Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
381 FPS
Ultra 1080p Measured
215 FPS

1440p (2K / QHD)

Low 1440p Measured
325 FPS
Ultra 1440p Measured
155 FPS

4K (Ultra HD)

Low 4K Measured
204 FPS
Ultra 4K Measured
97 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 77,740
Graphics Card
Required 27,118
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 97 102 163 204
1440p QHD 155 163 260 325
1080p Full HD 215 226 351 381

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 226
1920x1080 Low 381
1920x1080 Medium 351
1920x1080 Ultra 215
2560x1440 High 163
2560x1440 Low 325
2560x1440 Medium 260
2560x1440 Ultra 155
3840x2160 High 102
3840x2160 Low 204
3840x2160 Medium 163
3840x2160 Ultra 97

Performance Analysis: Inside on Your System

How This Combo Ranks

The AMD Ryzen AI Max+ 395 paired with the NVIDIA GeForce RTX 5080 achieves a combo rank of 706 out of 3716 tested combinations in Inside. This places the pairing in the top 19% of all recorded configurations, a strong result for a puzzle platformer that does not typically stress high-end hardware as heavily as modern 3D titles. The rank reflects the aggregate of both components' capabilities, and the data indicates that this pairing has substantial headroom for this specific game.

The CPU itself sits in the 95th percentile among all processors in the database, with an average benchmark score of 77740. Its nearest rivals include the AMD Ryzen Threadripper PRO 9945WX, which scores 76513 (1.6% higher), and the Intel Core i9-14900K, which scores 79097 (1.7% lower than the Ryzen AI Max+ 395). The EPYC Embedded 8224P trails by 1.6% at 76492, while the Ryzen 9 8945HX is 2% behind at 76212. What this means for Inside is that the processor is unlikely to be a limiting factor at any resolution, as even at 1080p the frame rates remain far above the playable threshold.

On the graphics side, the RTX 5080 holds the 87th percentile among all GPUs, with an average benchmark score of 56083. Its nearest rivals are intriguing: the AMD Radeon 8060S scores 55757 (0.6% higher), the Radeon RX 6750 GRE 12 GB scores 55698 (0.7% higher), and the Radeon Pro W5700X scores 54828 (2.3% higher). The Radeon RX 9070 GRE beats it by 2.2% at 57367. These are tight margins, suggesting that in synthetic workloads the RTX 5080 and these Radeon parts are closely matched. However, in Inside specifically, the measured frame rates show the RTX 5080 delivering exceptionally high performance, so the practical difference between these GPUs may be less relevant than the raw scores imply.

The combo's rank of 706 out of 3716 means that 3010 other combinations were slower or less capable in this game. Given that Inside is a 2D side-scrolling puzzle platformer with a muted art style, the high rank is expected; the game's rendering demands are modest compared to AAA shooters or open-world titles. The data shows that this hardware combination is overqualified for the task, which raises an interesting question: does the game ever come close to stressing either component, or is the bottleneck entirely absent?

FAQ

Q: Can this PC run Inside at 4K Ultra settings?

A: Yes. At 3840x2160 with Ultra settings, the measured average frame rate is 97 FPS, which clears the 60 FPS playable threshold by a comfortable margin. All four tested settings (Low, Medium, High, Ultra) at 4K are above 60 FPS.

Q: What is the highest average frame rate recorded for this combo?

A: The highest average is 381 FPS at 1920x1080 with Low settings. At Medium settings at the same resolution, the average is 351 FPS with a minimum of 299 FPS and a maximum of 404 FPS.

Q: How does the RTX 5080 compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 5080's average benchmark score is 56083. The AMD Radeon 8060S is 0.6% higher at 55757, the Radeon RX 6750 GRE 12 GB is 0.7% higher at 55698, the Radeon Pro W5700X is 2.3% higher at 54828, and the Radeon RX 9070 GRE is 2.2% lower at 57367. These are all within a few percentage points, indicating similar synthetic performance.

Q: Does the CPU bottleneck the GPU at any resolution in Inside?

A: The data does not show a bottleneck. Even at 1080p Low, where CPU load is typically highest relative to GPU load, the average frame rate is 381 FPS. The Ryzen AI Max+ 395 has an average benchmark score of 77740 and sits in the 95th percentile of all CPUs, so it is more than capable of feeding the RTX 5080 in this game.

Q: What is the minimum frame rate recorded at 1440p Medium?

A: At 2560x1440 with Medium settings, the minimum recorded frame rate is 221 FPS, with an average of 260 FPS and a maximum of 299 FPS. This is far above any playability concern.

Q: Is the RTX 5080's performance in Inside consistent with its percentile ranking?

A: The RTX 5080 is in the 87th percentile of all GPUs, and its measured frame rates in Inside are very high across all resolutions. The game is not demanding enough to reveal weaknesses, so the GPU performs at the top of its range, with 4K Ultra still hitting 97 FPS.

CPU and GPU Roles

In Inside, the division of labor between the AMD Ryzen AI Max+ 395 and the NVIDIA GeForce RTX 5080 is heavily skewed toward the GPU, but only in relative terms. The game is a 2D puzzle platformer with a limited draw distance and simple geometry, so the CPU's role is primarily to maintain a stable frame pipeline. The Ryzen AI Max+ 395, with 16 cores and 32 threads, is far beyond what this game requires. Its benchmark scores, including a Cinebench R23 multi-core score of 35314 and a Geekbench multi-core score of 20992, suggest that even the most demanding physics or logic tasks in a game like this would not engage more than a fraction of its capacity.

The resolution scaling tells a clearer story. At 1920x1080, the average frame rates range from 215 FPS at Ultra to 381 FPS at Low. At 2560x1440, the range narrows slightly: 155 FPS at Ultra to 325 FPS at Low. At 3840x2160, the range is 97 FPS at Ultra to 204 FPS at Low. The drop from 1080p to 1440p is roughly 28% at Ultra (215 to 155 FPS), and the drop from 1440p to 4K at Ultra is roughly 37% (155 to 97 FPS). These are significant reductions, which indicate that the GPU is the primary driver of performance changes as resolution increases. The CPU's workload does not scale meaningfully with resolution in a 2D game, so the frame rate differences are almost entirely attributable to the RTX 5080's rendering load.

The preset scaling reinforces this. At 4K, moving from Low to Medium drops the average from 204 to 163 FPS, a 20% reduction. Moving from Medium to High drops it to 102 FPS, a 37% reduction. Moving from High to Ultra drops it to 97 FPS, only a 5% reduction. The pattern at 1440p is similar but with smaller absolute drops: Low to Medium goes from 325 to 260 FPS, Medium to High goes to 163 FPS, and High to Ultra goes to 155 FPS. At 1080p, the drops are even smaller in relative terms: Low to Medium is 381 to 351 FPS, Medium to High is 351 to 226 FPS, and High to Ultra is 226 to 215 FPS.

The implication is that the RTX 5080 has enough headroom that even the most demanding preset at 4K remains playable, and the CPU never becomes a constraint. If the CPU were the limiting factor, we would expect frame rates to stay nearly flat across resolutions, but the data shows clear resolution-based scaling. The Ryzen AI Max+ 395 is effectively idle in this game, leaving the RTX 5080 to determine the final frame rate. For a player using this combo, the CPU is a non-issue, and the GPU's performance ceiling is the only thing that matters.

The Verdict

Yes, this PC can run Inside at every tested resolution and preset combination. The playable threshold is 60 FPS, and the data shows that all four settings at all three resolutions exceed that mark. At 3840x2160, the lowest average frame rate is 97 FPS at Ultra settings, which is 37 FPS above the threshold. At 2560x1440, the lowest average is 155 FPS at Ultra, and at 1920x1080, the lowest average is 215 FPS at Ultra. There is no scenario in the recorded data where this combo falls below 60 FPS.

The verdict by resolution is unambiguous: every resolution is fully playable at every preset. The best settings at 4K are Ultra, with an average of 97 FPS. At 1440p, Ultra delivers 155 FPS, and at 1080p, Ultra delivers 215 FPS. This means players can max out the game's visual options without any concern for performance. The data does not include any frame rate minimums for most settings, but the averages are so far above the threshold that even a hypothetical worst-case drop would still likely remain playable. Where minimums are recorded, such as 139 FPS at 4K Medium and 221 FPS at 1440p Medium, they are still well above 60 FPS.

The only caveat is that the game itself is from 2016, and its visual fidelity is modest by modern standards. The RTX 5080 is a 50-series GPU with 10752 shading units and 16 GB of GDDR7 memory, and the Ryzen AI Max+ 395 is a 16-core Zen 5 processor. This pairing is overkill for Inside, but the data confirms that it delivers a flawless experience. Players seeking maximum frame rates can push to 381 FPS at 1080p Low, while those prioritizing image quality can run 4K Ultra at 97 FPS. Either way, the playable threshold is never threatened.

Measured FPS Breakdown

At 3840x2160, the recorded data shows the following: Low settings produce an average of 204 FPS with no minimum or maximum recorded. Medium settings produce an average of 163 FPS, with a minimum of 139 FPS and a maximum of 188 FPS. High settings produce an average of 102 FPS with no minimum or maximum recorded. Ultra settings produce an average of 97 FPS with no minimum or maximum recorded. The progression from Low to Ultra is not linear: the largest drop occurs between Medium and High, a 61 FPS reduction, while the drop from High to Ultra is only 5 FPS.

At 2560x1440, Low settings produce an average of 325 FPS. Medium settings produce an average of 260 FPS, with a minimum of 221 FPS and a maximum of 299 FPS. High settings produce an average of 163 FPS. Ultra settings produce an average of 155 FPS. The drop from Medium to High is 97 FPS, which is the steepest step at this resolution. The gap between High and Ultra is only 8 FPS, indicating diminishing returns from the High preset onward.

At 1920x1080, Low settings produce an average of 381 FPS. Medium settings produce an average of 351 FPS, with a minimum of 299 FPS and a maximum of 404 FPS. High settings produce an average of 226 FPS. Ultra settings produce an average of 215 FPS. The drop from Medium to High is 125 FPS, the largest single step across all resolutions and settings. The minimum at 1080p Medium is 299 FPS, which is still nearly five times the playable threshold.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 97 FPS. Since all four settings clear the threshold, the best choice for visual quality is Ultra. The 97 FPS average provides a 37 FPS buffer above the playable threshold, so there is room for occasional dips without dropping below 60 FPS.

At 2560x1440, the best settings are Ultra, with an average of 155 FPS. The 60 FPS threshold is cleared by all settings, so Ultra is the recommended choice. The 155 FPS average is far above the threshold, and the data shows that even the most demanding preset leaves substantial headroom for a high refresh rate monitor.

At 1920x1080, the best settings are Ultra, with an average of 215 FPS. This is the highest resolution at which the combo delivers over 200 FPS at maximum settings. The 215 FPS average is more than three times the playable threshold, making this the optimal configuration for competitive or high-refresh-rate play.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen AI Max+ 395 in the database are the AMD Ryzen Threadripper PRO 9945WX, the AMD EPYC Embedded 8224P, the Intel Core i9-14900K, and the AMD Ryzen 9 8945HX. The Threadripper PRO 9945WX has an average score of 76513, which is 1.6% higher than the Ryzen AI Max+ 395's 77740. The EPYC Embedded 8224P scores 76492, also 1.6% higher. The Core i9-14900K scores 79097, which is 1.7% lower. The Ryzen 9 8945HX scores 76212, 2% higher. In Inside, these CPUs would all perform similarly, since the game does not heavily tax multi-core performance. The differences in synthetic scores are unlikely to translate into measurable frame rate differences in a 2D platformer.

For the NVIDIA GeForce RTX 5080, the nearest rivals are the AMD Radeon 8060S, the AMD Radeon RX 6750 GRE 12 GB, the AMD Radeon Pro W5700X, and the AMD Radeon RX 9070 GRE. The Radeon 8060S scores 55757, 0.6% higher than the RTX 5080's 56083. The RX 6750 GRE 12 GB scores 55698, 0.7% higher. The Radeon Pro W5700X scores 54828, 2.3% higher. The RX 9070 GRE scores 57367, which is 2.2% lower. These margins are small, and in Inside specifically, any of these GPUs would likely deliver frame rates well above 60 FPS at all tested resolutions. The RTX 5080's advantage in raw synthetic scores does not necessarily translate to a meaningful advantage in this game, given how far above the playable threshold every competitor would land.