Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 51 | 64 |
| 1440p QHD | 48 | 51 | 81 | 101 |
| 1080p Full HD | 67 | 70 | 113 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a 2D puzzle platformer that places almost all of its visual weight on atmosphere and lighting rather than raw geometry. The measured data for the AMD Ryzen 9 5900X and Intel Arc B370 combination shows a system that can handle the game comfortably at mainstream resolutions, but struggles at the higher end of the display spectrum. The recorded frames per second paint a clear picture of where this pairing excels and where it falls behind.
Measured FPS Breakdown
The database contains twelve discrete measurement points for this CPU and GPU pairing across three resolutions and four quality presets. Each entry records the average frame rate, with the Medium preset also providing minimum and maximum values.
At 1920x1080, the combination delivers strong performance across the board. The Low preset reaches 141 FPS on average, which is the highest recorded value for this combo in any configuration. Medium follows at 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS. High drops to 70 FPS, and Ultra settles at 67 FPS. All four presets at this resolution clear the 60 FPS playability threshold, and the spread from Low to Ultra is roughly 74 FPS, indicating that the game scales predictably with visual fidelity.
Moving to 2560x1440, the numbers show a noticeable step down. Low still delivers a very playable 101 FPS on average. Medium reaches 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS. High drops to 51 FPS, which falls below the 60 FPS threshold, and Ultra bottoms out at 48 FPS. The gap between Low and Ultra here is 53 FPS, narrower than at 1080p, suggesting that the GPU is becoming a more significant limiting factor as pixel count rises.
At 3840x2160, the situation becomes more restrictive. Low is the only preset that remains playable, yielding 64 FPS on average. Medium produces 51 FPS, with a recorded minimum of 43 FPS and maximum of 59 FPS. High falls to 32 FPS, and Ultra drops further to 30 FPS. The difference between Low and Ultra at 4K is only 34 FPS, which indicates that the hardware is being pushed hard at this resolution, and the higher presets simply cannot maintain smooth motion.
Notably, the Medium preset is the only configuration where minimum and maximum frame rates were recorded across all three resolutions. At 1080p Medium, the minimum of 96 FPS ensures that even momentary drops stay well above the playability threshold. At 1440p Medium, the minimum of 69 FPS still clears 60, but with less headroom. At 4K Medium, the minimum of 43 FPS reveals that the experience can become choppy during demanding scenes, even if the average of 51 FPS looks acceptable on paper.
Similar Performance Alternatives
The CPU and GPU each have a set of nearby alternatives in the database based on aggregate benchmark scores. For the AMD Ryzen 9 5900X, the closest rivals are all within a fraction of a percent in average score. The Intel Core Ultra 7 366H scores 41,263 against the 5900X's 41,376, a difference of 0.3 percent. The Intel Core Ultra 7 356H is next at 41,215, also 0.4 percent behind. The AMD Ryzen AI 5 PRO 440 matches at 41,208, again 0.4 percent lower. On the other side, the Intel Core i7-14650HX posts 41,576, which is 0.5 percent higher than the 5900X. These deltas are negligible in real-world gaming, meaning any of these CPUs would produce essentially identical frame rates in Inside when paired with the same GPU.
The Intel Arc B370, by contrast, has a much more dramatic competitive landscape. Its average benchmark score is 1,184, placing it in the 5th percentile among all GPUs in the database. The nearest rival is the ATI Mobility Radeon HD 5570 at 1,186, which is 0.2 percent faster. The ATI Radeon HD 5770 scores 1,190, 0.5 percent ahead. The AMD Radeon HD 7650M reaches 1,192, 0.7 percent higher. The AMD FirePro M2000 trails slightly at 1,168, which is 1.4 percent behind the Arc B370. These are all older or lower-tier discrete or integrated graphics solutions, and the tiny score differences suggest that swapping between them would change Inside's frame rates by only a couple of frames at most.
What this means for the user is that the CPU side of this combo has ample headroom, while the GPU side is the constraining element. Any of the listed CPU rivals would behave identically in this game. On the graphics side, the Arc B370 sits in a performance class where even small percentage changes can push a preset from just above 60 FPS to just below it, particularly at 1440p High and 4K Low.
CPU and GPU Roles
The recorded data indicates that Inside is heavily GPU-bound at higher resolutions, but the CPU still matters at lower settings and resolutions. The evidence lies in the scaling between presets and resolutions.
At 1920x1080, the jump from Low to Ultra costs about 74 FPS, from 141 down to 67. That is a 52 percent reduction in frame rate for the highest quality setting. At 2560x1440, the same preset change costs 53 FPS, from 101 to 48, a 52 percent drop as well. At 3840x2160, the drop is 34 FPS, from 64 to 30, which is also a 53 percent reduction. The consistency of these percentage drops across resolutions suggests that the GPU is the primary bottleneck, since the relative cost of each preset remains constant regardless of pixel count.
However, the resolution scaling tells a more nuanced story. Going from 1080p Low (141 FPS) to 1440p Low (101 FPS) is a 28 percent reduction. From 1440p Low to 4K Low (64 FPS) is a 37 percent reduction. For Medium, the sequence is 113, 81, and 51 FPS, which represents a 28 percent drop from 1080p to 1440p and a 37 percent drop from 1440p to 4K. The larger drop at the higher resolution step indicates that the GPU is being saturated as pixel count increases.
The CPU's role becomes clearer when examining the Low preset at 1080p. The 141 FPS average is far above what most displays can show, and it suggests that the Ryzen 9 5900X with 12 cores and 24 threads has no trouble feeding the GPU at this resolution. The CPU's 3DMark single-thread score of 941 and multithread score of 10,075 indicate strong single-core performance, which is what matters most for a game like Inside that does not heavily use multi-threading. The 5900X's Cinebench R23 single-core score of 1,527 further confirms that its per-core speed is more than adequate for this title.
At 4K, the GPU becomes the sole limiting factor. The Arc B370's specifications, including 1,280 shading units, 40 texture mapping units, and 20 render output units, are simply not enough to push high preset geometry at 3840x2160. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s provide context for why 4K High and Ultra produce only 32 and 30 FPS respectively. The system memory bandwidth, listed as system dependent, is another possible constraint, though the recorded data does not isolate that variable.
The Verdict
Based on the measured frame rates, this AMD Ryzen 9 5900X and Intel Arc B370 combination can run Inside, but the playable settings depend heavily on the display resolution. The playability threshold in the database is set at 60 FPS.
At 3840x2160, only the Low preset clears that bar, with an average of 64 FPS. The best playable setting is Low, and it delivers that 64 FPS average. Medium, High, and Ultra all fall short, with averages of 51, 32, and 30 FPS respectively. Users with a 4K display should expect to run the game at Low quality to maintain smooth motion.
At 2560x1440, two presets are playable. Low achieves 101 FPS and Medium achieves 81 FPS, with Medium being the best playable option. The recorded Medium minimum of 69 FPS means that even the slowest frames stay above the 60 FPS threshold, so the experience should feel consistent. High at 51 FPS and Ultra at 48 FPS are not recommended for fluid gameplay.
At 1920x1080, all four presets are playable. Low hits 141 FPS, Medium hits 113 FPS, High hits 70 FPS, and Ultra hits 67 FPS. The best playable setting is Ultra, which still maintains an average above 60 FPS. This resolution is clearly the sweet spot for this combo, offering full visual fidelity without sacrificing performance.
For users targeting a standard 60 Hz monitor, the verdict is straightforward: 1080p with Ultra settings is the ideal configuration, 1440p with Medium settings is acceptable, and 4K requires dropping to Low. The data does not record any minimum or maximum frame rates for High or Ultra presets, so the analysis relies solely on average values for those settings.
FAQ
Q: What is the highest average FPS this combo achieves in Inside?
A: The highest recorded average FPS is 141, achieved at 1920x1080 with the Low preset.
Q: Can this system run Inside at 4K with playable frame rates?
A: Yes, but only with the Low preset, which produces an average of 64 FPS. Medium, High, and Ultra all fall below 60 FPS at 3840x2160.
Q: Which preset at 2560x1440 offers the best balance of quality and performance?
A: Medium is the best playable setting at 2560x1440, with an average of 81 FPS and a minimum of 69 FPS.
Q: Does the CPU or GPU limit performance more in this game?
A: The data indicates the GPU is the primary bottleneck, especially at higher resolutions. The CPU's strong single-thread performance allows 1080p Low to reach 141 FPS, but the GPU cannot sustain similar scaling at 4K.
Q: How does the Intel Arc B370 compare to its nearest rivals in the database?
A: The Arc B370 averages 1,184 in benchmark scores. Its closest rival, the ATI Mobility Radeon HD 5570, scores 1,186, which is 0.2 percent higher. The AMD FirePro M2000 trails by 1.4 percent at 1,168.
Q: What is the minimum FPS recorded for this combo?
A: The lowest recorded minimum FPS is 43, which occurs at 3840x2160 with the Medium preset.
How This Combo Ranks
Among all tested CPU and GPU combinations in the database for Inside, this pairing ranks 3,422 out of 3,716 combos. That places it in the bottom 8 percent of all tested systems. The rank reflects the GPU's low percentile standing of 5 among all GPUs, while the CPU sits in the 87th percentile among all CPUs. This disparity confirms that the Arc B370 is the limiting factor in this pairing.
The practical implication of this rank is that while the Ryzen 9 5900X brings more than enough processing power, the Intel Arc B370 pulls the overall experience down relative to other systems. For a game like Inside, which is not demanding by modern standards, the combination still delivers playable results at 1080p and 1440p, but it cannot compete with systems that pair the same CPU with a stronger GPU.
Users considering this combo should focus on the resolution and preset guidance provided in the verdict. The system will shine at 1080p with Ultra settings, remain functional at 1440p with Medium settings, and only work at 4K with Low settings. The recorded data does not suggest any hidden performance headroom, so expectations should be set accordingly.