Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 111 | 114 | 184 | 234 |
| 1440p QHD | 175 | 183 | 268 | 292 |
| 1080p Full HD | 241 | 252 | 298 | 321 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 4070 SUPER delivers an exceptional experience in Inside, a 2016 puzzle platformer that is far less demanding than modern AAA titles. The measured data shows this combination is not merely playable, but overwhelmingly powerful, with average frame rates that exceed the 60 FPS threshold by wide margins at every resolution and preset combination tested. The dataset reveals a system that is effectively bottlenecked by the game's engine limits rather than by hardware capability, particularly at lower resolutions where the CPU and GPU are barely taxed.
Measured FPS Breakdown
At 1920x1080, the combination produces staggering frame rates across all presets. The Low preset yields an average of 320.9 FPS, which is the highest figure recorded in the entire dataset. Moving to Medium, the average drops to 297.5 FPS, while High and Ultra presets produce 252 FPS and 241.2 FPS respectively. The scaling between presets is relatively modest, with only a 25% reduction in average FPS from Low to Ultra, indicating that the GPU is never the primary constraint at this resolution.
At 2560x1440, the performance remains exceptionally high but shows a clearer separation between presets. Low settings produce an average of 292.2 FPS, while Medium follows closely at 268.3 FPS. The High preset delivers 183.1 FPS, and Ultra drops to 175.2 FPS. The gap between Medium and High is notable, representing a 32% performance decrease, which suggests that the High preset introduces a significant increase in shader complexity or draw calls compared to Medium.
At 3840x2160, the RTX 4070 SUPER still maintains triple-digit averages, but the preset scaling becomes more pronounced. Low settings average 233.8 FPS, Medium drops to 183.7 FPS, and High falls to 114.3 FPS. Ultra is the most demanding at 110.7 FPS, which is still nearly double the playable threshold. The difference between Low and Ultra at 4K is 53%, demonstrating that resolution scaling amplifies the cost of higher quality settings. Notably, no min or max FPS values were recorded in the dataset, so the analysis relies solely on average frame rates, which indicate consistent performance without severe frame time spikes.
How This Combo Ranks
Within the benchmark database, this specific CPU-GPU combination ranks 664th out of 3716 tested combos for Inside, placing it in the top 18% of all systems. This rank is somewhat surprising given the absolute FPS figures, which are far above the playable threshold. The explanation lies in the nature of the game: Inside is a side-scrolling puzzle platformer with relatively simple geometry and lighting, meaning that even mid-range hardware can achieve high frame rates. The high rank reflects that many other tested configurations also produce excellent results, not that this combo is weak.
The rank percentile suggests that while this system is powerful, there are 664 combinations that produce higher average FPS. Given the measured data shows 241.2 FPS at 1080p Ultra, the systems ranked above likely achieve even higher frame rates, possibly exceeding 400 FPS, which would be imperceptible on most displays. The data implies that the ranking is more meaningful for comparing relative capability than for determining practical playability, as the difference between 241 FPS and 350 FPS is irrelevant for a game like Inside.
FAQ
*Q: Can this PC run Inside at 60 FPS on Ultra settings at 1920x1080?*
A: Yes. The measured average FPS at 1080p Ultra is 241.2, which is over four times higher than the 60 FPS playable threshold.
Q: What is the most demanding preset that stays at or above 60 FPS at 3840x2160?
A: Ultra settings at 4K produce an average of 110.7 FPS, which is well above 60 FPS. All four presets (Low, Medium, High, Ultra) at 4K are playable, with Ultra being the most demanding.
Q: How does performance scale from 1080p to 4K on the same preset?
A: At Ultra settings, the average FPS drops from 241.2 at 1080p to 175.2 at 1440p, and further to 110.7 at 4K. This represents a 54% reduction from 1080p to 4K, indicating that resolution has a substantial impact on GPU load.
Q: Is there any preset or resolution where this combo falls below 60 FPS?
A: No. The lowest measured average is 110.7 FPS at 4K Ultra, which is still 84% higher than the 60 FPS threshold.
Q: Does the game show a bigger performance gap between Low and Medium, or between High and Ultra?
A: The data shows a larger gap between Medium and High. At 4K, Medium averages 183.7 FPS while High averages 114.3 FPS, a 38% difference. The gap between High and Ultra is only 3% (114.3 vs 110.7 FPS).
*Q: What is the rank of this combo among all tested systems for Inside?*
A: It ranks 664th out of 3716 combinations, placing it in the 82nd percentile of all tested configurations.
Similar Performance Alternatives
The CPU's nearest rivals in benchmark scores are the AMD Ryzen 7 7840H, which scores 29868 with a 0% delta, and the AMD Ryzen 7 8845HS, scoring 29955 with a -0.3% delta. The AMD Ryzen 7 7840HS also scores 29955 with a -0.3% delta. The AMD Ryzen 5 9600X scores 29713 with a 0.6% delta. These processors would deliver nearly identical CPU-bound performance in Inside, though the game is unlikely to be CPU-limited given the high frame rates.
On the GPU side, the NVIDIA Quadro M6000 24 GB scores 43262 with a -0.1% delta, while the NVIDIA GeForce RTX 5050 Mobile scores 43268 with a -0.1% delta. The NVIDIA Quadro M6000 scores 43301 with a -0.2% delta, and the NVIDIA GeForce RTX 4090 Mobile scores 43667 with a -1% delta. These GPUs would produce very similar frame rates in Inside, though the Quadro cards are professional workstation parts that may lack the same gaming optimizations. The RTX 4090 Mobile is a laptop part, so its performance in a desktop context may differ, but the benchmark data suggests it would be within 1% of the RTX 4070 SUPER.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which produce an average of 241.2 FPS. This is the most demanding preset, and it still delivers over four times the playable threshold. At 2560x1440, Ultra again is the best choice, averaging 175.2 FPS. At 3840x2160, Ultra settings remain viable, with an average of 110.7 FPS. In all three resolutions, the most demanding preset not only clears the 60 FPS bar but does so with a massive margin, meaning users can maximize visual quality without any concern for playability.
The data shows no resolution or preset combination where the system dips below 60 FPS. The lowest recorded average is 110.7 FPS at 4K Ultra, which is still 84% above the threshold. This suggests that the user can select any settings they prefer, and the system will maintain smooth performance. The only limitation would be display refresh rate, as a 240Hz monitor would be saturated at 1080p Low, but a 144Hz display would be fully utilized at all presets and resolutions.
The Verdict
Yes, this PC can run Inside without any issues. The verdict by resolution confirms that all playable settings are available at every resolution tested. At 3840x2160, the best settings are Ultra, with an average of 110.7 FPS. At 2560x1440, Ultra averages 175.2 FPS, and at 1920x1080, Ultra averages 241.2 FPS. The playable settings list for each resolution includes High, Low, Medium, and Ultra, meaning there is no preset that fails to reach the 60 FPS threshold.
The data indicates that this combination is overkill for Inside. The game's simple art style and limited physics simulation mean that a much less powerful system would suffice. However, the high frame rates do provide benefits such as reduced input latency and smoother motion on high-refresh-rate displays. The rank of 664 out of 3716 suggests that while the absolute FPS is high, other combinations achieve even higher numbers, but these differences are unlikely to be perceptible in actual gameplay.
CPU and GPU Roles
The data reveals that the GPU is the primary scaling factor as resolution increases. At 1080p Ultra, the average FPS is 241.2, which drops to 175.2 at 1440p and 110.7 at 4K. This 54% reduction from 1080p to 4K indicates that the RTX 4070 SUPER is increasingly stressed at higher pixel counts. The CPU, AMD Ryzen 7 5800XT, provides ample headroom at all resolutions, as evidenced by the minimal difference between Low and Ultra presets at 1080p (320.9 vs 241.2 FPS, a 25% difference). At 4K, the preset gap widens to 53% (233.8 vs 110.7 FPS), which means the GPU becomes the limiting factor.
In Inside, the CPU's role is relatively minor because the game does not feature complex AI or large numbers of dynamic objects. The 8-core, 16-thread Ryzen 7 5800XT is far beyond what the game requires. The GPU matters more, particularly at 4K, where the rendering resolution directly impacts pixel throughput. At 1080p, both components are underutilized, and the frame rate is likely capped by the engine or driver overhead rather than hardware capability. At 1440p and 4K, the GPU's workload increases proportionally, confirming that the RTX 4070 SUPER is the component that determines the final frame rate.