Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
431 FPS
Ultra 1080p Measured
278 FPS

1440p (2K / QHD)

Low 1440p Measured
386 FPS
Ultra 1440p Measured
200 FPS

4K (Ultra HD)

Low 4K Measured
264 FPS
Ultra 4K Measured
126 FPS
3.4ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 69,996
Graphics Card
Required 27,118
Your GPU 54,209

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 126 132 211 264
1440p QHD 200 210 336 386
1080p Full HD 278 292 398 431

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 292
1920x1080 Low 431
1920x1080 Medium 398
1920x1080 Ultra 278
2560x1440 High 210
2560x1440 Low 386
2560x1440 Medium 336
2560x1440 Ultra 200
3840x2160 High 132
3840x2160 Low 264
3840x2160 Medium 211
3840x2160 Ultra 126

Performance Analysis: Inside on Your System

The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 4080 SUPER delivers overwhelming performance in Inside, a 2016 Puzzle Platformer. The measured data shows this combination is not merely adequate—it is excessive, producing frame rates that far exceed the 60 FPS playability threshold across all tested settings and resolutions. This analysis breaks down the exact measured FPS, optimal settings, comparative rankings, and the respective roles of the CPU and GPU in driving this performance.

Measured FPS Breakdown

The benchmark results for this combination are extraordinary, with average frame rates ranging from 126 FPS at the most demanding preset to 431 FPS at the lightest. At 3840x2160 (4K), the RTX 4080 SUPER and Ryzen 7 9700F produce an average of 132 FPS on High settings, 264 FPS on Low, 211 FPS on Medium, and 126 FPS on Ultra. The Medium preset is the only configuration at 4K with min and max frame data: a minimum of 180 FPS and a maximum of 243 FPS, indicating a remarkably stable frame delivery even under load. The gap between Low and Ultra at 4K is substantial—264 FPS versus 126 FPS—showing that while the game scales with settings, even the heaviest load leaves massive headroom.

Moving to 2560x1440, the performance scales upward as expected. High settings produce an average of 210 FPS, Low reaches 386 FPS, Medium hits 336 FPS, and Ultra sits at 200 FPS. The Medium preset again shows min/max figures of 286 FPS and 387 FPS respectively. The difference between 4K Ultra (126 FPS) and 1440p Ultra (200 FPS) is a 74 FPS jump, which highlights how resolution impacts the GPU workload more than the CPU. At 1920x1080, the numbers become almost absurd: High averages 292 FPS, Low averages 431 FPS, Medium averages 398 FPS, and Ultra averages 278 FPS. The Medium preset records a minimum of 338 FPS and a maximum of 457 FPS, meaning the frame rate never dips below five times the playability threshold.

Across all resolutions, the Ultra preset consistently delivers the lowest average FPS, while Low delivers the highest. This pattern is typical for a GPU-bound scenario, but the absolute values suggest that neither component is being stressed to its limit. The data shows that the RTX 4080 SUPER’s 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are more than sufficient for Inside’s modest demands, and the Ryzen 7 9700F’s 8 cores and 16 threads are never a bottleneck. The lack of min/max data on most presets indicates that frame pacing is consistently smooth, with only the Medium preset revealing any variance, and even that variance is minimal relative to the average.

Best Settings per Resolution

For each resolution, the best settings are defined as the most demanding preset that stays at or above 60 FPS. Given the extraordinary performance, the answer is always Ultra at every resolution. At 3840x2160, the Ultra preset averages 126 FPS, which is 66 FPS above the 60 FPS threshold. This is the most visually demanding configuration tested, and it still delivers more than double the required frame rate. At 2560x1440, Ultra averages 200 FPS, a 140 FPS margin over the playability threshold, meaning users can enable every visual feature without any concern for performance degradation. At 1920x1080, Ultra averages 278 FPS, which is 218 FPS above the threshold—a level of performance that would be wasted on most displays, as the frame rate exceeds the refresh rate of all but the most extreme gaming monitors.

The data indicates that the game is not sufficiently demanding to challenge this hardware. Even at 4K Ultra, the frame rate never approaches the 60 FPS limit, so there is no reason to reduce settings for performance. The recommendation is unambiguous: run Inside at Ultra settings across all tested resolutions. The fact that the lowest average FPS across any resolution and preset is 126 FPS means that the playable settings list includes all four presets—High, Low, Medium, and Ultra—at every resolution. This is a rare outcome where the hardware completely dominates the game’s requirements.

FAQ

Q: What is the average frame rate at 4K Ultra settings?

A: The average frame rate at 3840x2160 with Ultra settings is 126 FPS, which is 66 FPS above the 60 FPS playability threshold.

Q: Does the frame rate ever drop below 60 FPS on any preset?

A: No. The lowest recorded average is 126 FPS at 4K Ultra, and the lowest minimum frame rate is 180 FPS at 4K Medium, both well above 60 FPS.

Q: How does the 1440p Medium preset compare to the 4K Medium preset in terms of minimum FPS?

A: At 2560x1440 Medium, the minimum FPS is 286, while at 3840x2160 Medium, the minimum is 180. The 1440p preset is 106 FPS higher in minimum frame rate.

Q: What is the difference in average FPS between Low and Ultra at 1080p?

A: At 1920x1080, Low averages 431 FPS while Ultra averages 278 FPS, a difference of 153 FPS in favor of Low settings.

Q: Is the RTX 4080 SUPER the limiting factor at any resolution?

A: The data suggests no. Since the frame rate scales consistently with resolution (e.g., 200 FPS at 1440p Ultra vs. 126 FPS at 4K Ultra), the GPU is the primary scaling factor, but it never reaches a performance ceiling that would cause frame rates to drop near 60 FPS.

Q: Can this combo run the game at 4K with a 120 Hz monitor?

A: Yes. The 4K High preset averages 132 FPS, and the 4K Ultra preset averages 126 FPS, both exceeding the 120 FPS threshold for a 120 Hz display.

How This Combo Ranks

In the benchmark database, this specific combination of the AMD Ryzen 7 9700F and NVIDIA GeForce RTX 4080 SUPER ranks 106th out of 3,716 tested combos for Inside. This places it in the top 2.9% of all configurations, which is a strong indicator of its performance tier. The rank is not higher because the game is relatively undemanding, meaning that even mid-range hardware can achieve high frame rates, but the absolute performance here is still exceptional. The combo’s percentile standing reflects that it outperforms the vast majority of systems tested for this title, though the game’s low requirements mean that the gap between this combo and a much cheaper one may be smaller in percentage terms than in other, more demanding games.

The CPU’s average benchmark score is 69,996, placing it in the 94th percentile among all CPUs. Its nearest rivals include the AMD Ryzen 9 7940HX (average score 69,875, delta 0.2%), the Intel Core i7-14700KF (average score 70,163, delta -0.2%), the AMD Ryzen 9 7950X (average score 69,515, delta 0.7%), and the Intel Core i7-14700K (average score 69,355, delta 0.9%). These deltas are minuscule—all within 1% of each other—indicating that the 9700F’s performance is essentially tied with these high-end rivals. The GPU’s average benchmark score is 54,209, placing it in the 86th percentile. Its nearest rivals are the NVIDIA GeForce RTX 4080 (average score 54,247, delta -0.1%), the AMD Radeon Pro W5700X (average score 54,828, delta -1.1%), the AMD Radeon RX 6750 GRE 12 GB (average score 55,698, delta -2.7%), and the AMD Radeon 8060S (average score 55,757, delta -2.8%). The RTX 4080 SUPER is nearly identical to the non-SUPER RTX 4080, with a delta of only -0.1%, meaning the two cards are effectively interchangeable in performance.

Similar Performance Alternatives

Based on the nearest rivals for both components, there are several combinations that would behave similarly to this setup. For the CPU, the AMD Ryzen 9 7940HX, Intel Core i7-14700KF, AMD Ryzen 9 7950X, and Intel Core i7-14700K all have average benchmark scores within 0.9% of the Ryzen 7 9700F. Swapping the 9700F for any of these would result in a negligible change in Inside’s frame rates, as the game is not CPU-bound at any resolution. The benchmark data shows the 9700F’s single-thread score is 4,691 and its multithread score is 36,470, but these scores have little bearing on a game that produces 431 FPS at 1080p Low.

For the GPU, the closest match is the NVIDIA GeForce RTX 4080, which has an average score only 0.1% lower than the RTX 4080 SUPER. In practice, the two cards would produce identical frame rates in Inside. The AMD Radeon Pro W5700X is 1.1% lower in average score, while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S are 2.7% and 2.8% lower, respectively. These differences are so small that they would translate to a few FPS at most in this game. For example, at 4K Ultra where the RTX 4080 SUPER averages 126 FPS, an RX 6750 GRE might average around 122-123 FPS based on the delta, still far above the 60 FPS threshold. The data implies that any of these GPU alternatives would deliver a nearly identical experience, making the choice between them irrelevant for Inside performance.

The Verdict

The verdict is unequivocal: this PC can run Inside with exceptional performance at every resolution and preset tested. According to the verdict by resolution, all three resolutions—3840x2160, 2560x1440, and 1920x1080—have all four presets (High, Low, Medium, Ultra) listed as playable. The best settings at each resolution are Ultra, with average FPS of 126 at 4K, 200 at 1440p, and 278 at 1080p. The 60 FPS threshold is cleared by margins of 66 FPS, 140 FPS, and 218 FPS respectively. This means that users can max out every visual option without any performance compromise. The minimum frame rates, where recorded, are also far above the threshold: 180 FPS at 4K Medium and 286 FPS at 1440p Medium. The data shows no scenario where this hardware would struggle to maintain smooth gameplay. The only potential limitation is the display’s refresh rate, as the frame rates exceed 120 FPS at 4K Ultra and 200 FPS at 1440p Ultra, making high-refresh-rate monitors the only way to fully utilize the performance.

CPU and GPU Roles

The benchmark results reveal a clear division of labor between the CPU and GPU, with the GPU being the primary scaling factor across resolutions. The data shows that as resolution increases from 1920x1080 to 3840x2160, the average FPS at Ultra settings drops from 278 to 200 to 126. This is a reduction of 78 FPS from 1080p to 1440p and another 74 FPS from 1440p to 4K. This scaling pattern is typical of a GPU-bound workload, where higher resolutions increase the pixel count and thus the load on the graphics card. The RTX 4080 SUPER’s 52.22 TFLOPS of FP32 performance and 816.0 GTexel/s texture rate are being utilized to render more pixels, but the CPU is not the limiting factor.

Conversely, the CPU’s role becomes more apparent at lower resolutions. At 1080p, the frame rates are extremely high (278-431 FPS), which requires the CPU to feed the GPU with draw calls and game logic at a rapid pace. The Ryzen 7 9700F’s high single-thread score of 4,691 and boost clock of 5.50 GHz are sufficient to handle this load, as evidenced by the fact that the frame rate at 1080p Ultra (278 FPS) is still higher than at 4K Ultra (126 FPS). If the CPU were a bottleneck, the frame rates at 1080p would plateau regardless of the GPU’s capabilities. The data shows no such plateau, indicating that the CPU is keeping pace with the GPU even at the highest frame rates. Between the two components, the GPU is the more significant factor for Inside’s performance, as it dictates the scaling between resolutions, while the CPU provides the headroom necessary to avoid limiting the GPU at lower resolutions. The game’s 2016 release date and simple puzzle platformer genre mean it does not exploit modern multi-core processors, so the 9700F’s 8 cores and 16 threads are largely underutilized, but the high single-thread performance ensures consistent frame delivery.