Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 61 | 98 | 123 |
| 1440p QHD | 93 | 98 | 156 | 195 |
| 1080p Full HD | 129 | 136 | 217 | 271 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 9 5950X paired with the Intel Arc B580 delivers a comfortable 60+ FPS experience in Inside across all tested resolutions, with the most demanding preset that stays playable being High at 3840×2160 (61 FPS), Ultra at 2560×1440 (93 FPS), and Ultra at 1920×1080 (129 FPS). The data shows a GPU-bound workload where resolution scaling dominates, while the 16-core CPU provides ample headroom. This combination clears the playable threshold of 60 FPS at every resolution except 4K Ultra, where it falls to 58 FPS.
FAQ
Q: What is the playable threshold for this benchmark?
A: The playable threshold is 60 FPS, as defined in the data. Any preset averaging at or above this value is considered playable.
*Q: Can this combo run Inside at 4K?*
A: Yes. At 3840×2160, High settings average 61 FPS, Medium averages 98 FPS, and Low averages 123 FPS. Ultra drops to 58 FPS, which is below the threshold.
Q: What is the best setting at 1440p?
A: At 2560×1440, Ultra averages 93 FPS, making it the most demanding preset that stays above 60 FPS. All four presets (Low, Medium, High, Ultra) are playable at this resolution.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 9 5950X has an average benchmark score of 51947, which is 0.2% lower than the Intel Core Ultra 5 235HX and 0.4% higher than the Intel Core i9-13900F. It sits in the 91st percentile of all CPUs.
Q: What is the GPU's percentile ranking?
A: The Intel Arc B580 is in the 68th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rival, the AMD Radeon RX 580 2048SP, scores 23061, a 0.2% difference.
Q: What is the launch MSRP of these components?
A: The CPU had a launch MSRP of $799, and the GPU had a launch MSRP of 249 USD.
CPU and GPU Roles
The benchmark results indicate that the GPU is the primary performance limiter in Inside at every resolution and preset. The CPU, a 16-core, 32-thread Zen 3 part with a boost clock of 4.90 GHz, delivers far more processing power than a puzzle platformer requires. Its Cinebench R23 multi-core score of 26017 and single-core score of 1614, along with a Passmark single-thread score of 3470, show that even the most demanding single-threaded workloads are unlikely to bottleneck this game. The GPU, by contrast, has a Passmark G3D score of 15748 and a 12 GB GDDR6 memory pool with 456.0 GB/s bandwidth, which directly influences frame rates as resolution and settings increase.
The scaling pattern across resolutions confirms this. At 1920×1080 Low, the combo averages 271 FPS; at 3840×2160 Low, it drops to 123 FPS—a 55% reduction. The same 55% drop appears at High (136 to 61 FPS) and Ultra (129 to 58 FPS). This consistent percentage decline as resolution rises is characteristic of a GPU-bound scenario, where the CPU has ample headroom and the GPU's pixel throughput becomes the deciding factor. Similarly, increasing settings from Low to Ultra at a fixed resolution reduces FPS by roughly 50% at 1080p (271 to 129) and 53% at 4K (123 to 58), again pointing to the GPU's shading and memory bandwidth as the constraint.
At 1080p, the GPU is powerful enough to push well beyond 200 FPS on Low and Medium, but at 4K Ultra it falls just short of the 60 FPS threshold. The CPU's role is therefore secondary: it provides a stable foundation, but the Arc B580's performance dictates whether a given resolution and preset combination is playable. The data shows no scenario where the CPU becomes the bottleneck—even at 1080p Low with 271 FPS, the CPU's single-thread performance (Passmark 3470) is sufficient to feed the GPU.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows:
- 3840×2160: High settings, averaging 61 FPS. Medium (98 FPS) and Low (123 FPS) are also playable, but High is the highest preset that clears the threshold. Ultra falls to 58 FPS.
- 2560×1440: Ultra settings, averaging 93 FPS. All four presets—Low (195 FPS), Medium (156 FPS), High (98 FPS), and Ultra (93 FPS)—are playable, with Ultra being the most demanding option.
- 1920×1080: Ultra settings, averaging 129 FPS. Low (271 FPS), Medium (217 FPS), and High (136 FPS) all exceed 60 FPS, but Ultra provides the highest visual quality while still delivering 129 FPS.
These results show that the combo can handle the game at maximum settings at 1080p and 1440p, while 4K requires a step down to High to stay playable.
The Verdict
Yes, this PC can run Inside with a smooth experience. The verdict by resolution is clear:
- 3840×2160: Playable on High, Low, and Medium. The best playable setting is High, with an average of 61 FPS. Ultra is not playable (58 FPS).
- 2560×1440: Playable on all four presets. The best playable setting is Ultra, with an average of 93 FPS.
- 1920×1080: Playable on all four presets. The best playable setting is Ultra, with an average of 129 FPS.
The combo clears the 60 FPS threshold at every resolution except 4K Ultra, and even at 4K High it stays just above the line. For a puzzle platformer, this is more than sufficient for a responsive and visually consistent experience.
Measured FPS Breakdown
The following table lists the exact average, minimum, and maximum frame rates recorded for each resolution and preset. Minimum and maximum values were only captured for the Medium preset; other presets have no recorded min/max.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840×2160 | High | 61 | — | — |
| 3840×2160 | Low | 123 | — | — |
| 3840×2160 | Medium | 98 | 83 | 113 |
| 3840×2160 | Ultra | 58 | — | — |
| 2560×1440 | High | 98 | — | — |
| 2560×1440 | Low | 195 | — | — |
| 2560×1440 | Medium | 156 | 133 | 180 |
| 2560×1440 | Ultra | 93 | — | — |
| 1920×1080 | High | 136 | — | — |
| 1920×1080 | Low | 271 | — | — |
| 1920×1080 | Medium | 217 | 185 | 250 |
| 1920×1080 | Ultra | 129 | — | — |
The Medium preset's min/max data reveals frame pacing. At 4K Medium, the range is 83–113 FPS around an average of 98, indicating a tight distribution. At 1440p Medium, the range is 133–180 FPS (average 156), and at 1080p Medium, 185–250 FPS (average 217). These numbers show that the GPU maintains consistent frame delivery even when the average is high, with no severe dips below the playable threshold.
How This Combo Ranks
In the database of tested combinations for Inside, this CPU-GPU pair ranks 2764 out of 3716 combos. That places it in the lower 25% of all tested systems, which is expected given that the game is not demanding and many high-end configurations achieve even higher frame rates. However, the rank does not reflect playability—the combo still delivers 60+ FPS at all but one preset. The CPU itself is in the 91st percentile of all CPUs, while the GPU is in the 68th percentile, so the combination's modest rank is driven by the GPU's mid-tier standing rather than any CPU deficiency.
Relative to its nearest rivals, the CPU's average benchmark score of 51947 is within 0.7% of the Intel Core i7-14700 (52301) and 0.4% higher than the Intel Core i9-13900F (51730). The GPU's average score of 23021 is 0.6% higher than the NVIDIA GeForce RTX 2080 (22895) and 0.7% lower than the NVIDIA GeForce RTX 3080 (23172). These deltas are small, meaning the Arc B580 performs on par with several established GPUs, but its 68th percentile ranking reflects that many other cards offer higher raw performance. For Inside, however, the measured FPS data shows that this combo is more than adequate, with the only sub-60 result being 4K Ultra at 58 FPS.