Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 61 | 92 | 117 |
| 1440p QHD | 88 | 93 | 146 | 182 |
| 1080p Full HD | 120 | 128 | 204 | 255 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 9 5950X and NVIDIA GeForce RTX 2060 combination delivers a robust experience in Inside, a puzzle platformer released in 2016. The recorded data shows that this pairing is more than capable of handling the game’s demands, with performance scaling predictably across resolutions and presets.
Measured FPS Breakdown
At 1920x1080, the system produces outstanding frame rates across all four tested presets. The Low preset averages 255.4 FPS, which is the highest recorded figure for this resolution. Medium settings follow at 204.3 FPS, while High drops to 127.6 FPS. Ultra, the most demanding preset, still maintains an average of 119.9 FPS. These numbers indicate that the RTX 2060 is far from being a bottleneck at 1080p, leaving substantial headroom for any additional processing load.
Moving up to 2560x1440, the performance remains exceptionally strong. Low settings produce an average of 181.9 FPS, and Medium delivers 145.7 FPS. High settings see a significant step down to 92.7 FPS, while Ultra settles at 88.2 FPS. The gap between Low and Ultra at this resolution is approximately 93 FPS, showing that the higher preset levels consume a meaningful portion of the GPU’s resources, yet the system never approaches the 60 FPS threshold.
At 3840x2160, the story changes noticeably. The Low preset still delivers a very playable 116.6 FPS average, and Medium remains smooth at 91.5 FPS. High settings barely cross the 60 FPS line with an average of 60.9 FPS. Ultra, however, falls below the playable threshold at 57 FPS. This is the only configuration in the entire dataset where the system dips under 60 FPS, and it does so by a narrow margin of 3 FPS. The resolution scaling from 1080p to 4K shows a clear trend: the RTX 2060’s 6 GB GDDR6 memory and 192-bit bus begin to show their limits at 4K with the heaviest preset.
Across all resolutions, the min and max FPS values are not recorded in the database, so the analysis relies solely on average frame rates. The data indicates a consistent pattern: Low and Medium presets always clear 60 FPS, High clears 60 FPS at every resolution including 4K, and Ultra only fails at 4K.
Similar Performance Alternatives
The CPU benchmarks place the AMD Ryzen 9 5950X at the 91st percentile among all tested processors. Its nearest rivals in the database include the Intel Core Ultra 5 235HX, which scores 0.2 percent lower on average, and the AMD EPYC 8124P, which is 0.3 percent lower. The Intel Core i9-13900F scores 0.4 percent higher, while the Intel Core i7-14700 comes in at 0.7 percent lower. These deltas are all within a single percentage point, meaning that swapping the Ryzen 9 5950X for any of these alternatives would produce nearly identical performance in Inside. The game is not particularly demanding on CPU resources, so the 16-core, 32-thread processor is far beyond what the title requires.
On the GPU side, the RTX 2060 sits at the 58th percentile among all graphics cards. Its nearest rivals are remarkably close in average score. The NVIDIA GeForce GTX 580 matches the RTX 2060 with a 0 percent delta, while the AMD Radeon 680M is 0.1 percent higher. The NVIDIA GeForce RTX 3050 OEM scores 0.6 percent higher, and the AMD Radeon RX 7600 leads by 0.8 percent. These figures suggest that any of these GPUs would deliver essentially the same frame rates in Inside. The GTX 580’s presence in this list is notable, as it is an older architecture, yet the benchmark scores place it on par with the RTX 2060 for this specific workload.
For a user considering this exact CPU and GPU pairing, the data shows that the CPU is overqualified for the task. The GPU is the limiting factor, particularly at 4K Ultra, but even then, the system is only 3 FPS short of the 60 FPS target. If a user were to upgrade to any of the listed GPU rivals, the performance delta would be too small to notice in practice.
FAQ
Q: Can this system run Inside at 1920x1080 with Ultra settings?
A: Yes. The recorded average FPS at 1080p Ultra is 119.9, which is nearly double the 60 FPS playable threshold.
Q: What is the highest preset that maintains 60 FPS at 3840x2160?
A: The High preset averages 60.9 FPS at 4K, which just clears the threshold. The Ultra preset falls to 57 FPS, so High is the best choice at this resolution.
Q: How does the RTX 2060 compare to the AMD Radeon RX 7600 in this game?
A: The RX 7600 has an average benchmark score 0.8 percent higher than the RTX 2060. This translates to a negligible difference in actual frame rates, meaning both cards would produce nearly identical results in Inside.
Q: Does the Ryzen 9 5950X bottleneck the RTX 2060 in this game?
A: The data does not indicate any CPU bottleneck. The CPU sits at the 91st percentile among all processors, and its nearest rivals are within 0.7 percent in either direction. The frame rates are consistently high across resolutions, suggesting the GPU is the primary determinant of performance.
Q: What is the lowest recorded average FPS for this combination?
A: The lowest average is 57 FPS, which occurs at 3840x2160 with Ultra settings. All other configurations maintain averages above 60 FPS.
Q: Is the RTX 2060 a better choice than the GTX 580 for this game?
A: The benchmark data shows they are statistically identical, with a 0 percent delta in average score. Either GPU would perform the same in Inside.
The Verdict
This system can absolutely run Inside with high confidence. The verdict by resolution is clear: at 1920x1080, all four presets clear 60 FPS, with Ultra achieving 119.9 FPS. At 2560x1440, all presets also clear 60 FPS, with Ultra at 88.2 FPS. At 3840x2160, the High, Low, and Medium presets are all playable, but Ultra falls short at 57 FPS.
The only scenario where this combination fails to hit 60 FPS is 4K Ultra. Every other configuration in the database meets or exceeds the playable threshold. For a puzzle platformer, this level of performance is more than sufficient, as the game’s genre does not demand high refresh rates for competitive play. The 60.9 FPS average at 4K High is particularly noteworthy, as it shows the RTX 2060 can still handle 4K gaming when the preset is dialed back one step from maximum.
Users targeting 1080p or 1440p will have no concerns, as the system delivers frame rates that are suitable for high-refresh-rate monitors. At 1080p Ultra, the 119.9 FPS average exceeds the needs of most 100 Hz to 144 Hz displays. At 1440p Ultra, the 88.2 FPS average is still comfortably above 60 FPS and would work well on a 75 Hz or 100 Hz monitor.
CPU and GPU Roles
The data reveals a distinct split in component responsibility depending on resolution. At 1920x1080, the GPU is not heavily taxed, as evidenced by the 255.4 FPS at Low settings. The CPU’s strong single-thread performance, reflected in its 3dmark single thread score of 944, ensures that frame pacing remains consistent even at these high rates. The Ryzen 9 5950X’s 16 cores and 32 threads are largely idle in this title, as Inside is not a multi-threaded workload.
As resolution increases to 2560x1440, the GPU begins to take on more work. The frame rate at Low settings drops from 255.4 FPS to 181.9 FPS, a reduction of roughly 29 percent. At Ultra, the drop is from 119.9 FPS to 88.2 FPS, a 26 percent decrease. This scaling pattern indicates that the RTX 2060’s rendering pipeline, including its 1920 shading units and 120 texture mapping units, is the primary factor driving these differences. The CPU’s role remains static, as it is not affected by resolution changes.
At 3840x2160, the GPU becomes the clear bottleneck. The Low preset drops to 116.6 FPS, and Ultra falls to 57 FPS. The gap between Low and Ultra at 4K is 59.6 FPS, compared to a 135.5 FPS gap at 1080p. This compression suggests that at 4K, the GPU is running out of pixel throughput and memory bandwidth. The RTX 2060’s 336.0 GB/s bandwidth and 6 GB VRAM are sufficient for lower presets but are strained by the Ultra preset’s demands. The CPU’s contribution at 4K is minimal, as the workload is dominated by the GPU’s rasterization and shading tasks.
Across all three resolutions, the CPU’s performance is effectively constant. The Ryzen 9 5950X’s multi-thread score of 26017 in Cinebench R23 places it far above what Inside requires. The game likely uses only a handful of threads, and the CPU’s high single-thread score of 1614 in the same test ensures no frame time spikes from processor limitations. The GPU is the component that determines whether the system hits 60 FPS, particularly at 4K.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the best choice, delivering an average of 119.9 FPS. This is the most demanding preset available, and it still provides nearly double the 60 FPS threshold. Users with 144 Hz monitors will be able to take advantage of most of the refresh rate, while those on 60 Hz displays will have ample headroom.
At 2560x1440, Ultra is again the best setting, with an average of 88.2 FPS. This clears the 60 FPS target by a wide margin and leaves room for any background processes or frame time variance. The 145.7 FPS average at Medium shows that there is also flexibility for users who prefer higher refresh rates over visual fidelity.
At 3840x2160, High is the optimal preset, averaging 60.9 FPS. This is the highest preset that stays at or above 60 FPS, and it does so by a razor-thin margin. The Ultra preset at 57 FPS is not recommended for users who require a locked 60 FPS experience. Low at 116.6 FPS and Medium at 91.5 FPS are also viable, but High offers the best visual quality while still meeting the playable threshold. Users with G-Sync or FreeSync displays may find the 57 FPS Ultra setting acceptable, but the data shows that High is the safer choice for consistent performance.