Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 100 | 101 | 164 | 209 |
| 1440p QHD | 158 | 166 | 263 | 333 |
| 1080p Full HD | 220 | 231 | 343 | 369 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 4070 delivers overwhelming performance in Inside, with every tested resolution and preset landing far above the 60 FPS playability threshold. This combination is so powerful for this title that the limiting factor is never the hardware—even at 4K Ultra, the average frame rate remains above 100 FPS. Benchmark data shows the combo ranks 677th out of 3,716 tested configurations, placing it in the top 18.2% of all systems, which is consistent with its ability to max out this game at all resolutions.
Measured FPS Breakdown
At 1920x1080, the average frame rates are extraordinarily high across all presets. The Low preset produces 369.1 FPS average, while Medium reaches 343.2 FPS. High settings yield 230.5 FPS, and Ultra drops slightly to 220.3 FPS. The gap between Low and Ultra is 148.8 FPS, indicating that the visual uplift from higher presets costs measurable but still insignificant performance headroom—every setting remains far beyond display refresh rate capabilities of typical monitors.
Moving to 2560x1440, the scaling is predictable and steep. Low settings produce 332.8 FPS average, which is only 36.3 FPS lower than the 1080p Low result. Medium at 1440p delivers 263.3 FPS, a 79.9 FPS drop from its 1080p counterpart. High settings average 165.9 FPS, while Ultra averages 158.4 FPS. The difference between High and Ultra at this resolution is just 7.5 FPS, suggesting that Ultra’s additional effects are relatively cheap at 1440p. The drop from Low to Ultra at 1440p is 174.4 FPS, a larger absolute penalty than at 1080p due to the increased pixel count.
At 3840x2160, performance remains comfortably playable but shows the expected resolution penalty. Low settings average 209.2 FPS, Medium averages 163.5 FPS, and High averages 101.3 FPS. Ultra is the most demanding, with an average of 100.1 FPS—still 40.1 FPS above the 60 FPS threshold. The spread from Low to Ultra at 4K is 109.1 FPS, which is narrower than at 1440p, indicating that at this resolution the GPU is becoming more of a limiting factor relative to CPU headroom.
Notably, the measured FPS data includes only average frame rates; no minimum or maximum frame rate values are provided in the dataset. This means the analysis relies on average performance, which for a puzzle platformer like Inside is a strong indicator of smoothness, as the game’s pacing is generally consistent rather than action-heavy with sudden spikes.
CPU and GPU Roles
The data reveals that at 1080p, the CPU plays a more significant role relative to the GPU, given the extremely high frame rates. The Ryzen 7 7700’s 8 cores and 16 threads, with a boost clock of 5.30 GHz, provide ample single-thread performance to feed the RTX 4070. The scaling from 1080p Low (369.1 FPS) to 1440p Low (332.8 FPS) is only a 9.8% reduction, while the jump from 1440p Low to 4K Low (209.2 FPS) is a 37.1% reduction. This pattern suggests that at lower resolutions, the CPU is capable of pushing frame rates higher than the GPU can render, but as resolution increases, the GPU’s pixel throughput becomes the bottleneck.
The preset scaling at each resolution further clarifies the GPU’s role. At 1080p, moving from Low to Ultra costs 148.8 FPS (from 369.1 to 220.3), a 40.3% reduction. At 1440p, the same preset change costs 174.4 FPS (from 332.8 to 158.4), a 52.4% reduction. At 4K, the Low-to-Ultra difference is 109.1 FPS (from 209.2 to 100.1), a 52.2% reduction. The consistency of the percentage drop at 1440p and 4K indicates that the GPU’s shading and rasterization work scales linearly with pixel count and preset complexity, while the CPU’s contribution becomes less impactful at higher resolutions.
The RTX 4070’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are more than sufficient for Inside’s modest texture and geometry demands, which is why the GPU never drops below 100 FPS even at 4K Ultra. The CPU’s 32 MB of shared L3 cache and DDR5 memory support also contribute to reducing any potential frame pacing issues, but the game’s simple physics and logic mean that even a single-threaded workload would likely suffice—the Ryzen 7 7700’s 3.80 GHz base clock is more than enough for this title.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which produces an average of 220.3 FPS. This is the most demanding preset and still leaves 160.3 FPS of headroom above the 60 FPS threshold, making it the obvious choice for any display, including high-refresh-rate monitors. The data shows that all presets are playable at this resolution, but Ultra is recommended because it offers the highest visual fidelity without any meaningful compromise.
At 2560x1440, Ultra remains the best setting, with an average of 158.4 FPS. This is 98.4 FPS above the playability threshold, allowing for smooth gameplay on 1440p displays with refresh rates up to 144 Hz or higher. The difference between High (165.9 FPS) and Ultra (158.4 FPS) is only 7.5 FPS, so choosing Ultra over High costs virtually nothing in playability while providing the best image quality.
At 3840x2160, Ultra is again the best setting, with an average of 100.1 FPS. This is 40.1 FPS above the 60 FPS threshold, meaning even 4K Ultra is comfortably playable. For users with 60 Hz 4K displays, this provides a smooth experience with all effects enabled. The gap between High (101.3 FPS) and Ultra (100.1 FPS) is marginal, so the Ultra preset is the clear winner for maximizing visual quality without sacrificing smoothness.
Across all resolutions, the verdict is consistent: the most demanding preset (Ultra) stays above 60 FPS, making the simple recommendation to use Ultra everywhere. The combination of the Ryzen 7 7700’s strong multi-threaded performance (Cinebench R23 multi-core score of 18,760) and the RTX 4070’s high rasterization throughput (29.15 TFLOPS FP32) ensures that Inside is never a stressful workload.
How This Combo Ranks
The combo ranks 677th out of 3,716 tested combinations, placing it in the 81.8th percentile of all systems. This is a strong result, but not a top-tier one, because Inside is an older title with low hardware demands, meaning even mid-range systems can achieve high frame rates. The percentile ranking of the CPU is 87th among all CPUs, while the GPU is in the 81st percentile among all GPUs, so both components are above average individually.
The ranking indicates that this combination is overkill for Inside—the game’s release date of 2016-07-06 means it was designed for hardware from that era, and the Ryzen 7 7700 (released 2023-01-13) and RTX 4070 (released 2023-04-11) are many generations newer. The benchmark results show no frame rate below 100 FPS at any resolution, so the combo’s rank is more a reflection of the sheer number of high-end systems tested rather than any weakness in this configuration. In practical terms, a user with this hardware would never need to adjust settings for Inside.
Similar Performance Alternatives
Based on the CPU’s nearest rivals, the AMD Ryzen AI 9 365 has an average benchmark score of 40,048, which is 0.1% higher than the Ryzen 7 7700’s 40,081. This means the Ryzen AI 9 365 would deliver essentially identical frame rates in Inside, since the game is not CPU-limited at most settings. The Intel Core 5 221E scores 40,144 (0.2% higher), the AMD Ryzen 9 270 scores 40,246 (0.4% higher), and the Intel Core i9-13905H scores 40,313 (0.6% higher). All of these CPUs would produce within 0.6% of the Ryzen 7 7700’s performance, making them indistinguishable in practice for this game.
For the GPU, the nearest rivals show similar closeness. The NVIDIA Tesla P4 has an average score of 37,628, which is 0.1% higher than the RTX 4070’s 37,648. The AMD Radeon RX Vega 56 scores 37,507 (0.4% lower), the NVIDIA GeForce RTX 4080 Mobile scores 38,135 (1.3% higher), and the AMD Radeon PRO W6400 scores 37,157 (1.3% lower). In Inside, the RTX 4070’s nearest rival, the RTX 4080 Mobile, would provide a 1.3% FPS increase—meaning at 4K Ultra, the frame rate would rise from 100.1 to roughly 101.4 FPS, which is imperceptible. The RX Vega 56 would drop the 4K Ultra frame rate to about 99.7 FPS, still well above 60 FPS.
Users seeking similar performance could consider any of these alternatives without expecting a meaningful difference in Inside. The game’s low requirements mean that even the weakest GPU rival (the PRO W6400, 1.3% slower) would still maintain over 98 FPS at 4K Ultra, based on the scaling. The ranking data shows that these components are clustered within a tight performance band, so the choice between them would be driven by other games or workloads rather than Inside.
FAQ
*Q: Can this combo run Inside at 4K Ultra settings?*
A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 100.1 FPS, which is 40.1 FPS above the 60 FPS playability threshold. All four settings presets (Low, Medium, High, Ultra) are playable at 4K.
Q: What is the best setting for 1440p with this hardware?
A: Ultra is the best setting at 2560x1440, producing an average of 158.4 FPS. This is 98.4 FPS above the playability threshold, so there is no reason to use lower presets unless a user prefers higher frame rates for competitive play, though the game’s genre does not demand that.
Q: How much performance is lost when moving from 1080p to 4K?
A: At Low settings, the drop from 1920x1080 (369.1 FPS) to 3840x2160 (209.2 FPS) is 159.9 FPS, a 43.3% reduction. At Ultra settings, the drop from 220.3 FPS to 100.1 FPS is 120.2 FPS, a 54.6% reduction. The larger percentage drop at Ultra indicates the GPU’s pixel fill rate becomes more stressed at higher resolutions.
*Q: Is the CPU or GPU the bottleneck in Inside?*
A: At 1080p, the CPU is more influential, as evidenced by the small FPS drop from Low to Medium (369.1 to 343.2, a 7.0% reduction) compared to the larger drop from High to Ultra (230.5 to 220.3, a 4.4% reduction). At 4K, the GPU becomes the primary limiter, with the Low-to-Ultra spread narrowing to 109.1 FPS. The Ryzen 7 7700’s single-thread score of 1,930 in Cinebench R23 is more than adequate for this game’s logic.
Q: How does this combo compare to other tested systems?
A: It ranks 677th out of 3,716 combinations, placing it in the 81.8th percentile. This is a high rank, but Inside’s low demands mean many systems can achieve high frame rates, so the rank reflects the hardware’s overall capability rather than a specific advantage in this game.
Q: What would happen if I used a slightly weaker GPU, like the Radeon RX Vega 56?
A: The RX Vega 56 has an average benchmark score 0.4% lower than the RTX 4070. In Inside, this would translate to roughly a 0.4% reduction in average FPS—for example, 4K Ultra would drop from 100.1 to approximately 99.7 FPS, which is still far above the 60 FPS threshold. The game would remain fully playable.