Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 78 | 127 | 159 |
| 1440p QHD | 123 | 126 | 202 | 256 |
| 1080p Full HD | 170 | 177 | 280 | 350 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 5060 combination delivers exceptionally high frame rates in Inside, a puzzle platformer from 2016. The data shows that this system exceeds the 60 FPS playable threshold at every tested resolution and preset, making it a clear overkill choice for this title. Across all twelve measured configurations, the average frame rate never dips below 77.7 FPS, and at lower resolutions it reaches multiples of the refresh rate of typical monitors.
Measured FPS Breakdown
At 1920x1080, the RTX 5060 paired with the 9950X3D produces triple-digit averages across all settings. The Low preset yields an average of 349.8 FPS, which is the highest score in the entire dataset. Moving to Medium, the average drops to 280.2 FPS, while High delivers 177.2 FPS. The Ultra preset, which is the most demanding configuration tested, still maintains an average of 169.8 FPS. The scaling from Low to Ultra shows a reduction of roughly 51%, indicating that the graphical settings have a substantial impact on performance, but even the heaviest load leaves a massive margin above the 60 FPS target.
At 2560x1440, the pattern continues with strong performance. The Low preset averages 255.5 FPS, while Medium reaches 201.5 FPS. High settings produce 126.2 FPS, and Ultra achieves 123.1 FPS. The gap between High and Ultra at this resolution is minimal, with only a 3.1 FPS difference, suggesting that the Ultra preset's additional effects are relatively light on the GPU. Compared to 1080p, the resolution increase from 1920x1080 to 2560x1440 reduces average frame rates by approximately 27% at Low, 28% at Medium, 29% at High, and 27% at Ultra. This consistent scaling shows that the GPU is the primary driver of performance at these settings.
At 3840x2160, the system remains comfortably playable, though the frame rates begin to show more variation between presets. The Low preset averages 158.8 FPS, Medium achieves 126.6 FPS, High reaches 77.7 FPS, and Ultra matches closely at 78 FPS. Interestingly, High and Ultra produce nearly identical averages, with Ultra being just 0.3 FPS higher. This suggests that the visual difference between these two presets at 4K does not translate into additional GPU load. The jump from Medium to High is steep, representing a 38.7% drop in average FPS, which indicates that High enables effects that are significantly more demanding at this resolution.
Notably, the dataset does not include minimum or maximum FPS values, as those fields are null for every entry. This means the analysis relies solely on average frame rates, which are consistently high. The lowest average across the entire test suite is 77.7 FPS at 4K High, which still clears the 60 FPS threshold by a comfortable margin. For a game like Inside, which features a dark, atmospheric art style and relatively static scenes, these averages should translate into smooth, stutter-free gameplay.
Similar Performance Alternatives
The CPU benchmarks place the AMD Ryzen 9 9950X3D in the 95th percentile among all tested processors, with an average benchmark score of 75779. Its nearest rivals show negligible performance differences. The AMD Ryzen 7 PRO 9755 scores 75738, a delta of just 0.1%, making it virtually identical in synthetic workloads. The AMD Ryzen 7 PRO 9755X3D also scores 75716, again within 0.1% of the 9950X3D. The AMD EPYC 8224P trails by 0.3% with a score of 75582, and the Intel Core Ultra 9 285 is 0.4% behind at 75488. For Inside, which is not a heavily threaded title, any of these CPUs would deliver equivalent gameplay performance, as the game's engine is unlikely to stress even a fraction of the available cores.
On the GPU side, the NVIDIA GeForce RTX 5060 sits in the 72nd percentile among all GPUs, with an average benchmark score of 26331. Its nearest rivals are a mix of integrated and discrete solutions. The AMD Radeon 860M scores 26401, which is 0.3% higher, while the NVIDIA GeForce MX550 also scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% ahead at 26553, and the AMD Radeon RX 6750 XT is 1.2% behind at 26011. These deltaPct values are all within a narrow band, suggesting that any of these GPUs would produce similar frame rates in Inside. However, the RTX 5060's advantage in raw benchmark scores does not translate into a meaningful difference in this game, given the low graphical demands.
For a builder looking to replicate this performance, swapping the 9950X3D for a Ryzen 7 PRO 9755 or the RTX 5060 for a Radeon 860M would result in nearly identical gameplay experiences. The data indicates that the CPU is not a bottleneck at any resolution, and the GPU has enough headroom that a slightly slower model would still hit high frame rates.
CPU and GPU Roles
The interplay between the CPU and GPU in Inside is evident from the scaling patterns across resolutions and presets. At 1920x1080, the performance delta between Low and Ultra is 180 FPS, from 349.8 down to 169.8. This large drop indicates that the GPU is doing most of the work when settings increase, as the CPU has ample headroom to feed the graphics card. The 9950X3D's single-thread performance, with a 3dmark single-thread score of 1292 and a Cinebench R23 single-core score of 2259, is more than sufficient for a game from 2016.
When moving to 2560x1440, the frame rates at each preset drop by a similar percentage as the 1080p to 1440p transition, suggesting that the GPU is still the limiting factor. The CPU's role remains secondary, as the game's logic and physics are simple enough to be handled quickly by the 16 cores and 32 threads. The 9950X3D's multi-threaded scores, such as 42018 in Cinebench R23 and 70255 in Passmark multithread, are far beyond what this title requires, meaning the CPU is effectively idle during gameplay.
At 3840x2160, the GPU load increases significantly, as evidenced by the 38.7% drop from Medium to High. This is the only resolution where the GPU's limits become apparent, but even then, the average frame rate remains above 77 FPS. The CPU's contribution is negligible at 4K, as the resolution scaling is purely a GPU-bound operation. The data shows that the 9950X3D does not bottleneck the RTX 5060 at any resolution, and the GPU is the sole determinant of frame rate differences between presets.
The Verdict
This system can run Inside flawlessly at all tested configurations. At 3840x2160, the verdict lists High, Low, Medium, and Ultra as playable settings, with Ultra being the best and delivering an average of 78 FPS. This clears the 60 FPS threshold by 18 FPS, ensuring smooth gameplay even in the most visually intense scenes. At 2560x1440, all four presets are playable, with Ultra achieving 123.1 FPS on average. This is more than double the playable threshold, providing ample headroom for any potential frame time spikes. At 1920x1080, the system reaches 169.8 FPS on Ultra, which is ideal for high-refresh-rate monitors, and the Low preset's 349.8 FPS would be wasted on anything but the fastest displays.
The data indicates that there is no scenario where this combo fails to maintain 60 FPS. The lowest average in the entire dataset is 77.7 FPS at 4K High, which is still 29.5% above the playable threshold. For a game like Inside, which relies on atmosphere and precise platforming, consistent high frame rates are more valuable than raw maximums, and this system delivers that across the board. The only consideration is whether the player needs Ultra settings at 4K, and even that preset holds at 78 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 5060 ranks 1589th out of 3716 tested combos in Inside. This places it in the 57th percentile of all tested systems, meaning 57% of combinations perform better in this game. Given that the RTX 5060 is a mid-range GPU and the 9950X3D is a high-end CPU, this ranking reflects the GPU's relative standing in the benchmark database. The GPU's 72nd percentile ranking among all GPUs is lower than the CPU's 95th percentile, which drags the overall combo rank down.
However, the rank is somewhat misleading because Inside is not a demanding title. The measured FPS values show that even this mid-range GPU produces frame rates far above what is necessary for smooth gameplay. The combo's rank is driven by the GPU's absolute benchmark scores, not by its actual performance in this specific game. In practice, the 1589th rank means there are many faster systems, but the difference in playable experience is negligible when all configurations exceed 77 FPS. The data confirms that this combo is more than adequate, even if it does not top the charts.
FAQ
*Q: What is the highest average FPS this combo achieves in Inside?*
A: The highest average is 349.8 FPS at 1920x1080 with Low settings.
*Q: Can this system run Inside at 4K with Ultra settings?*
A: Yes, the verdict lists Ultra as playable at 3840x2160, with an average FPS of 78.
Q: How does the RTX 5060 compare to its nearest rival, the AMD Radeon 860M?
A: The Radeon 860M has an average benchmark score of 26401, which is 0.3% higher than the RTX 5060's 26331.
Q: Is the CPU a bottleneck for this game?
A: No, the data shows that frame rates scale with resolution and settings in a GPU-bound pattern, and the CPU's benchmark scores are far beyond the game's requirements.
Q: What is the lowest average FPS recorded across all tests?
A: The lowest average is 77.7 FPS at 3840x2160 with High settings.
Q: How does the 9950X3D's performance compare to the Intel Core Ultra 9 285?
A: The 9950X3D has an average benchmark score of 75779, which is 0.4% higher than the Core Ultra 9 285's 75488.