Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 59 | 93 | 115 |
| 1440p QHD | 87 | 91 | 148 | 183 |
| 1080p Full HD | 120 | 127 | 206 | 258 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded measurements for Inside on this AMD Ryzen 7 5800X and NVIDIA GeForce RTX 2060 combination show a game that scales predictably across resolutions and presets. The database lists average frame rates only, with no minimum or maximum values captured for any configuration. At 1920x1080, the Low preset delivers 258.2 FPS on average, which is the highest recorded figure in the entire set. Moving up to Medium drops the average to 205.6 FPS, while High settles at 127.3 FPS and Ultra at 119.6 FPS. The gap between Low and Medium is substantial, roughly 52 FPS, but the gap between High and Ultra is much smaller at just under 8 FPS.
At 2560x1440, the same pattern holds with lower absolute numbers. Low averages 182.6 FPS, Medium 147.8 FPS, High 90.8 FPS, and Ultra 86.8 FPS. The drop from 1080p to 1440p is significant at every preset: Low loses about 75 FPS, Medium loses roughly 58 FPS, High loses about 36 FPS, and Ultra loses nearly 33 FPS. The relative ordering remains consistent, with Low always the fastest and Ultra the slowest.
The 3840x2160 results show the heaviest load. Low still manages an average of 114.5 FPS, Medium drops to 92.8 FPS, High falls to 59.2 FPS, and Ultra bottoms out at 56.3 FPS. Notably, the High preset at 4K is the only configuration in the entire dataset that falls below the 60 FPS threshold, and Ultra at 4K also sits under that line. The spread between Low and Ultra at 4K is 58.2 FPS, which is the largest absolute range across any resolution tier. In percentage terms, Ultra is roughly half the speed of Low at 4K, whereas at 1080p Ultra still retains about 46% of Low's frame rate.
Best Settings per Resolution
For 1920x1080, every preset clears the 60 FPS playability threshold with room to spare. The most demanding setting that stays at or above 60 FPS is Ultra, which averages 119.6 FPS. That makes Ultra the recommended choice for 1080p displays, as the hardware has ample headroom even at maximum quality.
At 2560x1440, all four presets also stay above 60 FPS. Ultra averages 86.8 FPS, which is the best visual quality option that remains playable. High sits at 90.8 FPS, Medium at 147.8 FPS, and Low at 182.6 FPS, but the database's verdict identifies Ultra as the best settings pick for this resolution because it delivers the highest fidelity while still exceeding the threshold by a comfortable margin.
The 3840x2160 situation is more constrained. High averages 59.2 FPS, which misses the 60 FPS target, and Ultra averages 56.3 FPS, also under the line. The most demanding preset that stays at or above 60 FPS is Medium, with an average of 92.8 FPS. Low is also playable at 114.5 FPS, but Medium offers better visual quality while still providing a large buffer above the threshold. The verdict for 4K lists Low and Medium as playable settings, with Medium as the best choice.
CPU and GPU Roles
The scaling data shows that this game's frame rate is heavily influenced by resolution, which points to the GPU as the primary limiter at higher settings. At 1080p Low, the system produces 258.2 FPS, but at 4K Low it drops to 114.5 FPS, a reduction of about 56%. That magnitude of loss is characteristic of a GPU-bound workload, where pixel throughput becomes the bottleneck. The CPU, an 8-core, 16-thread Zen 3 part with a boost clock of 4.70 GHz, has far more headroom than the RTX 2060 needs at these frame rates.
The preset scaling reinforces this interpretation. At 1080p, moving from Low to Ultra costs 138.6 FPS, a 54% drop. At 1440p, the same preset change costs 95.8 FPS, a 52% drop. At 4K, it costs 58.2 FPS, a 51% drop. The consistency of these percentage losses across resolutions suggests that the GPU's shading and memory throughput, not the CPU's thread management, determines the frame rate. The RTX 2060 has 1920 shading units, 120 texture mapping units, and 48 ROPs, with 6 GB of GDDR6 on a 192-bit bus delivering 336.0 GB/s of bandwidth. Those specifications align with the observed behavior: the GPU saturates first as resolution climbs.
The CPU's benchmark profile supports the idea that it is not the limiting factor here. The Ryzen 7 5800X scores 15476 in Cinebench R23 multi-core and 1574.5 in single-core, with a PassMark multi-thread score of 27732 and a single-thread score of 3445. Its percentile ranking against all CPUs is 81, meaning it outperforms the vast majority of processors in the database. For a puzzle platformer like Inside, which is not a thread-heavy title, the CPU's 16 threads are more than sufficient. The measured FPS at 1080p Low, 258.2 FPS, would require a very fast GPU to reach, and the fact that it drops so sharply at 4K indicates the GPU is the ceiling.
The difference between 1440p and 4K is particularly telling. At Medium settings, 1440p averages 147.8 FPS while 4K averages 92.8 FPS, a 37% reduction. At High settings, 1440p averages 90.8 FPS while 4K averages 59.2 FPS, a 35% reduction. These consistent drops point to a GPU that is scaling with pixel count as expected, rather than a CPU that is stalling at higher resolutions. The RTX 2060's 6 GB memory capacity may also play a role at 4K, though the database does not record memory usage, so this remains an inference from the frame rate behavior.
FAQ
Q: Can this system run Inside at 4K with all settings maxed out?
A: No. At 3840x2160 with Ultra settings, the average frame rate is 56.3 FPS, which falls below the 60 FPS playability threshold. High settings also miss the target at 59.2 FPS. The best playable preset at 4K is Medium, which averages 92.8 FPS.
Q: What is the fastest frame rate recorded for this combination?
A: The highest average FPS in the dataset is 258.2, achieved at 1920x1080 with Low settings. Medium at 1080p comes next at 205.6 FPS, followed by Low at 1440p with 182.6 FPS.
Q: Is the CPU or GPU more important for this game at 1440p?
A: The data indicates the GPU dominates performance at 1440p. The frame rate drops from 182.6 FPS at Low to 86.8 FPS at Ultra, a 52% reduction, which is consistent with GPU-bound scaling. The Ryzen 7 5800X's high single-thread and multi-thread scores suggest it has ample capacity for this workload.
Q: Which resolutions allow Ultra settings at or above 60 FPS?
A: Both 1920x1080 and 2560x1440 support Ultra settings above 60 FPS. At 1080p, Ultra averages 119.6 FPS, and at 1440p, Ultra averages 86.8 FPS. At 4K, Ultra is not playable, averaging 56.3 FPS.
Q: How does the RTX 2060 compare to its nearest rivals in benchmark scores?
A: The RTX 2060 has an average benchmark score of 15290. Its closest rival, the NVIDIA GeForce GTX 580, scores 15283, a delta of 0%. The AMD Radeon 680M scores 15270 (0.1% slower), the RTX 3050 OEM scores 15199 (0.6% slower), and the AMD Radeon RX 7600 scores 15171 (0.8% slower). These are all very close in aggregate performance.
Q: What is the playable settings list at 3840x2160?
A: The database lists Low and Medium as playable at 4K. Low averages 114.5 FPS and Medium averages 92.8 FPS. High and Ultra both fall below 60 FPS and are not recommended.
Similar Performance Alternatives
Looking at the CPU's nearest rivals in the database, the AMD Ryzen 7 5800X has an average benchmark score of 29123. The Intel Core Ultra 5 135H scores 29093, which is 0.1% lower. The Intel Xeon Phi 7210 scores 29245, 0.4% higher. The Intel Core i5-13500HX scores 29270, 0.5% higher. The AMD Ryzen 5 5600XT scores 28940, 0.6% lower. For Inside, any of these processors would likely produce nearly identical frame rates, since the game's demands are modest and the GPU is the limiting factor at higher resolutions. The differences in aggregate CPU scores are small enough that they would not translate into meaningful FPS changes in this title.
On the GPU side, the RTX 2060's average benchmark score is 15290. The NVIDIA GeForce GTX 580 matches it exactly at 15283, a 0% delta. The AMD Radeon 680M scores 15270, 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower. The AMD Radeon RX 7600 scores 15171, 0.8% lower. These GPUs would be expected to deliver very similar performance in Inside, meaning users with any of these cards could expect comparable frame rates at the same resolution and settings. The RTX 2060 sits at the 58th percentile among all GPUs, which places it in the lower half of the performance distribution, but Inside is not a demanding title, so even this mid-range card handles it well at most settings.
The practical implication is that swapping the Ryzen 7 5800X for any of its nearest CPU rivals would not change the playability verdict for Inside. The GPU is the binding constraint, and swapping the RTX 2060 for a GTX 580, Radeon 680M, RTX 3050 OEM, or RX 7600 would also keep the system in the same performance neighborhood. None of these alternatives would push the 4K High or Ultra presets above the 60 FPS threshold, and all of them would comfortably run 1080p Ultra.
The Verdict
The recorded data shows that this AMD Ryzen 7 5800X and NVIDIA GeForce RTX 2060 combination can run Inside at all three tested resolutions, but with important caveats at 4K. At 1920x1080, every preset clears 60 FPS, with Ultra averaging 119.6 FPS. This is the ideal way to play the game, as maximum quality is achievable with a large frame rate buffer. At 2560x1440, Ultra also stays above 60 FPS at 86.8 FPS, making 1440p a fully viable option for high-refresh displays.
At 3840x2160, the verdict is more nuanced. The database identifies Low and Medium as playable, with Medium being the best settings choice at 92.8 FPS. High and Ultra fall short of the 60 FPS threshold, averaging 59.2 FPS and 56.3 FPS respectively. For a 4K display, players would need to accept Medium quality or lower to maintain smooth frame rates. The game's puzzle platformer genre does not demand twitch reflexes, so a 56 FPS average might be tolerable for some, but the database's playability threshold is set at 60 FPS, and the data clearly marks those presets as not meeting that bar.
Overall, this system is more than capable for Inside at 1080p and 1440p, delivering excellent frame rates even at maximum settings. At 4K, it remains playable but requires a reduction in quality to Medium. The GPU is the primary factor in these results, as evidenced by the steep scaling between resolutions, while the CPU's strong benchmark scores ensure it never becomes a bottleneck. For the vast majority of players using 1080p or 1440p monitors, this combination provides a smooth, high-fidelity experience with no compromises.