Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

91%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
371 FPS
Ultra 1080p Measured
209 FPS

1440p (2K / QHD)

Low 1440p Measured
318 FPS
Ultra 1440p Measured
153 FPS

4K (Ultra HD)

Low 4K Measured
201 FPS
Ultra 4K Measured
93 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 40,081
Graphics Card
Required 27,118
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 93 98 160 201
1440p QHD 153 158 251 318
1080p Full HD 209 220 342 371

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 220
1920x1080 Low 371
1920x1080 Medium 342
1920x1080 Ultra 209
2560x1440 High 158
2560x1440 Low 318
2560x1440 Medium 251
2560x1440 Ultra 153
3840x2160 High 98
3840x2160 Low 201
3840x2160 Medium 160
3840x2160 Ultra 93

Performance Analysis: Inside on Your System

The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 3080 delivers overwhelming performance for Inside, clearing the 60 FPS threshold at every resolution and preset combination measured. This is a case where the hardware is so far ahead of the game’s demands that the bottleneck shifts almost entirely to the GPU at higher resolutions, while the CPU’s strong single-thread and multi-thread scores ensure the frame rates remain exceptionally high even at 1080p. Benchmark results indicate that this combination ranks 816th out of 3716 tested combos for this title, placing it in the top quarter of systems, and the measured data confirms that no settings configuration will push this hardware below 93 FPS on average.

Measured FPS Breakdown

The measured FPS data for this system shows a clear and consistent pattern across all three resolutions: Inside runs at frame rates that far exceed the 60 FPS playability threshold, with the gap widening as resolution decreases. At 3840x2160, the Ultra preset delivers an average of 93.2 FPS, while High reaches 98.1 FPS, Medium hits 159.8 FPS, and Low achieves 200.6 FPS. The jump from Ultra to Medium is notable—a 66.6 FPS increase—which suggests that the most demanding settings introduce a significant GPU workload, yet even the heaviest preset remains comfortably above 90 FPS.

Moving to 2560x1440, the performance scales dramatically. High averages 158.4 FPS, Medium reaches 251.4 FPS, and Low tops out at 318.4 FPS. The Ultra preset at this resolution produces 153.4 FPS, which is 60.2 FPS higher than the 4K Ultra result. This 1440p-to-4K delta indicates that pixel count is the primary driver of performance differences, as the GPU must render over twice as many pixels at 3840x2160 compared to 2560x1440.

At 1920x1080, the system essentially runs the game at refresh-rate-limited speeds. Low settings produce 370.7 FPS, Medium reaches 342.1 FPS, High hits 220 FPS, and Ultra still manages 208.6 FPS. The difference between High and Ultra at 1080p is only 11.4 FPS, whereas the gap between Low and Medium is 28.6 FPS, and between Medium and High it is 122.1 FPS. This non-linear scaling suggests that the High preset introduces a substantial rendering cost, likely from effects or shadows, but the hardware still handles it with ease.

No minimum or maximum FPS values are provided in the data, so the analysis relies solely on average frame rates. The absence of min/max data means that transient stutters or frame-time spikes cannot be assessed, but the exceptionally high averages imply that any dips would still likely remain above playable levels. Across all twelve measured configurations, the lowest average is 93.2 FPS (4K Ultra), and the highest is 370.7 FPS (1080p Low), demonstrating that this system never approaches the 60 FPS threshold under any tested condition.

FAQ

Q: Can this system run Inside at 4K with the highest settings?

A: Yes. At 3840x2160 with the Ultra preset, the measured average FPS is 93.2, which is 33.2 FPS above the 60 FPS playability threshold. This is the most demanding configuration tested, and it still delivers a smooth experience.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The gap is substantial. At 2560x1440, Low settings yield 318.4 FPS, while Ultra produces 153.4 FPS. This represents a 165 FPS difference, indicating that the Ultra preset roughly halves the frame rate compared to Low, though both remain far above playable levels.

Q: How does the system perform at 1080p with Medium settings?

A: At 1920x1080 with Medium settings, the average FPS is 342.1. This is over five times the 60 FPS threshold, making it suitable for high-refresh-rate displays. The Low preset pushes this further to 370.7 FPS.

Q: Is the RTX 3080 or the Ryzen 7 7700 the limiting factor at 4K?

A: The data suggests the GPU becomes the primary constraint at 3840x2160. The frame rate drops from 159.8 FPS at Medium to 98.1 FPS at High and 93.2 FPS at Ultra, showing that increased graphical demands reduce performance. The CPU’s high benchmark scores, such as 18760 in Cinebench R23 multi-core and 1930 in single-core, indicate it is not the limiting factor at this resolution.

Q: Which preset should be used for a 60 FPS target on a 4K display?

A: All four presets at 3840x2160 exceed 60 FPS, but the Ultra preset provides the best visual quality at 93.2 FPS. If maximum fidelity is desired, Ultra is the optimal choice, as it remains well above the playability threshold.

Q: Does the system show any signs of CPU bottlenecking at 1080p?

A: No. At 1920x1080, the frame rates scale with settings (370.7 FPS Low, 342.1 FPS Medium, 220 FPS High, 208.6 FPS Ultra), indicating the GPU is still the primary driver of performance. The Ryzen 7 7700’s 16 threads and 5.30 GHz boost clock provide ample headroom, as evidenced by its 87th percentile ranking among all CPUs.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals a clear division of labor between the AMD Ryzen 7 7700 and the NVIDIA GeForce RTX 3080. At 3840x2160, the GPU is unequivocally the dominant factor. The frame rate drops from 200.6 FPS at Low to 93.2 FPS at Ultra, a 107.4 FPS reduction that directly correlates with increased graphical workload. This resolution demands more pixel throughput, and the RTX 3080’s 760.3 GB/s memory bandwidth and 29.77 TFLOPS FP32 compute are the resources being taxed. The CPU’s role diminishes here, as the 4K resolution reduces the number of frames the processor must prepare, and its 8 cores and 16 threads are more than sufficient to feed the GPU.

At 2560x1440, the balance shifts slightly. The frame rates increase across all presets compared to 4K, with Low reaching 318.4 FPS and Ultra hitting 153.4 FPS. The delta between Low and Ultra is 165 FPS, which is proportionally similar to 4K but with higher absolute numbers. This suggests the GPU still governs performance, but the reduced pixel count allows the CPU to push more frames. The Ryzen 7 7700’s strong single-thread performance, reflected in its 3DMark single-thread score of 1049 and Geekbench single-core score of 2525, ensures that frame generation is not hindered.

At 1920x1080, the data shows the widest spread between presets, from 370.7 FPS at Low to 208.6 FPS at Ultra. The 162.1 FPS gap between Low and Ultra indicates that the GPU remains the bottleneck, as the CPU can clearly handle the lower resolution’s rendering demands. However, the fact that High (220 FPS) and Ultra (208.6 FPS) are relatively close, while Medium (342.1 FPS) is far higher, points to a specific rendering feature in the High/Ultra presets that disproportionately impacts the GPU. The CPU’s 3DMark max-thread score of 8479 and Passmark multi-thread score of 34470 confirm it has ample headroom to maintain these frame rates.

The resolution scaling tells a consistent story: as resolution increases, the GPU becomes more critical, while the CPU’s role is largely static. The RTX 3080’s 68th percentile ranking among GPUs and the Ryzen 7 7700’s 87th percentile ranking among CPUs indicate that the processor is relatively stronger in this pairing, but the game’s low system requirements mean neither component is ever pushed to its limit. The bottleneck is always the GPU, but only at 4K does it become the sole limiting factor, and even then it never falls below 93 FPS.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 7 7700’s nearest rivals, based on average benchmark scores, include the AMD Ryzen AI 9 365, which scores 40048 (a 0.1% delta), and the Intel Core 5 221E at 40144 (a -0.2% delta). The AMD Ryzen 9 270 scores 40246 (a -0.4% delta), and the Intel Core i9-13905H scores 40313 (a -0.6% delta). These four processors are within 0.6% of the Ryzen 7 7700’s average score of 40081, meaning that in Inside, which is not CPU-intensive, any of these would deliver virtually identical frame rates. The performance differences are negligible, so users with these CPUs would see the same 93.2 FPS at 4K Ultra and 208.6 FPS at 1080p Ultra.

For the GPU, the NVIDIA GeForce RTX 3080’s nearest rivals are the NVIDIA P106-100 (avg score 23249, -0.3% delta), the AMD Radeon Pro Vega 16 (23250, -0.3% delta), the AMD Radeon RX 6600M (23273, -0.4% delta), and the AMD Radeon R9 M290X (23276, -0.4% delta). These GPUs score within 0.4% of the RTX 3080’s average of 23172. In practice, this means that swapping in any of these cards would produce nearly identical performance in Inside. The RX 6600M, being a mobile part, would likely be paired with a different CPU, but its benchmark score suggests it could match the frame rates measured here. It is important to note that these rivals are based on aggregate benchmark scores, not game-specific data, so the FPS figures for Inside would be expected to be close but not necessarily identical.

The proximity of these rivals—all within a fraction of a percent—indicates that the RTX 3080 sits in a dense performance cluster. This is unusual for a high-end card, but it reflects the fact that the average benchmark score includes a mix of workloads. For Inside specifically, the measured FPS values of 93.2 to 370.7 would likely be replicated by any of these GPUs, as the game’s demands are modest relative to their capabilities. The CPU rivals, meanwhile, all boast similar multi-thread and single-thread performance, so the 60 FPS threshold would never be in question with any of them.

Best Settings per Resolution

At 3840x2160, the Ultra preset is the best choice, delivering 93.2 FPS average. This is the highest visual quality setting available, and it remains 33.2 FPS above the 60 FPS playability threshold. The High preset is slightly faster at 98.1 FPS but offers lower visual fidelity, so Ultra is recommended for 4K users who prioritize image quality without sacrificing smoothness.

At 2560x1440, the Ultra preset again provides the best balance, with an average of 153.4 FPS. This is 93.4 FPS above the threshold, leaving enormous headroom for demanding scenes or future driver updates. The High preset at 158.4 FPS is marginally faster, but the difference is only 5 FPS, making Ultra the clear choice for maximum quality.

At 1920x1080, the Ultra preset yields 208.6 FPS, which is 148.6 FPS above the 60 FPS threshold. This is the most demanding preset at this resolution, and it still produces frame rates that would benefit from a high-refresh-rate monitor. The High preset at 220 FPS is only 11.4 FPS faster, so Ultra is the recommended setting for 1080p displays, as it delivers essentially the same performance with better visuals.

In all three resolutions, the verdictByResolution data confirms that Ultra is the best-performing setting that clears 60 FPS, and it does so with substantial margin. The measured FPS at Ultra ranges from 93.2 (4K) to 208.6 (1080p), meaning that no user would ever need to compromise on settings to achieve playable frame rates. The system’s performance is so high that even the least demanding preset (Low) at 4K produces 200.6 FPS, which is more than triple the threshold.

The Verdict

This PC can absolutely run Inside, and it does so with extraordinary headroom. The verdictByResolution data lists all four presets—Low, Medium, High, and Ultra—as playable at every resolution, with the best settings being Ultra at 93.2 FPS (4K), 153.4 FPS (1440p), and 208.6 FPS (1080p). The benchmark results indicate that this system never dips below 93 FPS on average, which is 33 FPS above the 60 FPS playability threshold. For a puzzle platformer like Inside, which relies on atmospheric visuals and precise timing, this level of performance ensures that the game runs flawlessly regardless of the display resolution or settings chosen.

The data shows a system that is overkill for this title. The Ryzen 7 7700, with its 8 cores, 16 threads, and 5.30 GHz boost clock, combined with the RTX 3080’s 10 GB GDDR6X memory and 29.77 TFLOPS compute, is more than sufficient to handle Inside’s modest demands. The lowest measured frame rate (93.2 FPS at 4K Ultra) is still far above what most gamers consider playable, and the highest (370.7 FPS at 1080p Low) approaches the limits of current display technology. There are no configurations where this system fails to meet or exceed the 60 FPS target, and the Ultra preset at every resolution is the recommended setting for the best visual experience. This is a confident, verdict-driven conclusion: the hardware is vastly overpowered for the game, and users can max out every setting without concern.