Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
426 FPS
Ultra 1080p Measured
280 FPS

1440p (2K / QHD)

Low 1440p Measured
385 FPS
Ultra 1440p Measured
200 FPS

4K (Ultra HD)

Low 4K Measured
262 FPS
Ultra 4K Measured
124 FPS
3.4ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 57,498
Graphics Card
Required 27,118
Your GPU 54,209

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 124 131 212 262
1440p QHD 200 208 338 385
1080p Full HD 280 291 398 426

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 291
1920x1080 Low 426
1920x1080 Medium 398
1920x1080 Ultra 280
2560x1440 High 208
2560x1440 Low 385
2560x1440 Medium 338
2560x1440 Ultra 200
3840x2160 High 131
3840x2160 Low 262
3840x2160 Medium 212
3840x2160 Ultra 124

Performance Analysis: Inside on Your System

The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 4080 SUPER combination delivers exceptional performance in Inside, a 2016 puzzle platformer. Benchmark results show this system is vastly overqualified for the title, producing frame rates that exceed the 60 FPS playable threshold by a wide margin at every resolution and settings level tested. The data indicates a GPU-bound scenario at higher resolutions, while the CPU’s strong single-thread performance ensures no bottleneck even at 1080p.

Measured FPS Breakdown

The measured frame rates for this configuration are extraordinarily high across the board, with the lowest average FPS recorded at 123.9 at 4K Ultra settings. At 1920x1080, the system achieves an average of 426.1 FPS on Low settings, 397.8 FPS on Medium, 291.1 FPS on High, and 279.5 FPS on Ultra. The scaling between presets is notable: dropping from Ultra to Low increases performance by roughly 52% at this resolution.

At 2560x1440, the averages are 384.8 FPS on Low, 338 FPS on Medium, 207.8 FPS on High, and 200 FPS on Ultra. The difference between High and Ultra at this resolution is a modest 7.8 FPS, suggesting diminishing returns from the highest preset. The jump from Low to Medium costs about 46.8 FPS, while the leap from Medium to High costs 130.2 FPS, indicating a significant performance cliff between Medium and High settings.

The 3840x2160 results show the most pronounced scaling. The system delivers 262.4 FPS on Low, 212.4 FPS on Medium, 131.4 FPS on High, and 123.9 FPS on Ultra. The transition from Medium to High at 4K represents a 81 FPS drop, the largest single-preset penalty in the entire dataset. From High to Ultra, the loss is just 7.5 FPS, showing that the Ultra preset’s additional demands are relatively mild compared to the step from Medium to High.

All measured FPS values represent averages; the dataset does not include minimum or maximum frame rate figures. The absence of min/max data means frame time consistency cannot be assessed from this pack, but the high averages strongly suggest smooth gameplay throughout.

Best Settings per Resolution

At 1920x1080, the most demanding preset that remains at or above 60 FPS is Ultra, which delivers 279.5 FPS average. This is more than 4.6 times the playable threshold, leaving enormous headroom for future titles or higher refresh rate displays.

For 2560x1440, Ultra settings also qualify as the best playable option, with an average of 200 FPS. This is 3.3 times the 60 FPS threshold, providing a substantial buffer for demanding scenes. The gap between Ultra and High at this resolution is only 7.8 FPS, but Ultra’s superior visual fidelity comes at a negligible performance cost.

At 3840x2160, Ultra remains playable with an average of 123.9 FPS, comfortably above the 60 FPS minimum. This makes 4K Ultra the recommended configuration for maximum visual quality. The system is so powerful that even the most demanding settings at the highest resolution still double the playable threshold.

The verdict data confirms all four settings presets (Low, Medium, High, Ultra) are playable at every resolution tested. The best setting per resolution is consistently Ultra, with the lowest average FPS across all tested combinations being 123.9 at 4K Ultra.

CPU and GPU Roles

The data reveals a clear shift in workload balance across resolutions. At 1920x1080, the system produces an average of 426.1 FPS on Low settings, which is 163.7 FPS higher than the 262.4 FPS recorded at 3840x2160 on the same preset. This 62% performance advantage at the lower resolution indicates the GPU is the primary limiter at 4K, while the CPU’s Zen 5 architecture with 12 cores and 24 threads provides ample headroom at lower resolutions.

The scaling from 1080p to 1440p is relatively gentle: at Ultra settings, the drop from 279.5 FPS to 200 FPS represents a 28.4% reduction. However, the jump from 1440p to 4K at Ultra brings a further 76.1 FPS decrease to 123.9 FPS, a 38% drop. This steeper decline at higher resolutions confirms the GPU’s growing dominance as pixel count increases.

The CPU’s single-thread score of 2253 in Cinebench R23 and 3DMark single-thread score of 1286 indicate strong per-core performance, which matters for Inside’s gameplay logic. The GPU’s 52.22 TFLOPS FP32 throughput and 736.3 GB/s memory bandwidth are more than sufficient for the game’s rendering demands. The CPU’s 89.6 GB/s memory bandwidth is adequate, though the GPU’s bandwidth is 8.2 times higher, reflecting the different memory requirements of graphics versus general computation.

At 1080p Low, the system hits 426.1 FPS, which is likely near the CPU’s frame delivery limit for this title. The fact that 4K Low (262.4 FPS) is still far above 1080p Ultra (279.5 FPS) suggests the GPU is not severely stressed even at 4K, given the game’s age and modest visual complexity. The CPU’s multi-core score of 32172 in Cinebench R23 provides massive parallel headroom, though Inside likely uses only a few threads.

FAQ

*Q: Can this PC run Inside at 4K with maximum settings?*

A: Yes. At 3840x2160 with Ultra settings, the system achieves an average of 123.9 FPS, which is 63.9 FPS above the 60 FPS playable threshold. The verdict data lists Ultra as playable at this resolution.

Q: What is the highest average frame rate this combination produces?

A: The highest recorded average is 426.1 FPS at 1920x1080 with Low settings. The next highest is 397.8 FPS at the same resolution on Medium settings.

Q: How much performance is lost when moving from 1440p to 4K at Ultra settings?

A: At 2560x1440 Ultra, the average is 200 FPS, while at 3840x2160 Ultra it drops to 123.9 FPS. This represents a 76.1 FPS reduction, or a 38% decrease in average frame rate.

Q: Is the RTX 4080 SUPER significantly faster than the standard RTX 4080?

A: According to benchmark averages, the RTX 4080 SUPER scores 54209 while the RTX 4080 scores 54247, a delta of -0.1% meaning the standard 4080 is marginally ahead. The SUPER is effectively equal to its predecessor in average score.

Q: Does the CPU or GPU limit performance more at 1080p?

A: At 1920x1080, the system reaches 426.1 FPS on Low settings, which is 163.7 FPS higher than 4K Low’s 262.4 FPS. This smaller gap at lower resolutions suggests the CPU becomes a relatively larger factor, but the high absolute numbers indicate neither component is a true bottleneck for this game.

Q: What frame rate can be expected at 1440p with High settings?

A: The average FPS at 2560x1440 with High settings is 207.8. This is 147.8 FPS above the playable threshold and only 7.8 FPS below the Ultra preset’s 200 FPS average.

Similar Performance Alternatives

The CPU’s nearest rivals by average benchmark score include the AMD EPYC 9015 with a score of 57555 (deltaPct -0.1%), meaning the 9900X’s 57498 is essentially tied with it. The Intel Core i9-14900 scores 58115, which is 1.1% higher, while the Intel Xeon Platinum 8260M scores 58323, 1.4% higher. The AMD EPYC 7313 scores 57399, placing it 0.2% below the 9900X. These processors would likely produce nearly identical frame rates in Inside, given the game’s low CPU demands.

For the GPU, the NVIDIA GeForce RTX 4080 scores 54247, just 0.1% above the 4080 SUPER’s 54209. The AMD Radeon Pro W5700X scores 54828 (1.1% higher), the AMD Radeon RX 6750 GRE 12 GB scores 55698 (2.7% higher), and the AMD Radeon 8060S scores 55757 (2.8% higher). These deltas are minimal in real-world terms; any of these GPUs would deliver virtually indistinguishable performance in Inside, since even the weakest of them exceeds the game’s requirements by a massive margin.

The practical implication is that swapping this CPU or GPU for any of the listed rivals would not change the gaming experience. All combinations would still produce triple-digit frame rates at 4K Ultra. The benchmark scores suggest these components cluster tightly in overall compute capability, though the 4080 SUPER’s specific architecture with 10240 shading units and 80 RT cores provides features irrelevant to this 2016 title.

How This Combo Ranks

Among 3716 tested CPU-GPU combinations, this pairing ranks 113th in Inside. This places it in the top 3% of all tested configurations, which is consistent with the measured frame rates exceeding 120 FPS at 4K Ultra. The rank of 113 indicates that 112 other combinations deliver higher average frame rates in this specific game, likely including setups with even more powerful GPUs such as the RTX 4090 or newer flagship cards.

Given the game’s release date of 2016-07-06 and the hardware’s 2024 release dates, this combination is from a much later generation. The CPU’s percentile vs all CPUs is 92, and the GPU’s percentile vs all GPUs is 86, both indicating top-tier placement. The combo rank of 113 out of 3716 suggests that while this is an elite setup, it is not the absolute fastest for Inside, which likely rewards raw single-thread speed and high memory bandwidth more than the massive parallel resources this system provides.

The 9900X’s boost clock of 5.60 GHz and the GPU’s boost clock of 2550 MHz contribute to this high ranking. The system’s 16 GB of GDDR6X memory at 736.3 GB/s bandwidth ensures no memory-related stutters, while the CPU’s 64 MB L3 cache reduces latency for game logic. These factors combine to place this combo in the top percentile, though the game’s simplicity means even mid-range hardware from 2024 would likely achieve playable frame rates.

The Verdict

This PC runs Inside flawlessly at all tested resolutions and settings. The verdict data confirms that every combination of the three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra) is playable, meaning each achieves an average FPS at or above the 60 FPS threshold.

At 1920x1080, the best setting is Ultra with 279.5 FPS average, which is 219.5 FPS above the playable threshold. At 2560x1440, Ultra delivers 200 FPS, 140 FPS over the threshold. At 3840x2160, Ultra still provides 123.9 FPS, which is 63.9 FPS above the 60 FPS minimum. The system never approaches the playable boundary, even at the most demanding configuration tested.

The RTX 4080 SUPER’s 16 GB VRAM is more than sufficient for Inside’s modest texture requirements, and the Ryzen 9 9900X’s 12 cores and 24 threads provide far more processing power than this puzzle platformer needs. The data shows this is a case of extreme overperformance: the hardware is capable of running modern AAA titles at high settings, making Inside trivially easy to run. For gamers with high refresh rate monitors, the 4K Ultra average of 123.9 FPS easily supports 120 Hz displays, while 1440p Ultra’s 200 FPS can drive 165 Hz or 240 Hz panels without issue. This combination is a top-tier performer that leaves no room for concern regarding Inside’s performance.