Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

47%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
112 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
70 FPS
Ultra 4K Measured
34 FPS
12.8ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 33,079
Graphics Card
Required 27,118
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 35 56 70
1440p QHD 53 56 90 112
1080p Full HD 74 78 125 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 156
1920x1080 Medium 125
1920x1080 Ultra 74
2560x1440 High 56
2560x1440 Low 112
2560x1440 Medium 90
2560x1440 Ultra 53
3840x2160 High 35
3840x2160 Low 70
3840x2160 Medium 56
3840x2160 Ultra 34

Performance Analysis: Inside on Your System

Inside is a puzzle platformer from 2016, and its measured performance on the AMD Ryzen 7 7800X3D with the Intel Arc B390 shows a system that is highly capable at standard resolutions but begins to show its limits at 4K. The recorded data covers three resolutions and four quality presets, giving a clear picture of how this combination handles the game’s side-scrolling environments, physics-based puzzles, and atmospheric lighting. The following analysis is based entirely on the measured FPS values, component specifications, and ranking data available in the database.

Measured FPS Breakdown

At 1920x1080, the combination delivers a strong baseline. On Low settings, the average FPS is 156, which is well above the 60 FPS playable threshold and leaves substantial headroom for high refresh rate displays. Medium settings lower the average to 125 FPS, with a recorded minimum of 106 FPS and a maximum of 144 FPS. The min/max spread here is tight, indicating consistent frame pacing. High settings produce an average of 78 FPS, still comfortably above the threshold. Ultra settings, the most demanding preset, average 74 FPS. The data shows that every preset at 1080p clears 60 FPS, making this resolution the most flexible for the user.

At 2560x1440, performance remains strong but requires more careful preset selection. Low settings average 112 FPS, a significant drop from the 1080p Low result but still highly playable. Medium settings average 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. The minimum of 76 FPS is above the 60 FPS threshold, so even brief dips do not threaten playability. High settings drop to an average of 56 FPS, which falls below the 60 FPS playable threshold. Ultra settings average 53 FPS, also below the threshold. The transition from Medium to High at 1440p represents a steep performance cost, with the average FPS dropping by 34 frames.

At 3840x2160, the system’s limitations become evident. Low settings average 70 FPS, which clears the threshold, but this is the only preset that does so. Medium settings average 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS. The minimum of 48 FPS indicates noticeable dips during demanding scenes. High settings average 35 FPS, and Ultra settings average 34 FPS. Neither High nor Ultra at 4K is close to the 60 FPS threshold, and even Medium falls short. The data indicates that 4K playability is restricted to the Low preset, and even then, the average FPS is only 10 frames above the threshold, so there is little margin for error.

CPU and GPU Roles

The AMD Ryzen 7 7800X3D is a desktop processor with 8 cores, 16 threads, and a boost clock of 5.00 GHz. It belongs to the Zen 4 architecture with 96 MB of shared L3 cache, which is a notable advantage for gaming workloads. The Intel Arc B390 is an integrated graphics solution using the Xe3-LPG architecture, with 1536 shading units and a boost clock of 2500 MHz. Its memory is system-shared, meaning it relies on the same DDR5 memory pool as the CPU. This configuration is unusual for gaming, as the CPU is far more powerful than the GPU in absolute terms.

The measured FPS scaling between resolutions reveals the GPU’s dominant role. At 1080p Low, the average FPS is 156. Dropping to 1440p Low reduces this to 112 FPS, a 28% decrease. Dropping further to 2160p Low reduces the average to 70 FPS, another 37% decrease from the 1440p result. This steep scaling with resolution is characteristic of a GPU-bound scenario. The CPU’s high single-thread performance, evidenced by its Geekbench single-core score of 2426 and Passmark single-thread score of 3759, is more than sufficient for a puzzle platformer like Inside, which does not demand heavy multi-threaded processing.

Comparing settings within a resolution further clarifies the GPU bottleneck. At 1080p, moving from Low to Medium reduces the average FPS from 156 to 125, a 20% drop. Moving from Medium to High reduces it to 78 FPS, a 38% drop. The Ultra preset at 74 FPS is only slightly lower than High, suggesting that the Ultra preset’s additional effects are not particularly taxing beyond High. At 1440p, the same pattern holds: Low to Medium drops from 112 to 90 FPS, Medium to High drops to 56 FPS, and High to Ultra drops to 53 FPS. The largest single drop occurs between Medium and High at both resolutions, indicating that the High preset introduces a significant rendering load.

At 4K, the GPU is clearly the limiting factor. The processor’s capabilities are not the constraint, as evidenced by the fact that even the Low preset at 4K only manages 70 FPS, while the same preset at 1080p reaches 156 FPS. If the CPU were the bottleneck, the FPS would remain similar across resolutions. Instead, the FPS falls by more than half from 1080p Low to 4K Low, confirming that the Intel Arc B390’s pixel throughput is the determining factor. The GPU’s pixel rate is listed as 60.00 GPixel/s, and its FP32 performance is 7.680 TFLOPS, both of which are modest figures for a modern gaming load at high resolutions.

FAQ

Q: Can this system run Inside at 60 FPS on a 1080p monitor with the highest settings?

A: Yes. The measured data shows an average of 74 FPS at 1920x1080 with Ultra settings, which is above the 60 FPS playable threshold. The database lists Ultra as the best settings at this resolution, with an average FPS of 74.

Q: What is the best preset for 1440p gameplay?

A: Medium settings are the most demanding preset that stays at or above 60 FPS at 2560x1440. The average FPS is 90, with a minimum of 76 FPS and a maximum of 103 FPS. High settings fall below the threshold with an average of 56 FPS.

Q: Is 4K playable on this combination?

A: Only with Low settings. The measured average FPS at 3840x2160 with Low settings is 70, which is above the 60 FPS threshold. Medium settings average 56 FPS, which is below the threshold, and High and Ultra are not playable with averages of 35 FPS and 34 FPS respectively.

Q: How does the Intel Arc B390 compare to its nearest rivals in the database?

A: The Arc B390 has an average benchmark score of 1482, which places it in the 9th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, a delta of 1.3% in favor of the Arc B390. The GeForce 800M scores 1460 (1.5% slower), and the GT 625 OEM scores 1446 (2.5% slower). These are all very low-end GPUs, indicating the Arc B390’s limited absolute performance.

Q: What is the CPU’s ranking relative to other processors?

A: The AMD Ryzen 7 7800X3D ranks in the 83rd percentile of all CPUs, with an average benchmark score of 33079. Its nearest rivals include the AMD Ryzen 7 8700G with a score of 33089 (0% delta), the Intel Core i7-13650HX with 33089 (0% delta), and the AMD Ryzen 7 7745HX with 33091 (0% delta). The AMD Ryzen 9 PRO 6950H scores 33201, which is 0.4% higher.

Q: Does the system maintain stable FPS at 1080p Medium settings?

A: Yes. The recorded average FPS is 125, with a minimum of 106 FPS and a maximum of 144 FPS. The minimum is well above the 60 FPS threshold, so the game should remain fluid even during complex scenes.

How This Combo Ranks

The combination of the AMD Ryzen 7 7800X3D and Intel Arc B390 ranks 3296 out of 3716 tested combos in the database for Inside. This places it in the lower 11% of all tested combinations. The rank is heavily influenced by the GPU’s weak performance, as the Arc B390 sits in the 9th percentile of all GPUs. The CPU, by contrast, is in the 83rd percentile of all CPUs. This mismatch creates a situation where the processor has significant headroom that the GPU cannot utilize.

The GPU’s nearest rivals in the database are all older, low-end NVIDIA parts. The GT 520MX, GeForce 800M, GT 625 OEM, and GT 710 all score within 2.7% of the Arc B390’s 3DMark Steel Nomad DX12 score of 1482. This places the Arc B390 in a performance class that is far below what modern gaming typically requires, even for a lightweight title like Inside. The combo rank reflects this: despite having a top-tier CPU, the overall system performance is dragged down by the integrated GPU.

For context, the CPU’s average benchmark score of 33079 is nearly identical to that of the Ryzen 7 8700G, the Core i7-13650HX, and the Ryzen 7 7745HX, all of which score around 33089-33091. This shows that the 7800X3D is not the limiting factor in this pairing. The measured FPS data confirms this, as the system struggles at 4K even on Low settings, which is a direct consequence of the GPU’s 9th percentile ranking. Users should interpret the combo rank as a warning that this configuration is CPU-heavy but GPU-light, and that the GPU will cap performance in most scenarios.

The Verdict

Based on the verdictByResolution data, this PC can run Inside at 60 FPS or above at all three tested resolutions, but only under specific conditions. At 1920x1080, every preset from Low to Ultra is playable. The best settings are Ultra, with an average FPS of 74. At 2560x1440, the playable settings are Low and Medium. The best settings are Medium, with an average FPS of 90. At 3840x2160, only Low settings are playable, with an average FPS of 70.

The system fails to clear 60 FPS at 1440p High and Ultra, with averages of 56 FPS and 53 FPS respectively. At 4K, it fails at Medium (56 FPS), High (35 FPS), and Ultra (34 FPS). The playable threshold is defined as 60 FPS in the database, and the verdict is clear: this is a 1080p machine at heart, with acceptable 1440p performance only when settings are reduced to Medium or below.

The Intel Arc B390’s 9th percentile GPU ranking directly explains these results. The CPU’s 83rd percentile ranking ensures that processing power is never the bottleneck, but the integrated GPU’s limited pixel throughput and texture rate (120.0 GTexel/s) cap the frame rate at higher resolutions. For a game like Inside, which is not particularly demanding by modern standards, this system can still deliver a smooth experience at 1080p with all settings maxed out, and at 1440p with Medium settings. At 4K, users must accept Low settings and a narrow margin above 60 FPS.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 74 FPS. This is the recommended choice for users prioritizing visual quality, as it includes all the game’s effects while maintaining a 14 FPS margin above the threshold. The High preset also averages 78 FPS, but Ultra offers the same playability with higher visual fidelity.

At 2560x1440, the best settings are Medium, which averages 90 FPS with a minimum of 76 FPS. This preset provides a comfortable margin above 60 FPS and avoids the steep performance drop seen when moving to High (56 FPS). Users who prefer a smoother experience could opt for Low at 112 FPS, but Medium is the best balance of quality and performance.

At 3840x2160, the only playable preset is Low, which averages 70 FPS. This is the most demanding setting that stays at or above 60 FPS, but the margin is slim. Medium falls to 56 FPS, which is below the threshold. For 4K gaming, users should stick with Low settings and be aware that the average FPS may dip closer to the threshold during intense scenes, as evidenced by the 48 FPS minimum recorded at Medium settings. The data does not provide a minimum for Low at 4K, so the exact low point is unknown, but the average of 70 FPS suggests that dips below 60 are possible but not frequent.