Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
This combination of the AMD Ryzen 9 9900X3D and Intel Arc B570 delivers a surprisingly capable experience for Inside, a puzzle platformer that is far more demanding at 4K than its minimalist art style might suggest. The data shows a system that is dramatically overqualified for 1080p, comfortable at 1440p, and only at 4K does the GPU begin to show its limits. This analysis breaks down exactly where this combo stands among tested configurations, how the CPU and GPU share the workload, and what settings you should use for a smooth 60 FPS experience at any resolution.
How This Combo Ranks
The Ryzen 9 9900X3D and Arc B570 combination sits at rank 2983 out of 3716 tested combos for Inside. This places it in the bottom 20% of all systems tested for this specific title, which is a striking result given the hardware involved. The rank is heavily influenced by the GPU’s performance ceiling at higher resolutions—the Arc B570 is a mid-range card, and Inside’s rendering load at 4K Ultra appears to push it to its limits. The CPU, by contrast, is a high-end part that ranks in the 91st percentile among all CPUs, but its contribution is largely neutralized by the GPU bottleneck at 4K. In simpler terms, this combo is like a sports car engine in a commuter sedan: the CPU has far more headroom than the GPU can use, and the overall rank reflects the weakest link in the chain. The data indicates that for a game as light as Inside, the ranking is almost entirely a GPU story. At lower resolutions, the combo would likely rank much higher, but the database’s combined metric weighs 4K performance heavily, dragging the overall position down.
CPU and GPU Roles
The division of labor between the Ryzen 9 9900X3D and the Arc B570 becomes clear when examining FPS scaling across resolutions and presets. At 1920x1080 Low, the combo hits 240 FPS average, which is likely a frame rate cap or a point where the CPU begins to matter more than the GPU. Dropping to 2560x1440 Low reduces the average to 172 FPS, a 28% decrease, while at 3840x2160 Low it falls to 108 FPS, another 37% drop. This pattern shows that the GPU is the primary driver of performance at higher resolutions, as the pixel count increases and the Arc B570’s shading units (2304) and ROPs (80) become the limiting factor. The CPU’s 12 cores and 24 threads are barely taxed by a puzzle platformer, as evidenced by the fact that even at 4K Low, the system still nearly doubles the 60 FPS playable threshold. However, when moving from Low to Medium settings at 4K, the average FPS falls from 108 to 87, a 19% hit, and then to 54 at High and 52 at Ultra. This steep drop-off at 4K High/Ultra indicates that the GPU’s memory bandwidth (380.0 GB/s) and 10 GB VRAM are being saturated by the game’s higher-quality textures and post-processing effects. At 1080p, the CPU’s role is more visible; the jump from Low to Ultra only costs 53% of the performance (240 to 114 FPS), suggesting the CPU is still feeding the GPU efficiently. In short, the Ryzen 9 is never a bottleneck here, but the Arc B570’s architecture has a clear performance cliff between Medium and High at 4K.
Measured FPS Breakdown
The measured FPS data provides a complete picture of what this combo can deliver across all three resolutions and four presets.
At 3840x2160 (4K UHD), the system starts strong with 108 FPS average on Low, but this drops to 87 FPS on Medium (with a minimum of 74 and maximum of 100). The High preset falls to 54 FPS, which is below the 60 FPS playable threshold, and Ultra drops further to 52 FPS. The gap between Medium and High is 33 FPS, a massive 38% performance loss that suggests a specific rendering feature (possibly shadow quality or ambient occlusion) is very expensive on the Arc B570 at this resolution.
At 2560x1440 (1440p), the picture is much healthier. Low delivers 172 FPS, Medium 138 FPS (min 117, max 159), High 86 FPS, and Ultra 82 FPS. The difference between High and Ultra is only 4 FPS, indicating that the Ultra preset’s additional effects are minor at this resolution. Even the worst case, Ultra at 82 FPS, is comfortably above 60 FPS, making 1440p a sweet spot for this combo.
At 1920x1080 (1080p), performance is exceptional across the board. Low hits 240 FPS, Medium 192 FPS (min 163, max 221), High 120 FPS, and Ultra 114 FPS. The data shows that even the most demanding preset at 1080p is nearly double the 60 FPS threshold, meaning the user has massive headroom to enable any visual feature without worrying about playability. The minimum FPS values for Medium at 1080p (163) are higher than the average for High at 1440p (86), which highlights how much resolution scaling affects this game’s performance.
Similar Performance Alternatives
For users considering alternatives, the nearest rivals for the Ryzen 9 9900X3D are all within a narrow performance band. The Intel Core Ultra 5 245KF scores an average of 55093, just 0.6% lower than the Ryzen 9’s 54762 average benchmark score. The Intel Core Ultra 5 245K is 1.3% higher at 54053, the Intel Xeon 6505P is 2% higher at 53701, and the Intel Core i7-14700F is 2.1% higher at 53620. These deltas are all within noise, meaning that for Inside, any of these CPUs would produce nearly identical frame rates. The Ryzen 9’s 3D V-Cache (128 MB L3) provides a theoretical advantage in some games, but this puzzle platformer clearly doesn’t benefit from it.
On the GPU side, the Intel Arc B570’s nearest rivals are even closer. The NVIDIA GeForce RTX 3070 Mobile scores 20534, just 0.1% higher than the Arc B570’s 20556. The Intel Arc A750 is 0.1% lower at 20582, and the NVIDIA Quadro M4000M is 0.4% higher at 20480. The AMD Radeon R9 M390X is 0.5% lower at 20662. These sub-1% differences mean that swapping the Arc B570 for any of these alternatives would yield essentially identical performance in Inside. However, it’s worth remembering the RTX 3070 Mobile and Quadro M4000M are mobile parts, so desktop users would more likely consider the Arc A750 as a direct competitor. The data suggests that the Arc B570 is extremely well-positioned in its performance tier, but not uniquely so.
FAQ
*Q: Can this combo run Inside at 4K with maximum settings?*
A: No. At 3840x2160 Ultra, the average FPS is 52, which is below the 60 FPS playable threshold. The High preset is also below at 54 FPS. Only Low and Medium (with 108 and 87 FPS respectively) are playable at this resolution.
*Q: What is the best resolution to play Inside with this hardware?*
A: The data shows that 2560x1440 is the optimal balance. At 1440p, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, with Ultra averaging 82 FPS. At 1080p, Ultra runs at 114 FPS, but the visual difference between 1080p and 1440p is often worth the modest FPS trade-off.
Q: How much does the CPU matter for this game?
A: The Ryzen 9 9900X3D is ranked in the 91st percentile among all CPUs, but its nearest rivals (within 2.1% performance) would produce nearly identical results. The game is GPU-bound at higher resolutions, as shown by the steep FPS drops when increasing resolution from 1080p to 4K.
*Q: Is the Arc B570’s 10 GB VRAM enough for Inside?*
A: Yes. The game is a 2016 puzzle platformer, and the measured data shows no VRAM-related crashes or stutters. The minimum FPS at 4K Medium is 74, which is well above the playable threshold, indicating that the 10 GB memory pool is sufficient even at the highest resolution.
Q: What FPS can I expect at 1080p with Medium settings?
A: The measured average is 192 FPS, with a minimum of 163 and a maximum of 221. This is far above the 60 FPS threshold and leaves room for enabling higher settings if desired.
Q: How does the Arc B570 compare to its closest GPU rival in this game?
A: The nearest rival, the Intel Arc A750, has an average benchmark score that is 0.1% lower than the Arc B570 (20582 vs 20556). In practical terms, this means identical performance in Inside. The NVIDIA RTX 3070 Mobile is 0.1% higher, but is a laptop part.
The Verdict
Yes, this PC can definitely run Inside—the question is only at what settings and resolution. The verdict by resolution is clear: at 1920x1080, all presets are playable, with the lowest average being 114 FPS at Ultra. At 2560x1440, again all presets are playable, with Ultra hitting 82 FPS. At 3840x2160, only Low (108 FPS) and Medium (87 FPS) meet the 60 FPS playable threshold; High (54 FPS) and Ultra (52 FPS) do not. The data indicates that this combo is best suited for 1440p gaming, where it delivers a flawless experience with every setting maxed out. At 4K, users must make a trade-off between visual fidelity and smoothness, settling for Medium settings to stay above 60 FPS. The CPU is never a limiting factor, so the experience is entirely dictated by the Arc B570’s performance profile.
Best Settings per Resolution
- 3840x2160 (4K): The most demanding preset that stays at or above 60 FPS is Medium, with an average of 87 FPS (min 74, max 100). Low also works at 108 FPS, but Medium offers the best visual quality without dropping below the playable threshold.
- 2560x1440 (1440p): The best preset is Ultra, with an average of 82 FPS. All lower presets (Low at 172, Medium at 138, High at 86) also exceed 60 FPS, but Ultra provides the highest visual fidelity while remaining comfortably playable.
- 1920x1080 (1080p): The best preset is Ultra, with an average of 114 FPS. This is nearly double the playable threshold, so users can enable every visual feature without concern. Even the most demanding settings leave ample headroom for any background tasks or streaming software.