the highest quality preset at any resolution.

How This Combo Ranks

The combination of the Intel Core i3-12100F and AMD Radeon RX 6800 XT ranks 1106th out of 3716 tested combos for Inside. This places it in the upper half of the database, meaning it outperforms more than half of all systems tested for this game. The rank reflects the overall capability of the pair, and given the high FPS numbers, it is not surprising that it sits above the median. The GPU's 85th percentile standing and the CPU's 68th percentile contribute to a balanced system that excels in a game with modest requirements.

FAQ

Q: Can this PC run Inside at 4K?

A: Yes. At 3840x2160, the Ultra preset averages 93.3 FPS, which is above the 60 FPS playable threshold. All other settings at 4K also exceed 60 FPS.

Q: What is the best setting at 1440p?

A: The Ultra preset is the best, with an average of 147.6 FPS. This is the highest quality setting and still delivers a frame rate more than double the 60 FPS threshold.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i3-12100F has an average benchmark score of 13494. Its closest rival, the Intel Core 3 N355, scores 13492 (0% difference). The Intel Core i5-9500 scores 13452 (0.3% lower), the Intel Core 5 120UL scores 13594 (0.7% higher), and the Intel Core i7-1250U scores 13351 (1.1% lower). All are within a 1.1% band, so they would perform nearly identically in Inside.

Q: Is the GPU or CPU more important for this game?

A: The data shows that frame rates scale strongly with resolution, indicating that the GPU is the primary factor at higher resolutions. At 1080p Low, the CPU is not a bottleneck, as the average FPS is 317.4. The GPU's performance determines the upper limits, especially at 4K where the Ultra preset drops to 93.3 FPS.

Q: What is the launch MSRP of the CPU?

A: The launch MSRP of the Intel Core i3-12100F is $97.

Q: What is the launch MSRP of the GPU?

A: The launch MSRP of the AMD Radeon RX 6800 XT is 649 USD.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS at each resolution is Ultra in all cases. The exact average FPS at these settings are:

  • 3840x2160 (4K): Ultra, 93.3 FPS
  • 2560x1440 (1440p): Ultra, 147.6 FPS
  • 1920x1080 (1080p): Ultra, 202.4 FPS

These results confirm that the Intel Core i3-12100F and AMD Radeon RX 6800 XT combination is more than capable of running Inside at maximum quality across all common resolutions, with a comfortable margin above the 60 FPS playable threshold.