Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
258 FPS
Ultra 1080p Measured
123 FPS

1440p (2K / QHD)

Low 1440p Measured
186 FPS
Ultra 1440p Measured
86 FPS

4K (Ultra HD)

Low 4K Measured
114 FPS
Ultra 4K Measured
57 FPS
7.8ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,896
Graphics Card
Required 27,118
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 58 92 114
1440p QHD 86 92 150 186
1080p Full HD 123 128 207 258

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 128
1920x1080 Low 258
1920x1080 Medium 207
1920x1080 Ultra 123
2560x1440 High 92
2560x1440 Low 186
2560x1440 Medium 150
2560x1440 Ultra 86
3840x2160 High 58
3840x2160 Low 114
3840x2160 Medium 92
3840x2160 Ultra 57

Performance Analysis: Inside on Your System

Similar Performance Alternatives

The AMD Ryzen 7 5800X3D sits in a tight cluster of processors according to aggregate benchmark scores. Its average benchmark score of 27896 places it within 0.3% of several comparable parts. The AMD Ryzen 7 6800U posts an average score of 27887, a delta of 0%, making it statistically indistinguishable in overall compute performance. The Intel Core i9-10900K trails by a mere 0.1% with a score of 27872, while the AMD Ryzen AI 5 PRO 340 edges ahead by 0.1% at 27932. The Intel Core i5-12600KF is the closest competitor in the opposite direction, scoring 27799, which is 0.3% lower. For gaming workloads specifically, the 5800X3D's 96 MB of shared L3 cache and Zen 3 architecture provide characteristics that these rivals may not fully replicate, but in raw multi-threaded throughput, any of these four alternatives would deliver nearly identical frame rates in CPU-bound scenarios.

On the graphics side, the NVIDIA GeForce RTX 2060 holds an average benchmark score of 15290, placing it at the 58th percentile among all GPUs. Its nearest rivals are remarkably close in aggregate performance. The NVIDIA GeForce GTX 580 scores 15283, a delta of 0%, meaning the two cards are effectively equal in overall compute capability despite their generational gap. The AMD Radeon 680M integrated graphics solution scores 15270, just 0.1% behind, which is notable because it suggests modern integrated graphics can match this discrete card in certain synthetic workloads. The NVIDIA GeForce RTX 3050 OEM comes in at 15199, a 0.6% deficit, while the AMD Radeon RX 7600 trails by 0.8% with a score of 15171. For Inside, a puzzle platformer with modest graphical demands, any of these GPUs would likely produce similar frame rates at equivalent settings.

CPU and GPU Roles

Inside is a puzzle platformer released in 2016, and its rendering demands are relatively light by modern standards. The measured frame rates across resolutions reveal how the balance shifts between CPU and GPU as pixel count increases. At 1920x1080, the lowest resolution tested, frame rates are extraordinarily high, reaching 258.4 FPS on Low settings. This indicates the GPU is not saturated at this resolution, and the CPU's single-thread performance, reflected in its 3DMark single-thread score of 884, becomes the limiting factor. The Ryzen 7 5800X3D's boost clock of 4.50 GHz and 8 cores with 16 threads provide ample headroom for this title, which likely uses only a fraction of available threads.

Moving to 2560x1440, frame rates drop substantially. At Low settings, the average falls from 258.4 FPS to 185.6 FPS, a reduction of roughly 28%. This decline indicates the GPU is starting to take on more responsibility. At Medium settings, the 1440p result of 149.6 FPS versus 207.4 FPS at 1080p shows a similar proportional drop. The pattern continues at 3840x2160, where Low settings yield 113.7 FPS, down from 185.6 FPS at 1440p. The GPU's pixel throughput, rated at 80.64 GPixel/s, becomes the binding constraint at 4K resolution.

The scaling between presets within a single resolution tells the same story. At 3840x2160, the gap between Low and Ultra is dramatic: 113.7 FPS versus 56.9 FPS, a 50% reduction. This is purely a GPU workload increase. The CPU's role diminishes as resolution rises because the frame time budget is increasingly consumed by pixel shading and memory bandwidth. The RTX 2060's 336.0 GB/s memory bandwidth and 6 GB of GDDR6 VRAM are sufficient for this game, but the 4K Ultra preset pushes the card to its limit. Conversely, at 1080p, even Ultra settings leave the GPU underutilized, with the CPU's Zen 3 architecture and high boost clock determining the ceiling.

Measured FPS Breakdown

The recorded data provides average frame rates for every combination of resolution and preset. No minimum or maximum frame rate values were captured, so the analysis relies solely on averages.

At 1920x1080, the lowest resolution tested, the RTX 2060 paired with the 5800X3D delivers exceptional performance. Low settings produce 258.4 FPS, Medium settings yield 207.4 FPS, High settings reach 128.4 FPS, and Ultra settings hold at 122.9 FPS. The step from Low to Medium costs roughly 20% performance, while the jump from Medium to High costs about 38%. The difference between High and Ultra is minimal at only 5.5 FPS, suggesting diminishing returns beyond High.

At 2560x1440, the frame rates scale down but remain well above the playable threshold. Low settings average 185.6 FPS, Medium averages 149.6 FPS, High averages 91.8 FPS, and Ultra averages 86.2 FPS. The transition from Medium to High is the steepest, a 39% reduction, while High to Ultra is again modest at 5.6 FPS. All four presets clear 60 FPS comfortably at this resolution.

At 3840x2160, the picture changes. Low settings average 113.7 FPS, Medium averages 91.7 FPS, High averages 57.7 FPS, and Ultra averages 56.9 FPS. The step from Medium to High is a 37% drop, pushing the average below the 60 FPS threshold. Ultra is only 0.8 FPS lower than High, indicating that the GPU is fully saturated at this resolution and the additional settings have marginal impact. Only Low and Medium maintain averages above 60 FPS at 4K.

FAQ

Q: Can this system run Inside at 4K with maximum settings?

A: No. At 3840x2160 with Ultra settings, the average frame rate is 56.9 FPS, which falls below the 60 FPS playable threshold. High settings are also below threshold at 57.7 FPS. Only Low and Medium presets at 4K achieve playable averages, with Medium at 91.7 FPS.

Q: What is the best preset for 1440p gaming?

A: At 2560x1440, all four presets are playable. The most demanding preset that maintains at least 60 FPS is Ultra, which averages 86.2 FPS. This allows maximum visual quality without sacrificing smoothness.

Q: How does the RTX 2060 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 2060's average benchmark score of 15290 is essentially matched by the NVIDIA GeForce GTX 580 at 15283 (0% delta) and the AMD Radeon 680M at 15270 (0.1% delta). The RTX 3050 OEM scores 15199, 0.6% lower, and the RX 7600 scores 15171, 0.8% lower. In practice, these differences are negligible for Inside.

Q: Is the CPU or GPU more important for this game at 1080p?

A: At 1920x1080, frame rates range from 122.9 FPS at Ultra to 258.4 FPS at Low. These high values indicate the GPU is not the limiting factor; the CPU's single-thread performance and boost clock of 4.50 GHz determine the ceiling. The GPU becomes more influential as resolution increases.

Q: What frame rate can I expect at 1080p with Medium settings?

A: The measured average is 207.4 FPS at 1920x1080 with Medium settings. This is far above the 60 FPS threshold, providing a very smooth experience with plenty of headroom for variable refresh rate displays.

Q: Does the High preset at 4K offer any advantage over Ultra?

A: At 3840x2160, High averages 57.7 FPS and Ultra averages 56.9 FPS, a difference of only 0.8 FPS. Both are below the 60 FPS threshold, so neither preset is playable. The GPU is saturated at this resolution, and the extra settings have minimal impact on frame rate.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 91.7 FPS. High and Ultra both fall below the threshold at 57.7 FPS and 56.9 FPS respectively. Low settings at this resolution average 113.7 FPS, but Medium provides better visual quality while maintaining a comfortable margin above the playable threshold.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Ultra, averaging 86.2 FPS. All four presets are playable at this resolution, so the choice comes down to visual preference. Ultra delivers the highest fidelity while still maintaining a 26.2 FPS margin above the 60 FPS threshold.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is also Ultra, averaging 122.9 FPS. This provides a 62.9 FPS margin above the threshold, making it an excellent choice for high refresh rate displays. Even the most demanding settings leave ample performance headroom at this resolution.

How This Combo Ranks

Among all tested combinations of CPU and GPU in the database for Inside, this pairing of the AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 2060 ranks 2862 out of 3716 total combos. This places it in the lower portion of the distribution, roughly in the 23rd percentile of tested configurations. The rank reflects the RTX 2060's position at the 58th percentile among all GPUs, which is a mid-range standing, while the CPU sits at the 80th percentile among all processors. The combination is therefore limited by the GPU in most scenarios, particularly at higher resolutions.

The ranking does not indicate poor performance for this specific game. Inside is a lightweight title, and the measured frame rates demonstrate that this combo delivers playable performance at every resolution with the appropriate preset. The rank is relative to other combinations in the database, many of which feature higher-end GPUs. For a puzzle platformer with modest graphical requirements, the 2862nd position out of 3716 combos is acceptable, but it shows that the GPU is the weaker link in this pairing.

The Verdict

The data confirms that this system can run Inside successfully at all tested resolutions, provided the settings are chosen appropriately.

At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold with ease. Ultra averages 122.9 FPS, giving the user complete freedom to enable maximum visual quality. This is the ideal resolution for this combo, offering a 62.9 FPS margin above the playable threshold at the highest settings.

At 2560x1440, all four presets also remain playable. Ultra averages 86.2 FPS, which is above the 60 FPS threshold and leaves a comfortable buffer. High settings at this resolution average 91.8 FPS, providing an even safer margin if frame rate consistency is a priority.

At 3840x2160, the system can run the game, but with restrictions. Low and Medium presets are playable, with averages of 113.7 FPS and 91.7 FPS respectively. High and Ultra both fall below the 60 FPS threshold at 57.7 FPS and 56.9 FPS, so these should be avoided at 4K. For users with a 4K display, Medium settings are the recommended choice, as they deliver 91.7 FPS while retaining a reasonable level of visual fidelity.

In summary, the AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 2060 combination is fully capable of running Inside. The game's low system requirements mean that even at 4K, a playable experience is achievable with the right preset selection. The only limitation is at 4K Ultra, where the GPU's pixel throughput and memory bandwidth become the bottleneck. For all other resolution and preset combinations, the system performs well above the 60 FPS threshold.