Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
319 FPS
Ultra 1080p Measured
239 FPS

1440p (2K / QHD)

Low 1440p Measured
287 FPS
Ultra 1440p Measured
213 FPS

4K (Ultra HD)

Low 4K Measured
247 FPS
Ultra 4K Measured
133 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 41,376
Graphics Card
Required 27,118
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 133 142 228 247
1440p QHD 213 219 265 287
1080p Full HD 239 241 295 319

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 241
1920x1080 Low 319
1920x1080 Medium 295
1920x1080 Ultra 239
2560x1440 High 219
2560x1440 Low 287
2560x1440 Medium 265
2560x1440 Ultra 213
3840x2160 High 142
3840x2160 Low 247
3840x2160 Medium 228
3840x2160 Ultra 133

Performance Analysis: Inside on Your System

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 5080 delivers overwhelming performance in Inside, a 2016 puzzle platformer that is far from demanding by modern standards. Across all tested resolutions and presets, the combination never dips below 133.3 FPS, making it capable of running the game at maximum settings with a massive frame-rate cushion. The data shows a system that is dramatically overqualified for this title, with performance scaling that highlights the GPU as the primary bottleneck only at 4K, while the CPU dominates at lower resolutions.

FAQ

Q: What is the best settings preset for 4K gameplay?

A: At 3840x2160, the Ultra preset is the most demanding setting that stays above 60 FPS, delivering an average of 133.3 FPS. All four presets (Low, Medium, High, Ultra) are playable at this resolution.

Q: How does the frame rate change between 1080p and 1440p at High settings?

A: At 1920x1080 with High settings, the average FPS is 241.4. Moving to 2560x1440 at High drops the average to 219.2 FPS, a reduction of roughly 9% that indicates a relatively mild scaling penalty as pixel count increases.

Q: Is the RTX 5080 the limiting factor at 1080p?

A: No. At 1920x1080, the frame rates are extremely high across all presets, ranging from 239.2 FPS at Ultra to 319 FPS at Low. The CPU's single-thread performance (3dmark_single_thread score of 941) and the game's modest demands suggest the processor is the primary constraint at this resolution, not the GPU.

Q: What is the performance gap between Low and Ultra at 1440p?

A: At 2560x1440, the Low preset averages 286.6 FPS, while Ultra averages 213.3 FPS. This represents a drop of 73.3 FPS, or about 25.6%, when moving from the lowest to the highest visual quality settings.

Q: Does the combo rank highly among other tested systems?

A: Yes. This combination ranks 444th out of 3,716 tested combos, placing it in the top 12% of all configurations in the database for Inside performance.

Q: What is the average benchmark score for this GPU?

A: The RTX 5080 has an average benchmark score of 56,083 across various tests, with a percentile rank of 87 among all GPUs. This places it well above the median graphics card in the database.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average of at least 60 FPS is the Ultra preset, which is the highest quality option available in the game. The measured performance at Ultra is as follows:

  • 3840x2160 (4K): Ultra preset runs at an average of 133.3 FPS.
  • 2560x1440 (1440p): Ultra preset runs at an average of 213.3 FPS.
  • 1920x1080 (1080p): Ultra preset runs at an average of 239.2 FPS.

In every case, the frame rate exceeds the 60 FPS playable threshold by a wide margin. Even at 4K Ultra, the system has more than double the required performance headroom. The data indicates that there is no resolution or preset combination that would push this hardware below the playable threshold, so users can freely select the maximum visual fidelity without concern for frame rate drops. The gap between the lowest and highest presets at 4K is notable: Low produces 246.9 FPS, while Ultra produces 133.3 FPS, meaning the Ultra setting costs roughly 46% of the frame rate compared to Low, yet it still remains far above the target.

CPU and GPU Roles

The division of labor between the AMD Ryzen 9 5900X and the NVIDIA GeForce RTX 5080 shifts noticeably depending on the resolution. At 1920x1080, the CPU is the dominant factor. The frame rates at Low (319 FPS) and Medium (294.6 FPS) are extremely high, but the scaling from Medium to High (241.4 FPS) and then to Ultra (239.2 FPS) shows a plateau. This suggests that the 12-core, 24-thread processor's single-thread performance (3dmark_single_thread score of 941) is the limiting factor once the GPU is not heavily taxed by pixel count. The GPU's raw compute (56.28 TFLOPS FP32) is hardly utilized at this resolution, as evidenced by the relatively minor difference between High and Ultra (only 2.2 FPS).

At 2560x1440, the balance starts to tip toward the GPU, but the CPU still holds significant sway. The frame rates range from 286.6 FPS at Low to 213.3 FPS at Ultra. The drop from Low to Medium is 21.7 FPS, and from Medium to High is 45.7 FPS, indicating that the GPU is beginning to feel the load of higher pixel counts. However, the High to Ultra transition is tiny (5.9 FPS), which points to the CPU's limits in handling the game's logic and draw calls at such elevated frame rates. The RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are more than sufficient for this workload, but the processor's 3dmark_max_threads score of 10075 suggests it is still keeping pace with the GPU's output.

At 3840x2160, the GPU becomes the clear bottleneck. The frame rates drop significantly compared to 1440p: High goes from 219.2 to 141.8 FPS, and Ultra goes from 213.3 to 133.3 FPS. This represents a 35% reduction in FPS for High and a 37% reduction for Ultra when moving from 1440p to 4K. The scaling between presets at 4K is more pronounced: Low (246.9 FPS) to Medium (227.6 FPS) is a 19.3 FPS drop, and Medium to High (141.8 FPS) is a massive 85.8 FPS drop. This indicates that the RTX 5080's pixel throughput (293.1 GPixel/s) is being fully exercised at 4K, while the CPU has ample headroom. The Ultra preset at 133.3 FPS is still far above the 60 FPS threshold, but the performance cliff between Medium and High at this resolution shows where the GPU's limits lie.

The Verdict

Yes, this PC can run Inside with exceptional ease. The verdict data is unequivocal: at every resolution tested, all four settings presets (Low, Medium, High, Ultra) are playable at or above 60 FPS. At 1920x1080, the Ultra preset averages 239.2 FPS, which is nearly four times the playable threshold. At 2560x1440, Ultra averages 213.3 FPS, still more than triple the requirement. Even at the most demanding configuration—3840x2160 with Ultra settings—the system delivers 133.3 FPS, which is more than double the 60 FPS target.

The data shows no scenario where this combination struggles. The minimum FPS figures are not provided, but the average FPS at 4K Ultra (133.3) leaves a substantial buffer that would absorb any transient frame drops. The game's 2016 release date and puzzle platformer genre mean it lacks the heavy physics or particle effects of modern AAA titles, but this hardware would likely crush those as well. The ranking of 444th out of 3,716 combos reinforces that this is a top-tier configuration, even if the game itself is not demanding. For users with high refresh rate monitors, the system can easily drive 240 Hz displays at 1080p (239.2 FPS at Ultra) and 1440p (213.3 FPS at Ultra), though 4K at 133.3 FPS would require a 144 Hz panel to fully exploit the output.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 9 5900X, based on average benchmark scores, offer nearly identical CPU performance. The Intel Core Ultra 7 366H has an average score of 41,263, which is a 0.3% delta from the Ryzen's 41,376. The Intel Core Ultra 7 356H scores 41,215 (0.4% delta), and the AMD Ryzen AI 5 PRO 440 also scores 41,208 (0.4% delta). On the other side, the Intel Core i7-14650HX scores 41,576, which is 0.5% faster. These CPUs would behave indistinguishably in Inside, as the game is not heavily threaded and the single-thread scores (all within a few percent) would produce similar frame rates at 1080p where the CPU is the limiting factor.

For the NVIDIA GeForce RTX 5080, the nearest rivals show a wider spread. The AMD Radeon 8060S has an average score of 55,757 (0.6% slower), while the AMD Radeon RX 6750 GRE 12 GB scores 55,698 (0.7% slower). The AMD Radeon Pro W5700X is 2.3% slower with a score of 54,828. On the faster side, the AMD Radeon RX 9070 GRE scores 57,367, which is 2.2% faster than the RTX 5080. In Inside, these GPUs would produce nearly identical results at 4K, where the GPU is the bottleneck. The frame rate differences would be less than 2-3 FPS at Ultra settings, which is imperceptible in actual gameplay. The RX 9070 GRE might edge out the RTX 5080 by roughly 3 FPS at 4K Ultra, but all would remain far above the 60 FPS threshold.

How This Combo Ranks

This specific combination of AMD Ryzen 9 5900X and NVIDIA GeForce RTX 5080 ranks 444th out of 3,716 tested combos for Inside. This places it in the 88th percentile of all configurations in the database, meaning only about 12% of tested systems are faster. The rank is influenced by the CPU's strong multi-threaded performance (cinebench_r23_multicore score of 16,262) and the GPU's high average benchmark score of 56,083. However, the game's low requirements mean that many lower-tier combos also achieve high frame rates, which compresses the ranking distribution. For instance, a system with a weaker CPU but a similar GPU would likely rank similarly at 4K, as the GPU is the limiting factor there. Conversely, a system with a faster CPU (like the Intel Core i7-14650HX) and the same GPU could rank slightly higher at 1080p, where the CPU matters more. The data suggests that the ranking is more reflective of raw hardware power than actual Inside performance, as even the 444th place combo delivers over 133 FPS at 4K Ultra, which is far beyond what the game requires. The combination of the 5900X's 12 cores and the RTX 5080's 10,752 shading units is overkill for this title, making the rank a signal of the hardware's overall capability rather than its specific suitability for Inside.