Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 64 | 104 | 127 |
| 1440p QHD | 97 | 100 | 160 | 199 |
| 1080p Full HD | 135 | 142 | 222 | 279 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for this combination of AMD Ryzen 7 7700 and NVIDIA GeForce RTX 2060 SUPER shows a clear progression of performance across the three tested resolutions. At 1920x1080, the system delivers exceptional frame rates across every preset. The Low preset averages 279.3 FPS, Medium drops to 221.6 FPS, High settles at 142.2 FPS, and Ultra maintains 134.9 FPS. These numbers indicate that at 1080p, the hardware is far from strained, with even the most demanding preset leaving substantial headroom above the 60 FPS playability threshold.
Moving to 2560x1440, the frame rates remain very high but begin to show the added pixel load. Low averages 199.4 FPS, Medium reaches 160.2 FPS, High produces 99.9 FPS, and Ultra still delivers a strong 96.7 FPS. The gap between High and Ultra at this resolution is relatively small, only 3.2 FPS, suggesting that the Ultra preset's additional effects are not disproportionately expensive at this pixel count.
At 3840x2160, the performance curve steepens considerably. Low still manages 126.6 FPS, Medium averages 103.5 FPS, but High drops to 63.5 FPS and Ultra falls to 59.9 FPS. This is the only resolution where any preset dips below the 60 FPS threshold, and it is the Ultra preset that does so. The difference between Medium and High at 4K is 40 FPS, a massive jump compared to the 1.9 FPS difference between those same presets at 1440p. The data indicates that the 4K resolution combined with the High and Ultra presets places a significantly heavier load on the graphics subsystem.
How This Combo Ranks
Within the database of tested configurations for Inside, this specific pairing of AMD Ryzen 7 7700 and NVIDIA GeForce RTX 2060 SUPER holds the 2636th position out of 3716 total tested combinations. That places it in roughly the 29th percentile of all recorded systems, meaning about 71 percent of tested configurations outperform it in this game. Given that Inside is a puzzle platformer with relatively modest visual demands, this ranking is consistent with a mid-range GPU paired with a high-end CPU.
The ranking reflects the GPU's position as the primary constraint in this pairing. The RTX 2060 SUPER sits at the 62nd percentile among all GPUs in the database, while the Ryzen 7 7700 ranks at the 87th percentile among all CPUs. The combination's overall rank in Inside is therefore pulled down by the graphics card, not the processor. The game's simple geometry and limited draw distance mean that even a 4K Ultra preset at 59.9 FPS is a respectable showing for a GPU that launched in the mid-range segment several years ago.
Similar Performance Alternatives
The database's nearest rivals for the CPU and GPU provide useful context for what other hardware would deliver comparable results in this game. For the Ryzen 7 7700, the closest matches are the AMD Ryzen AI 9 365 with a score of 40048 (0.1 percent higher), the Intel Core 5 221E with 40144 (0.2 percent lower), the AMD Ryzen 9 270 with 40246 (0.4 percent lower), and the Intel Core i9-13905H with 40313 (0.6 percent lower). All four sit within a fraction of a percent of the Ryzen 7 7700's average benchmark score, meaning any of these CPUs would produce essentially identical frame rates in Inside at every resolution and preset.
For the GPU side, the nearest rivals are the NVIDIA GeForce RTX 3060 Mobile (0.4 percent higher average score), the AMD Radeon Pro 5700 (0.5 percent higher), the AMD Radeon RX 460 (1.5 percent higher), and the Intel Arc A770M (1.6 percent higher). The RTX 3060 Mobile and Radeon Pro 5700 are particularly close, within half a percent of the RTX 2060 SUPER's score. A system with any of these GPUs paired with a comparable CPU would produce nearly identical FPS figures to those recorded here. The RX 460 and Arc A770M are slightly further off but still within a 1.6 percent margin, so their performance in Inside would be visually indistinguishable in practice.
The Verdict
This PC can absolutely run Inside, and it does so with substantial authority at most settings. The verdict by resolution is clear: at 1920x1080, every preset from Low through Ultra clears the 60 FPS threshold, with Ultra averaging 134.9 FPS. At 2560x1440, again all four presets are playable, and Ultra averages 96.7 FPS. At 3840x2160, the High preset averages 63.5 FPS and is fully playable, but Ultra drops to 59.9 FPS, just below the 60 FPS line.
The practical takeaway is that this hardware combination can handle Inside at maximum settings up to 2560x1440 without any concern. At 4K, the Ultra preset misses the mark by a hair, but dropping to High restores comfortable headroom. The game's art style, which relies on silhouettes and atmospheric lighting rather than dense geometry, means that the visual difference between High and Ultra at 4K is likely minimal to most eyes, making the High preset the sensible choice at that resolution.
FAQ
Q: Can this system run Inside at 4K with the Ultra preset?
A: No. The recorded average FPS at 3840x2160 with Ultra settings is 59.9 FPS, which falls just below the 60 FPS playability threshold.
Q: What is the highest preset that maintains 60 FPS or more at 3840x2160?
A: The High preset at 4K averages 63.5 FPS, making it the most demanding playable option at that resolution.
Q: Is the CPU or GPU the limiting factor for this game?
A: The GPU is the limiting factor. The CPU ranks at the 87th percentile among all tested processors, while the GPU ranks at the 62nd percentile, and the overall system rank of 2636 out of 3716 indicates the graphics card holds the system back.
Q: How much performance is lost between 2560x1440 and 3840x2160 at Ultra settings?
A: The Ultra preset drops from 96.7 FPS at 1440p to 59.9 FPS at 4K, a loss of 36.8 FPS or roughly 38 percent of the 1440p frame rate.
Q: Does the system ever exceed 200 FPS in this game?
A: Yes. At 1920x1080 with Low settings, the average FPS is 279.3, and at 2560x1440 with Low settings, the average is 199.4 FPS.
Q: Are there any settings where the system fails to reach 60 FPS at 1920x1080?
A: No. Every preset at 1080p averages above 134 FPS, with the lowest being Ultra at 134.9 FPS.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the best choice, averaging 134.9 FPS. This is still more than double the playability threshold, so there is no reason to reduce settings at this resolution. At 2560x1440, Ultra again is the recommended preset, with an average of 96.7 FPS. The gap between High and Ultra at 1440p is only 3.2 FPS, so the added visual features of Ultra come at minimal cost.
At 3840x2160, the situation changes. The Ultra preset averages 59.9 FPS, which is technically below the 60 FPS line. The best playable option is High, which averages 63.5 FPS. While the margin above the threshold is modest, the data shows that High at 4K is consistently playable. Medium at 4K averages 103.5 FPS, so if the user prefers a larger frame rate buffer, Medium is a strong alternative, but it is not necessary to maintain 60 FPS.
CPU and GPU Roles
The data for Inside reveals a clear division of labor between the CPU and GPU, with the graphics card dominating performance scaling across resolutions. The CPU, an AMD Ryzen 7 7700, ranks in the 87th percentile among all processors and produces extremely high scores in threaded and single-threaded benchmarks alike. Its single-thread score of 4063 in Passmark and 2525 in Geekbench place it well above what a puzzle platformer like Inside would ever require.
The GPU, by contrast, shows its limits most clearly at 3840x2160. The frame rate drop from 2560x1440 to 3840x2160 at Ultra settings is 36.8 FPS, which is a 38 percent reduction. This is a far larger proportional drop than what would be expected if the CPU were the bottleneck, because at 1440p the system is already pushing 96.7 FPS at Ultra. A CPU bottleneck would manifest as a plateau where frame rates stop scaling with resolution, but instead the data shows continuous scaling all the way to 4K, with the only sub-60 result appearing at 4K Ultra.
The preset scaling further confirms the GPU-centric nature of the workload. At 1080p, the difference between Low and Ultra is 144.4 FPS, and at 1440p it is 102.7 FPS. At 4K, the difference narrows to 66.7 FPS. This compression of the preset range at higher resolutions is a classic sign of GPU saturation, where the pixel fill rate becomes the limiting factor. The CPU has no role in this scaling, as its performance is constant regardless of resolution.
At 1080p and 1440p, the CPU has ample headroom, evidenced by the fact that even the most demanding preset at 1440p stays above 96 FPS. At 4K, the CPU still is not a constraint, because the High preset at 63.5 FPS and the Medium preset at 103.5 FPS both show that the GPU is the component that determines whether the system hits the 60 FPS target. The measured data supports the conclusion that Inside is a GPU-bound title for this pairing at all tested resolutions, with the CPU never becoming the limiting factor.