Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 58 | 93 | 116 |
| 1440p QHD | 88 | 92 | 147 | 184 |
| 1080p Full HD | 122 | 128 | 205 | 256 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for this combination shows a clear performance hierarchy across resolutions and presets. At 1920x1080, the system delivers exceptional headroom: Low settings reach 256 FPS average, Medium sits at 205 FPS with a minimum of 174 FPS and maximum of 236 FPS, High produces 128 FPS, and Ultra still maintains 122 FPS. The 1080p results indicate the game is thoroughly CPU-bound at this resolution, with even the heaviest preset nearly doubling the 60 FPS threshold.
Moving to 2560x1440, the measured averages remain robust. Low settings hit 184 FPS, Medium drops to 147 FPS with a recorded range of 125 to 169 FPS, High settles at 92 FPS, and Ultra produces 88 FPS. The gap between Medium and High at 1440p is 55 FPS, while the drop from High to Ultra is only 4 FPS, suggesting diminishing returns beyond High but still a comfortable margin above playability.
At 3840x2160, the RTX 2060 begins to show its limits. Low settings deliver 116 FPS average, Medium reduces to 93 FPS with a minimum of 79 FPS and maximum of 106 FPS, High falls to 58 FPS, and Ultra bottoms out at 55 FPS. The 4K data reveals a critical threshold: High and Ultra presets dip below the 60 FPS playable line, while Medium remains the highest preset that clears it. The min FPS of 79 at 4K Medium shows that even in demanding scenes, the frame rate stays well above the threshold.
Across all three resolutions, the Medium preset consistently provides the most complete data set with both minimum and maximum FPS recorded, allowing for a more precise assessment of frame pacing. The other presets lack min/max values in the database, but the averages alone paint a coherent scaling picture: from 1080p Low to 4K Ultra, the average FPS drops from 256 to 55, a reduction of 201 FPS or roughly 78 percent.
CPU and GPU Roles
The performance scaling between resolutions identifies which component constrains this game. At 1080p, the average FPS for Low, Medium, High, and Ultra are 256, 205, 128, and 122 respectively. The massive difference between Medium and High (77 FPS) alongside the small difference between High and Ultra (6 FPS) points to a GPU bottleneck at higher presets, but the sheer magnitude of 1080p scores indicates the Ryzen 7 9850X3D is feeding frames far beyond what the RTX 2060 can fully utilize at lower settings.
At 1440p, the pattern shifts. Low produces 184 FPS, Medium 147 FPS, High 92 FPS, and Ultra 88 FPS. The drop from Medium to High is 55 FPS, while High to Ultra is only 4 FPS. This tighter clustering at the top presets suggests the GPU is becoming the primary limiter as resolution increases. However, the 1440p Ultra score of 88 FPS still exceeds the 1080p Ultra score of 122 FPS by a smaller margin than resolution scaling would predict, indicating the CPU retains meaningful influence even at higher pixel counts.
At 4K, the GPU clearly dominates. Low settings produce 116 FPS, but Medium falls to 93 FPS, High to 58 FPS, and Ultra to 55 FPS. The difference between High and Ultra at 4K is merely 3 FPS, a sign that the RTX 2060's shading units, texture units, and memory bandwidth are saturated. The CPU's role diminishes to near-negligible levels at this resolution; the recorded data shows that lowering settings from Ultra to Low at 4K yields a 61 FPS improvement, but the absolute ceiling of 116 FPS at Low versus 256 FPS at 1080p Low demonstrates the GPU's hard limit.
Benchmark scores contextualize this division. The CPU's PassMark multithread score of 41318 and single-thread score of 4704 place it in the 92nd percentile among all CPUs, while the GPU's PassMark G3D score of 14111 and 58th percentile ranking confirm it as the weaker link in this pairing. For a puzzle platformer like Inside, which relies on consistent frame delivery rather than raw polygon throughput, the CPU's 96 MB L3 cache and 8 cores provide ample headroom at every resolution, but the GPU's 6 GB GDDR6 memory and 192-bit bus become the deciding factor once pixel count rises.
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains at least 60 FPS is Medium, with an average of 93 FPS and a minimum of 79 FPS. High and Ultra both fall below the threshold at 58 FPS and 55 FPS respectively, making them unsuitable for a locked 60 FPS experience. The database's verdict confirms this: only Low and Medium are listed as playable at 4K, with Medium as the best setting.
At 2560x1440, all four presets clear the 60 FPS bar. Ultra is the best setting with an average of 88 FPS, followed by High at 92 FPS, Medium at 147 FPS, and Low at 184 FPS. Since Ultra stays 28 FPS above the playable threshold, there is no reason to compromise on visual quality at this resolution.
At 1920x1080, the same pattern holds: every preset is playable, and Ultra tops the list with an average of 122 FPS. The minimum FPS is not recorded for Ultra, but the average alone provides a 62 FPS margin over the 60 FPS threshold. Medium's minimum of 174 FPS further illustrates the extreme headroom at 1080p, where even the heaviest settings leave substantial performance in reserve.
Similar Performance Alternatives
The CPU's nearest rivals in the database show negligible performance deltas. The Intel Xeon Platinum 8260M scores 58323, just 0.1 percent lower than the Ryzen 7 9850X3D's average of 58386. The Intel Xeon w5-2545 scores 58504, a 0.2 percent advantage. The Intel Core i9-14900 sits at 58115, 0.5 percent below, and the AMD Ryzen AI 9 HX 470 reaches 58826, 0.7 percent higher. In practical terms, any of these processors would produce nearly identical frame rates in Inside, as the game's CPU demands are modest and all four rivals exceed the required throughput by a wide margin.
The GPU's nearest rivals cluster even tighter. The NVIDIA GeForce GTX 580 matches the RTX 2060's average score of 15290 with a delta of 0 percent. The AMD Radeon 680M scores 15270, just 0.1 percent lower. The NVIDIA GeForce RTX 3050 OEM produces 15199, 0.6 percent below, and the AMD Radeon RX 7600 reaches 15171, 0.8 percent lower. Despite architectural differences spanning multiple generations, all four GPUs would deliver effectively identical performance in this title. The RTX 2060's 1920 shading units and 120 TMUs are sufficient for Inside's stylized visuals, and the nearest rivals fall within a margin that the game's frame pacing would not distinguish.
How This Combo Ranks
The database places this CPU and GPU pairing at rank 2915 out of 3716 tested combinations, which corresponds to the 21.5th percentile of all recorded systems. This low ranking reflects the GPU's modest standing rather than the CPU's strength; the Ryzen 7 9850X3D alone sits in the 92nd percentile among CPUs, but the RTX 2060's 58th percentile among GPUs drags the combined score down. For a game like Inside, which is not graphically intensive, this ranking understates the actual gaming experience. The 1080p and 1440p results demonstrate that the combo outperforms its rank would suggest, with frame rates that rival far more expensive configurations in this specific title.
The rank of 2915 is heavily influenced by the GPU's average benchmark score of 15290, which is only 58 percent of the maximum possible. In games with higher geometric complexity or texture loads, this pairing would fall further behind higher-ranked systems, but Inside's flat-shaded environments and limited particle effects keep the GPU workload within the RTX 2060's comfortable range.
The Verdict
This PC can run Inside with confidence at 1920x1080 and 2560x1440, and with a preset compromise at 3840x2160. At 1080p, every preset from Low to Ultra exceeds 60 FPS, with Ultra averaging 122 FPS. At 1440p, the same holds true: Ultra averages 88 FPS, and even the most demanding settings leave a 28 FPS margin above the playable threshold.
At 4K, the system requires a setting reduction. Medium is the best playable preset at 93 FPS average, with a minimum of 79 FPS that still clears the 60 FPS line comfortably. High and Ultra dip to 58 FPS and 55 FPS respectively, which falls short of the 60 FPS threshold. Players seeking maximum visual fidelity at 4K would need to accept these sub-60 averages or step down to Medium. The data shows no scenario where the system struggles to maintain playable frame rates: even the weakest recorded result, 4K Ultra at 55 FPS, is only 5 FPS below the threshold and would remain largely smooth in a slow-paced puzzle platformer.
The verdict is straightforward: this combination delivers playable performance across all tested resolutions, with the sole caveat that 4K users must choose Medium over High or Ultra. The CPU provides overwhelming headroom, and the GPU, while not top-tier, is more than adequate for Inside's visual scope. The recorded data indicates a system that will not be the limiting factor in this game, regardless of resolution or preset selection.