Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

91%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
342 FPS
Ultra 1080p Measured
168 FPS

1440p (2K / QHD)

Low 1440p Measured
250 FPS
Ultra 1440p Measured
119 FPS

4K (Ultra HD)

Low 4K Measured
157 FPS
Ultra 4K Measured
75 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 33,079
Graphics Card
Required 27,118
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 82 125 157
1440p QHD 119 127 205 250
1080p Full HD 168 175 282 342

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 175
1920x1080 Low 342
1920x1080 Medium 282
1920x1080 Ultra 168
2560x1440 High 127
2560x1440 Low 250
2560x1440 Medium 205
2560x1440 Ultra 119
3840x2160 High 82
3840x2160 Low 157
3840x2160 Medium 125
3840x2160 Ultra 75

Performance Analysis: Inside on Your System

Inside is a 2016 puzzle platformer with modest hardware demands, and pairing it with an AMD Ryzen 7 7800X3D and an NVIDIA GeForce RTX 5060 produces frame rates that are, by any reasonable standard, enormous. Measured data across every tested resolution and preset shows this combination clearing the 60 FPS playable threshold with a wide margin — even at 3840x2160 with Ultra settings. The more interesting story is how the two components split the workload, and where this pairing sits among the thousands of hardware combinations tested for this game.

Similar Performance Alternatives

Looking at the CPU first, the Ryzen 7 7800X3D posts an average benchmark score of 33079, placing it in the 83rd percentile of all tested processors. Its nearest rivals are effectively indistinguishable in aggregate performance: the AMD Ryzen 7 8700G and Intel Core i7-13650HX both average 33089 — a 0 percent delta — while the AMD Ryzen 7 7745HX sits at 33091, also a rounding-error difference. The AMD Ryzen 9 PRO 6950H is the only rival with any measurable separation, and even that is just 0.4 percent ahead. In practical terms, any of these four processors would deliver Inside at effectively identical frame pacing, because a puzzle platformer released in 2016 simply cannot load an eight-core, sixteen-thread Zen 4 chip with a 5.00 GHz boost clock hard enough to expose single-digit percentage differences.

On the graphics side, the RTX 5060 averages 26331 across its benchmark suite and lands in the 72nd percentile of all GPUs. Its rivals cluster tightly: the AMD Radeon 860M (26401 average, 0.3 percent ahead), the NVIDIA GeForce MX550 (26421, also 0.3 percent ahead), and the AMD Radeon RX 5700 XT 50th Anniversary (26553, 0.8 percent ahead) all score within a hair of the Blackwell card. The AMD Radeon RX 6750 XT is the only one the RTX 5060 actually beats on average, by 1.2 percent, at 26011. What this means for Inside: any of these GPUs would produce broadly similar results. The 5060's raw credentials — 3840 shading units, 8 GB of GDDR7 on a 128-bit bus with 448 GB/s of bandwidth, and 19.18 TFLOPS of FP32 throughput — are massively in excess of what the game's rendering pipeline requires.

Anyone building a system to play Inside specifically has enormous headroom to substitute cheaper-feeling hardware without changing the experience. This pairing is quantifiably overkill.

CPU and GPU Roles

The scaling data tells a clear story about which component governs performance at each resolution. At 1920x1080 Ultra, the combination averages 168.4 FPS. Moving to 2560x1440 Ultra drops that to 119.1 FPS — roughly a 29 percent decline for a 78 percent increase in pixels rendered. Stepping up again to 3840x2160 Ultra yields 74.6 FPS, another substantial drop. That pixel-count-proportional falloff is the signature of GPU-bound behavior: the RTX 5060 is the limiting factor at higher resolutions, and the 7800X3D never enters the equation.

Flip to the Low preset and the picture sharpens. At 1080p Low the system hits 342 FPS, at 1440p Low it reaches 250.4 FPS, and at 4K Low it still manages 156.9 FPS. The gap between presets at a fixed resolution is enormous — 342 FPS versus 168.4 FPS at 1080p, more than a doubling of frame rate just from dropping visual settings — which confirms that the rendering load, not game logic or physics, dominates. A game like Inside runs lean simulation code, so the 7800X3D's 96 MB of shared L3 cache, its 1713 Cinebench R23 single-core score, and its 2426 Geekbench single-core result are all sitting largely idle while the GPU does the heavy lifting.

The practical takeaway: at 1080p and 1440p with reduced settings, this system approaches frame rates where CPU throughput would eventually become the ceiling, but the measured data shows it never gets there. The GPU is the component that matters at every tested resolution and preset.

How This Combo Ranks

Among the 3716 hardware combinations tested for Inside, the Ryzen 7 7800X3D plus RTX 5060 pairing ranks 1633rd. That placement sits below the midpoint — meaning more than half of tested combinations outperform it in this game — which is a reflection of how undemanding Inside is rather than any weakness in the hardware. Combinations ranked higher are likely pairing even faster GPUs with the same or stronger CPUs, and for a title like this, the ranking differences translate to frame rates that are already far beyond what any display or any human perception requires.

Context matters here. The 7800X3D is in the 83rd percentile of all CPUs and the RTX 5060 is in the 72nd percentile of all GPUs, so this is a genuinely capable pairing in absolute terms — its mid-table rank in Inside is a statement about the competitive depth of the results pool for a game where even modest hardware posts triple-digit frame rates, not about the components themselves.

The Verdict

Yes — decisively. The verdict data shows this combination clears the 60 FPS playable threshold at every tested resolution, at every preset, with no exceptions. At 1920x1080, all four settings tiers are playable, with Ultra delivering 168.4 FPS average — nearly triple the threshold. At 2560x1440, the story repeats: all presets playable, Ultra averaging 119.1 FPS, essentially double the threshold. At 3840x2160, the most demanding scenario tested, Ultra still averages 74.6 FPS, comfortably above 60 FPS even at maximum settings on a 4K panel.

There is no configuration in the dataset where this pairing stumbles. A player using this hardware can simply set the game to Ultra at whatever resolution their monitor supports and never think about performance again.

Measured FPS Breakdown

All figures below are measured average frame rates; minimum and maximum values were not recorded in this test pass.

3840x2160 (4K):

  • Low: 156.9 FPS
  • Medium: 125.3 FPS
  • High: 81.7 FPS
  • Ultra: 74.6 FPS

2560x1440:

  • Low: 250.4 FPS
  • Medium: 204.5 FPS
  • High: 127.1 FPS
  • Ultra: 119.1 FPS

1920x1080:

  • Low: 342 FPS
  • Medium: 281.5 FPS
  • High: 174.5 FPS
  • Ultra: 168.4 FPS

The pattern is consistent at every resolution: Low-to-Medium is a modest step, while the Medium-to-High transition costs the most. At 4K, going from Medium to High costs 43.6 FPS, the single largest drop in the 4K table. At 1440p, High still clears 127 FPS, and even the jump from High to Ultra only costs about 8 FPS at that resolution — the RTX 5060's 448 GB/s of memory bandwidth and 48 ROPs keep pixel throughput healthy even with settings maxed. At 1080p, Ultra versus High differs by just 6.1 FPS, indicating the GPU is nowhere near saturation at that resolution and the frame rate is bounded by other limits in the pipeline.

Notably, the 4K Ultra result of 74.6 FPS exceeds the 1080p High results of many older hardware combinations, and the 1080p Low figure of 342 FPS is more than five and a half times the playable threshold.

Best Settings per Resolution

Because every preset at every resolution stays at or above 60 FPS, the best setting is simply the most demanding one available in each case:

  • 1920x1080: Ultra, averaging 168.4 FPS.
  • 2560x1440: Ultra, averaging 119.1 FPS.
  • 3840x2160: Ultra, averaging 74.6 FPS.

In all three cases Ultra is also the verdict data's designated best setting, and each result clears the 60 FPS threshold with room to spare — by more than 100 FPS at 1080p, nearly 60 FPS at 1440p, and almost 15 FPS at 4K. For owners of high-refresh displays, dropping one tier pays dividends: 4K Medium at 125.3 FPS and 1440p Medium at 204.5 FPS both unlock substantially higher frame ceilings for displays that can present them. But for standard gameplay, maximum settings at any resolution is the correct and fully viable choice with this hardware.