Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 94 | 96 | 161 | 199 |
| 1440p QHD | 150 | 158 | 256 | 285 |
| 1080p Full HD | 211 | 218 | 293 | 318 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 3080 combination delivers overwhelming performance in Inside, a 2016 puzzle platformer that is far from demanding by modern standards. Measured data shows this pairing produces triple-digit frame rates at every resolution and preset combination tested, making it a definitive overkill solution for this title.
Measured FPS Breakdown
At 1920x1080, the combo obliterates any conceivable performance target. The Low preset produces an average of 318.1 FPS, which is the highest frame rate recorded across the entire test matrix. Medium follows closely at 293.3 FPS, while High drops to 217.8 FPS and Ultra settles at 210.9 FPS. The gap between Low and Ultra is substantial — roughly 107 FPS — but even the most demanding preset at this resolution remains far beyond the 60 FPS playable threshold. No minimum or maximum frame rate data is available in the dataset, so the analysis relies exclusively on averages.
Moving to 2560x1440, the performance profile remains exceptionally strong. Low produces 284.6 FPS, Medium reaches 255.9 FPS, and High drops to 157.6 FPS. Ultra at this resolution yields 150.3 FPS, which is still more than double the 60 FPS threshold. The scaling between presets is notable: Ultra is roughly 47% slower than Low, but the absolute numbers are so high that the difference is unlikely to be perceptible in actual gameplay.
At 3840x2160, the RTX 3080 begins to show some load, but the results remain spectacular. Low produces 199.1 FPS, Medium drops to 161 FPS, High falls to 96.4 FPS, and Ultra yields 93.6 FPS. Even the weakest result in the entire dataset — Ultra at 4K — clears the playable threshold by more than 33 FPS. The difference between High and Ultra at this resolution is only 2.8 FPS, suggesting the game's Ultra preset adds minimal additional strain over High at 4K.
The scaling pattern across resolutions follows a consistent trend. At every resolution, Low and Medium are clustered together, while High and Ultra form a second cluster roughly 35-45% lower. This suggests the game's performance ceiling is tied more to resolution than to the specific High versus Ultra distinction. The 4K Ultra result of 93.6 FPS is the lowest recorded average, yet it still qualifies as comfortably playable.
FAQ
*Q: Can this PC run Inside at 4K with maximum settings?*
A: Yes. At 3840x2160 with Ultra settings, the combo produces an average of 93.6 FPS, which is well above the 60 FPS playable threshold. The verdict data lists Ultra as the best playable setting at this resolution.
Q: What is the highest frame rate this combination achieves?
A: The peak average is 318.1 FPS at 1920x1080 with Low settings. This is the fastest result in the measured dataset across all resolutions and presets.
Q: How much performance drops when moving from 1440p to 4K?
A: At Ultra settings, the drop is from 150.3 FPS at 2560x1440 to 93.6 FPS at 3840x2160 — a reduction of 56.7 FPS, or roughly 38%. At High settings, the drop is from 157.6 FPS to 96.4 FPS.
Q: Is there any preset or resolution where this combo fails to hit 60 FPS?
A: No. Every measured configuration — all four presets at all three resolutions — produces an average above 60 FPS. The lowest result is 93.6 FPS (4K Ultra), which still exceeds the threshold by over 50%.
Q: How does the CPU compare to its nearest rivals in general compute?
A: The Ryzen 9 5900X has an average benchmark score of 41376, placing it 0.3% ahead of the Intel Core Ultra 7 366H and 0.4% ahead of the Intel Core Ultra 7 356H. It trails the Intel Core i7-14650HX by 0.5%. This puts it in the 87th percentile of all CPUs.
Q: Does the GPU's benchmark standing suggest any bottleneck risk in this game?
A: The RTX 3080 sits in the 68th percentile of all GPUs, with an average score of 23172. Its nearest rivals include the NVIDIA P106-100 (0.3% lower) and AMD Radeon RX 6600M (0.4% lower). Given the game's modest graphical demands, the measured frame rates indicate the GPU is not a limiting factor at any tested setting.
Similar Performance Alternatives
For the CPU, the Ryzen 9 5900X's average benchmark score of 41376 places it in a tight cluster of recent mobile and desktop processors. The Intel Core Ultra 7 366H scores 41263, a delta of just 0.3% — effectively identical in aggregate compute performance. The Intel Core Ultra 7 356H and AMD Ryzen AI 5 PRO 440 score 41215 and 41208 respectively, both within 0.4% of the 5900X. The Intel Core i7-14650HX sits slightly higher at 41576, a 0.5% advantage. Any of these chips would deliver comparable frame pacing in Inside, given that the game is overwhelmingly GPU-bound at the tested settings.
On the GPU side, the RTX 3080's average score of 23172 is nearly indistinguishable from its closest rivals. The NVIDIA P106-100 scores 23249 (0.3% higher), the AMD Radeon Pro Vega 16 scores 23250 (0.3% higher), the AMD Radeon RX 6600M scores 23273 (0.4% higher), and the AMD Radeon R9 M290X scores 23276 (0.4% higher). These deltas are within measurement noise, meaning a system with any of these GPUs paired with a comparable CPU would likely produce frame rates within a few percent of the measured results in Inside. None of these alternatives would change the fundamental conclusion: the game runs at multiples of the 60 FPS threshold.
The practical takeaway from the rival data is that the 5900X + RTX 3080 combination is not uniquely positioned for this title. A wide range of hardware from the same performance tier would deliver essentially identical gameplay experiences, since all tested configurations exceed 90 FPS even at 4K Ultra.
The Verdict
This PC runs Inside with extraordinary margin. The verdict by resolution is unambiguous: every resolution and preset combination tested is playable, with all results exceeding 60 FPS. At 1920x1080, the best playable setting is Ultra at 210.9 FPS. At 2560x1440, Ultra again leads at 150.3 FPS. At 3840x2160, Ultra produces 93.6 FPS, still comfortably above the threshold.
The data indicates that no configuration of this hardware struggles with the game. The lowest measured average — 93.6 FPS at 4K Ultra — is 33.6 FPS above the playable threshold. This is a case where the hardware is so far beyond the game's requirements that the concept of "optimizing settings" becomes nearly irrelevant. Users could max out every option at 4K and still enjoy a buttery-smooth experience.
For competitive or high-refresh-rate play, the 1080p Low preset at 318.1 FPS is the only configuration that approaches the upper limits of typical high-refresh displays. At 1440p, even Ultra at 150.3 FPS exceeds the refresh rate of most monitors in that resolution class.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 93.6 FPS. Since all four presets at this resolution clear the threshold, Ultra is the obvious choice for maximum visual fidelity.
At 2560x1440, Ultra again provides the best visual quality while maintaining 150.3 FPS. The margin above 60 FPS is so large that there is no reason to drop below the highest preset.
At 1920x1080, Ultra delivers 210.9 FPS. This is the configuration to use for maximum quality on high-refresh monitors, though users with 360 Hz displays might prefer High (217.8 FPS) or Medium (293.3 FPS) for even higher frame rates.
The pattern is consistent: Ultra is the recommended setting at every resolution because it always maintains a substantial buffer above 60 FPS. The lowest Ultra result is 93.6 FPS, which still leaves nearly 34 FPS of headroom.
How This Combo Ranks
This specific CPU-GPU combination ranks 1017 out of 3716 tested combos in Inside, placing it in the top 27% of all systems evaluated. Given the game's low graphical demands, this rank is driven more by the hardware's raw benchmark scores than by any meaningful gameplay advantage at higher settings.
The rank reflects the fact that Inside is a puzzle platformer, not a AAA first-person shooter. Many lower-tier combinations likely also achieve playable frame rates, which compresses the ranking field. A rank of 1017 out of 3716 indicates that while this combo is above average, the game's modest requirements mean that even mid-range hardware can deliver acceptable performance.
The CPU's 87th percentile standing among all processors and the GPU's 68th percentile among all graphics cards suggest this combo sits in the upper-middle tier of the test database. For Inside specifically, the practical distinction between this combo and dozens of others in the ranking is minimal — all produce frame rates far beyond what the game needs. The rank is informative for database purposes but has limited real-world impact for this title, where the weakest measured result still more than doubles the playable threshold.