Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 108 | 110 | 181 | 210 |
| 1440p QHD | 172 | 181 | 227 | 246 |
| 1080p Full HD | 205 | 211 | 252 | 270 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5070 combination delivers an exceptional experience in Inside, a Puzzle Platformer released in July 2016. The data indicates this pairing is overwhelmingly powerful for this title, with measured frame rates far exceeding the 60 FPS playability threshold at every resolution and preset combination tested. This analysis breaks down the measured performance, contextualizes it against similar hardware, and provides a clear verdict on what settings to use.
Measured FPS Breakdown
The measured FPS data for this combination shows a consistent pattern of very high performance across all tested configurations. The game is clearly not demanding on this hardware, with even the most taxing settings at 4K producing triple-digit average frame rates.
At 1920x1080, the lowest resolution tested, performance is outstanding across the board. The Low preset produces an average of 270.2 FPS, while Medium reaches 252.3 FPS. High settings deliver 211.3 FPS, and even the Ultra preset, which is typically the most demanding, maintains an average of 205.1 FPS. The spread between Low and Ultra is 65.1 FPS, showing that the preset scaling has a moderate impact, but every option remains far above any conceivable display refresh rate.
Moving to 2560x1440, the performance remains remarkably high. The Low preset averages 245.6 FPS, and Medium follows closely at 226.6 FPS. High settings drop slightly to 180.7 FPS, while Ultra manages 171.6 FPS. The performance difference between 1080p and 1440p is noticeable but not dramatic; for instance, Ultra at 1440p is approximately 16% slower than Ultra at 1080p, indicating the GPU still has substantial headroom.
At 3840x2160, the highest resolution tested, the RTX 5070 continues to deliver playable and then some. The Low preset averages 210.2 FPS, which is remarkably high for 4K. Medium drops to 180.8 FPS, and High produces 109.6 FPS. The Ultra preset, which is the most demanding configuration in the dataset, still manages an average of 107.8 FPS. This is nearly double the 60 FPS threshold, proving that the combination is not bottlenecked by resolution in this title.
It should be noted that the dataset provides only average FPS values; minimum and maximum FPS fields are listed as null for all settings and resolutions. This means the analysis relies solely on average frame rates, which for this game indicate extremely stable performance given the high margins above the playability threshold. The lack of min/max data prevents a detailed frame-time analysis, but the sheer magnitude of the averages suggests that dips, if any, would still remain well above 60 FPS.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for how other hardware might behave in this game. For the AMD Ryzen 7 5700X3D, the closest competitors in benchmark scores are the AMD Ryzen 5 7600X3D, the AMD Ryzen 9 5900HX, the Intel Core i5-12450HX, and the Intel Core i5-11600.
The Ryzen 5 7600X3D has an average benchmark score of 24728, which is a 0.1% difference from the 5700X3D's average score of 24709. This makes it nearly identical in performance, so a system pairing a Ryzen 5 7600X3D with an RTX 5070 would likely produce FPS numbers within a rounding error of those measured here. Similarly, the AMD Ryzen 9 5900HX scores 24822, a 0.5% difference, and would show virtually indistinguishable frame rates. On the Intel side, the Core i5-12450HX scores 24576 (0.5% difference) and the Core i5-11600 scores 24563 (0.6% difference). All four alternatives are within 1% of the 5700X3D's performance, meaning that for Inside, any of these CPUs paired with an RTX 5070 would deliver effectively the same experience.
For the GPU, the NVIDIA GeForce RTX 5070's nearest rivals are the AMD Radeon Pro 580, the AMD Radeon Pro WX 7100, the AMD Radeon Pro 5300, and the NVIDIA RTX A500 Mobile. The Radeon Pro 580 has an average score of 40318, just 0.1% behind the RTX 5070's 40377. The Radeon Pro WX 7100 scores 40063, a 0.8% difference. The Radeon Pro 5300 scores 40870, which is 1.2% higher, and the RTX A500 Mobile scores 39568, a 2% difference. These are all professional or mobile workstation cards, which are not typical gaming choices, but the benchmark data suggests they would produce similar frame rates in Inside if paired with a capable CPU. For practical purposes, any of these GPU alternatives would keep the game well above 60 FPS at all settings.
How This Combo Ranks
In the database of tested combinations for Inside, this specific pairing of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5070 ranks at position 1122 out of 3716 total combinations. This places it in the upper third of all tested systems. The percentile rank for the CPU is 77, meaning it outperforms 77% of all CPUs in the database, while the GPU has a percentile rank of 82, outperforming 82% of all GPUs.
A rank of 1122 out of 3716 is strong but not top-tier. This makes sense given the game's age and low graphical demands; many higher-ranked combinations likely feature newer or more expensive flagship hardware, but the actual difference in playable settings is negligible. Since the game is a Puzzle Platformer and not a demanding AAA title, the rank primarily reflects raw compute power rather than a meaningful gameplay advantage. In practice, the high percentile scores for both components mean this combo sits comfortably above the median tested system, and the measured FPS confirms it handles everything the game can throw at it.
The Verdict
The data is unambiguous: this PC can run Inside at maximum quality on any resolution tested. The verdict by resolution confirms that all four presets — Low, Medium, High, and Ultra — are playable at 3840x2160, 2560x1440, and 1920x1080. There are no configurations in the dataset where the average FPS drops below the 60 FPS playable threshold.
The best settings at each resolution are the Ultra preset. At 3840x2160, the Ultra preset achieves an average of 107.8 FPS. At 2560x1440, it reaches 171.6 FPS. At 1920x1080, it hits 205.1 FPS. There is no reason to lower any settings on this hardware; the game will run at its highest visual fidelity with a massive performance margin. For users with high-refresh-rate monitors, the 1080p and 1440p results are particularly impressive, as they are well above 144 FPS and even approach 240 FPS at lower presets.
CPU and GPU Roles
The performance scaling across resolutions reveals how the CPU and GPU divide the workload in Inside. This game is not graphically demanding, and the data suggests the GPU is the primary driver of frame rate changes when resolution increases, but the CPU still has ample headroom.
Comparing the Ultra preset across resolutions shows a clear scaling pattern. At 1080p, the average FPS is 205.1. At 1440p, it drops to 171.6, a reduction of 33.5 FPS. At 4K, it falls to 107.8, a further reduction of 63.8 FPS. This indicates that the GPU's workload increases significantly with resolution, which is expected. The RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are more than sufficient for this title, so the scaling is purely a factor of pixel count.
The CPU's role is less pronounced. The Ryzen 7 5700X3D, with its 8 cores and 16 threads based on Zen 3 architecture, is far more powerful than what a 2016 puzzle platformer requires. The single-thread and multi-thread benchmark scores, such as a Cinebench R23 multi-core score of 22366 and a single-core score of 3157, indicate the CPU is not a limiting factor. Even at 1080p, where the CPU typically has more influence on frame rates, the FPS remains extremely high, suggesting the game engine is not creating a CPU bottleneck. The difference between the Low preset at 1080p (270.2 FPS) and the Low preset at 4K (210.2 FPS) is 60 FPS, which is entirely attributable to GPU load rather than CPU constraints.
In summary, the GPU is the component that scales with resolution and settings, while the CPU provides a stable foundation that never hampers performance. For this specific game, upgrading either component further would yield no tangible benefit because the current pairing already exceeds the maximum possible display refresh rates at most settings.
Best Settings per Resolution
The optimal settings for each resolution are straightforward: use the Ultra preset everywhere. This is the most demanding preset, and it still maintains frame rates that are far above the 60 FPS threshold.
At 3840x2160, the Ultra preset averages 107.8 FPS. This is the lowest average FPS in the entire dataset, but it is still nearly double the playability threshold. Users with 4K displays can enable every visual feature without concern.
At 2560x1440, the Ultra preset averages 171.6 FPS. This is ideal for 144Hz monitors, as the frame rate comfortably exceeds the refresh rate, ensuring smooth and responsive gameplay.
At 1920x1080, the Ultra preset averages 205.1 FPS. This is sufficient for even the fastest 240Hz displays, providing a fluid experience that maximizes the potential of high-refresh-rate monitors. There is no scenario in which a lower preset would be necessary to achieve playable performance, so the recommendation is to run the game at its highest quality settings for the best visual experience.