Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 51 | 64 |
| 1440p QHD | 48 | 51 | 81 | 101 |
| 1080p Full HD | 67 | 70 | 113 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
FAQ
Q: What is the overall performance ranking of this CPU and GPU combination for Inside?
A: The AMD Ryzen 7 5800XT paired with the Intel Arc B370 ranks 3422 out of 3716 tested combos in the database for this game, placing it in the lower percentile of systems tested.
Q: Can this system run Inside at 4K resolution?
A: At 3840x2160, only the Low preset reaches the 60 FPS threshold, with an average of 64 FPS. Medium averages 51 FPS, High averages 32 FPS, and Ultra averages 30 FPS, all falling below the playable threshold.
Q: What is the best settings preset for 1440p gaming?
A: At 2560x1440, the Medium preset is the most demanding setting that maintains playability, delivering an average of 81 FPS with a minimum of 69 FPS and maximum of 93 FPS.
Q: How does the GPU compare to its nearest rivals in benchmark scores?
A: The Intel Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 test. It sits 0.2% behind the ATI Mobility Radeon HD 5570, 0.5% behind the ATI Radeon HD 5770, 0.7% behind the AMD Radeon HD 7650M, and 1.4% ahead of the AMD FirePro M2000.
Q: What CPU benchmark scores does the Ryzen 7 5800XT achieve?
A: In Cinebench R23, the CPU scores 23794 multi-core and 3359 single-core. Its PassMark multithread score is 28053, with a single-thread score of 3535.
Q: Does the CPU hold back the GPU in this game?
A: The CPU ranks in the 81st percentile among all CPUs, while the GPU ranks in the 5th percentile among all GPUs. The data indicates the GPU is the limiting factor in this configuration.
CPU and GPU Roles
The recorded data for Inside shows a clear pattern: the Intel Arc B370 is the dominant constraint in this pairing. The CPU side of this system, the AMD Ryzen 7 5800XT, sits in the 81st percentile of all CPUs tested, with strong multi-threaded results such as a Cinebench R23 multi-core score of 23794 and a PassMark multithread score of 28053. The GPU, by contrast, sits in the 5th percentile of all GPUs, with a single benchmark score of 1184 in 3DMark Steel Nomad DX12. That enormous gap in relative standing points squarely at the GPU as the component that decides how Inside performs.
The resolution scaling reinforces this conclusion. At 1080p with Low settings, the system produces 141 FPS. Moving to 1440p Low drops that to 101 FPS, a reduction of roughly 28%. At 4K Low, the average falls to 64 FPS, another significant step down. This pattern of steep frame rate loss as pixel count rises is classic GPU-bound behavior. A CPU-limited scenario would show much smaller differences between resolutions, since the CPU workload would stay relatively constant while only the rendering load changes.
The settings scaling tells a similar story. At 1080p, the jump from Low to Medium reduces the average from 141 FPS to 113 FPS. Medium to High drops further to 70 FPS, and High to Ultra lands at 67 FPS. The largest single hit comes between Medium and High, a 43 FPS loss. At 1440p, the same progression goes from 101 FPS at Low to 81 FPS at Medium to 51 FPS at High to 48 FPS at Ultra. The Medium to High transition again costs 30 FPS. At 4K, Low produces 64 FPS, Medium 51 FPS, High 32 FPS, and Ultra 30 FPS. These consistent, large losses when raising graphical fidelity are the signature of a GPU that is running out of shading power, texture throughput, or pixel fill rate.
The Arc B370's specifications align with this interpretation. It offers 1280 shading units, 40 texture mapping units, and 20 raster output units. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s. The FP32 throughput is 6.144 TFLOPS. These are modest figures for modern gaming, and they make the GPU the natural bottleneck. The CPU, with 8 cores, 16 threads, and a boost clock of 4.80 GHz, has ample headroom for a puzzle platformer like Inside.
Measured FPS Breakdown
The database records FPS measurements at three resolutions and four settings presets. Minimum and maximum FPS values are only available for the Medium preset at each resolution.
At 1920x1080, the system delivers its strongest results. Low settings produce an average of 141 FPS. Medium settings average 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS. High settings average 70 FPS. Ultra settings average 67 FPS. Every preset at this resolution clears the 60 FPS playability threshold, which makes 1080p the only resolution where the full range of settings is viable.
At 2560x1440, performance drops noticeably. Low settings average 101 FPS. Medium settings average 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS. High settings fall to 51 FPS. Ultra settings average 48 FPS. The playable presets here are Low and Medium, both of which stay above 60 FPS on average and maintain minimums above the threshold in the case of Medium.
At 3840x2160, the system struggles outside of the lowest preset. Low settings average 64 FPS, just barely clearing the playable threshold. Medium settings average 51 FPS, with a minimum of 43 FPS and a maximum of 59 FPS. High settings average 32 FPS. Ultra settings average 30 FPS. The gap between Low and Medium at 4K is 13 FPS, while the gap between Medium and High is 19 FPS, indicating that the higher presets impose a heavy load on the GPU.
The Medium preset data provides the only complete min/max picture. At 1080p Medium, the frame time consistency is respectable: 96 FPS minimum versus 130 FPS maximum. At 1440p Medium, the range narrows to 69 to 93 FPS. At 4K Medium, the range is 43 to 59 FPS. In all three cases, the minimum is within roughly 15% to 20% of the average, which suggests the game does not produce severe frame time spikes on this hardware, even when the average is low.
How This Combo Ranks
The AMD Ryzen 7 5800XT and Intel Arc B370 combination ranks 3422 out of 3716 tested combos in the database for Inside. That places it in the bottom 8% of all tested systems. The ranking reflects the GPU's limited capability far more than the CPU's, as the CPU is a strong performer in its own right.
The percentile data underscores the mismatch. The CPU sits at the 81st percentile among all CPUs, meaning it outperforms roughly four out of five processors in the database. The GPU sits at the 5th percentile among all GPUs, meaning it outperforms only about one in twenty. A system with this combination is effectively a high-end CPU paired with an entry-level GPU, and the game's performance reflects the weaker component.
The combo rank has practical implications. At 1080p, the system handles Inside comfortably at all presets, with the lowest average being 67 FPS on Ultra. At 1440p, the system is playable at Low and Medium but falls short at High and Ultra. At 4K, only Low is playable. These results are consistent with a GPU that ranks in the 5th percentile: it can handle modest resolutions and lowered settings, but it cannot sustain high fidelity at high pixel counts.
The ranking also suggests that users with this CPU would see substantial gains from a GPU upgrade. The CPU has enough headroom to drive a much faster graphics card, as evidenced by its 81st percentile standing and its strong multi-threaded benchmark scores. The current bottleneck is entirely on the graphics side.
Similar Performance Alternatives
The nearest rivals for the Intel Arc B370 are all older or lower-tier graphics solutions. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These deltas are all within a couple of percent, meaning a system with any of these GPUs would produce nearly identical frame rates in Inside at the same settings and resolutions.
On the CPU side, the Ryzen 7 5800XT's nearest rivals are all AMD parts with similar average benchmark scores. The AMD Ryzen 7 7840H scores 29868, essentially identical to the 5800XT's 29879 average. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. For Inside specifically, any of these CPUs would deliver the same experience when paired with the same GPU, since the game does not appear to be CPU-limited in this configuration.
The practical takeaway is that users considering this system should expect performance equivalent to a mid-2010s discrete GPU or a modest integrated solution. The Arc B370's benchmark score places it alongside parts that are not considered gaming-capable by modern standards, and the measured FPS data for Inside reflects that. At 1080p Low, the system reaches 141 FPS, but at 4K Ultra it drops to 30 FPS, a span that shows both the game's scalability and the GPU's limits.
The Verdict
The data shows that this system can run Inside, but the experience depends heavily on resolution and settings. The playability threshold in the database is 60 FPS, and the recorded measurements provide a clear picture of what clears that bar.
At 1920x1080, all four presets are playable. Low averages 141 FPS, Medium averages 113 FPS, High averages 70 FPS, and Ultra averages 67 FPS. Even the most demanding preset stays above the threshold, making 1080p the resolution where this system fully satisfies the playability requirement.
At 2560x1440, two presets are playable. Low averages 101 FPS and Medium averages 81 FPS, with a minimum of 69 FPS. High and Ultra fall short at 51 FPS and 48 FPS respectively. Users at 1440p should stick to Medium or lower.
At 3840x2160, only Low is playable, averaging 64 FPS. Medium averages 51 FPS, High averages 32 FPS, and Ultra averages 30 FPS. The 4K experience is limited to the lowest settings, and even then the margin above 60 FPS is slim.
The verdict by resolution is straightforward: 1080p supports all settings, 1440p supports Low and Medium, and 4K supports Low only. The system is capable of running Inside at a playable frame rate in all of these configurations, but users who want high fidelity at high resolutions will need a more powerful GPU.
Best Settings per Resolution
For each resolution, the best settings are defined as the most demanding preset that still maintains an average of 60 FPS or higher.
At 3840x2160, the best settings are Low. This preset produces an average of 64 FPS. The next step up, Medium, drops to 51 FPS, which fails the playability threshold. The margin at Low is only 4 FPS above the threshold, so users should expect occasional dips below 60 in demanding scenes, though the average remains acceptable.
At 2560x1440, the best settings are Medium. This preset averages 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS. The minimum staying above 60 FPS is notable, as it indicates the frame rate is stable throughout the measured session. High settings at 1440p drop to 51 FPS, making Medium the clear choice for a smooth experience.
At 1920x1080, the best settings are Ultra. This preset averages 67 FPS, which clears the threshold by 7 FPS. High settings average 70 FPS, so the difference between High and Ultra is small, only 3 FPS. Users who prioritize visual quality can enable Ultra without sacrificing playability, though those who want extra headroom might prefer High for more consistent frame pacing.
The recommended configuration across all resolutions is to start at the best settings listed above and adjust downward if frame rate fluctuations become noticeable. The Medium preset data at all three resolutions shows tight min/max ranges, which suggests that Medium offers the most consistent frame delivery on this hardware.