Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 61 | 98 | 121 |
| 1440p QHD | 90 | 97 | 153 | 193 |
| 1080p Full HD | 130 | 133 | 214 | 270 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 7700 paired with the Intel Arc B580 delivers a performance profile that is decisively capable for Inside, a puzzle platformer with modest rendering demands. Benchmark data shows this combination achieves playable frame rates across all tested resolutions and presets, with the weakest result being 57.6 FPS at 4K Ultra, just below the 60 FPS threshold. At every other setting and resolution, the system exceeds 60 FPS, often by a wide margin.
Similar Performance Alternatives
The CPU and GPU each sit within a tightly clustered group of comparable hardware based on average benchmark scores. For the AMD Ryzen 7 7700, which holds an average benchmark score of 40081 and ranks in the 87th percentile of all CPUs, the nearest rivals are all within a 0.6% performance delta. The AMD Ryzen AI 9 365 posts an average score of 40048, a mere 0.1% behind the 7700. The Intel Core 5 221E scores 40144, which is 0.2% higher. The AMD Ryzen 9 270 reaches 40246, a 0.4% advantage, and the Intel Core i9-13905H leads the group with 40313, 0.6% ahead. In practical terms, any of these processors would produce nearly identical frame rates in Inside, as the game is unlikely to stress even the single-thread or multi-thread capabilities of any of them.
On the GPU side, the Intel Arc B580 has an average benchmark score of 23021 and ranks in the 68th percentile of all GPUs. Its nearest rivals are similarly close in performance. The AMD Radeon RX 580 2048SP scores 23061, just 0.2% higher. The NVIDIA GeForce RTX 2080 scores 22895, which is 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, a 0.7% advantage, and the NVIDIA P106-100 scores 23249, 1% higher. For Inside, swapping the B580 for any of these GPUs would result in almost indistinguishable frame rates, given that the game’s rendering load is light enough that even the lowest of these scores—the RTX 2080 at 22895—would still comfortably push well beyond 60 FPS in most scenarios.
FAQ
*Q: Can this system run Inside at 4K resolution?*
A: Yes. Benchmark results show playable frame rates at 4K with Low (120.6 FPS average), Medium (98.3 FPS average), and High (61 FPS average) settings. The Ultra preset at 4K falls to 57.6 FPS, which is below the 60 FPS playable threshold.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: At 2560x1440, the Ultra preset achieves an average of 89.8 FPS, which is the most demanding setting tested and still clears the 60 FPS threshold. All lower presets—High, Medium, and Low—also exceed 60 FPS, with averages of 96.9, 152.6, and 193.3 FPS respectively.
Q: How does the system perform at 1080p?
A: At 1920x1080, every preset is comfortably above 60 FPS. The Low preset averages 270.3 FPS, Medium averages 214.2 FPS, High averages 132.5 FPS, and Ultra averages 130.2 FPS. The game is highly playable at all settings.
Q: What is the weakest performance point for this combo?
A: The lowest average frame rate recorded is 57.6 FPS at 3840x2160 with the Ultra preset. This is the only tested configuration that fails to meet the 60 FPS playable threshold.
Q: How does the CPU compare to its closest rivals?
A: The Ryzen 7 7700 has an average benchmark score of 40081. Its nearest competitors are the AMD Ryzen AI 9 365 (40048, 0.1% slower), Intel Core 5 221E (40144, 0.2% faster), AMD Ryzen 9 270 (40246, 0.4% faster), and Intel Core i9-13905H (40313, 0.6% faster). All four are within a fraction of a percent, so performance differences in Inside would be negligible.
Q: Is the GPU a bottleneck at lower resolutions?
A: The data suggests the GPU is not a limiting factor at 1080p, where the average frame rate at Ultra is 130.2 FPS. The CPU likely becomes more relevant at higher frame rates, but the 7700’s single-thread score of 1049 in 3DMark and multi-thread score of 8479 are more than sufficient for this game, given that the lowest average at 1080p (Ultra) is still double the 60 FPS threshold.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this system scales across resolutions and presets. At 1920x1080, the Low preset delivers an average of 270.3 FPS, which is the highest frame rate recorded in the entire dataset. Moving to Medium drops the average to 214.2 FPS, a reduction of 56.1 FPS. High settings yield 132.5 FPS, and Ultra produces 130.2 FPS. The difference between High and Ultra is only 2.3 FPS, indicating that the Ultra preset at 1080p adds negligible additional load over High.
At 2560x1440, the pattern is similar but with lower absolute numbers. Low averages 193.3 FPS, Medium averages 152.6 FPS, High averages 96.9 FPS, and Ultra averages 89.8 FPS. The gap between High and Ultra narrows further to 7.1 FPS, while the jump from Low to Medium is 40.7 FPS. Notably, the scaling from 1080p to 1440p at High settings shows a drop from 132.5 to 96.9 FPS, a 26.9% reduction, which aligns with the increased pixel count of roughly 78%.
At 3840x2160, the performance envelope tightens considerably. Low averages 120.6 FPS, Medium averages 98.3 FPS, High averages 61 FPS, and Ultra falls to 57.6 FPS. The transition from High to Ultra at 4K is a drop of only 3.4 FPS, but it is enough to cross below the 60 FPS threshold. The 4K Low result of 120.6 FPS shows that even at maximum resolution, the system has substantial headroom when settings are reduced.
The Verdict
Can this PC run Inside? The answer is unequivocally yes, with a caveat for one specific configuration. The verdict by resolution shows that at 3840x2160, the playable settings are High, Low, and Medium, with the best average FPS at High being 61. The Ultra preset at 4K fails to clear 60 FPS, coming in at 57.6 FPS. At 2560x1440, all four presets—High, Low, Medium, and Ultra—are playable, with the best average FPS at Ultra being 89.8. At 1920x1080, the same is true: all presets clear 60 FPS, and the best average at Ultra is 130.2 FPS. For the vast majority of users, this system will run Inside flawlessly. The only scenario requiring a settings adjustment is 4K Ultra, where dropping to High yields a playable 61 FPS average.
Best Settings per Resolution
For each resolution, the most demanding preset that stays at or above 60 FPS is as follows. At 3840x2160, the High preset is the best choice, delivering an average of 61 FPS. This is just above the threshold, so users with a preference for higher frame rates may opt for Medium (98.3 FPS) or Low (120.6 FPS) for additional headroom. At 2560x1440, the Ultra preset achieves an average of 89.8 FPS, making it the optimal setting for visual fidelity without sacrificing smoothness. At 1920x1080, the Ultra preset runs at an average of 130.2 FPS, which is the highest preset available and leaves ample margin for any monitor refresh rate up to 120Hz or beyond.
How This Combo Ranks
In the benchmark database, this specific combination of the AMD Ryzen 7 7700 and Intel Arc B580 ranks 2821 out of 3716 tested combos for Inside. This places it in the lower-middle portion of the overall distribution, which may seem counterintuitive given the high frame rates observed. The ranking reflects the fact that many other tested systems—likely with higher-end GPUs or CPUs—produce even higher average frame rates, particularly at lower resolutions where the game can run at hundreds of FPS. However, the rank does not indicate a deficiency in playability. With a playable threshold of 60 FPS, this combo exceeds it in 11 out of 12 tested configurations. The only sub-60 result is 4K Ultra at 57.6 FPS, which is a minor shortfall. The rank of 2821 suggests that while this system is not top-tier in absolute performance, it is more than adequate for Inside in practice.
CPU and GPU Roles
The data reveals distinct scaling patterns that indicate how much each component contributes at different resolutions. Across all resolutions, the frame rate drops as settings increase, which is expected. However, the magnitude of the drop varies. At 1080p, the difference between Low and Ultra is 140.1 FPS (270.3 to 130.2), a 51.8% reduction. At 1440p, the same comparison shows a drop of 103.5 FPS (193.3 to 89.8), a 53.5% reduction. At 4K, the drop is 63 FPS (120.6 to 57.6), a 52.2% reduction. The consistency of these percentage drops—all near 52%—suggests that the GPU is the primary driver of performance scaling across settings, as the relative cost of higher-quality shading and effects remains proportional regardless of resolution.
The resolution scaling itself tells a different story. Comparing Low settings across resolutions, the frame rate drops from 270.3 FPS at 1080p to 193.3 FPS at 1440p (a 28.5% reduction) and then to 120.6 FPS at 4K (a 37.6% reduction from 1440p). This non-linear decline indicates that at lower settings, the GPU is increasingly taxed by raw pixel throughput, while the CPU has less impact because the game logic and draw calls are relatively constant. At Ultra settings, the same comparison shows 130.2 FPS at 1080p, 89.8 FPS at 1440p (a 31% drop), and 57.6 FPS at 4K (a 35.9% drop from 1440p). The similar percentage declines at Ultra suggest that the GPU remains the bottleneck even at high settings, with the CPU’s 8-core, 16-thread configuration—capable of 18760 in Cinebench R23 multicore—providing ample headroom for the game’s physics and logic at all resolutions. In summary, the Arc B580 is the limiting factor for Inside, particularly at 4K Ultra, while the Ryzen 7 7700’s processing power is more than sufficient to keep up with any frame rate the GPU can produce.