Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for Inside on this AMD Ryzen 9 5950X and Intel Arc B390 combination reveals a wide performance envelope that shifts dramatically with both resolution and preset. The database contains complete average FPS readings for every setting tier, with min and max values captured only for the Medium preset at each resolution.
At 1920x1080, the combination is clearly capable of high refresh rates. The Low preset delivers an average of 156 FPS, which is more than double the 60 FPS playable threshold. Medium drops to 125 FPS average, with a recorded minimum of 106 FPS and maximum of 144 FPS. This min/max range indicates stability, as the frame time variance stays within a 38 FPS window. High settings produce 78 FPS average, still comfortably above the threshold. Ultra, the most demanding preset, yields 74 FPS average. The gap between Low and Ultra at 1080p is 82 FPS, showing that preset selection matters substantially even at this resolution.
Moving to 2560x1440, performance scales predictably but with notable compression. Low settings produce 112 FPS average, a reduction of 44 FPS from the 1080p Low result. Medium averages 90 FPS, with a minimum of 76 FPS and maximum of 103 FPS. This 27 FPS spread is tighter than the 1080p Medium spread, suggesting the higher resolution smooths out some frame pacing variability. High settings fall to 56 FPS average, which sits just below the 60 FPS playable threshold. Ultra drops further to 53 FPS average. The delta between Low and Ultra at 1440p is 59 FPS, a smaller absolute gap than at 1080p but proportionally similar.
At 3840x2160, the picture changes dramatically. Low settings maintain 70 FPS average, clearing the threshold by 10 FPS. Medium falls to 56 FPS average, with a minimum of 48 FPS and maximum of 65 FPS. This wide 17 FPS spread indicates the GPU is under significant stress at 4K Medium. High settings produce only 35 FPS average, and Ultra drops to 34 FPS. Both are effectively unplayable for smooth gameplay. The resolution scaling penalty is severe: comparing Low presets, 4K delivers less than half the frame rate of 1080p, at 70 FPS versus 156 FPS.
The Medium preset min/max data deserves attention. At 1080p, the 106 FPS minimum still exceeds the playable threshold. At 1440p, the 76 FPS minimum remains above 60. But at 4K, the 48 FPS minimum falls well below playable, even though the average of 56 FPS is close to the threshold. This suggests that the 4K Medium experience would include noticeable hitches during demanding scenes.
Similar Performance Alternatives
The database places this specific CPU and GPU pairing within a broader context of near-identical hardware. For the AMD Ryzen 9 5950X, the nearest rivals in synthetic CPU benchmarks are closely clustered. The Intel Core Ultra 5 235HX scores 52073, a negligible 0.2% difference from the Ryzen 9's 51947 average benchmark score. The AMD EPYC 8124P sits at 52121, also within 0.3%. The Intel Core i9-13900F trails slightly at 51730, a 0.4% difference in the opposite direction. The Intel Core i7-14700 leads the group at 52301, just 0.7% ahead. In practice, any of these CPUs would deliver essentially indistinguishable performance for Inside, given the game's modest CPU demands.
The GPU side tells a more interesting story. The Intel Arc B390's average benchmark score of 1482 places it in the 9th percentile of all GPUs, which is very low. Its nearest rivals are all legacy NVIDIA parts. The GeForce GT 520MX scores 1463, just 1.3% behind. The GeForce 800M scores 1460, 1.5% behind. The GeForce GT 625 OEM scores 1446, 2.5% behind. The GeForce GT 710 scores 1443, 2.7% behind. These are all integrated or entry-level discrete GPUs from a much older era. The implication is that the Arc B390, despite being a current-generation Intel product, performs in the same league as these ancient parts in the database's 3DMark Steel Nomad DX12 test. For Inside, which is a Puzzle Platformer with modest graphical demands, this GPU class can still achieve playable results at lower resolutions, but users expecting modern GPU performance should calibrate their expectations accordingly.
CPU and GPU Roles
The data reveals a clear division of labor between the AMD Ryzen 9 5950X and the Intel Arc B390 across resolutions. The CPU, with its 16 cores and 32 threads based on Zen 3 architecture, is far more powerful than this game requires. Its benchmark percentiles, sitting in the 91st percentile of all CPUs, indicate it will never be the bottleneck in this title. The GPU, however, ranks in the 9th percentile, making it the limiting factor at every resolution.
Evidence for this comes from the scaling behavior. At 1080p, where CPU overhead is relatively higher, the combo still achieves 156 FPS on Low. This suggests the CPU has ample headroom. The drop from 156 FPS at 1080p Low to 112 FPS at 1440p Low, a 28% reduction, is entirely attributable to GPU load increasing with pixel count. Similarly, the 4K Low result of 70 FPS represents a 55% reduction from 1080p Low, again pointing to GPU limitations.
Preset scaling reinforces this analysis. At 1080p, the gap between Low and Ultra is 82 FPS, or roughly 53% of the Low value. At 1440p, the gap is 59 FPS, about 53% of Low. At 4K, the gap is 36 FPS, about 51% of Low. This consistent proportional scaling across resolutions indicates the GPU handles both resolution and settings increases in a predictable, linear fashion. The CPU is not introducing variable overhead at different settings levels.
For a puzzle platformer like Inside, the gameplay is typically not frame-rate sensitive in the same way as a competitive shooter. The CPU's 16 cores are largely idle, and even the single-thread performance, as measured by the 3DMark single-thread score of 944 and Cinebench R23 single-core score of 1614, is far beyond what this game requires. The GPU, despite its low percentile ranking, manages to push this game above 60 FPS at 1080p across all presets and at 1440p for Low and Medium. The record suggests that if a user were to pair this CPU with a much stronger GPU, frame rates would scale substantially, as the CPU would not impede.
FAQ
Q: Can this combination run Inside at 1080p with Ultra settings?
A: Yes. The recorded data shows an average of 74 FPS at 1920x1080 with Ultra settings, which exceeds the 60 FPS playable threshold.
Q: What is the best playable preset at 2560x1440?
A: Medium settings deliver 90 FPS average at 1440p, with a minimum of 76 FPS. This is the highest preset that remains above 60 FPS at this resolution. High settings fall to 56 FPS average, below the threshold.
Q: Is 4K gaming possible with this hardware?
A: Only at Low settings, which produce 70 FPS average at 3840x2160. Medium settings average 56 FPS but dip to 48 FPS minimum, making the experience inconsistent. High and Ultra settings are not viable, averaging 35 FPS and 34 FPS respectively.
Q: How does this GPU compare to its nearest rivals?
A: The Intel Arc B390's average benchmark score of 1482 places it just 1.3% ahead of the NVIDIA GeForce GT 520MX and 2.7% ahead of the GeForce GT 710. It ranks in the 9th percentile of all GPUs.
Q: What frame rate can be expected at 1080p with Medium settings?
A: The recorded average is 125 FPS, with a minimum of 106 FPS and a maximum of 144 FPS. The minimum remains well above the playable threshold.
Q: Does the CPU bottleneck the GPU in this game?
A: No. The Ryzen 9 5950X ranks in the 91st percentile of all CPUs, and the frame rate scaling across resolutions and presets follows GPU-expected patterns. The CPU has substantial headroom for this title.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the most demanding option that stays at or above 60 FPS. The recorded average is 74 FPS. This means users can enable maximum graphical fidelity at this resolution without falling below playable performance.
At 2560x1440, the Medium preset is the highest tier that clears the 60 FPS threshold. The average is 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. High settings at 56 FPS average do not meet the playable requirement, so Medium is the optimal choice for balancing visual quality and smoothness.
At 3840x2160, the Low preset is the only option that maintains 60 FPS, averaging 70 FPS. Medium settings average 56 FPS but drop to 48 FPS minimum, which would cause noticeable stutter. Low is the recommended setting for 4K, as it is the sole preset that provides a consistently smooth experience.
How This Combo Ranks
Within the database of tested combinations for Inside, this pairing of AMD Ryzen 9 5950X and Intel Arc B390 ranks 3296 out of 3716 total combos. This places it in the bottom 11% of all systems tested for this game. The ranking reflects the GPU's limitations more than the CPU's capabilities. The Ryzen 9 5950X is a top-tier desktop processor, but the Arc B390's 9th percentile GPU ranking drags the overall combo down significantly.
Interpretation of this rank requires context. The database includes many combinations with far more powerful GPUs, and Inside is a lightweight title that most modern discrete GPUs handle with ease. A combo ranking in the bottom percentile indicates that this specific GPU is the weak link. Users considering this system for Inside should understand that while the game is playable at certain settings, the overall performance envelope is narrow compared to what other GPU options would provide.
The rank also suggests that the CPU is effectively wasted in this pairing for this game. The Ryzen 9's 16 cores and 32 threads provide massive compute resources, but Inside does not utilize them. The bottleneck is entirely on the GPU side, and the 3296 rank reflects this imbalance.
The Verdict
The question of whether this PC can run Inside has a nuanced answer that depends entirely on resolution and settings. The data shows that the AMD Ryzen 9 5950X and Intel Arc B390 combination can run the game, but with significant caveats at higher resolutions.
At 1920x1080, the answer is an unambiguous yes. All four presets, Low, Medium, High, and Ultra, clear the 60 FPS threshold. Ultra averages 74 FPS, High averages 78 FPS, Medium averages 125 FPS, and Low reaches 156 FPS. Users at 1080p can play with maximum settings and still have performance headroom.
At 2560x1440, the answer is yes with restrictions. Low settings at 112 FPS and Medium settings at 90 FPS both provide smooth gameplay. However, High settings drop to 56 FPS and Ultra falls to 53 FPS, both below the playable threshold. Users at 1440p must accept Medium or lower settings for a consistent 60 FPS experience.
At 3840x2160, the answer is barely. Only Low settings achieve 60 FPS, averaging 70 FPS. Medium settings average 56 FPS but dip to 48 FPS minimum, which is likely to produce perceptible stuttering. High and Ultra settings are effectively unplayable at 35 FPS and 34 FPS respectively.
The recorded verdict data confirms this analysis. For 1080p, the playable settings include High, Low, Medium, and Ultra, with Ultra as the best setting at 74 FPS. For 1440p, Low and Medium are playable, with Medium as the best at 90 FPS. For 4K, only Low is playable, delivering 70 FPS. This system can run Inside, but the experience scales down sharply as resolution increases. The GPU is the limiting factor, and users seeking higher fidelity at 1440p or 4K would need a more capable graphics solution.