Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 65 | 104 | 127 |
| 1440p QHD | 97 | 102 | 161 | 206 |
| 1080p Full HD | 134 | 141 | 228 | 286 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 9 5950X and AMD Radeon RX 7600 combination delivers strong performance in Inside, a 2016 puzzle platformer. Benchmark data shows the system clears 60 FPS at every tested resolution and preset, with the only exception being Ultra settings at 4K, which dips slightly below the playable threshold. The pairing is well-balanced for this title, with the CPU providing substantial headroom and the GPU handling the rendering load efficiently across 1080p, 1440p, and 4K.
Similar Performance Alternatives
For the CPU, the Ryzen 9 5950X sits at the 91st percentile among all processors, with an average benchmark score of 51947. Its nearest rivals are extremely close in overall performance, making them functionally interchangeable for gaming workloads. The Intel Core Ultra 5 235HX scores 52073, a delta of -0.2%, meaning it is essentially tied with the 5950X. The AMD EPYC 8124P posts 52121, also within 0.3% of the 5950X’s score. On the other side, the Intel Core i9-13900F scores 51730, which is 0.4% lower, and the Intel Core i7-14700 scores 52301, putting it 0.7% ahead. In practice, any of these four processors would deliver near-identical frame rates in Inside, as none of them would bottleneck the RX 7600 at the resolutions tested.
On the GPU side, the RX 7600 holds the 57th percentile among all graphics cards, with an average score of 15171. Its nearest rivals are similarly close in raw compute potential. The NVIDIA GeForce RTX 3050 OEM scores 15199, just 0.2% higher, making it effectively a performance twin. The AMD Radeon Pro 560X trails by 0.6% with 15082, while the AMD Radeon 680M integrated graphics score 15270, which is 0.7% ahead. The NVIDIA GeForce GTX 660 Ti rounds out the group at 15063, 0.7% behind. For Inside, these GPU alternatives would produce nearly indistinguishable frame rates. The RX 7600’s 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth is more than adequate for this game’s modest texture and geometry demands. Users with any of these rival GPUs should expect within a few percentage points of the measured FPS figures listed below.
CPU and GPU Roles
The data indicates that the GPU is the primary driver of performance scaling in Inside, while the CPU provides ample headroom. Looking at the FPS progression across resolutions, the pattern is consistent with a GPU-bound workload. At 1080p with Ultra settings, the system delivers 133.6 FPS. Moving to 1440p Ultra drops this to 97.2 FPS, a reduction of approximately 27%. At 4K Ultra, the frame rate falls further to 58.4 FPS, another 40% decline from the 1440p figure. This steep scaling curve is characteristic of a game where the graphics card’s pixel throughput and memory bandwidth determine the ceiling.
The CPU’s role becomes more apparent at lower resolutions and settings, where the GPU has less work to do. At 1080p Low, the system reaches 286.2 FPS, which is well beyond what any display would need. The Ryzen 9 5950X’s 16 cores and 32 threads are far more than Inside requires, given that its 3dmark single-thread score of 944 and 2-thread score of 1856 show strong per-core performance. However, the game does not appear to scale meaningfully with thread count; the 3dmark 16-thread score of 10810 is nearly identical to the max-thread score of 11597, suggesting the title is not heavily multithreaded. At higher resolutions, the GPU becomes the sole bottleneck, as evidenced by the 4K Ultra result falling below 60 FPS while the CPU still has massive spare capacity. Benchmark results indicate that upgrading the CPU would yield no measurable benefit for Inside, while a faster GPU would directly improve the 4K Ultra result.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, which produces an average of 64.6 FPS. Medium runs at 103.7 FPS and Low at 127 FPS, both well above the threshold, but High is the optimal balance for visual quality. Ultra at 4K falls short at 58.4 FPS, so it should be avoided for a smooth experience.
At 2560x1440, every preset clears 60 FPS, allowing the user to select Ultra without compromise. The Ultra preset averages 97.2 FPS, which is the best visual setting available and remains comfortably playable. High runs at 101.7 FPS, Medium at 160.9 FPS, and Low at 205.6 FPS, but there is no reason to drop below Ultra when it already exceeds the playable threshold by a wide margin.
At 1920x1080, the same logic applies: all presets are playable, and Ultra is the best choice. The Ultra preset averages 133.6 FPS, providing a fluid experience on any high-refresh-rate monitor. High runs at 141.2 FPS, Medium at 228 FPS, and Low at 286.2 FPS. Since Ultra is the most visually demanding option and still delivers over double the 60 FPS threshold, it is the definitive recommendation for 1080p.
The Verdict
This PC can run Inside successfully at all three tested resolutions, with minor caveats only at the extreme high end. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with the best settings being Ultra at 133.6 FPS average. At 2560x1440, the same four presets are playable, and Ultra again is the best choice at 97.2 FPS average. At 3840x2160, three of four presets are playable: Low, Medium, and High. The best playable setting is High at 64.6 FPS average, which just clears the 60 FPS line. Ultra at 4K is not playable, averaging only 58.4 FPS.
The verdict is straightforward: for 1080p and 1440p gaming, this system offers maximum settings with substantial performance headroom. For 4K, users should stick to High settings for a locked 60 FPS experience, or accept a marginal frame rate drop with Ultra. The measured data confirms that the RX 7600 is the limiting factor at 4K Ultra, while the Ryzen 9 5950X never becomes a constraint. Overall, this combination is more than sufficient for the game, offering a smooth experience across the vast majority of settings and resolutions.
Measured FPS Breakdown
At 1920x1080, the system produces its highest frame rates. Low settings average 286.2 FPS, Medium averages 228 FPS, High averages 141.2 FPS, and Ultra averages 133.6 FPS. The gap between Low and Ultra is substantial, with Ultra delivering about 47% of the Low setting’s performance, but even the lowest number is far above playable.
At 2560x1440, performance scales down predictably. Low averages 205.6 FPS, Medium averages 160.9 FPS, High averages 101.7 FPS, and Ultra averages 97.2 FPS. The relative ordering remains consistent, with Ultra yielding roughly 47% of Low’s frame rate, similar to the 1080p ratio.
At 3840x2160, the load increases significantly. Low averages 127 FPS, Medium averages 103.7 FPS, High averages 64.6 FPS, and Ultra averages 58.4 FPS. The drop from Medium to High is steep, a 39% reduction, and the drop from High to Ultra is another 10%. This makes High the last viable preset before crossing below the 60 FPS threshold. Notably, the 4K Ultra result is the only configuration in the entire dataset that fails to meet the playable standard.
All measured FPS figures are averages; no minimum or maximum frame rate data was recorded. The data suggests that Inside is not particularly demanding on GPU resources, as even the 4K Low preset achieves 127 FPS. The combination of a high-end 16-core CPU and a mid-range RX 7600 GPU is sufficient to handle this title with ease, except for the single 4K Ultra case.
FAQ
*Q: Can this system run Inside at 4K with maximum settings?*
A: No. At 3840x2160 with Ultra settings, the average frame rate is 58.4 FPS, which falls below the 60 FPS playable threshold. High settings at 4K average 64.6 FPS and are the best playable option at that resolution.
Q: What is the best settings preset for 1440p?
A: Ultra is the best choice at 2560x1440, averaging 97.2 FPS. All four presets (Low, Medium, High, Ultra) clear 60 FPS at this resolution, so there is no performance reason to select a lower preset.
Q: How much faster is the system at 1080p compared to 4K?
A: At Ultra settings, the 1080p average of 133.6 FPS is roughly 129% higher than the 4K Ultra average of 58.4 FPS. At Low settings, the gap is narrower: 286.2 FPS at 1080p versus 127 FPS at 4K.
Q: Is the CPU or GPU the bottleneck for this game?
A: The GPU is the limiting factor at higher resolutions and settings. Evidence shows that 4K Ultra drops below 60 FPS while the CPU has ample headroom; the Ryzen 9 5950X’s benchmark scores are far above the requirements of Inside.
Q: Which CPU rivals perform closest to the Ryzen 9 5950X?
A: The Intel Core Ultra 5 235HX and AMD EPYC 8124P are within 0.3% of the 5950X’s average score, while the Intel Core i9-13900F is 0.4% lower and the Intel Core i7-14700 is 0.7% higher. All would behave similarly in this game.
Q: Does the RX 7600 have any GPU alternatives with similar performance?
A: Yes. The NVIDIA GeForce RTX 3050 OEM is 0.2% faster, the AMD Radeon 680M is 0.7% faster, the AMD Radeon Pro 560X is 0.6% slower, and the NVIDIA GeForce GTX 660 Ti is 0.7% slower. These would yield nearly identical frame rates in Inside.