Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

63%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
149 FPS
Ultra 1080p Measured
69 FPS

1440p (2K / QHD)

Low 1440p Measured
107 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
69 FPS
Ultra 4K Measured
33 FPS
13.3ms Frame Time
20ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 29,879
Graphics Card
Required 27,118
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 31 57 69
1440p QHD 50 53 89 107
1080p Full HD 69 75 123 149

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 75
1920x1080 Low 149
1920x1080 Medium 123
1920x1080 Ultra 69
2560x1440 High 53
2560x1440 Low 107
2560x1440 Medium 89
2560x1440 Ultra 50
3840x2160 High 31
3840x2160 Low 69
3840x2160 Medium 57
3840x2160 Ultra 33

Performance Analysis: Inside on Your System

Measured FPS Breakdown

The recorded data for Inside on this configuration, an AMD Ryzen 7 5800XT paired with an AMD Radeon RX 580, shows a wide performance spread depending on resolution and quality preset. The benchmark suite captured average frame rates across three resolutions and four settings levels, with no minimum or maximum frame time data recorded for any combination.

At 3840x2160 (4K), the results are heavily constrained by the GPU. The Low preset delivers an average of 69.3 FPS, which is the only setting at this resolution that clears the 60 FPS playability threshold. Medium drops to 57.1 FPS average, just short of the target. High falls further to 31.3 FPS average, while Ultra bottoms out at 32.9 FPS average. The gap between Low and Medium is 12.2 FPS, but the jump from Medium to High is a steep 25.8 FPS loss, indicating a significant rendering cost increase at higher quality levels.

At 2560x1440, the picture improves considerably. Low averages 106.7 FPS, a 54% increase over the 4K Low result. Medium averages 89 FPS, which is comfortably above 60 FPS. High averages 53 FPS, missing the threshold by 7 FPS. Ultra averages 49.8 FPS, the lowest result at this resolution. The scaling from 4K to 1440p is not uniform: Low improves by 37.4 FPS, Medium by 31.9 FPS, High by 21.7 FPS, and Ultra by 16.9 FPS. This pattern suggests that lower presets are more resolution-sensitive, while higher presets are increasingly bound by other bottlenecks.

At 1920x1080, all four presets exceed 60 FPS. Low averages 149 FPS, nearly two and a half times the 4K Low result. Medium averages 123.1 FPS, a 34% improvement over the 1440p Medium result. High averages 74.7 FPS, and Ultra averages 68.7 FPS, the only Ultra setting across all resolutions that remains playable. The 1080p results show a smoother scaling curve: the difference between Low and Medium is 25.9 FPS, between Medium and High is 48.4 FPS, and between High and Ultra is 6 FPS. The relatively small gap between High and Ultra at 1080p suggests that Ultra is not dramatically more demanding than High at this resolution, unlike the larger gaps seen at higher resolutions.

CPU and GPU Roles

The data indicates that the Radeon RX 580 is the dominant performance limiter for this game, particularly at higher resolutions and quality settings. The Ryzen 7 5800XT, with its 8 cores and 16 threads, provides ample processing headroom; the CPU's benchmark scores, such as a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, place it well above the demands of a puzzle platformer like Inside. The CPU's percentile rank of 81 among all processors further suggests it is not the constraining factor in this pairing.

Evidence for GPU-bound behavior comes from the resolution scaling patterns. At 4K, the average FPS drops by roughly 35% to 55% compared to 1440p across all presets, which is consistent with pixel-count scaling and GPU fill-rate limits. The Radeon RX 580's specifications, including a 256-bit memory bus with 256.0 GB/s bandwidth and 2304 shading units, are modest by modern standards. The GPU's percentile rank of 53 among all GPUs places it near the median, and its 3DMark Steel Nomad DX12 score of 1005 is low compared to the CPU's relative strength.

At 1080p, the CPU's role becomes slightly more apparent. The fact that Ultra at 1080p averages 68.7 FPS, while High at 1440p averages 53 FPS, shows that resolution has a larger impact than settings at these levels. However, the relatively small delta between High and Ultra at 1080p (6 FPS) versus the larger delta at 4K (1.6 FPS) suggests that at higher resolutions, the GPU is saturated and settings changes have less relative impact on frame rate. At 1080p, the CPU can feed the GPU more consistently, allowing settings to scale more predictably.

The recorded data shows that the combination of a high-end 2024 CPU with a 2017 mid-range GPU creates a lopsided pairing for this title. The Ryzen 7 5800XT's 3DMark multi-threaded score of 7683 and PassMark multi-thread score of 28053 indicate substantial compute capability, but the RX 580's PassMark G3D score of 8813 and Geekbench OpenCL score of 37453 reveal its age. For a game like Inside, which is not CPU-intensive by modern standards, the GPU will dictate playability at every resolution above 1080p.

FAQ

Q: Can this PC run Inside at 4K with playable frame rates?

A: Yes, but only at Low settings. The measured average FPS at 3840x2160 with Low preset is 69.3 FPS, which clears the 60 FPS threshold. Medium averages 57.1 FPS, and both High (31.3 FPS) and Ultra (32.9 FPS) fall well below playable levels.

Q: What is the best settings preset for 1440p?

A: Medium is the highest playable preset at 2560x1440, with an average of 89 FPS. Low averages 106.7 FPS, but Medium provides a substantial visual upgrade while remaining 29 FPS above the 60 FPS threshold. High (53 FPS) and Ultra (49.8 FPS) do not meet the playability requirement.

Q: Does the Ryzen 7 5800XT bottleneck the Radeon RX 580 in this game?

A: The data does not indicate a CPU bottleneck. The CPU's benchmark results, including a Cinebench R23 multi-core score of 23794 and a PassMark single-thread score of 3535, are far above the demands of Inside. The frame rate scaling between resolutions closely tracks GPU load, suggesting the RX 580 is the limiting component.

Q: Is Ultra settings playable at any resolution?

A: Yes, at 1920x1080 only. The measured average FPS at 1080p with Ultra preset is 68.7 FPS. At 1440p Ultra averages 49.8 FPS, and at 4K Ultra averages 32.9 FPS, both below the 60 FPS threshold.

Q: How does the frame rate change from 1080p to 4K at Low settings?

A: The average FPS drops from 149 at 1080p to 106.7 at 1440p, then to 69.3 at 4K. This represents a 53.5% reduction from 1080p to 4K, which is consistent with the increase in pixel count and GPU-bound rendering.

Q: What is the most demanding preset that stays above 60 FPS at 1080p?

A: Ultra is the most demanding preset at 1080p that remains playable, with an average of 68.7 FPS. This is 8.7 FPS above the threshold, leaving some headroom for frame time variation, though no minimum FPS data was recorded to confirm consistency.

Similar Performance Alternatives

Based on the nearest rivals in the database, several other hardware combinations would produce similar results to this Ryzen 7 5800XT and Radeon RX 580 pairing for Inside.

On the CPU side, the Ryzen 7 5800XT's average benchmark score of 29879 places it within 0.6% of the AMD Ryzen 5 9600X (29713), effectively identical performance. The AMD Ryzen 7 7840H scores 29868, a delta of 0%, meaning it would offer the same CPU-level performance in this game. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher, a negligible difference. Any of these processors would behave the same as the 5800XT when paired with an RX 580, because the GPU is the limiting factor.

On the GPU side, the Radeon RX 580's average benchmark score of 12928 is closely matched by several alternatives. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, a delta of -0.1%, meaning it would produce nearly identical frame rates in Inside. The NVIDIA GeForce GTX 1660 SUPER scores 12986, a 0.4% advantage, which would translate to roughly 0.5 to 1 FPS difference at most settings. The AMD Radeon 740M scores 12870, a 0.5% deficit, and the AMD FirePro W5100 scores 12847, a 0.6% deficit. All four GPUs would deliver essentially the same playability profile as the RX 580: playable at 4K Low, 1440p Medium, and 1080p Ultra, with similar frame rates at each setting.

It is importantly the RX 580 uses GDDR5 memory with 8 GB capacity and a 256-bit bus, while the nearest rivals include mobile and integrated parts. The benchmark scores suggest that, for this specific game, the memory bandwidth and compute differences are not significant enough to alter the playability verdict.

Best Settings per Resolution

At 3840x2160, the only playable preset is Low, which averages 69.3 FPS. Medium at 57.1 FPS is the closest alternative but misses the 60 FPS threshold by 2.9 FPS. High (31.3 FPS) and Ultra (32.9 FPS) are not viable options at this resolution.

At 2560x1440, Medium is the best playable setting, averaging 89 FPS. This provides a 19.7 FPS margin over the 60 FPS threshold. Low averages 106.7 FPS for those preferring maximum frame rates, but Medium offers a better visual quality trade-off. High (53 FPS) and Ultra (49.8 FPS) fall short of playability.

At 1920x1080, Ultra is the best playable setting, averaging 68.7 FPS. This is the only resolution where Ultra clears the threshold, with an 8.7 FPS margin. High averages 74.7 FPS, Medium averages 123.1 FPS, and Low averages 149 FPS, but Ultra provides the highest visual quality while remaining playable.

The Verdict

This PC can run Inside at playable frame rates, but the playable envelope is limited by the Radeon RX 580. The verdict by resolution is clear: at 3840x2160, only Low settings clear 60 FPS (69.3 FPS average). At 2560x1440, both Low and Medium are playable, with Medium being the best choice at 89 FPS average. At 1920x1080, all four presets clear 60 FPS, with Ultra being the best choice at 68.7 FPS average.

The data shows that the Ryzen 7 5800XT is more than sufficient for this game, and the RX 580 is the limiting factor. For a puzzle platformer like Inside, which does not demand high-end hardware, this combination delivers a solid experience at 1080p with maximum settings, a good experience at 1440p with medium settings, and a playable but visually reduced experience at 4K with low settings. The lack of minimum and maximum FPS data means frame time consistency cannot be assessed, but the average frame rates are comfortably above the threshold at each playable setting, leaving some headroom for brief dips.

The rank of this combination among all tested configurations is 3382 out of 3716, placing it in the lower portion of the database. This reflects the GPU's age rather than any deficiency in the CPU, as the RX 580's benchmark percentile of 53 is near the median, while the CPU's percentile of 81 is well above average. Owners of this setup should target 1080p Ultra for the best balance of visual quality and performance, or 1440p Medium for higher resolution with a still-strong frame rate.